diff options
author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
commit | 576eb4299a00bc053db35414406f46372a0f70f2 (patch) | |
tree | 4c030922d533821db464af566188e7d40cc8848c /libkdegames | |
parent | 0718336b6017d1a4fc1d626544180a5a2a29ddec (diff) | |
download | tdegames-576eb4299a00bc053db35414406f46372a0f70f2.tar.gz tdegames-576eb4299a00bc053db35414406f46372a0f70f2.zip |
Trinity Qt initial conversion
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1157643 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames')
75 files changed, 2315 insertions, 2315 deletions
diff --git a/libkdegames/highscore/kconfigrawbackend.cpp b/libkdegames/highscore/kconfigrawbackend.cpp index a379ba23..29ffa845 100644 --- a/libkdegames/highscore/kconfigrawbackend.cpp +++ b/libkdegames/highscore/kconfigrawbackend.cpp @@ -21,11 +21,11 @@ #include "kconfigrawbackend.moc" #include <unistd.h> -#include <qfile.h> +#include <tqfile.h> KConfigRawBackEnd::KConfigRawBackEnd(KConfigBase *_config, int fd) - : KConfigINIBackEnd(_config, QString::null, "config", false), + : KConfigINIBackEnd(_config, TQString::null, "config", false), _fd(fd), _stream(0) { _file.open(IO_ReadOnly, _fd); diff --git a/libkdegames/highscore/kconfigrawbackend.h b/libkdegames/highscore/kconfigrawbackend.h index 4b780320..0c5fde03 100644 --- a/libkdegames/highscore/kconfigrawbackend.h +++ b/libkdegames/highscore/kconfigrawbackend.h @@ -20,7 +20,7 @@ #ifndef _KCONFIGRAWBACKEND_H #define _KCONFIGRAWBACKEND_H -#include <qfile.h> +#include <tqfile.h> #include <kconfigbackend.h> #include <ksimpleconfig.h> @@ -39,7 +39,7 @@ public: private: int _fd; FILE *_stream; - QFile _file; + TQFile _file; class KConfigRawBackEndPrivate; KConfigRawBackEndPrivate *d; diff --git a/libkdegames/highscore/kexthighscore.cpp b/libkdegames/highscore/kexthighscore.cpp index 0ad9b3af..585dafd4 100644 --- a/libkdegames/highscore/kexthighscore.cpp +++ b/libkdegames/highscore/kexthighscore.cpp @@ -19,7 +19,7 @@ #include "kexthighscore.h" -#include <qlayout.h> +#include <tqlayout.h> #include <kdebug.h> @@ -44,7 +44,7 @@ void setGameType(uint type) internal->setGameType(type); } -bool configure(QWidget *parent) +bool configure(TQWidget *parent) { internal->checkFirst(); ConfigDialog *cd = new ConfigDialog(parent); @@ -54,14 +54,14 @@ bool configure(QWidget *parent) return saved; } -void show(QWidget *parent, int rank) +void show(TQWidget *parent, int rank) { HighscoresDialog *hd = new HighscoresDialog(rank, parent); hd->exec(); delete hd; } -void submitScore(const Score &score, QWidget *widget) +void submitScore(const Score &score, TQWidget *widget) { int rank = internal->submitScore(score, widget, internal->showMode!=Manager::NeverShow); @@ -81,7 +81,7 @@ void submitScore(const Score &score, QWidget *widget) } } -void show(QWidget *widget) +void show(TQWidget *widget) { internal->checkFirst(); show(widget, -1); @@ -145,7 +145,7 @@ void Manager::setShowDrawGamesStatistic(bool show) internal->showDrawGames = show; } -void Manager::setWWHighscores(const KURL &url, const QString &version) +void Manager::setWWHighscores(const KURL &url, const TQString &version) { Q_ASSERT( url.isValid() ); internal->serverURL = url; @@ -157,7 +157,7 @@ void Manager::setWWHighscores(const KURL &url, const QString &version) internal->version = version; } -void Manager::setScoreHistogram(const QMemArray<uint> &scores, +void Manager::setScoreHistogram(const TQMemArray<uint> &scores, ScoreTypeBound type) { Q_ASSERT( scores.size()>=2 ); @@ -238,7 +238,7 @@ void Manager::setScoreItem(uint worstScore, Item *item) ->item()->setDefaultValue(worstScore); } -void Manager::addScoreItem(const QString &name, Item *item) +void Manager::addScoreItem(const TQString &name, Item *item) { internal->scoreInfos().addItem(name, item, true); } @@ -247,7 +247,7 @@ void Manager::setPlayerItem(PlayerItemType type, Item *item) { const Item *scoreItem = internal->scoreInfos().item("score")->item(); uint def = scoreItem->defaultValue().toUInt(); - QString name; + TQString name; switch (type) { case MeanScore: name = "mean score"; @@ -261,7 +261,7 @@ void Manager::setPlayerItem(PlayerItemType type, Item *item) internal->playerInfos().setItem(name, item); } -QString Manager::gameTypeLabel(uint gameType, LabelType type) const +TQString Manager::gameTypeLabel(uint gameType, LabelType type) const { if ( gameType!=0 ) kdFatal(11002) << "You need to reimplement KExtHighscore::Manager for " @@ -272,15 +272,15 @@ QString Manager::gameTypeLabel(uint gameType, LabelType type) const case I18N: break; case WW: return "normal"; } - return QString::null; + return TQString::null; } -void Manager::addToQueryURL(KURL &url, const QString &item, - const QString &content) +void Manager::addToQueryURL(KURL &url, const TQString &item, + const TQString &content) { Q_ASSERT( !item.isEmpty() && url.queryItem(item).isNull() ); - QString query = url.query(); + TQString query = url.query(); if ( !query.isEmpty() ) query += '&'; query += item + '=' + KURL::encode_string(content); url.setQuery(query); diff --git a/libkdegames/highscore/kexthighscore.h b/libkdegames/highscore/kexthighscore.h index 2484f97b..6dac5ff7 100644 --- a/libkdegames/highscore/kexthighscore.h +++ b/libkdegames/highscore/kexthighscore.h @@ -51,19 +51,19 @@ KDE_EXPORT void setGameType(uint gameType); * Configure the highscores. * @return true if the configuration has been modified and saved */ -KDE_EXPORT bool configure(QWidget *parent); +KDE_EXPORT bool configure(TQWidget *parent); /** * Show the highscores lists. */ -KDE_EXPORT void show(QWidget *parent); +KDE_EXPORT void show(TQWidget *parent); /** * Submit a score. See @ref Manager for usage example. * * @param widget a widget used as parent for error message box. */ -KDE_EXPORT void submitScore(const Score &score, QWidget *widget); +KDE_EXPORT void submitScore(const Score &score, TQWidget *widget); /** * @return the last score in the local list of highscores. The worst possible @@ -160,7 +160,7 @@ class KDE_EXPORT Manager * @param version the game version which is sent to the web server (it can * be useful for backward compatibility on the server side). */ - void setWWHighscores(const KURL &url, const QString &version); + void setWWHighscores(const KURL &url, const TQString &version); /** * Set if the number of lost games should be track for the world-wide @@ -211,7 +211,7 @@ class KDE_EXPORT Manager * * Note: should be called at construction time. */ - void setScoreHistogram(const QMemArray<uint> &scores, ScoreTypeBound type); + void setScoreHistogram(const TQMemArray<uint> &scores, ScoreTypeBound type); /** * Enumerate different conditions under which to show the @@ -272,7 +272,7 @@ class KDE_EXPORT Manager * * Note : This method should be called at construction time. */ - void addScoreItem(const QString &name, Item *item); + void addScoreItem(const TQString &name, Item *item); enum PlayerItemType { MeanScore, BestScore }; /** @@ -307,7 +307,7 @@ class KDE_EXPORT Manager * implementation works only for one game type : you need to reimplement * this method if the number of game types is more than one. */ - virtual QString gameTypeLabel(uint gameType, LabelType type) const; + virtual TQString gameTypeLabel(uint gameType, LabelType type) const; protected: /** @@ -352,8 +352,8 @@ class KDE_EXPORT Manager * @param item the item name * @param content the item content */ - static void addToQueryURL(KURL &url, const QString &item, - const QString &content); + static void addToQueryURL(KURL &url, const TQString &item, + const TQString &content); friend class ManagerPrivate; diff --git a/libkdegames/highscore/kexthighscore_gui.cpp b/libkdegames/highscore/kexthighscore_gui.cpp index 547a885c..3786f529 100644 --- a/libkdegames/highscore/kexthighscore_gui.cpp +++ b/libkdegames/highscore/kexthighscore_gui.cpp @@ -20,11 +20,11 @@ #include "kexthighscore_gui.h" #include "kexthighscore_gui.moc" -#include <qlayout.h> -#include <qtextstream.h> -#include <qheader.h> -#include <qgrid.h> -#include <qvgroupbox.h> +#include <tqlayout.h> +#include <tqtextstream.h> +#include <tqheader.h> +#include <tqgrid.h> +#include <tqvgroupbox.h> #include <kapplication.h> #include <kmessagebox.h> @@ -45,23 +45,23 @@ namespace KExtHighscore { //----------------------------------------------------------------------------- -ShowItem::ShowItem(QListView *list, bool highlight) +ShowItem::ShowItem(TQListView *list, bool highlight) : KListViewItem(list), _highlight(highlight) {} -void ShowItem::paintCell(QPainter *p, const QColorGroup &cg, +void ShowItem::paintCell(TQPainter *p, const TQColorGroup &cg, int column, int width, int align) { - QColorGroup cgrp(cg); - if (_highlight) cgrp.setColor(QColorGroup::Text, red); + TQColorGroup cgrp(cg); + if (_highlight) cgrp.setColor(TQColorGroup::Text, red); KListViewItem::paintCell(p, cgrp, column, width, align); } //----------------------------------------------------------------------------- -ScoresList::ScoresList(QWidget *parent) +ScoresList::ScoresList(TQWidget *parent) : KListView(parent) { - setSelectionMode(QListView::NoSelection); + setSelectionMode(TQListView::NoSelection); setItemMargin(3); setAllColumnsShowFocus(true); setSorting(-1); @@ -74,16 +74,16 @@ void ScoresList::addHeader(const ItemArray &items) addLineItem(items, 0, 0); } -QListViewItem *ScoresList::addLine(const ItemArray &items, +TQListViewItem *ScoresList::addLine(const ItemArray &items, uint index, bool highlight) { - QListViewItem *item = new ShowItem(this, highlight); + TQListViewItem *item = new ShowItem(this, highlight); addLineItem(items, index, item); return item; } void ScoresList::addLineItem(const ItemArray &items, - uint index, QListViewItem *line) + uint index, TQListViewItem *line) { uint k = 0; for (uint i=0; i<items.size(); i++) { @@ -99,11 +99,11 @@ void ScoresList::addLineItem(const ItemArray &items, } //----------------------------------------------------------------------------- -HighscoresList::HighscoresList(QWidget *parent) +HighscoresList::HighscoresList(TQWidget *parent) : ScoresList(parent) {} -QString HighscoresList::itemText(const ItemContainer &item, uint row) const +TQString HighscoresList::itemText(const ItemContainer &item, uint row) const { return item.pretty(row); } @@ -111,26 +111,26 @@ QString HighscoresList::itemText(const ItemContainer &item, uint row) const void HighscoresList::load(const ItemArray &items, int highlight) { clear(); - QListViewItem *line = 0; + TQListViewItem *line = 0; for (int j=items.nbEntries()-1; j>=0; j--) { - QListViewItem *item = addLine(items, j, j==highlight); + TQListViewItem *item = addLine(items, j, j==highlight); if ( j==highlight ) line = item; } if (line) ensureItemVisible(line); } //----------------------------------------------------------------------------- -HighscoresWidget::HighscoresWidget(QWidget *parent) - : QWidget(parent, "show_highscores_widget"), +HighscoresWidget::HighscoresWidget(TQWidget *parent) + : TQWidget(parent, "show_highscores_widget"), _scoresUrl(0), _playersUrl(0), _statsTab(0), _histoTab(0) { const ScoreInfos &s = internal->scoreInfos(); const PlayerInfos &p = internal->playerInfos(); - QVBoxLayout *vbox = new QVBoxLayout(this, KDialogBase::spacingHint()); + TQVBoxLayout *vbox = new TQVBoxLayout(this, KDialogBase::spacingHint()); - _tw = new QTabWidget(this); - connect(_tw, SIGNAL(currentChanged(QWidget *)), SLOT(tabChanged())); + _tw = new TQTabWidget(this); + connect(_tw, TQT_SIGNAL(currentChanged(TQWidget *)), TQT_SLOT(tabChanged())); vbox->addWidget(_tw); // scores tab @@ -160,15 +160,15 @@ HighscoresWidget::HighscoresWidget(QWidget *parent) KURL url = internal->queryURL(ManagerPrivate::Scores); _scoresUrl = new KURLLabel(url.url(), i18n("View world-wide highscores"), this); - connect(_scoresUrl, SIGNAL(leftClickedURL(const QString &)), - SLOT(showURL(const QString &))); + connect(_scoresUrl, TQT_SIGNAL(leftClickedURL(const TQString &)), + TQT_SLOT(showURL(const TQString &))); vbox->addWidget(_scoresUrl); url = internal->queryURL(ManagerPrivate::Players); _playersUrl = new KURLLabel(url.url(), i18n("View world-wide players"), this); - connect(_playersUrl, SIGNAL(leftClickedURL(const QString &)), - SLOT(showURL(const QString &))); + connect(_playersUrl, TQT_SIGNAL(leftClickedURL(const TQString &)), + TQT_SLOT(showURL(const TQString &))); vbox->addWidget(_playersUrl); } } @@ -179,7 +179,7 @@ void HighscoresWidget::changeTab(int i) _tw->setCurrentPage(i); } -void HighscoresWidget::showURL(const QString &url) const +void HighscoresWidget::showURL(const TQString &url) const { (void)new KRun(KURL(url)); } @@ -197,7 +197,7 @@ void HighscoresWidget::load(int rank) } //----------------------------------------------------------------------------- -HighscoresDialog::HighscoresDialog(int rank, QWidget *parent) +HighscoresDialog::HighscoresDialog(int rank, TQWidget *parent) : KDialogBase(internal->nbGameTypes()>1 ? TreeList : Plain, i18n("Highscores"), Close|User1|User2, Close, parent, "show_highscores", true, true, @@ -208,25 +208,25 @@ HighscoresDialog::HighscoresDialog(int rank, QWidget *parent) if ( internal->nbGameTypes()>1 ) { for (uint i=0; i<internal->nbGameTypes(); i++) { - QString title = internal->manager.gameTypeLabel(i, Manager::I18N); - QString icon = internal->manager.gameTypeLabel(i, Manager::Icon); - QWidget *w = addVBoxPage(title, QString::null, + TQString title = internal->manager.gameTypeLabel(i, Manager::I18N); + TQString icon = internal->manager.gameTypeLabel(i, Manager::Icon); + TQWidget *w = addVBoxPage(title, TQString::null, BarIcon(icon, KIcon::SizeLarge)); if ( i==internal->gameType() ) createPage(w); } - connect(this, SIGNAL(aboutToShowPage(QWidget *)), - SLOT(createPage(QWidget *))); + connect(this, TQT_SIGNAL(aboutToShowPage(TQWidget *)), + TQT_SLOT(createPage(TQWidget *))); showPage(internal->gameType()); } else { - QVBoxLayout *vbox = new QVBoxLayout(plainPage()); + TQVBoxLayout *vbox = new TQVBoxLayout(plainPage()); createPage(plainPage()); vbox->addWidget(_widgets[0]); setMainWidget(_widgets[0]); } } -void HighscoresDialog::createPage(QWidget *page) +void HighscoresDialog::createPage(TQWidget *page) { internal->hsConfig().readCurrentConfig(); _current = page; @@ -234,7 +234,7 @@ void HighscoresDialog::createPage(QWidget *page) int i = (several ? pageIndex(page) : 0); if ( _widgets[i]==0 ) { _widgets[i] = new HighscoresWidget(page); - connect(_widgets[i], SIGNAL(tabChanged(int)), SLOT(tabChanged(int))); + connect(_widgets[i], TQT_SIGNAL(tabChanged(int)), TQT_SLOT(tabChanged(int))); } uint type = internal->gameType(); if (several) internal->setGameType(i); @@ -251,7 +251,7 @@ void HighscoresDialog::slotUser1() void HighscoresDialog::slotUser2() { - KURL url = KFileDialog::getSaveURL(QString::null, QString::null, this); + KURL url = KFileDialog::getSaveURL(TQString::null, TQString::null, this); if ( url.isEmpty() ) return; if ( KIO::NetAccess::exists(url, true, this) ) { KGuiItem gi = KStdGuiItem::save(); @@ -270,7 +270,7 @@ void HighscoresDialog::slotUser2() //----------------------------------------------------------------------------- LastMultipleScoresList::LastMultipleScoresList( - const QValueVector<Score> &scores, QWidget *parent) + const TQValueVector<Score> &scores, TQWidget *parent) : ScoresList(parent), _scores(scores) { const ScoreInfos &s = internal->scoreInfos(); @@ -279,7 +279,7 @@ LastMultipleScoresList::LastMultipleScoresList( } void LastMultipleScoresList::addLineItem(const ItemArray &si, - uint index, QListViewItem *line) + uint index, TQListViewItem *line) { uint k = 1; // skip "id" for (uint i=0; i<si.size()-2; i++) { @@ -294,20 +294,20 @@ void LastMultipleScoresList::addLineItem(const ItemArray &si, } } -QString LastMultipleScoresList::itemText(const ItemContainer &item, +TQString LastMultipleScoresList::itemText(const ItemContainer &item, uint row) const { - QString name = item.name(); + TQString name = item.name(); if ( name=="rank" ) - return (_scores[row].type()==Won ? i18n("Winner") : QString::null); - QVariant v = _scores[row].data(name); + return (_scores[row].type()==Won ? i18n("Winner") : TQString::null); + TQVariant v = _scores[row].data(name); if ( name=="name" ) return v.toString(); return item.item()->pretty(row, v); } //----------------------------------------------------------------------------- TotalMultipleScoresList::TotalMultipleScoresList( - const QValueVector<Score> &scores, QWidget *parent) + const TQValueVector<Score> &scores, TQWidget *parent) : ScoresList(parent), _scores(scores) { const ScoreInfos &s = internal->scoreInfos(); @@ -316,7 +316,7 @@ TotalMultipleScoresList::TotalMultipleScoresList( } void TotalMultipleScoresList::addLineItem(const ItemArray &si, - uint index, QListViewItem *line) + uint index, TQListViewItem *line) { const PlayerInfos &pi = internal->playerInfos(); uint k = 1; // skip "id" @@ -330,7 +330,7 @@ void TotalMultipleScoresList::addLineItem(const ItemArray &si, } if (line) line->setText(i, itemText(*container, index)); else { - QString label = + TQString label = (i==2 ? i18n("Won Games") : container->item()->label()); addColumn(label); setColumnAlignment(i, container->item()->alignment()); @@ -338,90 +338,90 @@ void TotalMultipleScoresList::addLineItem(const ItemArray &si, } } -QString TotalMultipleScoresList::itemText(const ItemContainer &item, +TQString TotalMultipleScoresList::itemText(const ItemContainer &item, uint row) const { - QString name = item.name(); - if ( name=="rank" ) return QString::number(_scores.size()-row); + TQString name = item.name(); + if ( name=="rank" ) return TQString::number(_scores.size()-row); if ( name=="nb games" ) - return QString::number( _scores[row].data("nb won games").toUInt() ); - QVariant v = _scores[row].data(name); + return TQString::number( _scores[row].data("nb won games").toUInt() ); + TQVariant v = _scores[row].data(name); if ( name=="name" ) return v.toString(); return item.item()->pretty(row, v); } //----------------------------------------------------------------------------- -ConfigDialog::ConfigDialog(QWidget *parent) +ConfigDialog::ConfigDialog(TQWidget *parent) : KDialogBase(Swallow, i18n("Configure Highscores"), Ok|Apply|Cancel, Cancel, parent, "configure_highscores", true, true), _saved(false), _WWHEnabled(0) { - QWidget *page = 0; - QTabWidget *tab = 0; + TQWidget *page = 0; + TQTabWidget *tab = 0; if ( internal->isWWHSAvailable() ) { - tab = new QTabWidget(this); + tab = new TQTabWidget(this); setMainWidget(tab); - page = new QWidget(tab); + page = new TQWidget(tab); tab->addTab(page, i18n("Main")); } else { - page = new QWidget(this); + page = new TQWidget(this); setMainWidget(page); } - QGridLayout *pageTop = - new QGridLayout(page, 2, 2, spacingHint(), spacingHint()); + TQGridLayout *pageTop = + new TQGridLayout(page, 2, 2, spacingHint(), spacingHint()); - QLabel *label = new QLabel(i18n("Nickname:"), page); + TQLabel *label = new TQLabel(i18n("Nickname:"), page); pageTop->addWidget(label, 0, 0); - _nickname = new QLineEdit(page); - connect(_nickname, SIGNAL(textChanged(const QString &)), - SLOT(modifiedSlot())); - connect(_nickname, SIGNAL(textChanged(const QString &)), - SLOT(nickNameChanged(const QString &))); + _nickname = new TQLineEdit(page); + connect(_nickname, TQT_SIGNAL(textChanged(const TQString &)), + TQT_SLOT(modifiedSlot())); + connect(_nickname, TQT_SIGNAL(textChanged(const TQString &)), + TQT_SLOT(nickNameChanged(const TQString &))); _nickname->setMaxLength(16); pageTop->addWidget(_nickname, 0, 1); - label = new QLabel(i18n("Comment:"), page); + label = new TQLabel(i18n("Comment:"), page); pageTop->addWidget(label, 1, 0); - _comment = new QLineEdit(page); - connect(_comment, SIGNAL(textChanged(const QString &)), - SLOT(modifiedSlot())); + _comment = new TQLineEdit(page); + connect(_comment, TQT_SIGNAL(textChanged(const TQString &)), + TQT_SLOT(modifiedSlot())); _comment->setMaxLength(50); pageTop->addWidget(_comment, 1, 1); if (tab) { _WWHEnabled - = new QCheckBox(i18n("World-wide highscores enabled"), page); - connect(_WWHEnabled, SIGNAL(toggled(bool)), - SLOT(modifiedSlot())); + = new TQCheckBox(i18n("World-wide highscores enabled"), page); + connect(_WWHEnabled, TQT_SIGNAL(toggled(bool)), + TQT_SLOT(modifiedSlot())); pageTop->addMultiCellWidget(_WWHEnabled, 2, 2, 0, 1); // advanced tab - QWidget *page = new QWidget(tab); + TQWidget *page = new TQWidget(tab); tab->addTab(page, i18n("Advanced")); - QVBoxLayout *pageTop = - new QVBoxLayout(page, spacingHint(), spacingHint()); + TQVBoxLayout *pageTop = + new TQVBoxLayout(page, spacingHint(), spacingHint()); - QVGroupBox *group = new QVGroupBox(i18n("Registration Data"), page); + TQVGroupBox *group = new TQVGroupBox(i18n("Registration Data"), page); pageTop->addWidget(group); - QGrid *grid = new QGrid(2, group); + TQGrid *grid = new TQGrid(2, group); grid->setSpacing(spacingHint()); - label = new QLabel(i18n("Nickname:"), grid); + label = new TQLabel(i18n("Nickname:"), grid); _registeredName = new KLineEdit(grid); _registeredName->setReadOnly(true); - label = new QLabel(i18n("Key:"), grid); + label = new TQLabel(i18n("Key:"), grid); _key = new KLineEdit(grid); _key->setReadOnly(true); KGuiItem gi = KStdGuiItem::clear(); gi.setText(i18n("Remove")); _removeButton = new KPushButton(gi, grid); - connect(_removeButton, SIGNAL(clicked()), SLOT(removeSlot())); + connect(_removeButton, TQT_SIGNAL(clicked()), TQT_SLOT(removeSlot())); } load(); @@ -429,7 +429,7 @@ ConfigDialog::ConfigDialog(QWidget *parent) enableButtonApply(false); } -void ConfigDialog::nickNameChanged(const QString &text) +void ConfigDialog::nickNameChanged(const TQString &text) { enableButtonOK( !text.isEmpty() ); } @@ -456,7 +456,7 @@ void ConfigDialog::removeSlot() i18n("This will permanently remove your " "registration key. You will not be able to use " "the currently registered nickname anymore."), - QString::null, gi); + TQString::null, gi); if ( res==KMessageBox::Continue ) { internal->playerInfos().removeKey(); _registeredName->clear(); @@ -471,7 +471,7 @@ void ConfigDialog::load() { internal->hsConfig().readCurrentConfig(); const PlayerInfos &infos = internal->playerInfos(); - _nickname->setText(infos.isAnonymous() ? QString::null : infos.name()); + _nickname->setText(infos.isAnonymous() ? TQString::null : infos.name()); _comment->setText(infos.comment()); if (_WWHEnabled) { _WWHEnabled->setChecked(infos.isWWEnabled()); @@ -491,7 +491,7 @@ bool ConfigDialog::save() // do not bother the user with "nickname empty" if he has not // messed with nickname settings ... - QString newName = _nickname->text(); + TQString newName = _nickname->text(); if ( newName.isEmpty() && !internal->playerInfos().isAnonymous() && !enabled ) return true; @@ -516,28 +516,28 @@ bool ConfigDialog::save() } //----------------------------------------------------------------------------- -AskNameDialog::AskNameDialog(QWidget *parent) +AskNameDialog::AskNameDialog(TQWidget *parent) : KDialogBase(Plain, i18n("Enter Your Nickname"), Ok | Cancel, Ok, parent, "ask_name_dialog") { internal->hsConfig().readCurrentConfig(); - QVBoxLayout *top = - new QVBoxLayout(plainPage(), marginHint(), spacingHint()); - QLabel *label = - new QLabel(i18n("Congratulations, you have won!"), plainPage()); + TQVBoxLayout *top = + new TQVBoxLayout(plainPage(), marginHint(), spacingHint()); + TQLabel *label = + new TQLabel(i18n("Congratulations, you have won!"), plainPage()); top->addWidget(label); - QHBoxLayout *hbox = new QHBoxLayout(top); - label = new QLabel(i18n("Enter your nickname:"), plainPage()); + TQHBoxLayout *hbox = new TQHBoxLayout(top); + label = new TQLabel(i18n("Enter your nickname:"), plainPage()); hbox->addWidget(label); - _edit = new QLineEdit(plainPage()); + _edit = new TQLineEdit(plainPage()); _edit->setFocus(); - connect(_edit, SIGNAL(textChanged(const QString &)), SLOT(nameChanged())); + connect(_edit, TQT_SIGNAL(textChanged(const TQString &)), TQT_SLOT(nameChanged())); hbox->addWidget(_edit); top->addSpacing(spacingHint()); - _checkbox = new QCheckBox(i18n("Do not ask again."), plainPage()); + _checkbox = new TQCheckBox(i18n("Do not ask again."), plainPage()); top->addWidget(_checkbox); nameChanged(); diff --git a/libkdegames/highscore/kexthighscore_gui.h b/libkdegames/highscore/kexthighscore_gui.h index e721299a..2a142856 100644 --- a/libkdegames/highscore/kexthighscore_gui.h +++ b/libkdegames/highscore/kexthighscore_gui.h @@ -20,10 +20,10 @@ #ifndef KEXTHIGHSCORE_GUI_H #define KEXTHIGHSCORE_GUI_H -#include <qcheckbox.h> -#include <qlabel.h> -#include <qvbox.h> -#include <qtabwidget.h> +#include <tqcheckbox.h> +#include <tqlabel.h> +#include <tqvbox.h> +#include <tqtabwidget.h> #include <klistview.h> #include <klineedit.h> @@ -45,10 +45,10 @@ class AdditionalTab; class ShowItem : public KListViewItem { public: - ShowItem(QListView *, bool highlight); + ShowItem(TQListView *, bool highlight); protected: - virtual void paintCell(QPainter *, const QColorGroup &, int column, + virtual void paintCell(TQPainter *, const TQColorGroup &, int column, int width, int align); private: @@ -59,17 +59,17 @@ class ScoresList : public KListView { Q_OBJECT public: - ScoresList(QWidget *parent); + ScoresList(TQWidget *parent); void addHeader(const ItemArray &); protected: - QListViewItem *addLine(const ItemArray &, uint index, bool highlight); - virtual QString itemText(const ItemContainer &, uint row) const = 0; + TQListViewItem *addLine(const ItemArray &, uint index, bool highlight); + virtual TQString itemText(const ItemContainer &, uint row) const = 0; private: virtual void addLineItem(const ItemArray &, uint index, - QListViewItem *item); + TQListViewItem *item); }; //----------------------------------------------------------------------------- @@ -77,19 +77,19 @@ class HighscoresList : public ScoresList { Q_OBJECT public: - HighscoresList(QWidget *parent); + HighscoresList(TQWidget *parent); void load(const ItemArray &, int highlight); protected: - QString itemText(const ItemContainer &, uint row) const; + TQString itemText(const ItemContainer &, uint row) const; }; class HighscoresWidget : public QWidget { Q_OBJECT public: - HighscoresWidget(QWidget *parent); + HighscoresWidget(TQWidget *parent); void load(int rank); @@ -100,11 +100,11 @@ class HighscoresWidget : public QWidget void changeTab(int i); private slots: - void showURL(const QString &) const; + void showURL(const TQString &) const; void tabChanged() { emit tabChanged(_tw->currentPageIndex()); } private: - QTabWidget *_tw; + TQTabWidget *_tw; HighscoresList *_scoresList, *_playersList; KURLLabel *_scoresUrl, *_playersUrl; AdditionalTab *_statsTab, *_histoTab; @@ -114,18 +114,18 @@ class HighscoresDialog : public KDialogBase { Q_OBJECT public: - HighscoresDialog(int rank, QWidget *parent); + HighscoresDialog(int rank, TQWidget *parent); private slots: void slotUser1(); void slotUser2(); void tabChanged(int i) { _tab = i; } - void createPage(QWidget *); + void createPage(TQWidget *); private: int _rank, _tab; - QWidget *_current; - QValueVector<HighscoresWidget *> _widgets; + TQWidget *_current; + TQValueVector<HighscoresWidget *> _widgets; }; //----------------------------------------------------------------------------- @@ -133,28 +133,28 @@ class LastMultipleScoresList : public ScoresList { Q_OBJECT public: - LastMultipleScoresList(const QValueVector<Score> &, QWidget *parent); + LastMultipleScoresList(const TQValueVector<Score> &, TQWidget *parent); private: - void addLineItem(const ItemArray &, uint index, QListViewItem *line); - QString itemText(const ItemContainer &, uint row) const; + void addLineItem(const ItemArray &, uint index, TQListViewItem *line); + TQString itemText(const ItemContainer &, uint row) const; private: - const QValueVector<Score> &_scores; + const TQValueVector<Score> &_scores; }; class TotalMultipleScoresList : public ScoresList { Q_OBJECT public: - TotalMultipleScoresList(const QValueVector<Score> &, QWidget *parent); + TotalMultipleScoresList(const TQValueVector<Score> &, TQWidget *parent); private: - void addLineItem(const ItemArray &, uint index, QListViewItem *line); - QString itemText(const ItemContainer &, uint row) const; + void addLineItem(const ItemArray &, uint index, TQListViewItem *line); + TQString itemText(const ItemContainer &, uint row) const; private: - const QValueVector<Score> &_scores; + const TQValueVector<Score> &_scores; }; //----------------------------------------------------------------------------- @@ -162,7 +162,7 @@ class ConfigDialog : public KDialogBase { Q_OBJECT public: - ConfigDialog(QWidget *parent); + ConfigDialog(TQWidget *parent); bool hasBeenSaved() const { return _saved; } @@ -171,12 +171,12 @@ class ConfigDialog : public KDialogBase void removeSlot(); void accept(); void slotApply() { save(); } - void nickNameChanged(const QString &); + void nickNameChanged(const TQString &); private: bool _saved; - QCheckBox *_WWHEnabled; - QLineEdit *_nickname, *_comment; + TQCheckBox *_WWHEnabled; + TQLineEdit *_nickname, *_comment; KLineEdit *_key, *_registeredName; KPushButton *_removeButton; @@ -189,17 +189,17 @@ class AskNameDialog : public KDialogBase { Q_OBJECT public: - AskNameDialog(QWidget *parent); + AskNameDialog(TQWidget *parent); - QString name() const { return _edit->text(); } + TQString name() const { return _edit->text(); } bool dontAskAgain() const { return _checkbox->isChecked(); } private slots: void nameChanged(); private: - QLineEdit *_edit; - QCheckBox *_checkbox; + TQLineEdit *_edit; + TQCheckBox *_checkbox; }; } // namespace diff --git a/libkdegames/highscore/kexthighscore_internal.cpp b/libkdegames/highscore/kexthighscore_internal.cpp index a8395753..3c73c3aa 100644 --- a/libkdegames/highscore/kexthighscore_internal.cpp +++ b/libkdegames/highscore/kexthighscore_internal.cpp @@ -23,9 +23,9 @@ #include <sys/types.h> #include <unistd.h> -#include <qfile.h> -#include <qlayout.h> -#include <qdom.h> +#include <tqfile.h> +#include <tqlayout.h> +#include <tqdom.h> #include <kglobal.h> #include <kio/netaccess.h> @@ -62,17 +62,17 @@ void ItemContainer::setItem(Item *item) _item = item; } -QString ItemContainer::entryName() const +TQString ItemContainer::entryName() const { if ( _subGroup.isEmpty() ) return _name; return _name + "_" + _subGroup; } -QVariant ItemContainer::read(uint i) const +TQVariant ItemContainer::read(uint i) const { Q_ASSERT(_item); - QVariant v = _item->defaultValue(); + TQVariant v = _item->defaultValue(); if ( isStored() ) { internal->hsConfig().setHighscoreGroup(_group); v = internal->hsConfig().readPropertyEntry(i+1, entryName(), v); @@ -80,13 +80,13 @@ QVariant ItemContainer::read(uint i) const return _item->read(i, v); } -QString ItemContainer::pretty(uint i) const +TQString ItemContainer::pretty(uint i) const { Q_ASSERT(_item); return _item->pretty(i, read(i)); } -void ItemContainer::write(uint i, const QVariant &value) const +void ItemContainer::write(uint i, const TQVariant &value) const { Q_ASSERT( isStored() ); Q_ASSERT( internal->hsConfig().isLocked() ); @@ -111,14 +111,14 @@ ItemArray::~ItemArray() for (uint i=0; i<size(); i++) delete at(i); } -int ItemArray::findIndex(const QString &name) const +int ItemArray::findIndex(const TQString &name) const { for (uint i=0; i<size(); i++) if ( at(i)->name()==name ) return i; return -1; } -const ItemContainer *ItemArray::item(const QString &name) const +const ItemContainer *ItemArray::item(const TQString &name) const { int i = findIndex(name); if ( i==-1 ) kdError(11002) << k_funcinfo << "no item named \"" << name @@ -126,7 +126,7 @@ const ItemContainer *ItemArray::item(const QString &name) const return at(i); } -ItemContainer *ItemArray::item(const QString &name) +ItemContainer *ItemArray::item(const TQString &name) { int i = findIndex(name); if ( i==-1 ) kdError(11002) << k_funcinfo << "no item named \"" << name @@ -134,7 +134,7 @@ ItemContainer *ItemArray::item(const QString &name) return at(i); } -void ItemArray::setItem(const QString &name, Item *item) +void ItemArray::setItem(const TQString &name, Item *item) { int i = findIndex(name); if ( i==-1 ) kdError(11002) << k_funcinfo << "no item named \"" << name @@ -144,7 +144,7 @@ void ItemArray::setItem(const QString &name, Item *item) _setItem(i, name, item, stored, canHaveSubGroup); } -void ItemArray::addItem(const QString &name, Item *item, +void ItemArray::addItem(const TQString &name, Item *item, bool stored, bool canHaveSubGroup) { if ( findIndex(name)!=-1 ) @@ -155,16 +155,16 @@ void ItemArray::addItem(const QString &name, Item *item, _setItem(i, name, item, stored, canHaveSubGroup); } -void ItemArray::_setItem(uint i, const QString &name, Item *item, +void ItemArray::_setItem(uint i, const TQString &name, Item *item, bool stored, bool canHaveSubGroup) { at(i)->setItem(item); at(i)->setName(name); - at(i)->setGroup(stored ? _group : QString::null); - at(i)->setSubGroup(canHaveSubGroup ? _subGroup : QString::null); + at(i)->setGroup(stored ? _group : TQString::null); + at(i)->setSubGroup(canHaveSubGroup ? _subGroup : TQString::null); } -void ItemArray::setGroup(const QString &group) +void ItemArray::setGroup(const TQString &group) { Q_ASSERT( !group.isNull() ); _group = group; @@ -172,7 +172,7 @@ void ItemArray::setGroup(const QString &group) if ( at(i)->isStored() ) at(i)->setGroup(group); } -void ItemArray::setSubGroup(const QString &subGroup) +void ItemArray::setSubGroup(const TQString &subGroup) { Q_ASSERT( !subGroup.isNull() ); _subGroup = subGroup; @@ -197,7 +197,7 @@ void ItemArray::write(uint k, const Score &data, uint nb) const } } -void ItemArray::exportToText(QTextStream &s) const +void ItemArray::exportToText(TQTextStream &s) const { for (uint k=0; k<nbEntries()+1; k++) { for (uint i=0; i<size(); i++) { @@ -219,7 +219,7 @@ class ScoreNameItem : public NameItem ScoreNameItem(const ScoreInfos &score, const PlayerInfos &infos) : _score(score), _infos(infos) {} - QString pretty(uint i, const QVariant &v) const { + TQString pretty(uint i, const TQVariant &v) const { uint id = _score.item("id")->read(i).toUInt(); if ( id==0 ) return NameItem::pretty(i, v); return _infos.prettyName(id-1); @@ -269,7 +269,7 @@ PlayerInfos::PlayerInfos() it = Manager::createItem(Manager::BestScoreDefault); addItem("best score", it, true, true); addItem("date", new DateItem, true, true); - it = new Item(QString::null, i18n("Comment"), Qt::AlignLeft); + it = new Item(TQString::null, i18n("Comment"), Qt::AlignLeft); addItem("comment", it); // statistics items @@ -281,7 +281,7 @@ PlayerInfos::PlayerInfos() addItem("max won trend", new Item((uint)0), true, true); struct passwd *pwd = getpwuid(getuid()); - QString username = pwd->pw_name; + TQString username = pwd->pw_name; #ifdef HIGHSCORE_DIRECTORY internal->hsConfig().setHighscoreGroup("players"); for (uint i=0; ;i++) { @@ -300,9 +300,9 @@ PlayerInfos::PlayerInfos() internal->hsConfig().lockForWriting(); KEMailSettings emailConfig; emailConfig.setProfile(emailConfig.defaultProfileName()); - QString name = emailConfig.getSetting(KEMailSettings::RealName); + TQString name = emailConfig.getSetting(KEMailSettings::RealName); if ( name.isEmpty() || isNameUsed(name) ) name = username; - if ( isNameUsed(name) ) name= QString(ItemContainer::ANONYMOUS); + if ( isNameUsed(name) ) name= TQString(ItemContainer::ANONYMOUS); #ifdef HIGHSCORE_DIRECTORY internal->hsConfig().writeEntry(_id+1, "username", username); item("name")->write(_id, name); @@ -314,14 +314,14 @@ PlayerInfos::PlayerInfos() #ifdef HIGHSCORE_DIRECTORY if (_oldLocalPlayer) { // player already exists in local config file // copy player data - QString prefix = QString("%1_").arg(_oldLocalId+1); - QMap<QString, QString> entries = + TQString prefix = TQString("%1_").arg(_oldLocalId+1); + TQMap<TQString, TQString> entries = cg.config()->entryMap("KHighscore_players"); - QMap<QString, QString>::const_iterator it; + TQMap<TQString, TQString>::const_iterator it; for (it=entries.begin(); it!=entries.end(); ++it) { - QString key = it.key(); + TQString key = it.key(); if ( key.find(prefix)==0 ) { - QString name = key.right(key.length()-prefix.length()); + TQString name = key.right(key.length()-prefix.length()); if ( name!="name" || !isNameUsed(it.data()) ) internal->hsConfig().writeEntry(_id+1, name, it.data()); } @@ -340,7 +340,7 @@ PlayerInfos::PlayerInfos() internal->hsConfig().writeAndUnlock(); } -void PlayerInfos::createHistoItems(const QMemArray<uint> &scores, bool bound) +void PlayerInfos::createHistoItems(const TQMemArray<uint> &scores, bool bound) { Q_ASSERT( _histogram.size()==0 ); _bound = bound; @@ -357,14 +357,14 @@ bool PlayerInfos::isAnonymous() const uint PlayerInfos::nbEntries() const { internal->hsConfig().setHighscoreGroup("players"); - QStringList list = internal->hsConfig().readList("name", -1); + TQStringList list = internal->hsConfig().readList("name", -1); return list.count(); } -QString PlayerInfos::key() const +TQString PlayerInfos::key() const { ConfigGroup cg; - return cg.config()->readEntry(HS_KEY, QString::null); + return cg.config()->readEntry(HS_KEY, TQString::null); } bool PlayerInfos::isWWEnabled() const @@ -373,13 +373,13 @@ bool PlayerInfos::isWWEnabled() const return cg.config()->readBoolEntry(HS_WW_ENABLED, false); } -QString PlayerInfos::histoName(uint i) const +TQString PlayerInfos::histoName(uint i) const { - const QMemArray<uint> &sh = _histogram; + const TQMemArray<uint> &sh = _histogram; Q_ASSERT( i<sh.size() || (_bound || i==sh.size()) ); if ( i==sh.size() ) - return QString("nb scores greater than %1").arg(sh[sh.size()-1]); - return QString("nb scores less than %1").arg(sh[i]); + return TQString("nb scores greater than %1").arg(sh[sh.size()-1]); + return TQString("nb scores less than %1").arg(sh[i]); } uint PlayerInfos::histoSize() const @@ -446,7 +446,7 @@ void PlayerInfos::submitScore(const Score &score) const // update histogram if ( score.type()==Won ) { - const QMemArray<uint> &sh = _histogram; + const TQMemArray<uint> &sh = _histogram; for (uint i=1; i<histoSize(); i++) if ( i==sh.size() || score.score()<sh[i] ) { item(histoName(i))->increment(_id); @@ -455,7 +455,7 @@ void PlayerInfos::submitScore(const Score &score) const } } -bool PlayerInfos::isNameUsed(const QString &newName) const +bool PlayerInfos::isNameUsed(const TQString &newName) const { if ( newName==name() ) return false; // own name... for (uint i=0; i<nbEntries(); i++) @@ -464,14 +464,14 @@ bool PlayerInfos::isNameUsed(const QString &newName) const return false; } -void PlayerInfos::modifyName(const QString &newName) const +void PlayerInfos::modifyName(const TQString &newName) const { item("name")->write(_id, newName); } -void PlayerInfos::modifySettings(const QString &newName, - const QString &comment, bool WWEnabled, - const QString &newKey) const +void PlayerInfos::modifySettings(const TQString &newName, + const TQString &comment, bool WWEnabled, + const TQString &newKey) const { modifyName(newName); item("comment")->write(_id, comment); @@ -481,10 +481,10 @@ void PlayerInfos::modifySettings(const QString &newName, if (WWEnabled) cg.config()->writeEntry(HS_REGISTERED_NAME, newName); } -QString PlayerInfos::registeredName() const +TQString PlayerInfos::registeredName() const { ConfigGroup cg; - return cg.config()->readEntry(HS_REGISTERED_NAME, QString::null); + return cg.config()->readEntry(HS_REGISTERED_NAME, TQString::null); } void PlayerInfos::removeKey() @@ -493,12 +493,12 @@ void PlayerInfos::removeKey() // save old key/nickname uint i = 0; - QString str = "%1 old #%2"; - QString sk; + TQString str = "%1 old #%2"; + TQString sk; do { i++; sk = str.arg(HS_KEY).arg(i); - } while ( !cg.config()->readEntry(sk, QString::null).isEmpty() ); + } while ( !cg.config()->readEntry(sk, TQString::null).isEmpty() ); cg.config()->writeEntry(sk, key()); cg.config()->writeEntry(str.arg(HS_REGISTERED_NAME).arg(i), registeredName()); @@ -531,11 +531,11 @@ ManagerPrivate::~ManagerPrivate() delete _hsConfig; } -KURL ManagerPrivate::queryURL(QueryType type, const QString &newName) const +KURL ManagerPrivate::queryURL(QueryType type, const TQString &newName) const { KURL url = serverURL; - QString nameItem = "nickname"; - QString name = _playerInfos->registeredName(); + TQString nameItem = "nickname"; + TQString name = _playerInfos->registeredName(); bool withVersion = true; bool key = false; bool level = false; @@ -572,7 +572,7 @@ KURL ManagerPrivate::queryURL(QueryType type, const QString &newName) const if ( !name.isEmpty() ) Manager::addToQueryURL(url, nameItem, name); if (key) Manager::addToQueryURL(url, "key", _playerInfos->key()); if (level) { - QString label = manager.gameTypeLabel(_gameType, Manager::WW); + TQString label = manager.gameTypeLabel(_gameType, Manager::WW); if ( !label.isEmpty() ) Manager::addToQueryURL(url, "level", label); } @@ -602,61 +602,61 @@ const char *DUMMY_STRINGS[] = { const char *UNABLE_TO_CONTACT = I18N_NOOP("Unable to contact world-wide highscore server"); -bool ManagerPrivate::doQuery(const KURL &url, QWidget *parent, - QDomNamedNodeMap *map) +bool ManagerPrivate::doQuery(const KURL &url, TQWidget *parent, + TQDomNamedNodeMap *map) { KIO::http_update_cache(url, true, 0); // remove cache ! - QString tmpFile; + TQString tmpFile; if ( !KIO::NetAccess::download(url, tmpFile, parent) ) { - QString details = i18n("Server URL: %1").arg(url.host()); + TQString details = i18n("Server URL: %1").arg(url.host()); KMessageBox::detailedSorry(parent, i18n(UNABLE_TO_CONTACT), details); return false; } - QFile file(tmpFile); + TQFile file(tmpFile); if ( !file.open(IO_ReadOnly) ) { KIO::NetAccess::removeTempFile(tmpFile); - QString details = i18n("Unable to open temporary file."); + TQString details = i18n("Unable to open temporary file."); KMessageBox::detailedSorry(parent, i18n(UNABLE_TO_CONTACT), details); return false; } - QTextStream t(&file); - QString content = t.read().stripWhiteSpace(); + TQTextStream t(&file); + TQString content = t.read().stripWhiteSpace(); file.close(); KIO::NetAccess::removeTempFile(tmpFile); - QDomDocument doc; + TQDomDocument doc; if ( doc.setContent(content) ) { - QDomElement root = doc.documentElement(); - QDomElement element = root.firstChild().toElement(); + TQDomElement root = doc.documentElement(); + TQDomElement element = root.firstChild().toElement(); if ( element.tagName()=="success" ) { if (map) *map = element.attributes(); return true; } if ( element.tagName()=="error" ) { - QDomAttr attr = element.attributes().namedItem("label").toAttr(); + TQDomAttr attr = element.attributes().namedItem("label").toAttr(); if ( !attr.isNull() ) { - QString msg = i18n(attr.value().latin1()); - QString caption = i18n("Message from world-wide highscores " + TQString msg = i18n(attr.value().latin1()); + TQString caption = i18n("Message from world-wide highscores " "server"); KMessageBox::sorry(parent, msg, caption); return false; } } } - QString msg = i18n("Invalid answer from world-wide highscores server."); - QString details = i18n("Raw message: %1").arg(content); + TQString msg = i18n("Invalid answer from world-wide highscores server."); + TQString details = i18n("Raw message: %1").arg(content); KMessageBox::detailedSorry(parent, msg, details); return false; } -bool ManagerPrivate::getFromQuery(const QDomNamedNodeMap &map, - const QString &name, QString &value, - QWidget *parent) +bool ManagerPrivate::getFromQuery(const TQDomNamedNodeMap &map, + const TQString &name, TQString &value, + TQWidget *parent) { - QDomAttr attr = map.namedItem(name).toAttr(); + TQDomAttr attr = map.namedItem(name).toAttr(); if ( attr.isNull() ) { KMessageBox::sorry(parent, i18n("Invalid answer from world-wide " @@ -683,11 +683,11 @@ int ManagerPrivate::rank(const Score &score) const return (i<_scoreInfos->maxNbEntries() ? (int)i : -1); } -bool ManagerPrivate::modifySettings(const QString &newName, - const QString &comment, bool WWEnabled, - QWidget *widget) +bool ManagerPrivate::modifySettings(const TQString &newName, + const TQString &comment, bool WWEnabled, + TQWidget *widget) { - QString newKey; + TQString newKey; bool newPlayer = false; if (WWEnabled) { @@ -696,7 +696,7 @@ bool ManagerPrivate::modifySettings(const QString &newName, KURL url = queryURL((newPlayer ? Register : Change), newName); Manager::addToQueryURL(url, "comment", comment); - QDomNamedNodeMap map; + TQDomNamedNodeMap map; bool ok = doQuery(url, widget, &map); if ( !ok || (newPlayer && !getFromQuery(map, "key", newKey, widget)) ) return false; @@ -720,7 +720,7 @@ void ManagerPrivate::convertToGlobal() // read old highscores KHighscore *tmp = _hsConfig; _hsConfig = new KHighscore(true, 0); - QValueVector<Score> scores(_scoreInfos->nbEntries()); + TQValueVector<Score> scores(_scoreInfos->nbEntries()); for (uint i=0; i<scores.count(); i++) scores[i] = readScore(i); @@ -759,8 +759,8 @@ void ManagerPrivate::setGameType(uint type) Q_ASSERT( type<_nbGameTypes ); _gameType = kMin(type, _nbGameTypes-1); - QString str = "scores"; - QString lab = manager.gameTypeLabel(_gameType, Manager::Standard); + TQString str = "scores"; + TQString lab = manager.gameTypeLabel(_gameType, Manager::Standard); if ( !lab.isEmpty() ) { _playerInfos->setSubGroup(lab); str += "_" + lab; @@ -774,22 +774,22 @@ void ManagerPrivate::checkFirst() } int ManagerPrivate::submitScore(const Score &ascore, - QWidget *widget, bool askIfAnonymous) + TQWidget *widget, bool askIfAnonymous) { checkFirst(); Score score = ascore; score.setData("id", _playerInfos->id() + 1); - score.setData("date", QDateTime::currentDateTime()); + score.setData("date", TQDateTime::currentDateTime()); // ask new name if anonymous and winner const char *dontAskAgainName = "highscore_ask_name_dialog"; - QString newName; + TQString newName; KMessageBox::ButtonCode dummy; if ( score.type()==Won && askIfAnonymous && _playerInfos->isAnonymous() && KMessageBox::shouldBeShownYesNo(dontAskAgainName, dummy) ) { AskNameDialog d(widget); - if ( d.exec()==QDialog::Accepted ) newName = d.name(); + if ( d.exec()==TQDialog::Accepted ) newName = d.name(); if ( d.dontAskAgain() ) KMessageBox::saveDontShowAgainYesNo(dontAskAgainName, KMessageBox::No); @@ -825,7 +825,7 @@ int ManagerPrivate::submitLocal(const Score &score) } bool ManagerPrivate::submitWorldWide(const Score &score, - QWidget *widget) const + TQWidget *widget) const { if ( score.type()==Lost && !trackLostGames ) return true; if ( score.type()==Draw && !trackDrawGames ) return true; @@ -833,15 +833,15 @@ bool ManagerPrivate::submitWorldWide(const Score &score, KURL url = queryURL(Submit); manager.additionalQueryItems(url, score); int s = (score.type()==Won ? score.score() : (int)score.type()); - QString str = QString::number(s); + TQString str = TQString::number(s); Manager::addToQueryURL(url, "score", str); - KMD5 context(QString(_playerInfos->registeredName() + str).latin1()); + KMD5 context(TQString(_playerInfos->registeredName() + str).latin1()); Manager::addToQueryURL(url, "check", context.hexDigest()); return doQuery(url, widget); } -void ManagerPrivate::exportHighscores(QTextStream &s) +void ManagerPrivate::exportHighscores(TQTextStream &s) { uint tmp = _gameType; diff --git a/libkdegames/highscore/kexthighscore_internal.h b/libkdegames/highscore/kexthighscore_internal.h index 3b206877..639c059b 100644 --- a/libkdegames/highscore/kexthighscore_internal.h +++ b/libkdegames/highscore/kexthighscore_internal.h @@ -48,16 +48,16 @@ class RankItem : public Item RankItem() : Item((uint)0, i18n("Rank"), Qt::AlignRight) {} - QVariant read(uint rank, const QVariant &) const { return rank; } - QString pretty(uint rank, const QVariant &) const - { return QString::number(rank+1); } + TQVariant read(uint rank, const TQVariant &) const { return rank; } + TQString pretty(uint rank, const TQVariant &) const + { return TQString::number(rank+1); } }; class NameItem : public Item { public: NameItem() - : Item(QString::null, i18n("Name"), Qt::AlignLeft) { + : Item(TQString::null, i18n("Name"), Qt::AlignLeft) { setPrettySpecial(Anonymous); } }; @@ -66,7 +66,7 @@ class DateItem : public Item { public: DateItem() - : Item(QDateTime(), i18n("Date"), Qt::AlignRight) { + : Item(TQDateTime(), i18n("Date"), Qt::AlignRight) { setPrettyFormat(DateTime); } }; @@ -92,29 +92,29 @@ class ItemContainer const Item *item() const { return _item; } Item *item() { return _item; } - void setName(const QString &name) { _name = name; } - QString name() const { return _name; } + void setName(const TQString &name) { _name = name; } + TQString name() const { return _name; } - void setGroup(const QString &group) { _group = group; } + void setGroup(const TQString &group) { _group = group; } bool isStored() const { return !_group.isNull(); } - void setSubGroup(const QString &subGroup) { _subGroup = subGroup; } + void setSubGroup(const TQString &subGroup) { _subGroup = subGroup; } bool canHaveSubGroup() const { return !