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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-07-31 19:42:31 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-07-31 19:42:31 +0000
commit576eb4299a00bc053db35414406f46372a0f70f2 (patch)
tree4c030922d533821db464af566188e7d40cc8848c /libkdegames/kgameprogress.cpp
parent0718336b6017d1a4fc1d626544180a5a2a29ddec (diff)
downloadtdegames-576eb4299a00bc053db35414406f46372a0f70f2.tar.gz
tdegames-576eb4299a00bc053db35414406f46372a0f70f2.zip
Trinity Qt initial conversion
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1157643 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames/kgameprogress.cpp')
-rw-r--r--libkdegames/kgameprogress.cpp100
1 files changed, 50 insertions, 50 deletions
diff --git a/libkdegames/kgameprogress.cpp b/libkdegames/kgameprogress.cpp
index 861dd454..c9f122fb 100644
--- a/libkdegames/kgameprogress.cpp
+++ b/libkdegames/kgameprogress.cpp
@@ -19,36 +19,36 @@
* KGameProgress -- a progress indicator widget for KDE.
*/
-#include <qpainter.h>
-#include <qpixmap.h>
-#include <qstring.h>
-#include <qregexp.h>
-#include <qstyle.h>
+#include <tqpainter.h>
+#include <tqpixmap.h>
+#include <tqstring.h>
+#include <tqregexp.h>
+#include <tqstyle.h>
#include "kgameprogress.h"
#include <kapplication.h>
-KGameProgress::KGameProgress(QWidget *parent, const char *name)
- : QFrame(parent, name),
- QRangeControl(0, 100, 1, 10, 0),
+KGameProgress::KGameProgress(TQWidget *parent, const char *name)
+ : TQFrame(parent, name),
+ TQRangeControl(0, 100, 1, 10, 0),
orient(Horizontal)
{
initialize();
}
-KGameProgress::KGameProgress(Orientation orientation, QWidget *parent, const char *name)
- : QFrame(parent, name),
- QRangeControl(0, 100, 1, 10, 0),
+KGameProgress::KGameProgress(Orientation orientation, TQWidget *parent, const char *name)
+ : TQFrame(parent, name),
+ TQRangeControl(0, 100, 1, 10, 0),
orient(orientation)
{
initialize();
}
KGameProgress::KGameProgress(int minValue, int maxValue, int value,
- Orientation orientation, QWidget *parent, const char *name)
- : QFrame(parent, name),
- QRangeControl(minValue, maxValue, 1, 10, value),
+ Orientation orientation, TQWidget *parent, const char *name)
+ : TQFrame(parent, name),
+ TQRangeControl(minValue, maxValue, 1, 10, value),
orient(orientation)
{
initialize();
@@ -72,14 +72,14 @@ void KGameProgress::initialize()
bar_style = Solid;
text_enabled = TRUE;
setBackgroundMode( PaletteBackground );
- connect(kapp, SIGNAL(appearanceChanged()), this, SLOT(paletteChange()));
+ connect(kapp, TQT_SIGNAL(appearanceChanged()), this, TQT_SLOT(paletteChange()));
paletteChange();
}
void KGameProgress::paletteChange()
{
- QPalette p = kapp->palette();
- const QColorGroup &colorGroup = p.active();
+ TQPalette p = kapp->palette();
+ const TQColorGroup &colorGroup = p.active();
if (!use_supplied_bar_color)
bar_color = colorGroup.highlight();
bar_text_color = colorGroup.highlightedText();
@@ -90,17 +90,17 @@ void KGameProgress::paletteChange()
}
-void KGameProgress::setBarPixmap(const QPixmap &pixmap)
+void KGameProgress::setBarPixmap(const TQPixmap &pixmap)
{
if (pixmap.isNull())
return;
if (bar_pixmap)
delete bar_pixmap;
- bar_pixmap = new QPixmap(pixmap);
+ bar_pixmap = new TQPixmap(pixmap);
}
-void KGameProgress::setBarColor(const QColor &color)
+void KGameProgress::setBarColor(const TQColor &color)
{
bar_color = color;
use_supplied_bar_color = true;
@@ -128,7 +128,7 @@ void KGameProgress::setOrientation(Orientation orientation)
void KGameProgress::setValue(int value)
{
- QRangeControl::setValue(value);
+ TQRangeControl::setValue(value);
}
void KGameProgress::setTextEnabled(bool enable)
@@ -136,12 +136,12 @@ void KGameProgress::setTextEnabled(bool enable)
text_enabled = enable;
}
-const QColor & KGameProgress::barColor() const
+const TQColor & KGameProgress::barColor() const
{
return bar_color;
}
-const QPixmap * KGameProgress::barPixmap() const
+const TQPixmap * KGameProgress::barPixmap() const
{
return bar_pixmap;
}
@@ -151,9 +151,9 @@ bool KGameProgress::textEnabled() const
return text_enabled;
}
-QSize KGameProgress::sizeHint() const
+TQSize KGameProgress::sizeHint() const
{
- QSize s( size() );
+ TQSize s( size() );
