diff options
author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-08-10 06:08:18 +0000 |
---|---|---|
committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-08-10 06:08:18 +0000 |
commit | 24c5cdc2737fe0044b11a12359606973eb93fc0b (patch) | |
tree | a670701ebff60c73e9f32aab588e9b3d395d74f9 /libkdegames/kgame/kplayer.h | |
parent | f6000cffbc89072156cad7866d179fbd622df317 (diff) | |
download | tdegames-24c5cdc2737fe0044b11a12359606973eb93fc0b.tar.gz tdegames-24c5cdc2737fe0044b11a12359606973eb93fc0b.zip |
rename the following methods:
tqfind find
tqreplace replace
tqcontains contains
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1246075 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames/kgame/kplayer.h')
-rw-r--r-- | libkdegames/kgame/kplayer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libkdegames/kgame/kplayer.h b/libkdegames/kgame/kplayer.h index 7ad23abc..910781f3 100644 --- a/libkdegames/kgame/kplayer.h +++ b/libkdegames/kgame/kplayer.h @@ -58,7 +58,7 @@ class KPlayerPrivate; * you gain a *very* big advantage: you can exchange a KGameIO whenever you * want! You can e.g. remove the KGameIO of a local (human) player and just * replace it by a computerIO on the fly! So from that point on all playerInputs - * are done by the computerIO instead of the human player. You also can tqreplace + * are done by the computerIO instead of the human player. You also can replace * all network players by computer players when the network connection is broken * or a player wants to quit. * So remember: use KGameIO whenever possible! A KPlayer should just |