_subGroup.isNull(); } static const char ANONYMOUS[]; // name assigned to anonymous players static const char ANONYMOUS_LABEL[]; - QVariant read(uint i) const; - QString pretty(uint i) const; - void write(uint i, const QVariant &value) const; - // for UInt QVariant (return new value) + TQVariant read(uint i) const; + TQString pretty(uint i) const; + void write(uint i, const TQVariant &value) const; + // for UInt TQVariant (return new value) uint increment(uint i) const; private: Item *_item; - QString _name, _group, _subGroup; + TQString _name, _group, _subGroup; - QString entryName() const; + TQString entryName() const; ItemContainer(const ItemContainer &); ItemContainer &operator =(const ItemContainer &); @@ -125,7 +125,7 @@ class ItemContainer * Manage a bunch of @ref Item which are saved under the same group * in KHighscores config file. */ -class ItemArray : public QMemArray<ItemContainer *> +class ItemArray : public TQMemArray<ItemContainer *> { public: ItemArray(); @@ -133,26 +133,26 @@ class ItemArray : public QMemArray<ItemContainer *> virtual uint nbEntries() const = 0; - const ItemContainer *item(const QString &name) const; - ItemContainer *item(const QString &name); + const ItemContainer *item(const TQString &name) const; + ItemContainer *item(const TQString &name); - void addItem(const QString &name, Item *, bool stored = true, + void addItem(const TQString &name, Item *, bool stored = true, bool canHaveSubGroup = false); - void setItem(const QString &name, Item *); - int findIndex(const QString &name) const; + void setItem(const TQString &name, Item *); + int findIndex(const TQString &name) const; - void setGroup(const QString &group); - void setSubGroup(const QString &subGroup); + void setGroup(const TQString &group); + void setSubGroup(const TQString &subGroup); void read(uint k, Score &data) const; void write(uint k, const Score &data, uint maxNbLines) const; - void exportToText(QTextStream &) const; + void exportToText(TQTextStream &) const; private: - QString _group, _subGroup; + TQString _group, _subGroup; - void _setItem(uint i, const QString &name, Item *, bool stored, + void _setItem(uint i, const TQString &name, Item *, bool stored, bool canHaveSubGroup); ItemArray(const ItemArray &); @@ -176,7 +176,7 @@ class ScoreInfos : public ItemArray class ConfigGroup : public KConfigGroupSaver { public: - ConfigGroup(const QString &group = QString::null) + ConfigGroup(const TQString &group = TQString::null) : KConfigGroupSaver(kapp->config(), group) {} }; @@ -189,34 +189,34 @@ class PlayerInfos : public ItemArray bool isNewPlayer() const { return _newPlayer; } bool isOldLocalPlayer() const { return _oldLocalPlayer; } uint nbEntries() const; - QString name() const { return item("name")->read(_id).toString(); } + TQString name() const { return item("name")->read(_id).toString(); } bool isAnonymous() const; - QString prettyName() const { return prettyName(_id); } - QString prettyName(uint id) const { return item("name")->pretty(id); } - QString registeredName() const; - QString comment() const { return item("comment")->pretty(_id); } + TQString prettyName() const { return prettyName(_id); } + TQString prettyName(uint id) const { return item("name")->pretty(id); } + TQString registeredName() const; + TQString comment() const { return item("comment")->pretty(_id); } bool isWWEnabled() const; - QString key() const; + TQString key() const; uint id() const { return _id; } uint oldLocalId() const { return _oldLocalId; } - void createHistoItems(const QMemArray<uint> &scores, bool bound); - QString histoName(uint i) const; + void createHistoItems(const TQMemArray<uint> &scores, bool bound); + TQString histoName(uint i) const; uint histoSize() const; - const QMemArray<uint> &histogram() const { return _histogram; } + const TQMemArray<uint> &histogram() const { return _histogram; } void submitScore(const Score &) const; // return true if the nickname is already used locally - bool isNameUsed(const QString &name) const; - void modifyName(const QString &newName) const; - void modifySettings(const QString &newName, const QString &comment, - bool WWEnabled, const QString &newKey) const; + bool isNameUsed(const TQString &name) const; + void modifyName(const TQString &newName) const; + void modifySettings(const TQString &newName, const TQString &comment, + bool WWEnabled, const TQString &newKey) const; void removeKey(); private: bool _newPlayer, _bound, _oldLocalPlayer; uint _id, _oldLocalId; - QMemArray<uint> _histogram; + TQMemArray<uint> _histogram; }; //----------------------------------------------------------------------------- @@ -227,13 +227,13 @@ class ManagerPrivate void init(uint maxNbentries); ~ManagerPrivate(); - bool modifySettings(const QString &newName, const QString &comment, - bool WWEnabled, QWidget *widget); + bool modifySettings(const TQString &newName, const TQString &comment, + bool WWEnabled, TQWidget *widget); void setGameType(uint type); void checkFirst(); int submitLocal(const Score &score); - int submitScore(const Score &score, QWidget *widget, bool askIfAnonymous); + int submitScore(const Score &score, TQWidget *widget, bool askIfAnonymous); Score readScore(uint i) const; uint gameType() const { return _gameType; } @@ -243,13 +243,13 @@ class ManagerPrivate PlayerInfos &playerInfos() { return *_playerInfos; } KHighscore &hsConfig() { return *_hsConfig; } enum QueryType { Submit, Register, Change, Players, Scores }; - KURL queryURL(QueryType type, const QString &newName=QString::null) const; + KURL queryURL(QueryType type, const TQString &newName=TQString::null) const; - void exportHighscores(QTextStream &); + void exportHighscores(TQTextStream &); Manager &manager; KURL serverURL; - QString version; + TQString version; bool showStatistics, showDrawGames, trackLostGames, trackDrawGames; Manager::ShowMode showMode; @@ -264,11 +264,11 @@ class ManagerPrivate // return -1 if not a local best score int rank(const Score &score) const; - bool submitWorldWide(const Score &score, QWidget *parent) const; - static bool doQuery(const KURL &url, QWidget *parent, - QDomNamedNodeMap *map = 0); - static bool getFromQuery(const QDomNamedNodeMap &map, const QString &name, - QString &value, QWidget *parent); + bool submitWorldWide(const Score &score, TQWidget *parent) const; + static bool doQuery(const KURL &url, TQWidget *parent, + TQDomNamedNodeMap *map = 0); + static bool getFromQuery(const TQDomNamedNodeMap &map, const TQString &name, + TQString &value, TQWidget *parent); void convertToGlobal(); }; diff --git a/libkdegames/highscore/kexthighscore_item.cpp b/libkdegames/highscore/kexthighscore_item.cpp index 48556e02..fa6c7e2c 100644 --- a/libkdegames/highscore/kexthighscore_item.cpp +++ b/libkdegames/highscore/kexthighscore_item.cpp @@ -19,7 +19,7 @@ #include "kexthighscore_item.h" -#include <qlayout.h> +#include <tqlayout.h> #include <kglobal.h> #include <kdialogbase.h> #include <kdebug.h> @@ -33,7 +33,7 @@ namespace KExtHighscore { //----------------------------------------------------------------------------- -Item::Item(const QVariant &def, const QString &label, int alignment) +Item::Item(const TQVariant &def, const TQString &label, int alignment) : _default(def), _label(label), _alignment(alignment), _format(NoFormat), _special(NoSpecial) {} @@ -41,16 +41,16 @@ Item::Item(const QVariant &def, const QString &label, int alignment) Item::~Item() {} -QVariant Item::read(uint, const QVariant &value) const +TQVariant Item::read(uint, const TQVariant &value) const { return value; } void Item::setPrettyFormat(Format format) { - bool buint = ( _default.type()==QVariant::UInt ); - bool bdouble = ( _default.type()==QVariant::Double ); - bool bnum = ( buint || bdouble || _default.type()==QVariant::Int ); + bool buint = ( _default.type()==TQVariant::UInt ); + bool bdouble = ( _default.type()==TQVariant::Double ); + bool bnum = ( buint || bdouble || _default.type()==TQVariant::Int ); switch (format) { case OneDecimal: @@ -61,7 +61,7 @@ void Item::setPrettyFormat(Format format) Q_ASSERT(bnum); break; case DateTime: - Q_ASSERT( _default.type()==QVariant::DateTime ); + Q_ASSERT( _default.type()==TQVariant::DateTime ); break; case NoFormat: break; @@ -72,9 +72,9 @@ void Item::setPrettyFormat(Format format) void Item::setPrettySpecial(Special special) { - bool buint = ( _default.type()==QVariant::UInt ); - bool bnum = ( buint || _default.type()==QVariant::Double - || _default.type()==QVariant::Int ); + bool buint = ( _default.type()==TQVariant::UInt ); + bool bnum = ( buint || _default.type()==TQVariant::Double + || _default.type()==TQVariant::Int ); switch (special) { case ZeroNotDefined: @@ -86,7 +86,7 @@ void Item::setPrettySpecial(Special special) case DefaultNotDefined: break; case Anonymous: - Q_ASSERT( _default.type()==QVariant::String ); + Q_ASSERT( _default.type()==TQVariant::String ); break; case NoSpecial: break; @@ -95,15 +95,15 @@ void Item::setPrettySpecial(Special special) _special = special; } -QString Item::timeFormat(uint n) +TQString Item::timeFormat(uint n) { Q_ASSERT( n<=3600 && n!=0 ); n = 3600 - n; - return QString::number(n / 60).rightJustify(2, '0') + ':' - + QString::number(n % 60).rightJustify(2, '0'); + return TQString::number(n / 60).rightJustify(2, '0') + ':' + + TQString::number(n % 60).rightJustify(2, '0'); } -QString Item::pretty(uint, const QVariant &value) const +TQString Item::pretty(uint, const TQVariant &value) const { switch (_special) { case ZeroNotDefined: @@ -125,9 +125,9 @@ QString Item::pretty(uint, const QVariant &value) const switch (_format) { case OneDecimal: - return QString::number(value.toDouble(), 'f', 1); + return TQString::number(value.toDouble(), 'f', 1); case Percentage: - return QString::number(value.toDouble(), 'f', 1) + "%"; + return TQString::number(value.toDouble(), 'f', 1) + "%"; case MinuteTime: return timeFormat(value.toUInt()); case DateTime: @@ -152,13 +152,13 @@ Score::Score(ScoreType type) Score::~Score() {} -const QVariant &Score::data(const QString &name) const +const TQVariant &Score::data(const TQString &name) const { Q_ASSERT( _data.contains(name) ); return _data[name]; } -void Score::setData(const QString &name, const QVariant &value) +void Score::setData(const TQString &name, const TQVariant &value) { Q_ASSERT( _data.contains(name) ); Q_ASSERT( _data[name].type()==value.type() ); @@ -176,14 +176,14 @@ bool Score::operator <(const Score &score) return internal->manager.isStrictlyLess(*this, score); } -QDataStream &operator <<(QDataStream &s, const Score &score) +TQDataStream &operator <<(TQDataStream &s, const Score &score) { s << (Q_UINT8)score.type(); s << score._data; return s; } -QDataStream &operator >>(QDataStream &s, Score &score) +TQDataStream &operator >>(TQDataStream &s, Score &score) { Q_UINT8 type; s >> type; @@ -204,7 +204,7 @@ void MultiplayerScores::clear() Score score; for (uint i=0; i<_scores.size(); i++) { _nbGames[i] = 0; - QVariant name = _scores[i].data("name"); + TQVariant name = _scores[i].data("name"); _scores[i] = score; _scores[i].setData("name", name); _scores[i]._data["mean score"] = double(0); @@ -219,14 +219,14 @@ void MultiplayerScores::setPlayerCount(uint nb) clear(); } -void MultiplayerScores::setName(uint i, const QString &name) +void MultiplayerScores::setName(uint i, const TQString &name) { _scores[i].setData("name", name); } void MultiplayerScores::addScore(uint i, const Score &score) { - QVariant name = _scores[i].data("name"); + TQVariant name = _scores[i].data("name"); double mean = _scores[i].data("mean score").toDouble(); uint won = _scores[i].data("nb won games").toUInt(); _scores[i] = score; @@ -238,7 +238,7 @@ void MultiplayerScores::addScore(uint i, const Score &score) _scores[i]._data["nb won games"] = won; } -void MultiplayerScores::show(QWidget *parent) +void MultiplayerScores::show(TQWidget *parent) { // check consistency if ( _nbGames.size()<2 ) kdWarning(11002) << "less than 2 players" << endl; @@ -252,11 +252,11 @@ void MultiplayerScores::show(QWidget *parent) } // order the players according to the number of won games - QValueVector<Score> ordered; + TQValueVector<Score> ordered; for (uint i=0; i<_scores.size(); i++) { uint won = _scores[i].data("nb won games").toUInt(); double mean = _scores[i].data("mean score").toDouble(); - QValueVector<Score>::iterator it; + TQValueVector<Score>::iterator it; for(it = ordered.begin(); it!=ordered.end(); ++it) { uint cwon = (*it).data("nb won games").toUInt(); double cmean = (*it).data("mean score").toDouble(); @@ -272,21 +272,21 @@ void MultiplayerScores::show(QWidget *parent) KDialogBase dialog(KDialogBase::Plain, i18n("Multiplayers Scores"), KDialogBase::Close, KDialogBase::Close, parent, "show_multiplayers_score", true, true); - QHBoxLayout *hbox = new QHBoxLayout(dialog.plainPage(), + TQHBoxLayout *hbox = new TQHBoxLayout(dialog.plainPage(), KDialog::marginHint(), KDialog::spacingHint()); - QVBox *vbox = new QVBox(dialog.plainPage()); + TQVBox *vbox = new TQVBox(dialog.plainPage()); hbox->addWidget(vbox); - if ( _nbGames[0]==0 ) (void)new QLabel(i18n("No game played."), vbox); + if ( _nbGames[0]==0 ) (void)new TQLabel(i18n("No game played."), vbox); else { - (void)new QLabel(i18n("Scores for last game:"), vbox); + (void)new TQLabel(i18n("Scores for last game:"), vbox); (void)new LastMultipleScoresList(ordered, vbox); } if ( _nbGames[0]>1 ) { - vbox = new QVBox(dialog.plainPage()); + vbox = new TQVBox(dialog.plainPage()); hbox->addWidget(vbox); - (void)new QLabel(i18n("Scores for the last %1 games:") + (void)new TQLabel(i18n("Scores for the last %1 games:") .arg(_nbGames[0]), vbox); (void)new TotalMultipleScoresList(ordered, vbox); } @@ -295,14 +295,14 @@ void MultiplayerScores::show(QWidget *parent) dialog.exec(); } -QDataStream &operator <<(QDataStream &s, const MultiplayerScores &score) +TQDataStream &operator <<(TQDataStream &s, const MultiplayerScores &score) { s << score._scores; s << score._nbGames; return s; } -QDataStream &operator >>(QDataStream &s, MultiplayerScores &score) +TQDataStream &operator >>(TQDataStream &s, MultiplayerScores &score) { s >> score._scores; s >> score._nbGames; diff --git a/libkdegames/highscore/kexthighscore_item.h b/libkdegames/highscore/kexthighscore_item.h index 0200fabd..ff067bd2 100644 --- a/libkdegames/highscore/kexthighscore_item.h +++ b/libkdegames/highscore/kexthighscore_item.h @@ -20,10 +20,10 @@ #ifndef KEXTHIGHSCORE_ITEM_H #define KEXTHIGHSCORE_ITEM_H -#include <qvariant.h> -#include <qnamespace.h> -#include <qmap.h> -#include <qvaluevector.h> +#include <tqvariant.h> +#include <tqnamespace.h> +#include <tqmap.h> +#include <tqvaluevector.h> #include <kdemacros.h> class QWidget; @@ -75,14 +75,14 @@ class KDE_EXPORT Item /** * Constructor. * - * @param def default value ; the QVariant also gives the type of data. + * @param def default value ; the TQVariant also gives the type of data. * Be sure to cast the value to the required type (for e.g. with uint). * @param label the label corresponding to the item. If empty, the item * is not shown. * @param alignment the alignment of the item. */ - Item(const QVariant &def = QVariant::Invalid, - const QString &label = QString::null, int alignment = Qt::AlignRight); + Item(const TQVariant &def = TQVariant::Invalid, + const TQString &label = TQString::null, int alignment = Qt::AlignRight); virtual ~Item(); @@ -106,12 +106,12 @@ class KDE_EXPORT Item /** * Set the label. */ - void setLabel(const QString &label) { _label = label; } + void setLabel(const TQString &label) { _label = label; } /** * @return the label. */ - QString label() const { return _label; } + TQString label() const { return _label; } /** * @return the alignment. @@ -121,12 +121,12 @@ class KDE_EXPORT Item /** * Set default value. */ - void setDefaultValue(const QVariant &value) { _default = value; } + void setDefaultValue(const TQVariant &value) { _default = value; } /** * @return the default value. */ - const QVariant &defaultValue() const { return _default; } + const TQVariant &defaultValue() const { return _default; } /** * @return the converted value (by default the value is left @@ -135,7 +135,7 @@ class KDE_EXPORT Item * @param i the element index ("rank" for score / "id" for player) * @param value the value to convert */ - virtual QVariant read(uint i, const QVariant &value) const; + virtual TQVariant read(uint i, const TQVariant &value) const; /** * @return the string to be displayed. You may need to reimplement this @@ -144,11 +144,11 @@ class KDE_EXPORT Item * @param i the element index ("rank" for score / "id" for player) * @param value the value to convert */ - virtual QString pretty(uint i, const QVariant &value) const; + virtual TQString pretty(uint i, const TQVariant &value) const; private: - QVariant _default; - QString _label; + TQVariant _default; + TQString _label; int _alignment; Format _format; Special _special; @@ -156,7 +156,7 @@ class KDE_EXPORT Item class ItemPrivate; ItemPrivate *d; - static QString timeFormat(uint); + static TQString timeFormat(uint); }; //----------------------------------------------------------------------------- @@ -192,14 +192,14 @@ class KDE_EXPORT Score /** * @return the data associated with the named Item. */ - const QVariant &data(const QString &name) const; + const TQVariant &data(const TQString &name) const; /** * Set the data associated with the named Item. Note that the * value should have the type of the default value of the * Item. */ - void setData(const QString &name, const QVariant &value); + void setData(const TQString &name, const TQVariant &value); /** * @return the score value. @@ -230,19 +230,19 @@ class KDE_EXPORT Score private: ScoreType _type; - QMap<QString, QVariant> _data; + TQMap<TQString, TQVariant> _data; class ScorePrivate; ScorePrivate *d; friend class MultiplayerScores; - friend QDataStream &operator <<(QDataStream &stream, const Score &score); - friend QDataStream &operator >>(QDataStream &stream, Score &score); + friend TQDataStream &operator <<(TQDataStream &stream, const Score &score); + friend TQDataStream &operator >>(TQDataStream &stream, Score &score); }; -KDE_EXPORT QDataStream &operator <<(QDataStream &stream, const Score &score); -KDE_EXPORT QDataStream &operator >>(QDataStream &stream, Score &score); +KDE_EXPORT TQDataStream &operator <<(TQDataStream &stream, const Score &score); +KDE_EXPORT TQDataStream &operator >>(TQDataStream &stream, Score &score); /** * This class is used to store and show scores for multiplayer games. @@ -279,7 +279,7 @@ class KDE_EXPORT MultiplayerScores /** * Set the name of player. */ - void setName(uint player, const QString &name); + void setName(uint player, const TQString &name); /** * Add the score of player. @@ -294,23 +294,23 @@ class KDE_EXPORT MultiplayerScores /** * Show scores. */ - void show(QWidget *parent); + void show(TQWidget *parent); private: - QValueVector<uint> _nbGames; - QValueVector<Score> _scores; + TQValueVector<uint> _nbGames; + TQValueVector<Score> _scores; class MultiplayerScoresPrivate; MultiplayerScoresPrivate *d; - friend QDataStream &operator <<(QDataStream &stream, + friend TQDataStream &operator <<(TQDataStream &stream, const MultiplayerScores &score); - friend QDataStream &operator >>(QDataStream &stream, + friend TQDataStream &operator >>(TQDataStream &stream, MultiplayerScores &score); }; -KDE_EXPORT QDataStream &operator <<(QDataStream &stream, const MultiplayerScores &score); -KDE_EXPORT QDataStream &operator >>(QDataStream &stream, MultiplayerScores &score); +KDE_EXPORT TQDataStream &operator <<(TQDataStream &stream, const MultiplayerScores &score); +KDE_EXPORT TQDataStream &operator >>(TQDataStream &stream, MultiplayerScores &score); } // namespace diff --git a/libkdegames/highscore/kexthighscore_tab.cpp b/libkdegames/highscore/kexthighscore_tab.cpp index 3e9cbe8a..3b2b5852 100644 --- a/libkdegames/highscore/kexthighscore_tab.cpp +++ b/libkdegames/highscore/kexthighscore_tab.cpp @@ -20,11 +20,11 @@ #include "kexthighscore_tab.h" #include "kexthighscore_tab.moc" -#include <qlayout.h> -#include <qlabel.h> -#include <qvgroupbox.h> -#include <qgrid.h> -#include <qheader.h> +#include <tqlayout.h> +#include <tqlabel.h> +#include <tqvgroupbox.h> +#include <tqgrid.h> +#include <tqheader.h> #include <kdialogbase.h> #include <klistview.h> @@ -39,14 +39,14 @@ namespace KExtHighscore { //----------------------------------------------------------------------------- -PlayersCombo::PlayersCombo(QWidget *parent, const char *name) - : QComboBox(parent, name) +PlayersCombo::PlayersCombo(TQWidget *parent, const char *name) + : TQComboBox(parent, name) { const PlayerInfos &p = internal->playerInfos(); for (uint i = 0; i<p.nbEntries(); i++) insertItem(p.prettyName(i)); - insertItem(QString("<") + i18n("all") + '>'); - connect(this, SIGNAL(activated(int)), SLOT(activatedSlot(int))); + insertItem(TQString("<") + i18n("all") + '>'); + connect(this, TQT_SIGNAL(activated(int)), TQT_SLOT(activatedSlot(int))); } void PlayersCombo::activatedSlot(int i) @@ -65,19 +65,19 @@ void PlayersCombo::load() } //----------------------------------------------------------------------------- -AdditionalTab::AdditionalTab(QWidget *parent, const char *name) - : QWidget(parent, name) +AdditionalTab::AdditionalTab(TQWidget *parent, const char *name) + : TQWidget(parent, name) { - QVBoxLayout *top = new QVBoxLayout(this, KDialogBase::marginHint(), + TQVBoxLayout *top = new TQVBoxLayout(this, KDialogBase::marginHint(), KDialogBase::spacingHint()); - QHBoxLayout *hbox = new QHBoxLayout(top); - QLabel *label = new QLabel(i18n("Select player:"), this); + TQHBoxLayout *hbox = new TQHBoxLayout(top); + TQLabel *label = new TQLabel(i18n("Select player:"), this); hbox->addWidget(label); _combo = new PlayersCombo(this); - connect(_combo, SIGNAL(playerSelected(uint)), - SLOT(playerSelected(uint))); - connect(_combo, SIGNAL(allSelected()), SLOT(allSelected())); + connect(_combo, TQT_SIGNAL(playerSelected(uint)), + TQT_SLOT(playerSelected(uint))); + connect(_combo, TQT_SIGNAL(allSelected()), TQT_SLOT(allSelected())); hbox->addWidget(_combo); hbox->addStretch(1); } @@ -94,11 +94,11 @@ void AdditionalTab::allSelected() display(internal->playerInfos().nbEntries()); } -QString AdditionalTab::percent(uint n, uint total, bool withBraces) +TQString AdditionalTab::percent(uint n, uint total, bool withBraces) { - if ( n==0 || total==0 ) return QString::null; - QString s = QString("%1%").arg(100.0 * n / total, 0, 'f', 1); - return (withBraces ? QString("(") + s + ")" : s); + if ( n==0 || total==0 ) return TQString::null; + TQString s = TQString("%1%").arg(100.0 * n / total, 0, 'f', 1); + return (withBraces ? TQString("(") + s + ")" : s); } void AdditionalTab::load() @@ -116,32 +116,32 @@ const char *StatisticsTab::TREND_LABELS[Nb_Trends] = { I18N_NOOP("Current:"), I18N_NOOP("Max won:"), I18N_NOOP("Max lost:") }; -StatisticsTab::StatisticsTab(QWidget *parent) +StatisticsTab::StatisticsTab(TQWidget *parent) : AdditionalTab(parent, "statistics_tab") { // construct GUI - QVBoxLayout *top = static_cast<QVBoxLayout *>(layout()); + TQVBoxLayout *top = static_cast<TQVBoxLayout *>(layout()); - QHBoxLayout *hbox = new QHBoxLayout(top); - QVBoxLayout *vbox = new QVBoxLayout(hbox); - QVGroupBox *group = new QVGroupBox(i18n("Game Counts"), this); + TQHBoxLayout *hbox = new TQHBoxLayout(top); + TQVBoxLayout *vbox = new TQVBoxLayout(hbox); + TQVGroupBox *group = new TQVGroupBox(i18n("Game Counts"), this); vbox->addWidget(group); - QGrid *grid = new QGrid(3, group); + TQGrid *grid = new TQGrid(3, group); grid->setSpacing(KDialogBase::spacingHint()); for (uint k=0; k<Nb_Counts; k++) { if ( Count(k)==Draw && !internal->showDrawGames ) continue; - (void)new QLabel(i18n(COUNT_LABELS[k]), grid); - _nbs[k] = new QLabel(grid); - _percents[k] = new QLabel(grid); + (void)new TQLabel(i18n(COUNT_LABELS[k]), grid); + _nbs[k] = new TQLabel(grid); + _percents[k] = new TQLabel(grid); } - group = new QVGroupBox(i18n("Trends"), this); + group = new TQVGroupBox(i18n("Trends"), this); vbox->addWidget(group); - grid = new QGrid(2, group); + grid = new TQGrid(2, group); grid->setSpacing(KDialogBase::spacingHint()); for (uint k=0; k<Nb_Trends; k++) { - (void)new QLabel(i18n(TREND_LABELS[k]), grid); - _trends[k] = new QLabel(grid); + (void)new TQLabel(i18n(TREND_LABELS[k]), grid); + _trends[k] = new TQLabel(grid); } hbox->addStretch(1); @@ -182,9 +182,9 @@ void StatisticsTab::load() init(); } -QString StatisticsTab::percent(const Data &d, Count count) const +TQString StatisticsTab::percent(const Data &d, Count count) const { - if ( count==Total ) return QString::null; + if ( count==Total ) return TQString::null; return AdditionalTab::percent(d.count[count], d.count[Total], true); } @@ -193,26 +193,26 @@ void StatisticsTab::display(uint i) const Data &d = _data[i]; for (uint k=0; k<Nb_Counts; k++) { if ( Count(k) && !internal->showDrawGames ) continue; - _nbs[k]->setText(QString::number(d.count[k])); + _nbs[k]->setText(TQString::number(d.count[k])); _percents[k]->setText(percent(d, Count(k))); } for (uint k=0; k<Nb_Trends; k++) { - QString s; + TQString s; if ( d.trend[k]>0 ) s = '+'; int prec = (i==internal->playerInfos().nbEntries() ? 1 : 0); - _trends[k]->setText(s + QString::number(d.trend[k], 'f', prec)); + _trends[k]->setText(s + TQString::number(d.trend[k], 'f', prec)); } } //----------------------------------------------------------------------------- -HistogramTab::HistogramTab(QWidget *parent) +HistogramTab::HistogramTab(TQWidget *parent) : AdditionalTab(parent, "histogram_tab") { // construct GUI - QVBoxLayout *top = static_cast<QVBoxLayout *>(layout()); + TQVBoxLayout *top = static_cast<TQVBoxLayout *>(layout()); _list = new KListView(this); - _list->setSelectionMode(QListView::NoSelection); + _list->setSelectionMode(TQListView::NoSelection); _list->setItemMargin(3); _list->setAllColumnsShowFocus(true); _list->setSorting(-1); @@ -225,14 +225,14 @@ HistogramTab::HistogramTab(QWidget *parent) _list->addColumn(i18n("Count")); _list->addColumn(i18n("Percent")); for (uint i=0; i<4; i++) _list->setColumnAlignment(i, AlignRight); - _list->addColumn(QString::null); + _list->addColumn(TQString::null); const Item *sitem = internal->scoreInfos().item("score")->item(); const PlayerInfos &pi = internal->playerInfos(); - const QMemArray<uint> &sh = pi.histogram(); + const TQMemArray<uint> &sh = pi.histogram(); for (uint k=1; k<pi.histoSize(); k++) { - QString s1 = sitem->pretty(0, sh[k-1]); - QString s2; + TQString s1 = sitem->pretty(0, sh[k-1]); + TQString s2; if ( k==sh.size() ) s2 = "..."; else if ( sh[k]!