if(orientation() == KGameProgress::Vertical) {
s.setWidth(24);
@@ -164,17 +164,17 @@ QSize KGameProgress::sizeHint() const
return s;
}
-QSize KGameProgress::minimumSizeHint() const
+TQSize KGameProgress::minimumSizeHint() const
{
return sizeHint();
}
-QSizePolicy KGameProgress::sizePolicy() const
+TQSizePolicy KGameProgress::sizePolicy() const
{
if ( orientation()==KGameProgress::Vertical )
- return QSizePolicy( QSizePolicy::Fixed, QSizePolicy::Expanding );
+ return TQSizePolicy( TQSizePolicy::Fixed, TQSizePolicy::Expanding );
else
- return QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed );
+ return TQSizePolicy( TQSizePolicy::Expanding, TQSizePolicy::Fixed );
}
KGameProgress::Orientation KGameProgress::orientation() const
@@ -206,48 +206,48 @@ void KGameProgress::rangeChange()
emit percentageChanged(recalcValue(100));
}
-void KGameProgress::styleChange(QStyle&)
+void KGameProgress::styleChange(TQStyle&)
{
adjustStyle();
}
void KGameProgress::adjustStyle()
{
- switch (style().styleHint(QStyle::SH_GUIStyle)) {
+ switch (style().styleHint(TQStyle::SH_GUIStyle)) {
case WindowsStyle:
- setFrameStyle(QFrame::WinPanel | QFrame::Sunken);
+ setFrameStyle(TQFrame::WinPanel | TQFrame::Sunken);
break;
case MotifStyle:
default:
- setFrameStyle(QFrame::Panel | QFrame::Sunken);
+ setFrameStyle(TQFrame::Panel | TQFrame::Sunken);
setLineWidth( 2 );
break;
}
update();
}
-void KGameProgress::paletteChange( const QPalette &p )
+void KGameProgress::paletteChange( const TQPalette &p )
{
// This never gets called for global color changes
// because we call setPalette() ourselves.
- QFrame::paletteChange(p);
+ TQFrame::paletteChange(p);
}
-void KGameProgress::drawText(QPainter *p)
+void KGameProgress::drawText(TQPainter *p)
{
- QRect r(contentsRect());
- //QColor c(bar_color.rgb() ^ backgroundColor().rgb());
+ TQRect r(contentsRect());
+ //TQColor c(bar_color.rgb() ^ backgroundColor().rgb());
// Rik: Replace the tags '%p', '%v' and '%m' with the current percentage,
// the current value and the maximum value respectively.
- QString s(format_);
+ TQString s(format_);
- s.replace(QRegExp(QString::fromLatin1("%p")), QString::number(recalcValue(100)));
- s.replace(QRegExp(QString::fromLatin1("%v")), QString::number(value()));
- s.replace(QRegExp(QString::fromLatin1("%m")), QString::number(maxValue()));
+ s.replace(TQRegExp(TQString::fromLatin1("%p")), TQString::number(recalcValue(100)));
+ s.replace(TQRegExp(TQString::fromLatin1("%v")), TQString::number(value()));
+ s.replace(TQRegExp(TQString::fromLatin1("%m")), TQString::number(maxValue()));
p->setPen(text_color);
- QFont font = p->font();
+ TQFont font = p->font();
font.setBold(true);
p->setFont(font);
//p->setRasterOp(XorROP);
@@ -257,11 +257,11 @@ void KGameProgress::drawText(QPainter *p)
p->drawText(r, AlignCenter, s);
}
-void KGameProgress::drawContents(QPainter *p)
+void KGameProgress::drawContents(TQPainter *p)
{
- QRect cr = contentsRect(), er = cr;
+ TQRect cr = contentsRect(), er = cr;
fr = cr;
- QBrush fb(bar_color), eb(backgroundColor());
+ TQBrush fb(bar_color), eb(backgroundColor());
if (bar_pixmap)
fb.setPixmap(*bar_pixmap);
@@ -292,7 +292,7 @@ void KGameProgress::drawContents(QPainter *p)
if (orient == Horizontal) {
fr.setHeight(cr.height() - 2 * margin);
fr.setWidth((int)(0.67 * fr.height()));
- fr.moveTopLeft(QPoint(cr.left() + margin, cr.top() + margin));
+ fr.moveTopLeft(TQPoint(cr.left() + margin, cr.top() + margin));
dx = fr.width() + margin;
dy = 0;
max = (cr.width() - margin) / (fr.width() + margin) + 1;
@@ -300,7 +300,7 @@ void KGameProgress::drawContents(QPainter *p)
} else {
fr.setWidth(cr.width() - 2 * margin);
fr.setHeight((int)(0.67 * fr.width()));
- fr.moveBottomLeft(QPoint(cr.left() + margin, cr.bottom() - margin));
+ fr.moveBottomLeft(TQPoint(cr.left() + margin, cr.bottom() - margin));
dx = 0;
dy = - (fr.height() + margin);
max = (cr.height() - margin) / (fr.height() + margin) + 1;
@@ -332,12 +332,12 @@ void KGameProgress::drawContents(QPainter *p)
drawText(p);
}
-void KGameProgress::setFormat(const QString & format)
+void KGameProgress::setFormat(const TQString & format)
{
format_ = format;
}
-QString KGameProgress::format() const
+TQString KGameProgress::format() const
{
return format_;
}