=sh[k-1]+1 ) s2 = sitem->pretty(0, sh[k]); (void)new KListViewItem(_list, s1, s2); @@ -264,14 +264,14 @@ void HistogramTab::load() void HistogramTab::display(uint i) { const PlayerInfos &pi = internal->playerInfos(); - QListViewItem *item = _list->firstChild(); + TQListViewItem *item = _list->firstChild(); uint s = pi.histoSize() - 1; for (int k=s-1; k>=0; k--) { uint nb = _counts[i*s + k]; - item->setText(2, QString::number(nb)); + item->setText(2, TQString::number(nb)); item->setText(3, percent(nb, _data[i])); uint width = (_data[i]==0 ? 0 : qRound(150.0 * nb / _data[i])); - QPixmap pixmap(width, 10); + TQPixmap pixmap(width, 10); pixmap.fill(blue); item->setPixmap(4, pixmap); item = item->nextSibling(); diff --git a/libkdegames/highscore/kexthighscore_tab.h b/libkdegames/highscore/kexthighscore_tab.h index ce47a75f..3d31bc95 100644 --- a/libkdegames/highscore/kexthighscore_tab.h +++ b/libkdegames/highscore/kexthighscore_tab.h @@ -20,8 +20,8 @@ #ifndef KEXTHIGHSCORE_TAB_H #define KEXTHIGHSCORE_TAB_H -#include <qcombobox.h> -#include <qmemarray.h> +#include <tqcombobox.h> +#include <tqmemarray.h> class QLabel; class KListView; @@ -35,7 +35,7 @@ class PlayersCombo : public QComboBox { Q_OBJECT public: - PlayersCombo(QWidget *parent = 0, const char *name = 0); + PlayersCombo(TQWidget *parent = 0, const char *name = 0); void load(); @@ -53,7 +53,7 @@ class AdditionalTab : public QWidget { Q_OBJECT public: - AdditionalTab(QWidget *parent, const char *name); + AdditionalTab(TQWidget *parent, const char *name); virtual void load(); @@ -63,7 +63,7 @@ class AdditionalTab : public QWidget protected: void init(); - static QString percent(uint n, uint total, bool withBraces = false); + static TQString percent(uint n, uint total, bool withBraces = false); virtual void display(uint i) = 0; private: @@ -75,7 +75,7 @@ class StatisticsTab : public AdditionalTab { Q_OBJECT public: - StatisticsTab(QWidget *parent); + StatisticsTab(TQWidget *parent); void load(); @@ -88,10 +88,10 @@ class StatisticsTab : public AdditionalTab uint count[Nb_Counts]; double trend[Nb_Trends]; }; - QMemArray<Data> _data; - QLabel *_nbs[Nb_Counts], *_percents[Nb_Counts], *_trends[Nb_Trends]; + TQMemArray<Data> _data; + TQLabel *_nbs[Nb_Counts], *_percents[Nb_Counts], *_trends[Nb_Trends]; - QString percent(const Data &, Count) const; + TQString percent(const Data &, Count) const; void display(uint i); }; @@ -100,13 +100,13 @@ class HistogramTab : public AdditionalTab { Q_OBJECT public: - HistogramTab(QWidget *parent); + HistogramTab(TQWidget *parent); void load(); private: - QMemArray<uint> _counts; - QMemArray<uint> _data; + TQMemArray<uint> _counts; + TQMemArray<uint> _data; KListView *_list; void display(uint i); diff --git a/libkdegames/highscore/khighscore.cpp b/libkdegames/highscore/khighscore.cpp index 4e1f68e5..26bb47c3 100644 --- a/libkdegames/highscore/khighscore.cpp +++ b/libkdegames/highscore/khighscore.cpp @@ -46,7 +46,7 @@ class KHighscorePrivate public: KHighscorePrivate() {} - QString group; + TQString group; bool global; }; @@ -56,14 +56,14 @@ static KStaticDeleter<KFileLock> lockSD; static KStaticDeleter<KRawConfig> configSD; -KHighscore::KHighscore(QObject* parent) - : QObject(parent) +KHighscore::KHighscore(TQObject* parent) + : TQObject(parent) { init(true); } -KHighscore::KHighscore(bool forceLocal, QObject* parent) - : QObject(parent) +KHighscore::KHighscore(bool forceLocal, TQObject* parent) + : TQObject(parent) { init(forceLocal); } @@ -95,7 +95,7 @@ void KHighscore::readCurrentConfig() void KHighscore::init(const char *appname) { #ifdef HIGHSCORE_DIRECTORY - const QString filename = QString::fromLocal8Bit("%1/%2.scores") + const TQString filename = TQString::fromLocal8Bit("%1/%2.scores") .arg(HIGHSCORE_DIRECTORY).arg(appname); int fd = open(filename.local8Bit(), O_RDWR); if ( fd<0 ) kdFatal(11002) << "cannot open global highscore file \"" @@ -111,7 +111,7 @@ void KHighscore::init(const char *appname) #endif } -bool KHighscore::lockForWriting(QWidget *widget) +bool KHighscore::lockForWriting(TQWidget *widget) { if ( isLocked() ) return true; @@ -132,7 +132,7 @@ bool KHighscore::lockForWriting(QWidget *widget) if ( !first ) { KGuiItem item = KStdGuiItem::cont(); item.setText(i18n("Retry")); - int res = KMessageBox::warningContinueCancel(widget, i18n("Cannot access the highscore file. Another user is probably currently writing to it."), QString::null, item, "ask_lock_global_highscore_file"); + int res = KMessageBox::warningContinueCancel(widget, i18n("Cannot access the highscore file. Another user is probably currently writing to it."), TQString::null, item, "ask_lock_global_highscore_file"); if ( res==KMessageBox::Cancel ) break; } else sleep(1); first = false; @@ -165,90 +165,90 @@ KConfig* KHighscore::config() const return (d->global ? _config : kapp->config()); } -void KHighscore::writeEntry(int entry, const QString& key, const QVariant& value) +void KHighscore::writeEntry(int entry, const TQString& key, const TQVariant& value) { Q_ASSERT( isLocked() ); KConfigGroupSaver cg(config(), group()); - QString confKey = QString("%1_%2").arg(entry).arg(key); + TQString confKey = TQString("%1_%2").arg(entry).arg(key); cg.config()->writeEntry(confKey, value); } -void KHighscore::writeEntry(int entry, const QString& key, int value) +void KHighscore::writeEntry(int entry, const TQString& key, int value) { Q_ASSERT( isLocked() ); KConfigGroupSaver cg(config(), group()); - QString confKey = QString("%1_%2").arg(entry).arg(key); + TQString confKey = TQString("%1_%2").arg(entry).arg(key); cg.config()->writeEntry(confKey, value); } -void KHighscore::writeEntry(int entry, const QString& key, const QString &value) +void KHighscore::writeEntry(int entry, const TQString& key, const TQString &value) { Q_ASSERT (isLocked() ); KConfigGroupSaver cg(config(), group()); - QString confKey = QString("%1_%2").arg(entry).arg(key); + TQString confKey = TQString("%1_%2").arg(entry).arg(key); cg.config()->writeEntry(confKey, value); } -QVariant KHighscore::readPropertyEntry(int entry, const QString& key, const QVariant& pDefault) const +TQVariant KHighscore::readPropertyEntry(int entry, const TQString& key, const TQVariant& pDefault) const { KConfigGroupSaver cg(config(), group()); - QString confKey = QString("%1_%2").arg(entry).arg(key); + TQString confKey = TQString("%1_%2").arg(entry).arg(key); return cg.config()->readPropertyEntry(confKey, pDefault); } -QString KHighscore::readEntry(int entry, const QString& key, const QString& pDefault) const +TQString KHighscore::readEntry(int entry, const TQString& key, const TQString& pDefault) const { KConfigGroupSaver cg(config(), group()); - QString confKey = QString("%1_%2").arg(entry).arg(key); + TQString confKey = TQString("%1_%2").arg(entry).arg(key); return cg.config()->readEntry(confKey, pDefault); } -int KHighscore::readNumEntry(int entry, const QString& key, int pDefault) const +int KHighscore::readNumEntry(int entry, const TQString& key, int pDefault) const { KConfigGroupSaver cg(config(), group()); - QString confKey = QString("%1_%2").arg(entry).arg(key); + TQString confKey = TQString("%1_%2").arg(entry).arg(key); return cg.config()->readNumEntry(confKey, pDefault); } -bool KHighscore::hasEntry(int entry, const QString& key) const +bool KHighscore::hasEntry(int entry, const TQString& key) const { KConfigGroupSaver cg(config(), group()); - QString confKey = QString("%1_%2").arg(entry).arg(key); + TQString confKey = TQString("%1_%2").arg(entry).arg(key); return cg.config()->hasKey(confKey); } -QStringList KHighscore::readList(const QString& key, int lastEntry) const +TQStringList KHighscore::readList(const TQString& key, int lastEntry) const { - QStringList list; + TQStringList list; for (int i = 1; hasEntry(i, key) && ((lastEntry > 0) ? (i <= lastEntry) : true); i++) { list.append(readEntry(i, key)); } return list; } -void KHighscore::writeList(const QString& key, const QStringList& list) +void KHighscore::writeList(const TQString& key, const TQStringList& list) { for (int unsigned i = 1; i <= list.count(); i++) { writeEntry(i, key, list[i - 1]); } } -void KHighscore::setHighscoreGroup(const QString& group) +void KHighscore::setHighscoreGroup(const TQString& group) { d->group = group; } -const QString& KHighscore::highscoreGroup() const +const TQString& KHighscore::highscoreGroup() const { return d->group; } -QString KHighscore::group() const +TQString KHighscore::group() const { if ( highscoreGroup().isNull() ) - return (d->global ? QString::null : GROUP); + return (d->global ? TQString::null : GROUP); return (d->global ? highscoreGroup() - : QString("%1_%2").arg(GROUP).arg(highscoreGroup())); + : TQString("%1_%2").arg(GROUP).arg(highscoreGroup())); } bool KHighscore::hasTable() const diff --git a/libkdegames/highscore/khighscore.h b/libkdegames/highscore/khighscore.h index b1e3d25f..42c9fcda 100644 --- a/libkdegames/highscore/khighscore.h +++ b/libkdegames/highscore/khighscore.h @@ -23,8 +23,8 @@ #ifndef __KHIGHSCORE_H__ #define __KHIGHSCORE_H__ -#include <qstring.h> -#include <qobject.h> +#include <tqstring.h> +#include <tqobject.h> #include <kdemacros.h> class KConfig; class KFileLock; @@ -67,7 +67,7 @@ class KHighscorePrivate; * single player, so the "best times" of a player. To write highscores for a * specific player in a specific level you will have to use a more complex way: * \code - * QString group = QString("%1_%2").arg(player).arg(level); + * TQString group = TQString("%1_%2").arg(player).arg(level); * table->setGroup(group); * writeHighscore(table, player, level); * \endcode @@ -76,7 +76,7 @@ class KHighscorePrivate; * don't use i18n() for the keys or groups! Here is the code to read the above * written entry: * \code - * QString firstName = highscore->readEntry(0, "name"); + * TQString firstName = highscore->readEntry(0, "name"); * \endcode * Easy, what? * @author Andreas Beckermann <[email protected]> @@ -89,7 +89,7 @@ public: * Constructor. The highscore file is forced to be local to support * games using the old behaviour. */ - KHighscore(QObject* parent = 0); + KHighscore(TQObject* parent = 0); /** * Constructor. @@ -100,7 +100,7 @@ public: * @param parent parent widget for this widget * @since 3.2 */ - KHighscore(bool forceLocal, QObject *parent); + KHighscore(bool forceLocal, TQObject *parent); /** * Read the current state of the highscore file. Remember that when @@ -137,7 +137,7 @@ public: * @return false on error or if the config file is locked by another * process. In such case, the config stays read-only. */ - bool lockForWriting(QWidget *widget = 0); + bool lockForWriting(TQWidget *widget = 0); /** * Effectively write and unlock the system-wide highscore file @@ -167,20 +167,20 @@ public: * are prefixed with the entry number * @param value The value of this entry **/ - void writeEntry(int entry, const QString& key, const QString& value); + void writeEntry(int entry, const TQString& key, const TQString& value); /** * This is an overloaded member function, provided for convenience. * It differs from the above function only in what argument(s) it accepts. **/ - void writeEntry(int entry, const QString& key, int value); + void writeEntry(int entry, const TQString& key, int value); /** * This is an overloaded member function, provided for convenience. * It differs from the above function only in what argument(s) it accepts. - * See KConfigBase documentation for allowed QVariant::Type. + * See KConfigBase documentation for allowed TQVariant::Type. **/ - void writeEntry(int entry, const QString& key, const QVariant &value); + void writeEntry(int entry, const TQString& key, const TQVariant &value); /** * Reads an entry from the highscore table. @@ -193,7 +193,7 @@ public: * @return The value of this entry+key pair or pDefault if the entry+key * pair doesn't exist **/ - QString readEntry(int entry, const QString& key, const QString& pDefault = QString::null) const; + TQString readEntry(int entry, const TQString& key, const TQString& pDefault = TQString::null) const; /** * Read a numeric value. @@ -206,22 +206,22 @@ public: * @return The value of this entry+key pair or pDefault if the entry+key * pair doesn't exist **/ - int readNumEntry(int entry, const QString& key, int pDefault = -1) const; + int readNumEntry(int entry, const TQString& key, int pDefault = -1) const; /** - * Read a QVariant entry. - * See KConfigBase documentation for allowed QVariant::Type. + * Read a TQVariant entry. + * See KConfigBase documentation for allowed TQVariant::Type. * * @return the value of this entry+key pair or pDefault if the entry+key * pair doesn't exist or */ - QVariant readPropertyEntry(int entry, const QString &key, const QVariant &pDefault) const; + TQVariant readPropertyEntry(int entry, const TQString &key, const TQVariant &pDefault) const; /** * @return True if the highscore table conatins the entry/key pair, * otherwise false **/ - bool hasEntry(int entry, const QString& key) const; + bool hasEntry(int entry, const TQString& key) const; /** * Reads a list of entries from the highscore table starting at 1 until @@ -240,7 +240,7 @@ public: * 20 entries. If lastEntry is <= 0 then rading is only stopped when when an * entry does not exist. **/ - QStringList readList(const QString& key, int lastEntry = 20) const; + TQStringList readList(const TQString& key, int lastEntry = 20) const; /** * Writes a list of entries to the highscore table. @@ -253,7 +253,7 @@ public: * are prefixed with the entry number * @param list The list of values **/ - void writeList(const QString& key, const QStringList& list); + void writeList(const TQString& key, const TQStringList& list); /** * @return Whether a highscore table exists. You can use this @@ -273,24 +273,24 @@ public: * Set the new highscore group. The group is being prefixed with * "KHighscore_" in the table. * @param groupname The new groupname. E.g. use "easy" for the easy - * level of your game. If you use QString::null (the default) the + * level of your game. If you use TQString::null (the default) the * default group is used. **/ - void setHighscoreGroup(const QString& groupname = QString::null); + void setHighscoreGroup(const TQString& groupname = TQString::null); /** * @return The currently used group. This doesn't contain the prefix * ("KHighscore_") but the same as setHighscoreGroup uses. The - * default is QString::null + * default is TQString::null **/ - const QString& highscoreGroup() const; + const TQString& highscoreGroup() const; protected: /** * @return A groupname to be used in KConfig. Used internally to * prefix the value from highscoreGroup() with "KHighscore_" **/ - QString group() const; + TQString group() const; /** * @return A pointer to the KConfig object to be used. This is diff --git a/libkdegames/highscore/kscoredialog.cpp b/libkdegames/highscore/kscoredialog.cpp index 37155650..7bed0c6b 100644 --- a/libkdegames/highscore/kscoredialog.cpp +++ b/libkdegames/highscore/kscoredialog.cpp @@ -24,13 +24,13 @@ this software. #include "config.h" -#include <qlabel.h> -#include <qlayout.h> -#include <qlineedit.h> -#include <qwidgetstack.h> -#include <qtimer.h> -#include <qevent.h> -#include <qptrvector.h> +#include <tqlabel.h> +#include <tqlayout.h> +#include <tqlineedit.h> +#include <tqwidgetstack.h> +#include <tqtimer.h> +#include <tqevent.h> +#include <tqptrvector.h> #include <kapplication.h> #include <kconfig.h> @@ -42,29 +42,29 @@ this software. class KScoreDialog::KScoreDialogPrivate { public: - QPtrList<FieldInfo> scores; - QWidget *page; - QGridLayout *layout; - QLineEdit *edit; - QPtrVector<QWidgetStack> stack; - QPtrVector<QLabel> labels; - QLabel *commentLabel; - QString comment; + TQPtrList<FieldInfo> scores; + TQWidget *page; + TQGridLayout *layout; + TQLineEdit *edit; + TQPtrVector<TQWidgetStack> stack; + TQPtrVector<TQLabel> labels; + TQLabel *commentLabel; + TQString comment; int fields; int newName; int latest; int nrCols; bool loaded; - QString configGroup; + TQString configGroup; - QMap<int, int> col; - QMap<int, QString> header; - QMap<int, QString> key; - QString player; + TQMap<int, int> col; + TQMap<int, TQString> header; + TQMap<int, TQString> key; + TQString player; }; -KScoreDialog::KScoreDialog(int fields, QWidget *parent, const char *oname) +KScoreDialog::KScoreDialog(int fields, TQWidget *parent, const char *oname) : KDialogBase(parent, oname, true, i18n("High Scores"), Ok, Ok, true) { d = new KScoreDialogPrivate(); @@ -90,7 +90,7 @@ KScoreDialog::KScoreDialog(int fields, QWidget *parent, const char *oname) d->key[Score] = "Score"; d->page = makeMainWidget(); - connect(this, SIGNAL(okClicked()), SLOT(slotGotName())); + connect(this, TQT_SIGNAL(okClicked()), TQT_SLOT(slotGotName())); } KScoreDialog::~KScoreDialog() @@ -98,18 +98,18 @@ KScoreDialog::~KScoreDialog() delete d; } -void KScoreDialog::setConfigGroup(const QString &group) +void KScoreDialog::setConfigGroup(const TQString &group) { d->configGroup = group; d->loaded = false; } -void KScoreDialog::setComment(const QString &comment) +void KScoreDialog::setComment(const TQString &comment) { d->comment = comment; } -void KScoreDialog::addField(int field, const QString &header, const QString &key) +void KScoreDialog::addField(int field, const TQString &header, const TQString &key) { d->fields |= field; d->header[field] = header; @@ -126,19 +126,19 @@ void KScoreDialog::setupDialog() d->col[field] = d->nrCols++; } - d->layout = new QGridLayout(d->page, 15, d->nrCols, marginHint() + 20, spacingHint()); + d->layout = new TQGridLayout(d->page, 15, d->nrCols, marginHint() + 20, spacingHint()); d->layout->addRowSpacing(4, 15); - d->commentLabel = new QLabel(d->page); + d->commentLabel = new TQLabel(d->page); d->commentLabel->setAlignment(AlignVCenter | AlignHCenter); d->layout->addMultiCellWidget(d->commentLabel, 1, 1, 0, d->nrCols-1); - QFont bold = font(); + TQFont bold = font(); bold.setBold(true); - QLabel *label; + TQLabel *label; d->layout->addColSpacing(0, 50); - label = new QLabel(i18n("Rank"), d->page); + label = new TQLabel(i18n("Rank"), d->page); d->layout->addWidget(label, 3, 0); label->setFont(bold); @@ -148,7 +148,7 @@ void KScoreDialog::setupDialog() { d->layout->addColSpacing(d->col[field], 50); - label = new QLabel(d->header[field], d->page); + label = new TQLabel(d->header[field], d->page); d->layout->addWidget(label, 3, d->col[field], field <= Name ? AlignLeft : AlignRight); label->setFont(bold); } @@ -160,19 +160,19 @@ void KScoreDialog::setupDialog() d->labels.resize(d->nrCols * 10); d->stack.resize(10); - QString num; + TQString num; for (int i = 1; i <= 10; ++i) { - QLabel *label; + TQLabel *label; num.setNum(i); - label = new QLabel(i18n("#%1").arg(num), d->page); + label = new TQLabel(i18n("#%1").arg(num), d->page); d->labels.insert((i-1)*d->nrCols + 0, label); d->layout->addWidget(label, i+4, 0); if (d->fields & Name) { - QWidgetStack *stack = new QWidgetStack(d->page); + TQWidgetStack *stack = new TQWidgetStack(d->page); d->stack.insert(i-1, stack); d->layout->addWidget(stack, i+4, d->col[Name]); - label = new QLabel(d->page); + label = new TQLabel(d->page); d->labels.insert((i-1)*d->nrCols + d->col[Name], label); stack->addWidget(label); stack->raiseWidget(label); @@ -181,7 +181,7 @@ void KScoreDialog::setupDialog() { if (d->fields & field) { - label = new QLabel(d->page); + label = new TQLabel(d->page); d->labels.insert((i-1)*d->nrCols + d->col[field], label); d->layout->addWidget(label, i+4, d->col[field], AlignRight); } @@ -200,7 +200,7 @@ void KScoreDialog::aboutToShow() d->commentLabel->setText(d->comment); if (d->comment.isEmpty()) { - d->commentLabel->setMinimumSize(QSize(1,1)); + d->commentLabel->setMinimumSize(TQSize(1,1)); d->commentLabel->hide(); d->layout->addRowSpacing(0, -15); d->layout->addRowSpacing(2, -15); @@ -212,15 +212,15 @@ void KScoreDialog::aboutToShow() d->layout->addRowSpacing(0, -10); d->layout->addRowSpacing(2, 10); } - d->comment = QString::null; + d->comment = TQString::null; - QFont normal = font(); - QFont bold = normal; + TQFont normal = font(); + TQFont bold = normal; bold.setBold(true); - QString num; + TQString num; for (int i = 1; i <= 10; ++i) { - QLabel *label; + TQLabel *label; num.setNum(i); FieldInfo *score = d->scores.at(i-1); label = d->labels[(i-1)*d->nrCols + 0]; @@ -233,14 +233,14 @@ void KScoreDialog::aboutToShow() { if (d->newName == i) { - QWidgetStack *stack = d->stack[i-1]; - d->edit = new QLineEdit(d->player, stack); + TQWidgetStack *stack = d->stack[i-1]; + d->edit = new TQLineEdit(d->player, stack); d->edit->setMinimumWidth(40); stack->addWidget(d->edit); stack->raiseWidget(d->edit); d->edit->setFocus(); - connect(d->edit, SIGNAL(returnPressed()), - this, SLOT(slotGotReturn())); + connect(d->edit, TQT_SIGNAL(returnPressed()), + this, TQT_SLOT(slotGotReturn())); } else { @@ -272,14 +272,14 @@ void KScoreDialog::aboutToShow() void KScoreDialog::loadScores() { - QString key, value; + TQString key, value; d->loaded = true; d->scores.clear(); KConfigGroup config(kapp->config(), d->configGroup.utf8()); d->player = config.readEntry("LastPlayer"); - QString num; + TQString num; for (int i = 1; i <= 10; ++i) { num.setNum(i); FieldInfo *score = new FieldInfo(); @@ -297,12 +297,12 @@ void KScoreDialog::loadScores() void KScoreDialog::saveScores() { - QString key, value; + TQString key, value; KConfigGroup config(kapp->config(), d->configGroup.utf8()); config.writeEntry("LastPlayer", d->player); - QString num; + TQString num; for (int i = 1; i <= 10; ++i) { num.setNum(i); FieldInfo *score = d->scores.at(i-1); @@ -365,7 +365,7 @@ void KScoreDialog::show() void KScoreDialog::slotGotReturn() { - QTimer::singleShot(0, this, SLOT(slotGotName())); + TQTimer::singleShot(0, this, TQT_SLOT(slotGotName())); } void KScoreDialog::slotGotName() @@ -377,10 +377,10 @@ void KScoreDialog::slotGotName() (*d->scores.at(d->newName-1))[Name] = d->player; saveScores(); - QFont bold = font(); + TQFont bold = font(); bold.setBold(true); - QLabel *label = d->labels[(d->newName-1)*d->nrCols + d->col[Name]]; + TQLabel *label = d->labels[(d->newName-1)*d->nrCols + d->col[Name]]; label->setFont(bold); label->setText(d->player); d->stack[(d->newName-1)]->raiseWidget(label); @@ -397,7 +397,7 @@ int KScoreDialog::highScore() return (*d->scores.first())[Score].toInt(); } -void KScoreDialog::keyPressEvent( QKeyEvent *ev) +void KScoreDialog::keyPressEvent( TQKeyEvent *ev) { if ((d->newName != -1) && (ev->key() == Key_Return)) { diff --git a/libkdegames/highscore/kscoredialog.h b/libkdegames/highscore/kscoredialog.h index 4d4a76db..50424caa 100644 --- a/libkdegames/highscore/kscoredialog.h +++ b/libkdegames/highscore/kscoredialog.h @@ -25,8 +25,8 @@ this software. #ifndef KSCOREDIALOG_H #define KSCOREDIALOG_H -#include <qmap.h> -#include <qptrlist.h> +#include <tqmap.h> +#include <tqptrlist.h> #include <kdialogbase.h> #include <kdemacros.h> @@ -52,14 +52,14 @@ public: Time = 1 << 28, Score = 1 << 29 }; - typedef QMap<int, QString> FieldInfo; + typedef TQMap<int, TQString> FieldInfo; /** * @param fields Which fields should be listed. - * @param parent passed to parent QWidget constructor - * @param name passed to parent QWidget constructor + * @param parent passed to parent TQWidget constructor + * @param name passed to parent TQWidget constructor */ - KScoreDialog(int fields, QWidget *parent=0, const char *name=0); + KScoreDialog(int fields, TQWidget *parent=0, const char *name=0); ~KScoreDialog(); @@ -67,13 +67,13 @@ public: * @param group to use for reading/writing highscores from/to. By default * the class will use "High Score" */ - void setConfigGroup(const QString &group); + void setConfigGroup(const TQString &group); /** * @param comment to add when showing high-scores. * The comment is only used once. */ - void setComment(const QString &comment); + void setComment(const TQString &comment); /** * Define an extra FieldInfo entry. @@ -81,7 +81,7 @@ public: * @param header Header shown in the dialog for this field * @param key used to store this field with. */ - void addField(int field, const QString &header, const QString &key); + void addField(int field, const TQString &header, const TQString &key); /** * Adds a new score to the list. @@ -115,7 +115,7 @@ private: void aboutToShow(); void setupDialog(); - void keyPressEvent( QKeyEvent *ev); + void keyPressEvent( TQKeyEvent *ev); private: class KScoreDialogPrivate; diff --git a/libkdegames/kcanvasrootpixmap.cpp b/libkdegames/kcanvasrootpixmap.cpp index 14592c66..5e036740 100644 --- a/libkdegames/kcanvasrootpixmap.cpp +++ b/libkdegames/kcanvasrootpixmap.cpp @@ -19,18 +19,18 @@ #include "kcanvasrootpixmap.h" -#include <qcanvas.h> +#include <tqcanvas.h> -KCanvasRootPixmap::KCanvasRootPixmap(QCanvasView *view, const char *name) +KCanvasRootPixmap::KCanvasRootPixmap(TQCanvasView *view, const char *name) : KRootPixmap(view, name), _view(view) { setCustomPainting(true); - connect(this, SIGNAL(backgroundUpdated(const QPixmap &)), - SLOT(backgroundUpdatedSlot(const QPixmap &))); + connect(this, TQT_SIGNAL(backgroundUpdated(const TQPixmap &)), + TQT_SLOT(backgroundUpdatedSlot(const TQPixmap &))); } -void KCanvasRootPixmap::backgroundUpdatedSlot(const QPixmap &pixmap) +void KCanvasRootPixmap::backgroundUpdatedSlot(const TQPixmap &pixmap) { if ( _view && _view->canvas() ) _view->canvas()->setBackgroundPixmap(pixmap); diff --git a/libkdegames/kcanvasrootpixmap.h b/libkdegames/kcanvasrootpixmap.h index 3eedb7e1..2da77746 100644 --- a/libkdegames/kcanvasrootpixmap.h +++ b/libkdegames/kcanvasrootpixmap.h @@ -26,13 +26,13 @@ class QCanvasView; /** - * Implement KRootPixmap for a QCanvasView. + * Implement KRootPixmap for a TQCanvasView. * * The pixmap will be set as the background of the - * QCanvas associated with the view : + * TQCanvas associated with the view : * <ul> * <li>for correct positioning of the background pixmap, the given - * QCanvasView should be positioned at the origin of the canvas.</li> + * TQCanvasView should be positioned at the origin of the canvas.</li> * <li>no other view of the same canvas should use KCanvasRootPixmap.</li> * <li>other views of the canvas will have the same background pixmap.</li> * </ul> @@ -45,13 +45,13 @@ class KDE_EXPORT KCanvasRootPixmap : public KRootPixmap /** * Constructor. */ - KCanvasRootPixmap(QCanvasView *view, const char *name = 0); + KCanvasRootPixmap(TQCanvasView *view, const char *name = 0); private slots: - void backgroundUpdatedSlot(const QPixmap &); + void backgroundUpdatedSlot(const TQPixmap &); private: - QCanvasView *_view; + TQCanvasView *_view; class KCanvasRootPixmapPrivate; KCanvasRootPixmapPrivate *d; diff --git a/libkdegames/kcarddialog.cpp b/libkdegames/kcarddialog.cpp index a4d2ac20..73011c9a 100644 --- a/libkdegames/kcarddialog.cpp +++ b/libkdegames/kcarddialog.cpp @@ -23,13 +23,13 @@ #include <stdio.h> #include <assert.h> -#include <qgroupbox.h> -#include <qlabel.h> -#include <qcheckbox.h> -#include <qlayout.h> -#include <qtooltip.h> -#include <qslider.h> -#include <qwmatrix.h> +#include <tqgroupbox.h> +#include <tqlabel.h> +#include <tqcheckbox.h> +#include <tqlayout.h> +#include <tqtooltip.h> +#include <tqslider.h> +#include <tqwmatrix.h> #include <kapplication.h> #include <klocale.h> @@ -38,12 +38,12 @@ #include <ksimpleconfig.h> #include "kcarddialog.h" -#include <qpushbutton.h> +#include <tqpushbutton.h> #include <kdebug.h> -#define KCARD_DEFAULTDECK QString::fromLatin1("deck0.png") -#define KCARD_DEFAULTCARD QString::fromLatin1("11.png") -#define KCARD_DEFAULTCARDDIR QString::fromLatin1("cards-default/") +#define KCARD_DEFAULTDECK TQString::fromLatin1("deck0.png") +#define KCARD_DEFAULTCARD TQString::fromLatin1("11.png") +#define KCARD_DEFAULTCARDDIR TQString::fromLatin1("cards-default/") // values for the resize slider #define SLIDER_MIN 400 @@ -51,19 +51,19 @@ // KConfig entries #define CONF_GROUP "KCardDialog" -#define CONF_RANDOMDECK QString::fromLatin1("RandomDeck") -#define CONF_DECK QString::fromLatin1("Deck") -#define CONF_CARDDIR QString::fromLatin1("CardDir") -#define CONF_RANDOMCARDDIR QString::fromLatin1("RandomCardDir") -#define CONF_USEGLOBALDECK QString::fromLatin1("GlobalDeck") -#define CONF_USEGLOBALCARDDIR QString::fromLatin1("GlobalCardDir") -#define CONF_SCALE QString::fromLatin1("Scale") +#define CONF_RANDOMDECK TQString::fromLatin1("RandomDeck") +#define CONF_DECK TQString::fromLatin1("Deck") +#define CONF_CARDDIR TQString::fromLatin1("CardDir") +#define CONF_RANDOMCARDDIR TQString::fromLatin1("RandomCardDir") +#define CONF_USEGLOBALDECK TQString::fromLatin1("GlobalDeck") +#define CONF_USEGLOBALCARDDIR TQString::fromLatin1("GlobalCardDir") +#define CONF_SCALE TQString::fromLatin1("Scale") -#define CONF_GLOBAL_GROUP QString::fromLatin1("KCardDialog Settings") -#define CONF_GLOBAL_DECK QString::fromLatin1("GlobalDeck") -#define CONF_GLOBAL_CARDDIR QString::fromLatin1("GlobalCardDir") -#define CONF_GLOBAL_RANDOMDECK QString::fromLatin1("GlobalRandomDeck") -#define CONF_GLOBAL_RANDOMCARDDIR QString::fromLatin1("GlobalRandomCardDir") +#define CONF_GLOBAL_GROUP TQString::fromLatin1("KCardDialog Settings") +#define CONF_GLOBAL_DECK TQString::fromLatin1("GlobalDeck") +#define CONF_GLOBAL_CARDDIR TQString::fromLatin1("GlobalCardDir") +#define CONF_GLOBAL_RANDOMDECK TQString::fromLatin1("GlobalRandomDeck") +#define CONF_GLOBAL_RANDOMCARDDIR TQString::fromLatin1("GlobalRandomCardDir") class KCardDialogPrivate @@ -85,31 +85,31 @@ public: cScale = 1; } - QLabel* deckLabel; - QLabel* cardLabel; + TQLabel* deckLabel; + TQLabel* cardLabel; KIconView* deckIconView; KIconView* cardIconView; - QCheckBox* randomDeck; - QCheckBox* randomCardDir; - QCheckBox* globalDeck; - QCheckBox* globalCardDir; + TQCheckBox* randomDeck; + TQCheckBox* randomCardDir; + TQCheckBox* globalDeck; + TQCheckBox* globalCardDir; - QSlider* scaleSlider; - QPixmap cPreviewPix; - QLabel* cPreview; + TQSlider* scaleSlider; + TQPixmap cPreviewPix; + TQLabel* cPreview; - QMap<QIconViewItem*, QString> deckMap; - QMap<QIconViewItem*, QString> cardMap; - QMap<QString, QString> helpMap; + TQMap<TQIconViewItem*, TQString> deckMap; + TQMap<TQIconViewItem*, TQString> cardMap; + TQMap<TQString, TQString> helpMap; //set query variables KCardDialog::CardFlags cFlags; - QString cDeck; - QString cCardDir; + TQString cDeck; + TQString cCardDir; double cScale; }; -int KCardDialog::getCardDeck(QString &pDeck, QString &pCardDir, QWidget *pParent, +int KCardDialog::getCardDeck(TQString &pDeck, TQString &pCardDir, TQWidget *pParent, CardFlags pFlags, bool* pRandomDeck, bool* pRandomCardDir, double* pScale, KConfig* pConf) { @@ -123,14 +123,14 @@ int KCardDialog::getCardDeck(QString &pDeck, QString &pCardDir, QWidget *pParent dlg.showRandomDeckBox(pRandomDeck != 0); dlg.showRandomCardDirBox(pRandomCardDir != 0); int result=dlg.exec(); - if (result==QDialog::Accepted) + if (result==TQDialog::Accepted) { // TODO check for global cards/decks!!!! pDeck=dlg.deck(); pCardDir=dlg.cardDir(); - if (!pCardDir.isNull() && pCardDir.right(1)!=QString::fromLatin1("/")) + if (!pCardDir.isNull() && pCardDir.right(1)!=TQString::fromLatin1("/")) { - pCardDir+=QString::fromLatin1("/"); + pCardDir+=TQString::fromLatin1("/"); } if (pRandomDeck) { @@ -176,13 +176,13 @@ int KCardDialog::getCardDeck(QString &pDeck, QString &pCardDir, QWidget *pParent return result; } -void KCardDialog::getConfigCardDeck(KConfig* conf, QString &pDeck, QString &pCardDir, double& pScale) +void KCardDialog::getConfigCardDeck(KConfig* conf, TQString &pDeck, TQString &pCardDir, double& pScale) { // TODO check for global cards/decks!!!! if (!conf) { return; } - QString origGroup = conf->group(); + TQString origGroup = conf->group(); conf->setGroup(CONF_GROUP); if (conf->readBoolEntry(CONF_RANDOMDECK) || !conf->hasKey(CONF_DECK)) { @@ -215,39 +215,39 @@ void KCardDialog::getConfigCardDeck(KConfig* conf, QString &pDeck, QString &pCar conf->setGroup(origGroup); } -QString KCardDialog::getDefaultDeck() +TQString KCardDialog::getDefaultDeck() { KCardDialog::init(); - return locate("cards", QString::fromLatin1("decks/") + KCARD_DEFAULTDECK); + return locate("cards", TQString::fromLatin1("decks/") + KCARD_DEFAULTDECK); } -QString KCardDialog::getDefaultCardDir() +TQString KCardDialog::getDefaultCardDir() { KCardDialog::init(); - QString file = KCARD_DEFAULTCARDDIR + KCARD_DEFAULTCARD; + TQString file = KCARD_DEFAULTCARDDIR + KCARD_DEFAULTCARD; return KGlobal::dirs()->findResourceDir("cards",file) + KCARD_DEFAULTCARDDIR; } -QString KCardDialog::getCardPath(const QString &carddir, int index) +TQString KCardDialog::getCardPath(const TQString &carddir, int index) { KCardDialog::init(); - QString entry = carddir + QString::number(index); - if (KStandardDirs::exists(entry + QString::fromLatin1(".png"))) - return entry + QString::fromLatin1(".png"); + TQString entry = carddir + TQString::number(index); + if (KStandardDirs::exists(entry + TQString::fromLatin1(".png"))) + return entry + TQString::fromLatin1(".png"); // rather theoretical - if (KStandardDirs::exists(entry + QString::fromLatin1(".xpm"))) - return entry + QString::fromLatin1(".xpm"); + if (KStandardDirs::exists(entry + TQString::fromLatin1(".xpm"))) + return entry + TQString::fromLatin1(".xpm"); - return QString::null; + return TQString::null; } -const QString& KCardDialog::deck() const { return d->cDeck; } -void KCardDialog::setDeck(const QString& file) { d->cDeck=file; } -const QString& KCardDialog::cardDir() const { return d->cCardDir; } -void KCardDialog::setCardDir(const QString& dir) { d->cCardDir=dir; } +const TQString& KCardDialog::deck() const { return d->cDeck; } +void KCardDialog::setDeck(const TQString& file) { d->cDeck=file; } +const TQString& KCardDialog::cardDir() const { return d->cCardDir; } +void KCardDialog::setCardDir(const TQString& dir) { d->cCardDir=dir; } KCardDialog::CardFlags KCardDialog::flags() const { return d->cFlags; } double KCardDialog::cardScale() const { return d->cScale; } bool KCardDialog::isRandomDeck() const @@ -261,20 +261,20 @@ bool KCardDialog::isGlobalCardDir() const void KCardDialog::setupDialog(bool showResizeBox) { - QHBoxLayout* topLayout = new QHBoxLayout(plainPage(), spacingHint()); - QVBoxLayout* cardLayout = new QVBoxLayout(topLayout); - QString path, file; - QWMatrix m; + TQHBoxLayout* topLayout = new TQHBoxLayout(plainPage(), spacingHint()); + TQVBoxLayout* cardLayout = new TQVBoxLayout(topLayout); + TQString path, file; + TQWMatrix m; m.scale(0.8,0.8); - setInitialSize(QSize(600,400)); + setInitialSize(TQSize(600,400)); if (! (flags() & NoDeck)) { - QHBoxLayout* layout = new QHBoxLayout(cardLayout); + TQHBoxLayout* layout = new TQHBoxLayout(cardLayout); // Deck iconview - QGroupBox* grp1 = new QGroupBox(1, Horizontal, i18n("Choose Backside"), plainPage()); + TQGroupBox* grp1 = new TQGroupBox(1, Horizontal, i18n("Choose Backside"), plainPage()); layout->addWidget(grp1); d->deckIconView = new KIconView(grp1,"decks"); @@ -285,48 +285,48 @@ void KCardDialog::setupDialog(bool showResizeBox) */ d->deckIconView->setGridX(82); d->deckIconView->setGridY(106); - d->deckIconView->setSelectionMode(QIconView::Single); - d->deckIconView->setResizeMode(QIconView::Adjust); + d->deckIconView->setSelectionMode(TQIconView::Single); + d->deckIconView->setResizeMode(TQIconView::Adjust); d->deckIconView->setMinimumWidth(360); d->deckIconView->setMinimumHeight(170); d->deckIconView->setWordWrapIconText(false); d->deckIconView->showToolTips(); // deck select - QVBoxLayout* l = new QVBoxLayout(layout); - QGroupBox* grp3 = new QGroupBox(i18n("Backside"), plainPage()); + TQVBoxLayout* l = new TQVBoxLayout(layout); + TQGroupBox* grp3 = new TQGroupBox(i18n("Backside"), plainPage()); grp3->setFixedSize(100, 130); l->addWidget(grp3, 0, AlignTop|AlignHCenter); - d->deckLabel = new QLabel(grp3); + d->deckLabel = new TQLabel(grp3); d->deckLabel->setText(i18n("empty")); d->deckLabel->setAlignment(AlignHCenter|AlignVCenter); d->deckLabel->setGeometry(10, 20, 80, 90); - d->randomDeck = new QCheckBox(plainPage()); + d->randomDeck = new TQCheckBox(plainPage()); d->randomDeck->setChecked(false); - connect(d->randomDeck, SIGNAL(toggled(bool)), this, - SLOT(slotRandomDeckToggled(bool))); + connect(d->randomDeck, TQT_SIGNAL(toggled(bool)), this, + TQT_SLOT(slotRandomDeckToggled(bool))); d->randomDeck->setText(i18n("Random backside")); l->addWidget(d->randomDeck, 0, AlignTop|AlignHCenter); - d->globalDeck = new QCheckBox(plainPage()); + d->globalDeck = new TQCheckBox(plainPage()); d->globalDeck->setChecked(false); d->globalDeck->setText(i18n("Use global backside")); l->addWidget(d->globalDeck, 0, AlignTop|AlignHCenter); - QPushButton* b = new QPushButton(i18n("Make Backside Global"), plainPage()); - connect(b, SIGNAL(pressed()), this, SLOT(slotSetGlobalDeck())); + TQPushButton* b = new TQPushButton(i18n("Make Backside Global"), plainPage()); + connect(b, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotSetGlobalDeck())); l->addWidget(b, 0, AlignTop|AlignHCenter); - connect(d->deckIconView,SIGNAL(clicked(QIconViewItem *)), - this,SLOT(slotDeckClicked(QIconViewItem *))); + connect(d->deckIconView,TQT_SIGNAL(clicked(TQIconViewItem *)), + this,TQT_SLOT(slotDeckClicked(TQIconViewItem *))); } if (! (flags() & NoCards)) { // Cards iconview - QHBoxLayout* layout = new QHBoxLayout(cardLayout); - QGroupBox* grp2 = new QGroupBox(1, Horizontal, i18n("Choose Frontside"), plainPage()); + TQHBoxLayout* layout = new TQHBoxLayout(cardLayout); + TQGroupBox* grp2 = new TQGroupBox(1, Horizontal, i18n("Choose Frontside"), plainPage()); layout->addWidget(grp2); d->cardIconView =new KIconView(grp2,"cards"); @@ -336,40 +336,40 @@ void KCardDialog::setupDialog(bool showResizeBox) */ d->cardIconView->setGridX(82); d->cardIconView->setGridY(106); - d->cardIconView->setResizeMode(QIconView::Adjust); + d->cardIconView->setResizeMode(TQIconView::Adjust); d->cardIconView->setMinimumWidth(360); d->cardIconView->setMinimumHeight(170); d->cardIconView->setWordWrapIconText(false); d->cardIconView->showToolTips(); // Card select - QVBoxLayout* l = new QVBoxLayout(layout); - QGroupBox* grp4 = new QGroupBox(i18n("Frontside"), plainPage()); + TQVBoxLayout* l = new TQVBoxLayout(layout); + TQGroupBox* grp4 = new TQGroupBox(i18n("Frontside"), plainPage()); grp4->setFixedSize(100, 130); l->addWidget(grp4, 0, AlignTop|AlignHCenter); - d->cardLabel = new QLabel(grp4); + d->cardLabel = new TQLabel(grp4); d->cardLabel->setText(i18n("empty")); d->cardLabel->setAlignment(AlignHCenter|AlignVCenter); d->cardLabel->setGeometry(10, 20, 80, 90 ); - d->randomCardDir = new QCheckBox(plainPage()); + d->randomCardDir = new TQCheckBox(plainPage()); d->randomCardDir->setChecked(false); - connect(d->randomCardDir, SIGNAL(toggled(bool)), this, - SLOT(slotRandomCardDirToggled(bool))); + connect(d->randomCardDir, TQT_SIGNAL(toggled(bool)), this, + TQT_SLOT(slotRandomCardDirToggled(bool))); d->randomCardDir->setText(i18n("Random frontside")); l->addWidget(d->randomCardDir, 0, AlignTop|AlignHCenter); - d->globalCardDir = new QCheckBox(plainPage()); + d->globalCardDir = new TQCheckBox(plainPage()); d->globalCardDir->setChecked(false); d->globalCardDir->setText(i18n("Use global frontside")); l->addWidget(d->globalCardDir, 0, AlignTop|AlignHCenter); - QPushButton* b = new QPushButton(i18n("Make Frontside Global"), plainPage()); - connect(b, SIGNAL(pressed()), this, SLOT(slotSetGlobalCardDir())); + TQPushButton* b = new TQPushButton(i18n("Make Frontside Global"), plainPage()); + connect(b, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotSetGlobalCardDir())); l->addWidget(b, 0, AlignTop|AlignHCenter); - connect(d->cardIconView,SIGNAL(clicked(QIconViewItem *)), - this,SLOT(slotCardClicked(QIconViewItem *))); + connect(d->cardIconView,TQT_SIGNAL(clicked(TQIconViewItem *)), + this,TQT_SLOT(slotCardClicked(TQIconViewItem *))); } // Insert deck icons @@ -383,10 +383,10 @@ void KCardDialog::setupDialog(bool showResizeBox) if (!deck().isNull()) { file=deck(); - QPixmap pixmap(file); + TQPixmap pixmap(file); pixmap=pixmap.xForm(m); d->deckLabel->setPixmap(pixmap); - QToolTip::add(d->deckLabel,d->helpMap[file]); + TQToolTip::add(d->deckLabel,d->helpMap[file]); } } @@ -400,10 +400,10 @@ void KCardDialog::setupDialog(bool showResizeBox) if (!cardDir().isNull()) { file = cardDir() + KCARD_DEFAULTCARD; - QPixmap pixmap(file); + TQPixmap pixmap(file); pixmap = pixmap.xForm(m); d->cardLabel->setPixmap(pixmap); - QToolTip::add(d->cardLabel,d->helpMap[cardDir()]); + TQToolTip::add(d->cardLabel,d->helpMap[cardDir()]); } } @@ -414,36 +414,36 @@ void KCardDialog::setupDialog(bool showResizeBox) // i'm sure there is a cleaner way but i cannot find it. // whenever the pixmap is resized (aka scaled) the box is resized, too. This // leads to an always resizing dialog which is *very* ugly. i worked around - // this by using a QWidget which is the only child widget of the group box. - // The other widget are managed inside this QWidget - a stretch area on the + // this by using a TQWidget which is the only child widget of the group box. + // The other widget are managed inside this TQWidget - a stretch area on the // right ensures that the KIconViews are not resized... // note that the dialog is still resized if you you scale the pixmap very // large. This is desired behaviour as i don't want to make the box even // larger but i want the complete pixmap to be displayed. the dialog is not // resized if you make the pixmap smaller again. - QVBoxLayout* layout = new QVBoxLayout(topLayout); - QGroupBox* grp = new QGroupBox(1, Horizontal, i18n("Resize Cards"), plainPage()); - layout->setResizeMode(QLayout::Fixed); + TQVBoxLayout* layout = new TQVBoxLayout(topLayout); + TQGroupBox* grp = new TQGroupBox(1, Horizontal, i18n("Resize Cards"), plainPage()); + layout->setResizeMode(TQLayout::Fixed); layout->addWidget(grp); - QWidget* box = new QWidget(grp); - QHBoxLayout* hbox = new QHBoxLayout(box, 0, spacingHint()); - QVBoxLayout* boxLayout = new QVBoxLayout(hbox); + TQWidget* box = new TQWidget(grp); + TQHBoxLayout* hbox = new TQHBoxLayout(box, 0, spacingHint()); + TQVBoxLayout* boxLayout = new TQVBoxLayout(hbox); hbox->addStretch(0); - d->scaleSlider = new QSlider(1, SLIDER_MAX, 1, (-1000+SLIDER_MIN+SLIDER_MAX), Horizontal, box); + d->scaleSlider = new TQSlider(1, SLIDER_MAX, 1, (-1000+SLIDER_MIN+SLIDER_MAX), Horizontal, box); d->scaleSlider->setMinValue(SLIDER_MIN); - connect(d->scaleSlider, SIGNAL(valueChanged(int)), this, SLOT(slotCardResized(int))); + connect(d->scaleSlider, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(slotCardResized(int))); boxLayout->addWidget(d->scaleSlider, 0, AlignLeft); - QPushButton* b = new QPushButton(i18n("Default Size"), box); - connect(b, SIGNAL(pressed()), this, SLOT(slotDefaultSize())); + TQPushButton* b = new TQPushButton(i18n("Default Size"), box); + connect(b, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotDefaultSize())); boxLayout->addWidget(b, 0, AlignLeft); - QLabel* l = new QLabel(i18n("Preview:"), box); + TQLabel* l = new TQLabel(i18n("Preview:"), box); boxLayout->addWidget(l); d->cPreviewPix.load(getDefaultDeck()); - d->cPreview = new QLabel(box); + d->cPreview = new TQLabel(box); boxLayout->addWidget(d->cPreview, 0, AlignCenter|AlignVCenter); slotCardResized(d->scaleSlider->value()); @@ -452,29 +452,29 @@ void KCardDialog::setupDialog(bool showResizeBox) void KCardDialog::insertCardIcons() { - QStringList list = KGlobal::dirs()->findAllResources("cards", "card*/index.desktop", false, true); + TQStringList list = KGlobal::dirs()->findAllResources("cards", "card*/index.desktop", false, true); // kdDebug(11000) << "insert " << list.count() << endl; if (list.isEmpty()) return; // We shrink the icons a little // - QWMatrix m; + TQWMatrix m; m.scale(0.8,0.8); - for (QStringList::ConstIterator it = list.begin(); it != list.end(); ++it) + for (TQStringList::ConstIterator it = list.begin(); it != list.end(); ++it) { KSimpleConfig cfg(*it); - cfg.setGroup(QString::fromLatin1("KDE Backdeck")); - QString path = (*it).left((*it).findRev('/') + 1); + cfg.setGroup(TQString::fromLatin1("KDE Backdeck")); + TQString path = (*it).left((*it).findRev('/') + 1); assert(path[path.length() - 1] == '/'); - QPixmap pixmap(path + cfg.readEntry("Preview", "12c.png")); + TQPixmap pixmap(path + cfg.readEntry("Preview", "12c.png")); if (pixmap.isNull()) continue; - QString name=cfg.readEntry("Name", i18n("unnamed")); - QIconViewItem *item= new QIconViewItem(d->cardIconView, name, pixmap); + TQString name=cfg.readEntry("Name", i18n("unnamed")); + TQIconViewItem *item= new TQIconViewItem(d->cardIconView, name, pixmap); item->setDragEnabled(false); item->setDropEnabled(false); @@ -488,28 +488,28 @@ void KCardDialog::insertCardIcons() void KCardDialog::insertDeckIcons() { - QStringList list = KGlobal::dirs()->findAllResources("cards", "decks/*.desktop", false, true); + TQStringList list = KGlobal::dirs()->findAllResources("cards", "decks/*.desktop", false, true); if (list.isEmpty()) return; - QString label; + TQString label; // We shrink the icons a little - QWMatrix m; + TQWMatrix m; m.scale(0.8,0.8); - for (QStringList::ConstIterator it = list.begin(); it != list.end(); ++it) + for (TQStringList::ConstIterator it = list.begin(); it != list.end(); ++it) { KSimpleConfig cfg(*it); - QPixmap pixmap(getDeckName(*it)); + TQPixmap pixmap(getDeckName(*it)); if (pixmap.isNull()) continue; // pixmap=pixmap.xForm(m); - cfg.setGroup(QString::fromLatin1("KDE Cards")); - QString name=cfg.readEntry("Name", i18n("unnamed")); - QIconViewItem *item= new QIconViewItem(d->deckIconView,name, pixmap); + cfg.setGroup(TQString::fromLatin1("KDE Cards")); + TQString name=cfg.readEntry("Name", i18n("unnamed")); + TQIconViewItem *item= new TQIconViewItem(d->deckIconView,name, pixmap); item->setDragEnabled(false); item->setDropEnabled(false); @@ -528,7 +528,7 @@ KCardDialog::~KCardDialog() // Create the dialog -KCardDialog::KCardDialog( QWidget *parent, const char *name, CardFlags mFlags) +KCardDialog::KCardDialog( TQWidget *parent, const char *name, CardFlags mFlags) : KDialogBase( Plain, i18n("Carddeck Selection"), Ok|Cancel, Ok, parent, name, true, true) { KCardDialog::init(); @@ -537,62 +537,62 @@ KCardDialog::KCardDialog( QWidget *parent, const char *name, CardFlags mFlags) d->cFlags = mFlags; } -void KCardDialog::slotDeckClicked(QIconViewItem *item) +void KCardDialog::slotDeckClicked(TQIconViewItem *item) { if (item && item->pixmap()) { d->deckLabel->setPixmap(* (item->pixmap())); - QToolTip::remove( d->deckLabel ); - QToolTip::add(d->deckLabel,d->helpMap[d->deckMap[item]]); + TQToolTip::remove( d->deckLabel ); + TQToolTip::add(d->deckLabel,d->helpMap[d->deckMap[item]]); setDeck(d->deckMap[item]); } } -void KCardDialog::slotCardClicked(QIconViewItem *item) +void KCardDialog::slotCardClicked(TQIconViewItem *item) { if (item && item->pixmap()) { d->cardLabel->setPixmap(* (item->pixmap())); - QString path = d->cardMap[item]; - QToolTip::remove( d->deckLabel ); - QToolTip::add(d->cardLabel,d->helpMap[path]); + TQString path = d->cardMap[item]; + TQToolTip::remove( d->deckLabel ); + TQToolTip::add(d->cardLabel,d->helpMap[path]); setCardDir(path); } } -QString KCardDialog::getDeckName(const QString &desktop) +TQString KCardDialog::getDeckName(const TQString &desktop) { - QString entry = desktop.left(desktop.length() - strlen(".desktop")); - if (KStandardDirs::exists(entry + QString::fromLatin1(".png"))) - return entry + QString::fromLatin1(".png"); + TQString entry = desktop.left(desktop.length() - strlen(".desktop")); + if (KStandardDirs::exists(entry + TQString::fromLatin1(".png"))) + return entry + TQString::fromLatin1(".png"); // rather theoretical - if (KStandardDirs::exists(entry + QString::fromLatin1(".xpm"))) - return entry + QString::fromLatin1(".xpm"); - return QString::null; + if (KStandardDirs::exists(entry + TQString::fromLatin1(".xpm"))) + return entry + TQString::fromLatin1(".xpm"); + return TQString::null; } -QString KCardDialog::getRandomDeck() +TQString KCardDialog::getRandomDeck() { KCardDialog::init(); - QStringList list = KGlobal::dirs()->findAllResources("cards", "decks/*.desktop"); + TQStringList list = KGlobal::dirs()->findAllResources("cards", "decks/*.desktop"); if (list.isEmpty()) - return QString::null; + return TQString::null; int d = KApplication::random() % list.count(); return getDeckName(*list.at(d)); } -QString KCardDialog::getRandomCardDir() +TQString KCardDialog::getRandomCardDir() { KCardDialog::init(); - QStringList list = KGlobal::dirs()->findAllResources("cards", "card*/index.desktop"); + TQStringList list = KGlobal::dirs()->findAllResources("cards", "card*/index.desktop"); if (list.isEmpty()) - return QString::null; + return TQString::null; int d = KApplication::random() % list.count(); - QString entry = *list.at(d); + TQString entry = *list.at(d); return entry.left(entry.length() - strlen("index.desktop")); } @@ -634,8 +634,8 @@ void KCardDialog::slotRandomCardDirToggled(bool on) if (on) { d->cardLabel->setText("random"); setCardDir(getRandomCardDir()); - if (cardDir().length()>0 && cardDir().right(1)!=QString::fromLatin1("/")) { - setCardDir(cardDir() + QString::fromLatin1("/")); + if (cardDir().length()>0 && cardDir().right(1)!=TQString::fromLatin1("/")) { + setCardDir(cardDir() + TQString::fromLatin1("/")); } } else { d->cardLabel->setText("empty"); @@ -649,7 +649,7 @@ void KCardDialog::loadConfig(KConfig* conf) return; } - QString origGroup = conf->group(); + TQString origGroup = conf->group(); conf->setGroup(CONF_GROUP); if (! (flags() & NoDeck)) { @@ -701,10 +701,10 @@ void KCardDialog::slotCardResized(int s) s *= -1; s += (SLIDER_MIN + SLIDER_MAX); - QWMatrix m; + TQWMatrix m; double scale = (double)1000/s; m.scale(scale, scale); - QPixmap pix = d->cPreviewPix.xForm(m); + TQPixmap pix = d->cPreviewPix.xForm(m); d->cPreview->setPixmap(pix); d->cScale = scale; } @@ -722,7 +722,7 @@ void KCardDialog::saveConfig(KConfig* conf) if (!conf) { return; } - QString origGroup = conf->group(); + TQString origGroup = conf->group(); conf->setGroup(CONF_GROUP); if (! (flags() & NoDeck)) { @@ -742,7 +742,7 @@ void KCardDialog::saveConfig(KConfig* conf) void KCardDialog::slotSetGlobalDeck() { - KSimpleConfig* conf = new KSimpleConfig(QString::fromLatin1("kdeglobals"), false); + KSimpleConfig* conf = new KSimpleConfig(TQString::fromLatin1("kdeglobals"), false); conf->setGroup(CONF_GLOBAL_GROUP); conf->writeEntry(CONF_GLOBAL_DECK, deck()); @@ -753,7 +753,7 @@ void KCardDialog::slotSetGlobalDeck() void KCardDialog::slotSetGlobalCardDir() { - KSimpleConfig* conf = new KSimpleConfig(QString::fromLatin1("kdeglobals"), false); + KSimpleConfig* conf = new KSimpleConfig(TQString::fromLatin1("kdeglobals"), false); conf->setGroup(CONF_GLOBAL_GROUP); conf->writePathEntry(CONF_GLOBAL_CARDDIR, cardDir()); @@ -762,9 +762,9 @@ void KCardDialog::slotSetGlobalCardDir() delete conf; } -void KCardDialog::getGlobalDeck(QString& deck, bool& random) +void KCardDialog::getGlobalDeck(TQString& deck, bool& random) { - KSimpleConfig* conf = new KSimpleConfig(QString::fromLatin1("kdeglobals"), true); + KSimpleConfig* conf = new KSimpleConfig(TQString::fromLatin1("kdeglobals"), true); conf->setGroup(CONF_GLOBAL_GROUP); if (!conf->hasKey(CONF_GLOBAL_DECK) || conf->readBoolEntry(CONF_GLOBAL_RANDOMDECK, false)) { @@ -778,9 +778,9 @@ void KCardDialog::getGlobalDeck(QString& deck, bool& random) delete conf; } -void KCardDialog::getGlobalCardDir(QString& dir, bool& random) +void KCardDialog::getGlobalCardDir(TQString& dir, bool& random) { - KSimpleConfig* conf = new KSimpleConfig(QString::fromLatin1("kdeglobals"), true); + KSimpleConfig* conf = new KSimpleConfig(TQString::fromLatin1("kdeglobals"), true); conf->setGroup(CONF_GLOBAL_GROUP); if (!conf->hasKey(CONF_GLOBAL_CARDDIR) || conf->readBoolEntry(CONF_GLOBAL_RANDOMCARDDIR, false)) { @@ -799,7 +799,7 @@ void KCardDialog::init() static bool _inited = false; if (_inited) return; - KGlobal::dirs()->addResourceType("cards", KStandardDirs::kde_default("data") + QString::fromLatin1("carddecks/")); + KGlobal::dirs()->addResourceType("cards", KStandardDirs::kde_default("data") + TQString::fromLatin1("carddecks/")); KGlobal::locale()->insertCatalogue("libkdegames"); _inited = true; diff --git a/libkdegames/kcarddialog.h b/libkdegames/kcarddialog.h index b32fd636..fae37b97 100644 --- a/libkdegames/kcarddialog.h +++ b/libkdegames/kcarddialog.h @@ -19,9 +19,9 @@ #ifndef __KCARDDIALOG_H_ #define __KCARDDIALOG_H_ -#include <qstring.h> +#include <tqstring.h> #include <kdialogbase.h> -#include <qmap.h> // TODO: remove - it is in kcarddialog.cpp now; left here for source compatibility +#include <tqmap.h> // TODO: remove - it is in kcarddialog.cpp now; left here for source compatibility #include <kdemacros.h> class QIconViewItem; @@ -48,7 +48,7 @@ class KCardDialogPrivate; * Example: * * \code - * QString deck,card; + * TQString deck,card; * int result = KCardDialog::getCardDeck(deck,card ); * if ( result == KCardDialog::Accepted ) * ... @@ -75,10 +75,10 @@ class KCardDialogPrivate; * Another Parameter for KCardDialog::getCardDeck is scale. This pointer * to a double variable contains the scaling factor the user has chosen in the * dialog (the scale box won't be shown if you don't provide this parameter). - * You might want to check out QPixmap::xFrom which gives you access to + * You might want to check out TQPixmap::xFrom which gives you access to * scaling. You can e.g. use * \code - * QWMatrix m; + * TQWMatrix m; * m.scale(s,s); * pixmap.xForm(m); * \endcode @@ -107,7 +107,7 @@ public: * @param name The name of the dialog. * @param flags Specifies whether the dialog is modal or not. */ - KCardDialog (QWidget* parent = NULL,const char* name = NULL, + KCardDialog (TQWidget* parent = NULL,const char* name = NULL, CardFlags flags = Both); /** * Destructs a card deck selection dialog. @@ -151,9 +151,9 @@ public: * parameters randomDeck and randomCardDir overwrite the initial settings from the * config file. * - * @return QDialog::result(). + * @return TQDialog::result(). */ - static int getCardDeck(QString &deck,QString &carddir, QWidget *parent=0, + static int getCardDeck(TQString &deck,TQString &carddir, TQWidget *parent=0, CardFlags flags=Both, bool* randomDeck=0, bool* randomCardDir=0, double* scale=0, KConfig* conf=0); @@ -172,7 +172,7 @@ public: * random cardDir if this is desired according to the config) * @param scale The scaling factor (usually 1) **/ - static void getConfigCardDeck(KConfig* conf, QString& deck, QString& cardDir, double& scale); + static void getConfigCardDeck(KConfig* conf, TQString& deck, TQString& cardDir, double& scale); /** * Returns the default path to the card deck backsides. You want @@ -185,7 +185,7 @@ public: * * @return The default path */ - static QString getDefaultDeck(); + static TQString getDefaultDeck(); /** * Returns the default path to the card frontsides. You want @@ -198,7 +198,7 @@ public: * * @return returns the path to the card directory */ - static QString getDefaultCardDir(); + static TQString getDefaultCardDir(); /** * Returns the path to the card frontside specified in dir carddir @@ -207,19 +207,19 @@ public: * @param carddir The carddir which's path shall be searched for * @return returns the path to the card */ - static QString getCardPath(const QString &carddir, int index); + static TQString getCardPath(const TQString &carddir, int index); /** * Returns a random deck in deckPath() * @return A random deck **/ - static QString getRandomDeck(); + static TQString getRandomDeck(); /** * Returns a random directory of cards * @return A random card dir **/ - static QString getRandomCardDir(); + static TQString getRandomCardDir(); /** * Show or hides the "random backside" checkbox @@ -238,24 +238,24 @@ public: * * @return The deck */ - const QString& deck() const; + const TQString& deck() const; /** * Sets the default deck. * @param file The full path to an image file */ - void setDeck(const QString& file); + void setDeck(const TQString& file); /** * @return The chosen card directory */ - const QString& cardDir() const; + const TQString& cardDir() const; /** * Sets the default card directory. * @param dir The full path to an card directory */ - void setCardDir(const QString& dir); + void setCardDir(const TQString& dir); /** * @return the flags set to the dialog @@ -315,20 +315,20 @@ protected: void insertCardIcons(); void insertDeckIcons(); - static void getGlobalDeck(QString& cardDir, bool& random); - static void getGlobalCardDir(QString& deck, bool& random); + static void getGlobalDeck(TQString& cardDir, bool& random); + static void getGlobalCardDir(TQString& deck, bool& random); - static QString getDeckName(const QString& desktop); + static TQString getDeckName(const TQString& desktop); /** * @return the groupname used by functions like @ref saveConfig and @ref * loadConfig. **/ - static QString group(); + static TQString group(); protected slots: - void slotDeckClicked(QIconViewItem *); - void slotCardClicked(QIconViewItem *); + void slotDeckClicked(TQIconViewItem *); + void slotCardClicked(TQIconViewItem *); void slotRandomCardDirToggled(bool on); void slotRandomDeckToggled(bool on); void slotCardResized(int); diff --git a/libkdegames/kchat.cpp b/libkdegames/kchat.cpp index d4ffd7ec..2a9c3913 100644 --- a/libkdegames/kchat.cpp +++ b/libkdegames/kchat.cpp @@ -31,12 +31,12 @@ public: bool mAutoAddMessages; - QMap<int, QString> mPlayerMap; + TQMap<int, TQString> mPlayerMap; int mPlayerId; int mFromId; }; -KChat::KChat(QWidget* parent, bool twoPlayerGame) : KChatBase(parent, twoPlayerGame) +KChat::KChat(TQWidget* parent, bool twoPlayerGame) : KChatBase(parent, twoPlayerGame) { init(); } @@ -56,9 +56,9 @@ void KChat::init() d->mFromId = 1; } -void KChat::setFromNickname(const QString& n) +void KChat::setFromNickname(const TQString& n) { d->mFromId = addPlayer(n); } -const QString& KChat::fromName() const +const TQString& KChat::fromName() const { return player(fromId()); } void KChat::setAutoAddMessages(bool add) { d->mAutoAddMessages = add; } @@ -68,10 +68,10 @@ int KChat::uniqueId() { return d->mPlayerId++; } int KChat::fromId() const { return d->mFromId; } -const QString& KChat::player(int id) const +const TQString& KChat::player(int id) const { return d->mPlayerMap[id]; } -void KChat::returnPressed(const QString& text) +void KChat::returnPressed(const TQString& text) { int id = fromId(); if (id < 0) { @@ -80,7 +80,7 @@ void KChat::returnPressed(const QString& text) } emit signalSendMessage(id, text); if (autoAddMessages()) { - QString p = player(id); + TQString p = player(id); if (p.isNull()) { p = i18n("Unknown"); } @@ -89,7 +89,7 @@ void KChat::returnPressed(const QString& text) } } -int KChat::addPlayer(const QString& nickname) +int KChat::addPlayer(const TQString& nickname) { int id = uniqueId(); d->mPlayerMap.insert(id, nickname); @@ -101,9 +101,9 @@ void KChat::removePlayer(int id) d->mPlayerMap.remove(id); } -void KChat::removePlayer(const QString& nickname) +void KChat::removePlayer(const TQString& nickname) { - QMap<int, QString>::Iterator it; + TQMap<int, TQString>::Iterator it; for (it = d->mPlayerMap.begin(); it != d->mPlayerMap.end(); ++it) { if (it.data() == nickname) { d->mPlayerMap.remove(it); diff --git a/libkdegames/kchat.h b/libkdegames/kchat.h index db479bc0..5eabb9d3 100644 --- a/libkdegames/kchat.h +++ b/libkdegames/kchat.h @@ -19,7 +19,7 @@ #ifndef __KCHAT_H__ #define __KCHAT_H__ -#include <qstring.h> +#include <tqstring.h> #include "kchatbase.h" #include <kdemacros.h> @@ -43,7 +43,7 @@ public: * choose to send to a single player or to all players will not be added * as you will hardly need it in 2-player games. **/ - KChat(QWidget* parent, bool twoPlayerGame = false); + KChat(TQWidget* parent, bool twoPlayerGame = false); virtual ~KChat(); @@ -52,23 +52,23 @@ public: * @return The name that will be shown for messages from this widget. * That is the string from @ref setFromNickname **/ - virtual const QString& fromName() const; + virtual const TQString& fromName() const; /** * This sets the name that will be shown on all chat widgets if this * widget sends a message. See signalSendMessage * @param name The name of the player owning this widget **/ - void setFromNickname(const QString& name); + void setFromNickname(const TQString& name); // TODO: -// void setPlayerList(QIntDict<QString>);// use this for non-KGame use +// void setPlayerList(TQIntDict<TQString>);// use this for non-KGame use /** * Adds a player nickname. * @return The unique ID of the player **/ - int addPlayer(const QString& nick); + int addPlayer(const TQString& nick); /** * Removes all players with this nickname. Better don't use this as it @@ -76,7 +76,7 @@ public: * call removePlayer(id) * @param nick The nickname of the removed players **/ - void removePlayer(const QString& nick); + void removePlayer(const TQString& nick); /** * Removes the player with this id, as returned by @ref addPlayer @@ -105,7 +105,7 @@ public: /** * @return The nickname of the player which belongs to this id **/ - const QString& player(int id) const; + const TQString& player(int id) const; /** * @return The ID that belongs to the local player. @@ -124,14 +124,14 @@ signals: * setFromNickname and player * @param msg The message itself **/ - void signalSendMessage(int id, const QString& msg); + void signalSendMessage(int id, const TQString& msg); protected: /** * This emits @ref signalSendMessage and, if @ref autoAddMessages is * true, calls @ref KChatBase::addMessage **/ - virtual void returnPressed(const QString&); + virtual void returnPressed(const TQString&); /** * The Id of the next player. Incremented after every call. diff --git a/libkdegames/kchatbase.cpp b/libkdegames/kchatbase.cpp index 4ccd7b08..421e0224 100644 --- a/libkdegames/kchatbase.cpp +++ b/libkdegames/kchatbase.cpp @@ -26,9 +26,9 @@ #include <kapplication.h> #include <kdebug.h> -#include <qlayout.h> -#include <qcombobox.h> -#include <qpainter.h> +#include <tqlayout.h> +#include <tqcombobox.h> +#include <tqpainter.h> class KChatBaseTextPrivate { @@ -39,22 +39,22 @@ public: mMessageFont = 0; } - QString mName; - QString mMessage; + TQString mName; + TQString mMessage; - const QFont* mNameFont; - const QFont* mMessageFont; + const TQFont* mNameFont; + const TQFont* mMessageFont; }; -KChatBaseText::KChatBaseText(const QString& name, const QString& message) : QListBoxText() +KChatBaseText::KChatBaseText(const TQString& name, const TQString& message) : TQListBoxText() { init(); setName(name); setMessage(message); } -KChatBaseText::KChatBaseText(const QString& message) : QListBoxText() +KChatBaseText::KChatBaseText(const TQString& message) : TQListBoxText() { init(); setMessage(message); @@ -70,88 +70,88 @@ void KChatBaseText::init() d = new KChatBaseTextPrivate; } -void KChatBaseText::setName(const QString& n) +void KChatBaseText::setName(const TQString& n) { // d->mName = n; - d->mName = QString("%1: ").arg(n); - setText(QString("%1: %2").arg(name()).arg(message())); // esp. for sorting + d->mName = TQString("%1: ").arg(n); + setText(TQString("%1: %2").arg(name()).arg(message())); // esp. for sorting } -void KChatBaseText::setMessage(const QString& m) +void KChatBaseText::setMessage(const TQString& m) { d->mMessage = m; - setText(QString("%1: %2").arg(name()).arg(message())); // esp. for sorting + setText(TQString("%1: %2").arg(name()).arg(message())); // esp. for sorting } -const QString& KChatBaseText::name() const +const TQString& KChatBaseText::name() const { return d->mName; } -const QString& KChatBaseText::message() const +const TQString& KChatBaseText::message() const { return d->mMessage; } -QFont KChatBaseText::nameFont() const +TQFont KChatBaseText::nameFont() const { if (d->mNameFont) { return *d->mNameFont; } else if (listBox()) { return listBox()->font(); } else { - return QFont(); + return TQFont(); } } -QFont KChatBaseText::messageFont() const +TQFont KChatBaseText::messageFont() const { if (d->mMessageFont) { return *d->mMessageFont; } else if (listBox()) { return listBox()->font(); } else { - return QFont(); + return TQFont(); } } -void KChatBaseText::setNameFont(const QFont* f) +void KChatBaseText::setNameFont(const TQFont* f) { d->mNameFont = f; } -void KChatBaseText::setMessageFont(const QFont* f) +void KChatBaseText::setMessageFont(const TQFont* f) { d->mMessageFont = f; } -void KChatBaseText::paint(QPainter* painter) +void KChatBaseText::paint(TQPainter* painter) { - QFontMetrics fm = painter->fontMetrics(); + TQFontMetrics fm = painter->fontMetrics(); painter->setFont(nameFont()); painter->drawText(3, fm.ascent() + fm.leading()/2, name()); painter->setFont(messageFont()); - painter->drawText(3 + QFontMetrics(nameFont()).width(name()), fm.ascent() + fm.leading()/2, message()); + painter->drawText(3 + TQFontMetrics(nameFont()).width(name()), fm.ascent() + fm.leading()/2, message()); } -int KChatBaseText::width(QListBox* lb) const +int KChatBaseText::width(TQListBox* lb) const { int w = 0; if (lb) { w += 6; - w += QFontMetrics(nameFont()).width(name()); - w += QFontMetrics(messageFont()).width(message()); + w += TQFontMetrics(nameFont()).width(name()); + w += TQFontMetrics(messageFont()).width(message()); } // int w = lb ? lb->fontMetrics().width( text() ) + 6 : 0; // QT orig - return QMAX(w, QApplication::globalStrut().width()); + return QMAX(w, TQApplication::globalStrut().width()); } -int KChatBaseText::height(QListBox* lb) const +int KChatBaseText::height(TQListBox* lb) const { int h = 0; if (lb) { h += 2; // AB: is lineSpacing still correct? - if (QFontMetrics(nameFont()).lineSpacing() > QFontMetrics(messageFont()).lineSpacing()) { - h += QFontMetrics(nameFont()).lineSpacing(); + if (TQFontMetrics(nameFont()).lineSpacing() > TQFontMetrics(messageFont()).lineSpacing()) { + h += TQFontMetrics(nameFont()).lineSpacing(); } else { - h += QFontMetrics(messageFont()).lineSpacing(); + h += TQFontMetrics(messageFont()).lineSpacing(); } } // int h = lb ? lb->fontMetrics().lineSpacing() + 2 : 0; // QT orig - return QMAX(h, QApplication::globalStrut().height()); + return QMAX(h, TQApplication::globalStrut().height()); } @@ -168,21 +168,21 @@ public: mAcceptMessage = true; mMaxItems = -1; } - QListBox* mBox; + TQListBox* mBox; KLineEdit* mEdit; - QComboBox* mCombo; + TQComboBox* mCombo; bool mAcceptMessage; int mMaxItems; - QValueList<int> mIndex2Id; + TQValueList<int> mIndex2Id; - QFont mNameFont; - QFont mMessageFont; - QFont mSystemNameFont; - QFont mSystemMessageFont; + TQFont mNameFont; + TQFont mMessageFont; + TQFont mSystemNameFont; + TQFont mSystemMessageFont; }; -KChatBase::KChatBase(QWidget* parent, bool noComboBox) : QFrame(parent) +KChatBase::KChatBase(TQWidget* parent, bool noComboBox) : TQFrame(parent) { init(noComboBox); } @@ -203,31 +203,31 @@ void KChatBase::init(bool noComboBox) setMinimumWidth(100); setMinimumHeight(150); - QVBoxLayout* l = new QVBoxLayout(this); + TQVBoxLayout* l = new TQVBoxLayout(this); - d->mBox = new QListBox(this); - connect(d->mBox, SIGNAL(rightButtonClicked(QListBoxItem*, const QPoint&)), - this, SIGNAL(rightButtonClicked(QListBoxItem*, const QPoint&))); + d->mBox = new TQListBox(this); + connect(d->mBox, TQT_SIGNAL(rightButtonClicked(TQListBoxItem*, const TQPoint&)), + this, TQT_SIGNAL(rightButtonClicked(TQListBoxItem*, const TQPoint&))); l->addWidget(d->mBox); - d->mBox->setVScrollBarMode(QScrollView::AlwaysOn); - d->mBox->setHScrollBarMode(QScrollView::AlwaysOff); - d->mBox->setFocusPolicy(QWidget::NoFocus); -// d->mBox->setSelectionMode(QListBox::NoSelection); - d->mBox->setSelectionMode(QListBox::Single); + d->mBox->setVScrollBarMode(TQScrollView::AlwaysOn); + d->mBox->setHScrollBarMode(TQScrollView::AlwaysOff); + d->mBox->setFocusPolicy(TQWidget::NoFocus); +// d->mBox->setSelectionMode(TQListBox::NoSelection); + d->mBox->setSelectionMode(TQListBox::Single); l->addSpacing(5); - QHBoxLayout* h = new QHBoxLayout(l); + TQHBoxLayout* h = new TQHBoxLayout(l); d->mEdit = new KLineEdit(this); d->mEdit->setHandleSignals(false); d->mEdit->setTrapReturnKey(true); d->mEdit->completionObject(); // add the completion object d->mEdit->setCompletionMode(KGlobalSettings::CompletionNone); - connect(d->mEdit, SIGNAL(returnPressed(const QString&)), this, SLOT(slotReturnPressed(const QString&))); + connect(d->mEdit, TQT_SIGNAL(returnPressed(const TQString&)), this, TQT_SLOT(slotReturnPressed(const TQString&))); h->addWidget(d->mEdit); if (!noComboBox) { - d->mCombo = new QComboBox(this); + d->mCombo = new TQComboBox(this); h->addWidget(d->mCombo); addSendingEntry(i18n("Send to All Players"), SendToAll);//FIXME: where to put the id? } @@ -247,7 +247,7 @@ bool KChatBase::acceptMessage() const void KChatBase::setAcceptMessage(bool a) { d->mAcceptMessage = a; } -bool KChatBase::addSendingEntry(const QString& text, int id) +bool KChatBase::addSendingEntry(const TQString& text, int id) { //FIXME: is ID used correctly? // do we need ID at all? @@ -256,7 +256,7 @@ bool KChatBase::addSendingEntry(const QString& text, int id) return insertSendingEntry(text, id); } -bool KChatBase::insertSendingEntry(const QString& text, int id, int index) +bool KChatBase::insertSendingEntry(const TQString& text, int id, int index) { if (!d->mCombo) { kdWarning(11000) << "KChatBase: Cannot add an entry to the combo box" << endl; @@ -303,7 +303,7 @@ void KChatBase::removeSendingEntry(int id) d->mIndex2Id.remove(id); } -void KChatBase::changeSendingEntry(const QString& text, int id) +void KChatBase::changeSendingEntry(const TQString& text, int id) { if (!d->mCombo) { kdWarning(11000) << "KChatBase: Cannot change an entry in the combo box" << endl; @@ -336,7 +336,7 @@ int KChatBase::nextId() const return i; } -void KChatBase::addItem(const QListBoxItem* text) +void KChatBase::addItem(const TQListBoxItem* text) { d->mBox->insertItem(text); int index = d->mBox->count() -1; @@ -346,40 +346,40 @@ void KChatBase::addItem(const QListBoxItem* text) } } -void KChatBase::addMessage(const QString& fromName, const QString& text) +void KChatBase::addMessage(const TQString& fromName, const TQString& text) { //maybe "%1 says: %2" or so addItem(layoutMessage(fromName, text)); } -void KChatBase::addSystemMessage(const QString& fromName, const QString& text) +void KChatBase::addSystemMessage(const TQString& fromName, const TQString& text) { addItem(layoutSystemMessage(fromName, text)); } -QListBoxItem* KChatBase::layoutMessage(const QString& fromName, const QString& text) +TQListBoxItem* KChatBase::layoutMessage(const TQString& fromName, const TQString& text) { //TODO: KChatBaseConfigure? - e.g. color - QListBoxItem* message; + TQListBoxItem* message; if (text.startsWith("/me ")) { // replace "/me" by a nice star. leave one space after the star - QPixmap pix; - pix.load(locate("data", QString::fromLatin1("kdegames/pics/star.png"))); + TQPixmap pix; + pix.load(locate("data", TQString::fromLatin1("kdegames/pics/star.png"))); //TODO KChatBasePixmap? Should change the font here! - message = (QListBoxItem*)new QListBoxPixmap(pix, i18n("%1 %2").arg(fromName).arg(text.mid(3))); + message = (TQListBoxItem*)new TQListBoxPixmap(pix, i18n("%1 %2").arg(fromName).arg(text.mid(3))); } else { // the text is not edited in any way. just return an item KChatBaseText* m = new KChatBaseText(fromName, text); m->setNameFont(&d->mNameFont); m->setMessageFont(&d->mMessageFont); - message = (QListBoxItem*)m; + message = (TQListBoxItem*)m; } return message; } -QListBoxItem* KChatBase::layoutSystemMessage(const QString& fromName, const QString& text) +TQListBoxItem* KChatBase::layoutSystemMessage(const TQString& fromName, const TQString& text) { //TODO: KChatBaseConfigure? - e.g. color @@ -387,10 +387,10 @@ QListBoxItem* KChatBase::layoutSystemMessage(const QString& fromName, const QStr KChatBaseText* m = new KChatBaseText(i18n("--- %1").arg(fromName), text); m->setNameFont(&d->mSystemNameFont); m->setMessageFont(&d->mSystemMessageFont); - return (QListBoxItem*)m; + return (TQListBoxItem*)m; } -void KChatBase::slotReturnPressed(const QString& text) +void KChatBase::slotReturnPressed(const TQString& text) { if (text.length() <= 0) { // no text entered - probably hit return by accident @@ -399,12 +399,12 @@ void KChatBase::slotReturnPressed(const QString& text) return; } d->mEdit->completionObject()->addItem(text); -// connect(d->mEdit, SIGNAL(returnPressed(const QString&)), comp, SLOT(addItem(const QString&))); +// connect(d->mEdit, TQT_SIGNAL(returnPressed(const TQString&)), comp, TQT_SLOT(addItem(const TQString&))); d->mEdit->clear(); returnPressed(text); } -QString KChatBase::comboBoxItem(const QString& name) const +TQString KChatBase::comboBoxItem(const TQString& name) const { // TODO: such a function for "send to all" and "send to my group" return i18n("Send to %1").arg(name); } @@ -417,57 +417,57 @@ void KChatBase::slotClear() void KChatBase::setCompletionMode(KGlobalSettings::Completion mode) { d->mEdit->setCompletionMode(mode); } -void KChatBase::setNameFont(const QFont& font) +void KChatBase::setNameFont(const TQFont& font) { d->mNameFont = font; d->mBox->triggerUpdate(false); } -void KChatBase::setMessageFont(const QFont& font) +void KChatBase::setMessageFont(const TQFont& font) { d->mMessageFont = font; d->mBox->triggerUpdate(false); } -void KChatBase::setBothFont(const QFont& font) +void KChatBase::setBothFont(const TQFont& font) { setNameFont(font); setMessageFont(font); } -const QFont& KChatBase::nameFont() const +const TQFont& KChatBase::nameFont() const { return d->mNameFont; } -const QFont& KChatBase::messageFont() const +const TQFont& KChatBase::messageFont() const { return d->mMessageFont; } -void KChatBase::setSystemNameFont(const QFont& font) +void KChatBase::setSystemNameFont(const TQFont& font) { d->mSystemNameFont = font; d->mBox->triggerUpdate(false); } -void KChatBase::setSystemMessageFont(const QFont& font) +void KChatBase::setSystemMessageFont(const TQFont& font) { d->mSystemMessageFont = font; d->mBox->triggerUpdate(false); } -void KChatBase::setSystemBothFont(const QFont& font) +void KChatBase::setSystemBothFont(const TQFont& font) { setSystemNameFont(font); setSystemMessageFont(font); } -const QFont& KChatBase::systemNameFont() const +const TQFont& KChatBase::systemNameFont() const { return d->mSystemNameFont; } -const QFont& KChatBase::systemMessageFont() const +const TQFont& KChatBase::systemMessageFont() const { return d->mSystemMessageFont; } void KChatBase::saveConfig(KConfig* conf) { - QString oldGroup; + TQString oldGroup; if (!conf) { conf = kapp->config(); oldGroup = conf->group(); @@ -487,7 +487,7 @@ void KChatBase::saveConfig(KConfig* conf) void KChatBase::readConfig(KConfig* conf) { - QString oldGroup; + TQString oldGroup; if (!conf) { conf = kapp->config(); oldGroup = conf->group(); diff --git a/libkdegames/kchatbase.h b/libkdegames/kchatbase.h index 07f786f9..e808dd1d 100644 --- a/libkdegames/kchatbase.h +++ b/libkdegames/kchatbase.h @@ -19,9 +19,9 @@ #ifndef __KCHATBASE_H__ #define __KCHATBASE_H__ -#include <qframe.h> -#include <qstring.h> -#include <qlistbox.h> +#include <tqframe.h> +#include <tqstring.h> +#include <tqlistbox.h> #include <kglobalsettings.h> #include <kdemacros.h> @@ -33,7 +33,7 @@ class KConfig; class KChatBaseTextPrivate; /** - * A QListBoxText implementation for KChatBase. + * A TQListBoxText implementation for KChatBase. * * It supports different colors, text fonts, ... * @@ -53,12 +53,12 @@ public: /** * Constructs a KChatBaseText object with the player and text part **/ - KChatBaseText(const QString& player, const QString& text); + KChatBaseText(const TQString& player, const TQString& text); /** * Constructs a KChatBaseText object without player part **/ - KChatBaseText(const QString& text); + KChatBaseText(const TQString& text); /** * Destruct a KChatBaseText object. @@ -72,7 +72,7 @@ public: * @see setMessage * @param name The name of the sender (e.g. the player) **/ - void setName(const QString& name); + void setName(const TQString& name); /** * Set the text part of a message. A message is usually shown like @@ -81,33 +81,33 @@ public: * See also setName * @param message The message that has been sent **/ - void setMessage(const QString& message); + void setMessage(const TQString& message); /** * @return The name part of a message. * @see setName **/ - const QString& name() const; + const TQString& name() const; /** * @return The message text. * @see setMessage **/ - const QString& message() const; + const TQString& message() const; /** * You can set the font of the sender name independently of the message * itself. This font is used as the "name: " part of the message. * @return The font that is used for the name **/ - QFont nameFont() const; + TQFont nameFont() const; /** * You can set the font of the message independently of the sender name. * This font is used as the text part of the message. * @return The font thaz is used for message text **/ - QFont messageFont() const; + TQFont messageFont() const; /** * Set the font for the name. @@ -116,7 +116,7 @@ public: * don't delete the object. This way there is only one object for a lot * of messages in memory. **/ - void setNameFont(const QFont* font); + void setNameFont(const TQFont* font); /** * Set the font for the message text. @@ -125,20 +125,20 @@ public: * don't delete the object! This way there is only one object for a lot * of messages in memory. **/ - void setMessageFont(const QFont* font); + void setMessageFont(const TQFont* font); /** **/ - virtual int width(QListBox* ) const; + virtual int width(TQListBox* ) const; /** **/ - virtual int height(QListBox* ) const; + virtual int height(TQListBox* ) const; protected: /** **/ - virtual void paint(QPainter*); + virtual void paint(TQPainter*); private: void init(); @@ -191,7 +191,7 @@ public: * choose where to send messages to (either globally or just to some * players) will not be added. **/ - KChatBase(QWidget* parent, bool noComboBox = false); + KChatBase(TQWidget* parent, bool noComboBox = false); /** * Destruct the KChatBase object @@ -209,7 +209,7 @@ public: * string that was set by setFromName or the name of the player * that was set by setFromPlayer **/ - virtual const QString& fromName() const = 0; + virtual const TQString& fromName() const = 0; /** * Adds a new entry in the combo box. The default is "send to all @@ -222,7 +222,7 @@ public: * combo box. See nextId * @return True if successful, otherwise false (e.g. if the id is already used) **/ - bool addSendingEntry(const QString& text, int id); + bool addSendingEntry(const TQString& text, int id); /** * Inserts a new entry in the combo box. @@ -235,14 +235,14 @@ public: * at the bottom * @return True if successful, otherwise false (e.g. if the id is already used) **/ - bool insertSendingEntry(const QString& text, int id, int index = -1); + bool insertSendingEntry(const TQString& text, int id, int index = -1); /** * This changes a combo box entry. * @param text The new text of the entry * @param id The ID of the item to be changed **/ - void changeSendingEntry(const QString& text, int id); + void changeSendingEntry(const TQString& text, int id); /** * This selects a combo box entry. @@ -295,13 +295,13 @@ public: * Set the font that used used for the name part of a message. See also * nameFont and setBothFont **/ - void setNameFont(const QFont& font); + void setNameFont(const TQFont& font); /** * Set the font that used used for the message part of a message. * @see messageFont, setBothFont **/ - void setMessageFont(const QFont& font); + void setMessageFont(const TQFont& font); /** * This sets both - nameFont and messageFont to font. You @@ -309,25 +309,25 @@ public: * these parts of a message. * @param font A font used for both nameFont and messageFont **/ - void setBothFont(const QFont& font); + void setBothFont(const TQFont& font); /** * Same as setNameFont but applies only to system messages. * @see layoutSystemMessage **/ - void setSystemNameFont(const QFont& font); + void setSystemNameFont(const TQFont& font); /** * Same as setMessageFont but applies only to system messages. * @see layoutSystemMessage **/ - void setSystemMessageFont(const QFont& font); + void setSystemMessageFont(const TQFont& font); /** * Same as setBothFont but applies only to system messages. * @see layoutSystemMessage **/ - void setSystemBothFont(const QFont& font); + void setSystemBothFont(const TQFont& font); /** * This font should be used for the name (the "from: " part) of a @@ -336,7 +336,7 @@ public: * layoutMessage you should do this yourself. * @return The font that is used for the name part of the message. **/ - const QFont& nameFont() const; + const TQFont& nameFont() const; /** * This font should be used for a message. layoutMessage sets the @@ -345,19 +345,19 @@ public: * messageFont() yourself. * @return The font that is used for a message **/ - const QFont& messageFont() const; + const TQFont& messageFont() const; /** * Same as systemNameFont but applies only to system messages. * @see layoutSystemMessage **/ - const QFont& systemNameFont() const; + const TQFont& systemNameFont() const; /** * Same as systemMessageFont but applies only to system messages. * @see layoutSystemMessage **/ - const QFont& systemMessageFont() const; + const TQFont& systemMessageFont() const; /** * Save the configuration of the dialog to a KConfig object. If @@ -410,7 +410,7 @@ public slots: * @param fromName The player who sent this message * @param text The text to be added **/ - virtual void addMessage(const QString& fromName, const QString& text); + virtual void addMessage(const TQString& fromName, const TQString& text); /** * This works just like addMessage but adds a system message. @@ -419,7 +419,7 @@ public slots: * * You may wish to use this to display status information from your game. **/ - virtual void addSystemMessage(const QString& fromName, const QString& text); + virtual void addSystemMessage(const TQString& fromName, const TQString& text); /** * This member function is mainly internally used to add a message. It @@ -429,9 +429,9 @@ public slots: * * But you may want to replace this in a derived class to create a * non-default (maybe nicer ;-) ) behaviour - * @param item The QListBoxItem that is being added + * @param item The TQListBoxItem that is being added **/ - virtual void addItem(const QListBoxItem* item); + virtual void addItem(const TQListBoxItem* item); /** @@ -449,9 +449,9 @@ public slots: signals: /** * Emitted when the user right-clicks on a list item. - * @see QListBox::rightButtonClicked + * @see TQListBox::rightButtonClicked **/ - void rightButtonClicked(QListBoxItem*, const QPoint&); + void rightButtonClicked(TQListBoxItem*, const TQPoint&); protected: /** @@ -465,7 +465,7 @@ protected: * Must be implemented in derived classes * @param text The message to be sent **/ - virtual void returnPressed(const QString& text) = 0; + virtual void returnPressed(const TQString& text) = 0; /** * Replace to customise the combo box. @@ -474,24 +474,24 @@ protected: * @param name The name of the player * @return The string as it will be shown in the combo box **/ - virtual QString comboBoxItem(const QString& name) const; + virtual TQString comboBoxItem(const TQString& name) const; /** - * Create a QListBoxItem for this message. This function is not yet + * Create a TQListBoxItem for this message. This function is not yet * written usefully - currently just a QListBoxTex object is * created which shows the message in this format: "fromName: text". * This should fit most peoples needs but needs further improvements. **/ - virtual QListBoxItem* layoutMessage(const QString& fromName, const QString& text); + virtual TQListBoxItem* layoutMessage(const TQString& fromName, const TQString& text); /** - * Create a QListBoxItem for this message. This does the same as + * Create a TQListBoxItem for this message. This does the same as * layoutMessage but generates a system message. You might want to * use such a message to display e.g. status information from your game. * * The default implementation just prepends "--- ". **/ - virtual QListBoxItem* layoutSystemMessage(const QString& fromName, const QString& text); + virtual TQListBoxItem* layoutSystemMessage(const TQString& fromName, const TQString& text); private slots: /** @@ -499,7 +499,7 @@ private slots: * Then add the message to the KCompletion object of the KLineEdit * widget and call returnPressed **/ - void slotReturnPressed(const QString&); + void slotReturnPressed(const TQString&); private: void init(bool noComboBox); diff --git a/libkdegames/kchatdialog.cpp b/libkdegames/kchatdialog.cpp index bd196e7c..9cfbefff 100644 --- a/libkdegames/kchatdialog.cpp +++ b/libkdegames/kchatdialog.cpp @@ -24,9 +24,9 @@ #include <klocale.h> #include <kfontdialog.h> -#include <qlayout.h> -#include <qlabel.h> -#include <qpushbutton.h> +#include <tqlayout.h> +#include <tqlabel.h> +#include <tqpushbutton.h> class KChatDialogPrivate { @@ -43,19 +43,19 @@ class KChatDialogPrivate mChat = 0; } - QFrame* mTextPage; + TQFrame* mTextPage; - QLabel* mNamePreview; - QLabel* mTextPreview; - QLabel* mSystemNamePreview; - QLabel* mSystemTextPreview; + TQLabel* mNamePreview; + TQLabel* mTextPreview; + TQLabel* mSystemNamePreview; + TQLabel* mSystemTextPreview; - QLineEdit* mMaxMessages; + TQLineEdit* mMaxMessages; KChatBase* mChat; }; -KChatDialog::KChatDialog(KChatBase* chat, QWidget* parent, bool modal) +KChatDialog::KChatDialog(KChatBase* chat, TQWidget* parent, bool modal) // : KDialogBase(Tabbed, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, parent, 0, modal, true) : KDialogBase(Plain, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, parent, 0, modal, true) { @@ -63,7 +63,7 @@ KChatDialog::KChatDialog(KChatBase* chat, QWidget* parent, bool modal) plugChatWidget(chat); } -KChatDialog::KChatDialog(QWidget* parent, bool modal) +KChatDialog::KChatDialog(TQWidget* parent, bool modal) // : KDialogBase(Tabbed, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, parent, 0, modal, true) : KDialogBase(Plain, i18n("Configure Chat"), Ok|Default|Apply|Cancel, Ok, parent, 0, modal, true) { @@ -80,100 +80,100 @@ void KChatDialog::init() d = new KChatDialogPrivate; // d->mTextPage = addPage(i18n("&Messages"));// not a good name - game Messages? d->mTextPage = plainPage(); - QGridLayout* layout = new QGridLayout(d->mTextPage, 7, 2, KDialog::marginHint(), KDialog::spacingHint()); + TQGridLayout* layout = new TQGridLayout(d->mTextPage, 7, 2, KDialog::marginHint(), KDialog::spacingHint()); // General fonts - QPushButton* nameFont = new QPushButton(i18n("Name Font..."), d->mTextPage); - connect(nameFont, SIGNAL(pressed()), this, SLOT(slotGetNameFont())); + TQPushButton* nameFont = new TQPushButton(i18n("Name Font..."), d->mTextPage); + connect(nameFont, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotGetNameFont())); layout->addWidget(nameFont, 0, 0); - QPushButton* textFont = new QPushButton(i18n("Text Font..."), d->mTextPage); - connect(textFont, SIGNAL(pressed()), this, SLOT(slotGetTextFont())); + TQPushButton* textFont = new TQPushButton(i18n("Text Font..."), d->mTextPage); + connect(textFont, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotGetTextFont())); layout->addWidget(textFont, 0, 1); - QFrame* messagePreview = new QFrame(d->mTextPage); - messagePreview->setFrameStyle(QFrame::StyledPanel | QFrame::Sunken); - QHBoxLayout* messageLayout = new QHBoxLayout(messagePreview); + TQFrame* messagePreview = new TQFrame(d->mTextPage); + messagePreview->setFrameStyle(TQFrame::StyledPanel | TQFrame::Sunken); + TQHBoxLayout* messageLayout = new TQHBoxLayout(messagePreview); layout->addMultiCellWidget(messagePreview, 1, 1, 0, 1); - d->mNamePreview = new QLabel(i18n("Player: "), messagePreview); + d->mNamePreview = new TQLabel(i18n("Player: "), messagePreview); messageLayout->addWidget(d->mNamePreview, 0); - d->mTextPreview = new QLabel(i18n("This is a player message"), messagePreview); + d->mTextPreview = new TQLabel(i18n("This is a player message"), messagePreview); messageLayout->addWidget(d->mTextPreview, 1); layout->addRowSpacing(2, 10); // System Message fonts - QLabel* systemMessages = new QLabel(i18n("System Messages - Messages directly sent from the game"), d->mTextPage); + TQLabel* systemMessages = new TQLabel(i18n("System Messages - Messages directly sent from the game"), d->mTextPage); layout->addMultiCellWidget(systemMessages, 3, 3, 0, 1); - QPushButton* systemNameFont = new QPushButton(i18n("Name Font..."), d->mTextPage); - connect(systemNameFont, SIGNAL(pressed()), this, SLOT(slotGetSystemNameFont())); + TQPushButton* systemNameFont = new TQPushButton(i18n("Name Font..."), d->mTextPage); + connect(systemNameFont, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotGetSystemNameFont())); layout->addWidget(systemNameFont, 4, 0); - QPushButton* systemTextFont = new QPushButton(i18n("Text Font..."), d->mTextPage); - connect(systemTextFont, SIGNAL(pressed()), this, SLOT(slotGetSystemTextFont())); + TQPushButton* systemTextFont = new TQPushButton(i18n("Text Font..."), d->mTextPage); + connect(systemTextFont, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotGetSystemTextFont())); layout->addWidget(systemTextFont, 4, 1); - QFrame* systemMessagePreview = new QFrame(d->mTextPage); - systemMessagePreview->setFrameStyle(QFrame::StyledPanel | QFrame::Sunken); - QHBoxLayout* systemMessageLayout = new QHBoxLayout(systemMessagePreview); + TQFrame* systemMessagePreview = new TQFrame(d->mTextPage); + systemMessagePreview->setFrameStyle(TQFrame::StyledPanel | TQFrame::Sunken); + TQHBoxLayout* systemMessageLayout = new TQHBoxLayout(systemMessagePreview); layout->addMultiCellWidget(systemMessagePreview, 5, 5, 0, 1); - d->mSystemNamePreview = new QLabel(i18n("--- Game: "), systemMessagePreview); + d->mSystemNamePreview = new TQLabel(i18n("--- Game: "), systemMessagePreview); systemMessageLayout->addWidget(d->mSystemNamePreview, 0); - d->mSystemTextPreview = new QLabel(i18n("This is a system message"), systemMessagePreview); + d->mSystemTextPreview = new TQLabel(i18n("This is a system message"), systemMessagePreview); systemMessageLayout->addWidget(d->mSystemTextPreview, 1); // message count - QLabel* maxMessages = new QLabel(i18n("Maximal number of messages (-1 = unlimited):"), d->mTextPage); + TQLabel* maxMessages = new TQLabel(i18n("Maximal number of messages (-1 = unlimited):"), d->mTextPage); layout->addWidget(maxMessages, 6, 0); - d->mMaxMessages = new QLineEdit(d->mTextPage); - d->mMaxMessages->setText(QString::number(-1)); + d->mMaxMessages = new TQLineEdit(d->mTextPage); + d->mMaxMessages->setText(TQString::number(-1)); layout->addWidget(d->mMaxMessages, 6, 1); } void KChatDialog::slotGetNameFont() { - QFont font = nameFont(); + TQFont font = nameFont(); KFontDialog::getFont(font); setNameFont(font); } void KChatDialog::slotGetTextFont() { - QFont font = textFont(); + TQFont font = textFont(); KFontDialog::getFont(font); setTextFont(font); } void KChatDialog::slotGetSystemNameFont() { - QFont font = systemNameFont(); + TQFont font = systemNameFont(); KFontDialog::getFont(font); setSystemNameFont(font); } void KChatDialog::slotGetSystemTextFont() { - QFont font = systemTextFont(); + TQFont font = systemTextFont(); KFontDialog::getFont(font); setSystemTextFont(font); } -QFont KChatDialog::nameFont() const +TQFont KChatDialog::nameFont() const { return d->mNamePreview->font(); } -QFont KChatDialog::textFont() const +TQFont KChatDialog::textFont() const { return d->mTextPreview->font(); } -QFont KChatDialog::systemNameFont() const +TQFont KChatDialog::systemNameFont() const { return d->mSystemNamePreview->font(); } -QFont KChatDialog::systemTextFont() const +TQFont KChatDialog::systemTextFont() const { return d->mSystemTextPreview->font(); } @@ -215,29 +215,29 @@ void KChatDialog::slotApply() configureChatWidget(d->mChat); } -void KChatDialog::setNameFont(QFont f) +void KChatDialog::setNameFont(TQFont f) { d->mNamePreview->setFont(f); } -void KChatDialog::setTextFont(QFont f) +void KChatDialog::setTextFont(TQFont f) { d->mTextPreview->setFont(f); } -void KChatDialog::setSystemNameFont(QFont f) +void KChatDialog::setSystemNameFont(TQFont f) { d->mSystemNamePreview->setFont(f); } -void KChatDialog::setSystemTextFont(QFont f) +void KChatDialog::setSystemTextFont(TQFont f) { d->mSystemTextPreview->setFont(f); } void KChatDialog::setMaxMessages(int max) { - d->mMaxMessages->setText(QString::number(max)); + d->mMaxMessages->setText(TQString::number(max)); } int KChatDialog::maxMessages() const diff --git a/libkdegames/kchatdialog.h b/libkdegames/kchatdialog.h index 96b3eef2..853dd94a 100644 --- a/libkdegames/kchatdialog.h +++ b/libkdegames/kchatdialog.h @@ -34,14 +34,14 @@ public: /** * Construct a KChatDialog widget **/ - KChatDialog(QWidget* parent, bool modal = false); + KChatDialog(TQWidget* parent, bool modal = false); /** * Construct a KChatDialog widget which automatically configures the * @ref KChatBase widget. You probably want to use this as you don't * have to care about the configuration stuff yourself. **/ - KChatDialog(KChatBase* chatWidget, QWidget* parent, bool modal = false); + KChatDialog(KChatBase* chatWidget, TQWidget* parent, bool modal = false); /** * Destruct the dialog @@ -52,23 +52,23 @@ public: * @return The font that shall be used as the "name: " part of a normal * message. **/ - QFont nameFont() const; + TQFont nameFont() const; /** * @return The font that shall be used for normal messages. **/ - QFont textFont() const; + TQFont textFont() const; /** * @return The font that shall be used as the "name: " part of a system * (game) message. **/ - QFont systemNameFont() const; + TQFont systemNameFont() const; /** * @return The font that shall be used for a system (game) message. **/ - QFont systemTextFont() const; + TQFont systemTextFont() const; /** * Set the widget that will be configured by the dialog. Use this if you @@ -103,10 +103,10 @@ protected slots: virtual void slotOk(); private: - void setNameFont(QFont); - void setTextFont(QFont); - void setSystemNameFont(QFont); - void setSystemTextFont(QFont); + void setNameFont(TQFont); + void setTextFont(TQFont); + void setSystemNameFont(TQFont); + void setSystemTextFont(TQFont); void setMaxMessages(int max); private: diff --git a/libkdegames/kgame/dialogs/kgameconnectdialog.cpp b/libkdegames/kgame/dialogs/kgameconnectdialog.cpp index 4d2d90e0..575b3090 100644 --- a/libkdegames/kgame/dialogs/kgameconnectdialog.cpp +++ b/libkdegames/kgame/dialogs/kgameconnectdialog.cpp @@ -24,15 +24,15 @@ #include <knuminput.h> #include <klocale.h> -#include <qlineedit.h> -#include <qcombobox.h> -#include <qvbuttongroup.h> -#include <qlayout.h> -#include <qradiobutton.h> -#include <qlabel.h> +#include <tqlineedit.h> +#include <tqcombobox.h> +#include <tqvbuttongroup.h> +#include <tqlayout.h> +#include <tqradiobutton.h> +#include <tqlabel.h> #include <dnssd/servicebrowser.h> -#include <qpushbutton.h> -#include <qgrid.h> +#include <tqpushbutton.h> +#include <tqgrid.h> class KGameConnectWidgetPrivate { @@ -46,42 +46,42 @@ class KGameConnectWidgetPrivate } KIntNumInput* mPort; - QLineEdit* mHost; //KLineEdit? - QVButtonGroup* mButtonGroup; - QComboBox *mClientName; - QLabel *mClientNameLabel; + TQLineEdit* mHost; //KLineEdit? + TQVButtonGroup* mButtonGroup; + TQComboBox *mClientName; + TQLabel *mClientNameLabel; DNSSD::ServiceBrowser *mBrowser; - QLabel *mServerNameLabel; - QLineEdit *mServerName; - QString mType; + TQLabel *mServerNameLabel; + TQLineEdit *mServerName; + TQString mType; }; -KGameConnectWidget::KGameConnectWidget(QWidget* parent) : QWidget(parent) +KGameConnectWidget::KGameConnectWidget(TQWidget* parent) : TQWidget(parent) { d = new KGameConnectWidgetPrivate; - QVBoxLayout* vb = new QVBoxLayout(this, KDialog::spacingHint()); - d->mButtonGroup = new QVButtonGroup(this); + TQVBoxLayout* vb = new TQVBoxLayout(this, KDialog::spacingHint()); + d->mButtonGroup = new TQVButtonGroup(this); vb->addWidget(d->mButtonGroup); - connect(d->mButtonGroup, SIGNAL(clicked(int)), this, SLOT(slotTypeChanged(int))); - (void)new QRadioButton(i18n("Create a network game"), d->mButtonGroup); - (void)new QRadioButton(i18n("Join a network game"), d->mButtonGroup); + connect(d->mButtonGroup, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(slotTypeChanged(int))); + (void)new TQRadioButton(i18n("Create a network game"), d->mButtonGroup); + (void)new TQRadioButton(i18n("Join a network game"), d->mButtonGroup); - QGrid* g = new QGrid(2, this); + TQGrid* g = new TQGrid(2, this); vb->addWidget(g); g->setSpacing(KDialog::spacingHint()); - d->mServerNameLabel = new QLabel(i18n("Game name:"), g); - d->mServerName = new QLineEdit(g); - d->mClientNameLabel = new QLabel(i18n("Network games:"), g); - d->mClientName = new QComboBox(g); - connect(d->mClientName,SIGNAL(activated(int)),SLOT(slotGameSelected(int))); - (void)new QLabel(i18n("Port to connect to:"), g); + d->mServerNameLabel = new TQLabel(i18n("Game name:"), g); + d->mServerName = new TQLineEdit(g); + d->mClientNameLabel = new TQLabel(i18n("Network games:"), g); + d->mClientName = new TQComboBox(g); + connect(d->mClientName,TQT_SIGNAL(activated(int)),TQT_SLOT(slotGameSelected(int))); + (void)new TQLabel(i18n("Port to connect to:"), g); d->mPort = new KIntNumInput(g); - (void)new QLabel(i18n("Host to connect to:"), g); - d->mHost = new QLineEdit(g); + (void)new TQLabel(i18n("Host to connect to:"), g); + d->mHost = new TQLineEdit(g); - QPushButton *button=new QPushButton(i18n("&Start Network"), this); - connect(button, SIGNAL(clicked()), this, SIGNAL(signalNetworkSetup())); + TQPushButton *button=new TQPushButton(i18n("&Start Network"), this); + connect(button, TQT_SIGNAL(clicked()), this, TQT_SIGNAL(signalNetworkSetup())); vb->addWidget(button); // Hide until type is set d->mClientName->hide(); @@ -107,12 +107,12 @@ void KGameConnectWidget::showDnssdControls() } } -void KGameConnectWidget::setType(const QString& type) +void KGameConnectWidget::setType(const TQString& type) { d->mType = type; delete d->mBrowser; d->mBrowser = new DNSSD::ServiceBrowser(type); - connect(d->mBrowser,SIGNAL(finished()),SLOT(slotGamesFound())); + connect(d->mBrowser,TQT_SIGNAL(finished()),TQT_SLOT(slotGamesFound())); d->mBrowser->startBrowse(); showDnssdControls(); } @@ -122,25 +122,25 @@ void KGameConnectWidget::slotGamesFound() bool autoselect=false; if (!d->mClientName->count()) autoselect=true; d->mClientName->clear(); - QStringList names; - QValueList<DNSSD::RemoteService::Ptr>::ConstIterator itEnd = d->mBrowser->services().end(); - for (QValueList<DNSSD::RemoteService::Ptr>::ConstIterator it = d->mBrowser->services().begin(); + TQStringList names; + TQValueList<DNSSD::RemoteService::Ptr>::ConstIterator itEnd = d->mBrowser->services().end(); + for (TQValueList<DNSSD::RemoteService::Ptr>::ConstIterator it = d->mBrowser->services().begin(); it!=itEnd; ++it) names << (*it)->serviceName(); d->mClientName->insertStringList(names); if (autoselect && d->mClientName->count()) slotGameSelected(0); } -void KGameConnectWidget::setName(const QString& name) +void KGameConnectWidget::setName(const TQString& name) { d->mServerName->setText(name); } -QString KGameConnectWidget::gameName() const +TQString KGameConnectWidget::gameName() const { return d->mServerName->text(); } -QString KGameConnectWidget::type() const +TQString KGameConnectWidget::type() const { return d->mType; } @@ -160,12 +160,12 @@ KGameConnectWidget::~KGameConnectWidget() delete d; } -QString KGameConnectWidget::host() const +TQString KGameConnectWidget::host() const { if (d->mHost->isEnabled()) { return d->mHost->text(); } else { - return QString::null; + return TQString::null; } } @@ -174,7 +174,7 @@ unsigned short int KGameConnectWidget::port() const return d->mPort->value(); } -void KGameConnectWidget::setHost(const QString& host) +void KGameConnectWidget::setHost(const TQString& host) { d->mHost->setText(host); } @@ -213,11 +213,11 @@ class KGameConnectDialogPrivate }; // buttonmask =Ok|Cancel -KGameConnectDialog::KGameConnectDialog(QWidget* parent,int buttonmask) : KDialogBase(Plain, +KGameConnectDialog::KGameConnectDialog(TQWidget* parent,int buttonmask) : KDialogBase(Plain, i18n("Network Game"),buttonmask , Ok, parent, 0, true, buttonmask!=0) { d = new KGameConnectDialogPrivate; - QVBoxLayout* vb = new QVBoxLayout(plainPage(), spacingHint()); + TQVBoxLayout* vb = new TQVBoxLayout(plainPage(), spacingHint()); d->mConnect = new KGameConnectWidget(plainPage()); vb->addWidget(d->mConnect); } @@ -228,7 +228,7 @@ KGameConnectDialog::~KGameConnectDialog() } int KGameConnectDialog::initConnection( unsigned short int& port, - QString& host, QWidget* parent, bool server) + TQString& host, TQWidget* parent, bool server) { KGameConnectDialog d(parent); d.setHost(host); @@ -240,14 +240,14 @@ int KGameConnectDialog::initConnection( unsigned short int& port, } int result = d.exec(); - if (result == QDialog::Accepted) { + if (result == TQDialog::Accepted) { host = d.host(); port = d.port(); } return result; } -QString KGameConnectDialog::host() const +TQString KGameConnectDialog::host() const { return d->mConnect->host(); } @@ -257,7 +257,7 @@ unsigned short int KGameConnectDialog::port() const return d->mConnect->port(); } -void KGameConnectDialog::setHost(const QString& host) +void KGameConnectDialog::setHost(const TQString& host) { d->mConnect->setHost(host); } diff --git a/libkdegames/kgame/dialogs/kgameconnectdialog.h b/libkdegames/kgame/dialogs/kgameconnectdialog.h index acbf21d2..fdb0be4f 100644 --- a/libkdegames/kgame/dialogs/kgameconnectdialog.h +++ b/libkdegames/kgame/dialogs/kgameconnectdialog.h @@ -30,19 +30,19 @@ class KGameConnectWidget : public QWidget { Q_OBJECT public: - KGameConnectWidget(QWidget* parent); + KGameConnectWidget(TQWidget* parent); virtual ~KGameConnectWidget(); /** * @param host The host to connect to by default **/ - void setHost(const QString& host); + void setHost(const TQString& host); /** - * @return The host to connect to or QString::null if the user wants to + * @return The host to connect to or TQString::null if the user wants to * be the MASTER **/ - QString host() const; + TQString host() const; /** * @param port The port that will be shown by default @@ -66,24 +66,24 @@ public: * It should be unique for application. * @since 3.4 **/ - void setType(const QString& type); + void setType(const TQString& type); /** * @return service type */ - QString type() const; + TQString type() const; /** * Set game name for publishing. * @param name Game name. Important only for server mode. If not * set hostname will be used. In case of name conflict -2, -3 and so on will be added to name. */ - void setName(const QString& name); + void setName(const TQString& name); /** * @return game name. */ - QString gameName() const; + TQString gameName() const; protected slots: /** @@ -108,7 +108,7 @@ private: * @short Dialog to ask for host and port * * This Dialog is used to create a game. You call initConnection(port, - * QString::null, parent, true) to create a network game (as a server) + * TQString::null, parent, true) to create a network game (as a server) * or initConnection(port, host, parent) to join a network game. * * @author Andreas Beckermann <[email protected]> @@ -117,7 +117,7 @@ class KGameConnectDialog : public KDialogBase { Q_OBJECT public: - KGameConnectDialog(QWidget* parent = 0,int buttonmask=Ok|Cancel); + KGameConnectDialog(TQWidget* parent = 0,int buttonmask=Ok|Cancel); virtual ~KGameConnectDialog(); /** @@ -125,23 +125,23 @@ public: * server game, depending on user's choice. * @param port The port the user wants to connect to. * @param host The host the user wants to connect to. Will be - * QString::null if server game is chosen + * TQString::null if server game is chosen * @param parent The parent of the dialog * @param server True to create a network game per default, false to * join a game by default **/ - static int initConnection(unsigned short int& port, QString& host, QWidget* parent, bool server = false); + static int initConnection(unsigned short int& port, TQString& host, TQWidget* parent, bool server = false); /** * @param host The host to connect to by default **/ - void setHost(const QString& host); + void setHost(const TQString& host); /** - * @return The host to connect to or QString::null if the user wants to + * @return The host to connect to or TQString::null if the user wants to * be the MASTER **/ - QString host() const; + TQString host() const; /** * @param port The port that will be shown by default diff --git a/libkdegames/kgame/dialogs/kgamedebugdialog.cpp b/libkdegames/kgame/dialogs/kgamedebugdialog.cpp index b112b04c..09a35e56 100644 --- a/libkdegames/kgame/dialogs/kgamedebugdialog.cpp +++ b/libkdegames/kgame/dialogs/kgamedebugdialog.cpp @@ -32,11 +32,11 @@ #include <kpushbutton.h> #include <kstdguiitem.h> -#include <qlayout.h> -#include <qstring.h> -#include <qintdict.h> -#include <qlabel.h> -#include <qdatetime.h> +#include <tqlayout.h> +#include <tqstring.h> +#include <tqintdict.h> +#include <tqlabel.h> +#include <tqdatetime.h> #include <typeinfo> @@ -85,42 +85,42 @@ public: const KGame* mGame; - QFrame* mGamePage; + TQFrame* mGamePage; KListView* mGameProperties; - QListViewItem* mGameAddress; - QListViewItem* mGameId; - QListViewItem* mGameCookie; - QListViewItem* mGameMaster; - QListViewItem* mGameAdmin; - QListViewItem* mGameOffering; - QListViewItem* mGameStatus; - QListViewItem* mGameRunning; - QListViewItem* mGameMaxPlayers; - QListViewItem* mGameMinPlayers; - QListViewItem* mGamePlayerCount; + TQListViewItem* mGameAddress; + TQListViewItem* mGameId; + TQListViewItem* mGameCookie; + TQListViewItem* mGameMaster; + TQListViewItem* mGameAdmin; + TQListViewItem* mGameOffering; + TQListViewItem* mGameStatus; + TQListViewItem* mGameRunning; + TQListViewItem* mGameMaxPlayers; + TQListViewItem* mGameMinPlayers; + TQListViewItem* mGamePlayerCount; - QFrame* mPlayerPage; + TQFrame* mPlayerPage; KListBox* mPlayerList; KListView* mPlayerProperties; - QListViewItem* mPlayerAddress; - QListViewItem* mPlayerId; - QListViewItem* mPlayerName; - QListViewItem* mPlayerGroup; - QListViewItem* mPlayerUserId; - QListViewItem* mPlayerMyTurn; - QListViewItem* mPlayerAsyncInput; - QListViewItem* mPlayerKGameAddress; - QListViewItem* mPlayerVirtual; - QListViewItem* mPlayerActive; - QListViewItem* mPlayerRtti; - QListViewItem* mPlayerNetworkPriority; - - QFrame* mMessagePage; + TQListViewItem* mPlayerAddress; + TQListViewItem* mPlayerId; + TQListViewItem* mPlayerName; + TQListViewItem* mPlayerGroup; + TQListViewItem* mPlayerUserId; + TQListViewItem* mPlayerMyTurn; + TQListViewItem* mPlayerAsyncInput; + TQListViewItem* mPlayerKGameAddress; + TQListViewItem* mPlayerVirtual; + TQListViewItem* mPlayerActive; + TQListViewItem* mPlayerRtti; + TQListViewItem* mPlayerNetworkPriority; + + TQFrame* mMessagePage; KListView* mMessageList; KListBox* mHideIdList; }; -KGameDebugDialog::KGameDebugDialog(KGame* g, QWidget* parent, bool modal) : +KGameDebugDialog::KGameDebugDialog(KGame* g, TQWidget* parent, bool modal) : KDialogBase(Tabbed, i18n("KGame Debug Dialog"), Close, Close, parent, 0, modal, true) { @@ -141,8 +141,8 @@ KGameDebugDialog::~KGameDebugDialog() void KGameDebugDialog::initGamePage() { d->mGamePage = addPage(i18n("Debug &KGame")); - QVBoxLayout* topLayout = new QVBoxLayout(d->mGamePage, marginHint(), spacingHint()); - QHBoxLayout* layout = new QHBoxLayout(topLayout); + TQVBoxLayout* topLayout = new TQVBoxLayout(d->mGamePage, marginHint(), spacingHint()); + TQHBoxLayout* layout = new TQHBoxLayout(topLayout); KListView* v = new KListView(d->mGamePage); v->addColumn(i18n("Data")); @@ -155,38 +155,38 @@ void KGameDebugDialog::initGamePage() d->mGameProperties->addColumn(i18n("Policy")); layout->addWidget(d->mGameProperties); - QPushButton* b = new QPushButton(i18n("Update"), d->mGamePage); - connect(b, SIGNAL(pressed()), this, SLOT(slotUpdateGameData())); + TQPushButton* b = new TQPushButton(i18n("Update"), d->mGamePage); + connect(b, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotUpdateGameData())); topLayout->addWidget(b); // game data - d->mGameAddress = new QListViewItem(v, i18n("KGame Pointer")); - d->mGameId = new QListViewItem(v, i18n("Game ID")); - d->mGameCookie = new QListViewItem(v, i18n("Game Cookie")); - d->mGameMaster = new QListViewItem(v, i18n("Is Master")); - d->mGameAdmin = new QListViewItem(v, i18n("Is Admin")); - d->mGameOffering = new QListViewItem(v, i18n("Is Offering Connections")); - d->mGameStatus = new QListViewItem(v, i18n("Game Status")); - d->mGameRunning = new QListViewItem(v, i18n("Game is Running")); - d->mGameMaxPlayers = new QListViewItem(v, i18n("Maximal Players")); - d->mGameMinPlayers = new QListViewItem(v, i18n("Minimal Players")); - d->mGamePlayerCount = new QListViewItem(v, i18n("Players")); + d->mGameAddress = new TQListViewItem(v, i18n("KGame Pointer")); + d->mGameId = new TQListViewItem(v, i18n("Game ID")); + d->mGameCookie = new TQListViewItem(v, i18n("Game Cookie")); + d->mGameMaster = new TQListViewItem(v, i18n("Is Master")); + d->mGameAdmin = new TQListViewItem(v, i18n("Is Admin")); + d->mGameOffering = new TQListViewItem(v, i18n("Is Offering Connections")); + d->mGameStatus = new TQListViewItem(v, i18n("Game Status")); + d->mGameRunning = new TQListViewItem(v, i18n("Game is Running")); + d->mGameMaxPlayers = new TQListViewItem(v, i18n("Maximal Players")); + d->mGameMinPlayers = new TQListViewItem(v, i18n("Minimal Players")); + d->mGamePlayerCount = new TQListViewItem(v, i18n("Players")); } void KGameDebugDialog::initPlayerPage() { d->mPlayerPage = addPage(i18n("Debug &Players")); - QVBoxLayout* topLayout = new QVBoxLayout(d->mPlayerPage, marginHint(), spacingHint()); - QHBoxLayout* layout = new QHBoxLayout(topLayout); + TQVBoxLayout* topLayout = new TQVBoxLayout(d->mPlayerPage, marginHint(), spacingHint()); + TQHBoxLayout* layout = new TQHBoxLayout(topLayout); //TODO: connect to the KGame signals for joined/removed players!!! - QVBoxLayout* listLayout = new QVBoxLayout(layout); - QLabel* listLabel = new QLabel(i18n("Available Players"), d->mPlayerPage); + TQVBoxLayout* listLayout = new TQVBoxLayout(layout); + TQLabel* listLabel = new TQLabel(i18n("Available Players"), d->mPlayerPage); listLayout->addWidget(listLabel); d->mPlayerList = new KListBox(d->mPlayerPage); - connect(d->mPlayerList, SIGNAL(executed(QListBoxItem*)), this, SLOT(slotUpdatePlayerData(QListBoxItem*))); + connect(d->mPlayerList, TQT_SIGNAL(executed(TQListBoxItem*)), this, TQT_SLOT(slotUpdatePlayerData(TQListBoxItem*))); listLayout->addWidget(d->mPlayerList); - d->mPlayerList->setSizePolicy(QSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding)); + d->mPlayerList->setSizePolicy(TQSizePolicy(TQSizePolicy::Preferred, TQSizePolicy::Expanding)); KListView* v = new KListView(d->mPlayerPage); layout->addWidget(v); @@ -199,28 +199,28 @@ void KGameDebugDialog::initPlayerPage() d->mPlayerProperties->addColumn(i18n("Policy")); layout->addWidget(d->mPlayerProperties); - QPushButton* b = new QPushButton(i18n("Update"), d->mPlayerPage); - connect(b, SIGNAL(pressed()), this, SLOT(slotUpdatePlayerList())); + TQPushButton* b = new TQPushButton(i18n("Update"), d->mPlayerPage); + connect(b, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotUpdatePlayerList())); topLayout->addWidget(b); - d->mPlayerAddress = new QListViewItem(v, i18n("Player Pointer")); - d->mPlayerId = new QListViewItem(v, i18n("Player ID")); - d->mPlayerName = new QListViewItem(v, i18n("Player Name")); - d->mPlayerGroup = new QListViewItem(v, i18n("Player Group")); - d->mPlayerUserId = new QListViewItem(v, i18n("Player User ID")); - d->mPlayerMyTurn = new QListViewItem(v, i18n("My Turn")); - d->mPlayerAsyncInput = new QListViewItem(v, i18n("Async Input")); - d->mPlayerKGameAddress = new QListViewItem(v, i18n("KGame Address")); - d->mPlayerVirtual = new QListViewItem(v, i18n("Player is Virtual")); - d->mPlayerActive = new QListViewItem(v, i18n("Player is Active")); - d->mPlayerRtti = new QListViewItem(v, i18n("RTTI")); - d->mPlayerNetworkPriority = new QListViewItem(v, i18n("Network Priority")); + d->mPlayerAddress = new TQListViewItem(v, i18n("Player Pointer")); + d->mPlayerId = new TQListViewItem(v, i18n("Player ID")); + d->mPlayerName = new TQListViewItem(v, i18n("Player Name")); + d->mPlayerGroup = new TQListViewItem(v, i18n("Player Group")); + d->mPlayerUserId = new TQListViewItem(v, i18n("Player User ID")); + d->mPlayerMyTurn = new TQListViewItem(v, i18n("My Turn")); + d->mPlayerAsyncInput = new TQListViewItem(v, i18n("Async Input")); + d->mPlayerKGameAddress = new TQListViewItem(v, i18n("KGame Address")); + d->mPlayerVirtual = new TQListViewItem(v, i18n("Player is Virtual")); + d->mPlayerActive = new TQListViewItem(v, i18n("Player is Active")); + d->mPlayerRtti = new TQListViewItem(v, i18n("RTTI")); + d->mPlayerNetworkPriority = new TQListViewItem(v, i18n("Network Priority")); } void KGameDebugDialog::initMessagePage() { d->mMessagePage = addPage(i18n("Debug &Messages")); - QGridLayout* layout = new QGridLayout(d->mMessagePage, 11, 7, marginHint(), spacingHint()); + TQGridLayout* layout = new TQGridLayout(d->mMessagePage, 11, 7, marginHint(), spacingHint()); d->mMessageList = new KListView(d->mMessagePage); layout->addMultiCellWidget(d->mMessageList, 0, 9, 0, 3); d->mMessageList->addColumn(i18n("Time")); @@ -229,21 +229,21 @@ void KGameDebugDialog::initMessagePage() d->mMessageList->addColumn(i18n("Sender")); d->mMessageList->addColumn(i18n("ID - Text")); - QPushButton* hide = new QPushButton(i18n("&>>"), d->mMessagePage); - connect(hide, SIGNAL(pressed()), this, SLOT(slotHideId())); + TQPushButton* hide = new TQPushButton(i18n("&>>"), d->mMessagePage); + connect(hide, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotHideId())); layout->addWidget(hide, 4, 4); - QPushButton* show = new QPushButton(i18n("&<<"), d->mMessagePage); - connect(show, SIGNAL(pressed()), this, SLOT(slotShowId())); + TQPushButton* show = new TQPushButton(i18n("&<<"), d->mMessagePage); + connect(show, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotShowId())); layout->addWidget(show, 6, 4); - QLabel* l = new QLabel(i18n("Do not show IDs:"), d->mMessagePage); + TQLabel* l = new TQLabel(i18n("Do not show IDs:"), d->mMessagePage); layout->addMultiCellWidget(l, 0, 0, 5, 6); d->mHideIdList = new KListBox(d->mMessagePage); layout->addMultiCellWidget(d->mHideIdList, 1, 8, 5, 6); - QPushButton* clear = new KPushButton(KStdGuiItem::clear(), d->mMessagePage); - connect(clear, SIGNAL(pressed()), this, SLOT(slotClearMessages())); + TQPushButton* clear = new KPushButton(KStdGuiItem::clear(), d->mMessagePage); + connect(clear, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotClearMessages())); layout->addMultiCellWidget(clear, 10, 10, 0, 6); //TODO: "show all but..." and "show nothing but..." } @@ -292,12 +292,12 @@ void KGameDebugDialog::slotUpdatePlayerData() void KGameDebugDialog::slotUpdatePlayerList() { - QListBoxItem* i = d->mPlayerList->firstItem(); + TQListBoxItem* i = d->mPlayerList->firstItem(); for (; i; i = d->mPlayerList->firstItem()) { removePlayer(i); } - QPtrList<KPlayer> list = *d->mGame->playerList(); + TQPtrList<KPlayer> list = *d->mGame->playerList(); for (KPlayer* p = list.first(); p; p = list.next()) { addPlayer(p); } @@ -312,26 +312,26 @@ void KGameDebugDialog::slotUpdateGameData() clearGameData(); - QString buf; + TQString buf; buf.sprintf("%p", d->mGame); d->mGameAddress->setText(1, buf); - d->mGameId->setText(1, QString::number(d->mGame->gameId())); - d->mGameCookie->setText(1, QString::number(d->mGame->cookie())); + d->mGameId->setText(1, TQString::number(d->mGame->gameId())); + d->mGameCookie->setText(1, TQString::number(d->mGame->cookie())); d->mGameMaster->setText(1, d->mGame->isMaster() ? i18n("True") : i18n("False")); d->mGameAdmin->setText(1, d->mGame->isAdmin() ? i18n("True") : i18n("False")); d->mGameOffering->setText(1, d->mGame->isOfferingConnections() ? i18n("True") : i18n("False")); - d->mGameStatus->setText(1, QString::number(d->mGame->gameStatus())); + d->mGameStatus->setText(1, TQString::number(d->mGame->gameStatus())); d->mGameRunning->setText(1, d->mGame->isRunning() ? i18n("True") : i18n("False")); - d->mGameMaxPlayers->setText(1, QString::number(d->mGame->maxPlayers())); - d->mGameMinPlayers->setText(1, QString::number(d->mGame->minPlayers())); - d->mGamePlayerCount->setText(1, QString::number(d->mGame->playerCount())); + d->mGameMaxPlayers->setText(1, TQString::number(d->mGame->maxPlayers())); + d->mGameMinPlayers->setText(1, TQString::number(d->mGame->minPlayers())); + d->mGamePlayerCount->setText(1, TQString::number(d->mGame->playerCount())); //TODO ios KGamePropertyHandler* handler = d->mGame->dataHandler(); - QIntDictIterator<KGamePropertyBase> it(handler->dict()); + TQIntDictIterator<KGamePropertyBase> it(handler->dict()); while (it.current()) { - QString policy; + TQString policy; switch (it.current()->policy()) { case KGamePropertyBase::PolicyClean: policy = i18n("Clean"); @@ -347,7 +347,7 @@ void KGameDebugDialog::slotUpdateGameData() policy = i18n("Undefined"); break; } - (void) new QListViewItem(d->mGameProperties, + (void) new TQListViewItem(d->mGameProperties, handler->propertyName(it.current()->id()), handler->propertyValue(it.current()), policy); @@ -356,7 +356,7 @@ void KGameDebugDialog::slotUpdateGameData() } } -void KGameDebugDialog::slotUpdatePlayerData(QListBoxItem* item) +void KGameDebugDialog::slotUpdatePlayerData(TQListBoxItem* item) { if (!item || !d->mGame) { return; @@ -371,29 +371,29 @@ void KGameDebugDialog::slotUpdatePlayerData(QListBoxItem* item) clearPlayerData(); - QString buf; + TQString buf; buf.sprintf("%p", p); d->mPlayerAddress->setText(1, buf); - d->mPlayerId->setText(1, QString::number(p->id())); + d->mPlayerId->setText(1, TQString::number(p->id())); d->mPlayerName->setText(1, p->name()); d->mPlayerGroup->setText(1, p->group()); - d->mPlayerUserId->setText(1, QString::number(p->userId())); + d->mPlayerUserId->setText(1, TQString::number(p->userId())); d->mPlayerMyTurn->setText(1, p->myTurn() ? i18n("True") : i18n("False")); d->mPlayerAsyncInput->setText(1, p->asyncInput() ? i18n("True") : i18n("False")); buf.sprintf("%p", p->game()); d->mPlayerKGameAddress->setText(1, buf); d->mPlayerVirtual->setText(1, p->isVirtual() ? i18n("True") : i18n("False")); d->mPlayerActive->setText(1, p->isActive() ? i18n("True") : i18n("False")); - d->mPlayerRtti->setText(1, QString::number(p->rtti())); - d->mPlayerNetworkPriority->setText(1, QString::number(p->networkPriority())); + d->mPlayerRtti->setText(1, TQString::number(p->rtti())); + d->mPlayerNetworkPriority->setText(1, TQString::number(p->networkPriority())); //TODO ios // Properties KGamePropertyHandler * handler = p->dataHandler(); - QIntDictIterator<KGamePropertyBase> it((handler->dict())); + TQIntDictIterator<KGamePropertyBase> it((handler->dict())); while (it.current()) { - QString policy; + TQString policy; switch (it.current()->policy()) { case KGamePropertyBase::PolicyClean: policy = i18n("Clean"); @@ -409,7 +409,7 @@ void KGameDebugDialog::slotUpdatePlayerData(QListBoxItem* item) policy = i18n("Undefined"); break; } - (void)new QListViewItem(d->mPlayerProperties, + (void)new TQListViewItem(d->mPlayerProperties, handler->propertyName(it.current()->id()), handler->propertyValue(it.current()), policy); @@ -431,17 +431,17 @@ void KGameDebugDialog::setKGame(const KGame* g) d->mGame = g; if (g) { //TODO: connect to the KGame signals for joined/removed players!!! - connect(d->mGame, SIGNAL(destroyed()), this, SLOT(slotUnsetKGame())); + connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame())); // connect(); - QPtrList<KPlayer> list = *d->mGame->playerList(); + TQPtrList<KPlayer> list = *d->mGame->playerList(); for (KPlayer* p = list.first(); p; p = list.next()) { addPlayer(p); } slotUpdateGameData(); - connect(d->mGame, SIGNAL(signalMessageUpdate(int, Q_UINT32, Q_UINT32)), this, SLOT(slotMessageUpdate(int, Q_UINT32, Q_UINT32))); + connect(d->mGame, TQT_SIGNAL(signalMessageUpdate(int, Q_UINT32, Q_UINT32)), this, TQT_SLOT(slotMessageUpdate(int, Q_UINT32, Q_UINT32))); } } @@ -461,11 +461,11 @@ void KGameDebugDialog::addPlayer(KPlayer* p) return; } - (void) new QListBoxText(d->mPlayerList, QString::number(p->id())); + (void) new TQListBoxText(d->mPlayerList, TQString::number(p->id())); //TODO connect to signals, like deleted/removed, ... } -void KGameDebugDialog::removePlayer(QListBoxItem* i) +void KGameDebugDialog::removePlayer(TQListBoxItem* i) { if (!i || !d->mGame) { return; @@ -486,7 +486,7 @@ void KGameDebugDialog::slotMessageUpdate(int msgid, Q_UINT32 receiver, Q_UINT32 if (!showId(msgid)) { return; } - QString msgidText = KGameMessage::messageId2Text(msgid); + TQString msgidText = KGameMessage::messageId2Text(msgid); if (msgidText.isNull()) { if (msgid > KGameMessage::IdUser) { emit signalRequestIdName(msgid-KGameMessage::IdUser, true, msgidText); @@ -497,9 +497,9 @@ void KGameDebugDialog::slotMessageUpdate(int msgid, Q_UINT32 receiver, Q_UINT32 msgidText = i18n("Unknown"); } } - (void) new QListViewItem( d->mMessageList, QTime::currentTime().toString(), - QString::number(msgid), QString::number(receiver), - QString::number(sender), msgidText); + (void) new TQListViewItem( d->mMessageList, TQTime::currentTime().toString(), + TQString::number(msgid), TQString::number(receiver), + TQString::number(sender), msgidText); } void KGameDebugDialog::slotClearMessages() @@ -509,7 +509,7 @@ void KGameDebugDialog::slotClearMessages() void KGameDebugDialog::slotShowId() { -/* QListBoxItem* i = d->mHideIdList->firstItem(); +/* TQListBoxItem* i = d->mHideIdList->firstItem(); for (; i; i = i->next()) { if (i->selected()) { d->mHideIdList->removeItem(i->); @@ -530,12 +530,12 @@ void KGameDebugDialog::slotHideId() if (!showId(msgid)) { return; } - (void)new QListBoxText(d->mHideIdList, QString::number(msgid)); + (void)new TQListBoxText(d->mHideIdList, TQString::number(msgid)); } bool KGameDebugDialog::showId(int msgid) { - QListBoxItem* i = d->mHideIdList->firstItem(); + TQListBoxItem* i = d->mHideIdList->firstItem(); for (; i; i = i->next()) { if (i->text().toInt() == msgid) { return false; diff --git a/libkdegames/kgame/dialogs/kgamedebugdialog.h b/libkdegames/kgame/dialogs/kgamedebugdialog.h index 65afc92a..57f20c34 100644 --- a/libkdegames/kgame/dialogs/kgamedebugdialog.h +++ b/libkdegames/kgame/dialogs/kgamedebugdialog.h @@ -35,7 +35,7 @@ class KDE_EXPORT KGameDebugDialog : public KDialogBase { Q_OBJECT public: - KGameDebugDialog(KGame* g, QWidget* parent, bool modal = false); + KGameDebugDialog(KGame* g, TQWidget* parent, bool modal = false); ~KGameDebugDialog(); /** @@ -89,7 +89,7 @@ signals: * KGameMessage::GameMessageIds couldn't be found. * @param name The name of the msgid. You have to fill this! **/ - void signalRequestIdName(int messageid, bool userid, QString& name); + void signalRequestIdName(int messageid, bool userid, TQString& name); protected: void clearPages(); @@ -113,7 +113,7 @@ protected: /** * Remove a player from the list **/ - void removePlayer(QListBoxItem* item); + void removePlayer(TQListBoxItem* item); /** * @return Whether messages with this msgid shall be displayed or not @@ -123,10 +123,10 @@ protected: protected slots: /** * Update the data of the player specified in item - * @param item The @ref QListBoxItem of the player to be updated. Note + * @param item The @ref TQListBoxItem of the player to be updated. Note * that the text of this item MUST be the ID of the player **/ - void slotUpdatePlayerData(QListBoxItem* item); + void slotUpdatePlayerData(TQListBoxItem* item); void slotShowId(); void slotHideId(); diff --git a/libkdegames/kgame/dialogs/kgamedialog.cpp b/libkdegames/kgame/dialogs/kgamedialog.cpp index dc564b8e..c03df4ff 100644 --- a/libkdegames/kgame/dialogs/kgamedialog.cpp +++ b/libkdegames/kgame/dialogs/kgamedialog.cpp @@ -18,8 +18,8 @@ Boston, MA 02110-1301, USA. */ -#include <qlayout.h> -#include <qvbox.h> +#include <tqlayout.h> +#include <tqvbox.h> #include <klocale.h> @@ -48,31 +48,31 @@ public: mGame = 0; } - QVBox* mGamePage; - QVBox* mNetworkPage; - QVBox* mMsgServerPage;// unused here? - QVBoxLayout* mTopLayout; + TQVBox* mGamePage; + TQVBox* mNetworkPage; + TQVBox* mMsgServerPage;// unused here? + TQVBoxLayout* mTopLayout; KGameDialogNetworkConfig* mNetworkConfig; KGameDialogGeneralConfig* mGameConfig; // a list of all config widgets added to this dialog - QPtrList<KGameDialogConfig> mConfigWidgets; + TQPtrList<KGameDialogConfig> mConfigWidgets; // just pointers: KPlayer* mOwner; KGame* mGame; }; -KGameDialog::KGameDialog(KGame* g, KPlayer* owner, const QString& title, - QWidget* parent, bool modal) +KGameDialog::KGameDialog(KGame* g, KPlayer* owner, const TQString& title, + TQWidget* parent, bool modal) : KDialogBase(Tabbed, title, Ok|Default|Apply, Ok, parent, 0, modal, true) { init(g, owner); } -KGameDialog::KGameDialog(KGame* g, KPlayer* owner, const QString& title, - QWidget* parent, long initConfigs, int chatMsgId, bool modal) +KGameDialog::KGameDialog(KGame* g, KPlayer* owner, const TQString& title, + TQWidget* parent, long initConfigs, int chatMsgId, bool modal) : KDialogBase(Tabbed, title, Ok|Default|Apply, Ok, parent, 0, modal, true) { @@ -165,7 +165,7 @@ void KGameDialog::addMsgServerConfig(KGameDialogMsgServerConfig* msgConf) d->mMsgServerPage = addConfigPage(msgConf, i18n("&Message Server")); } -void KGameDialog::addChatWidget(KGameDialogChatConfig* chat, QVBox* parent) +void KGameDialog::addChatWidget(KGameDialogChatConfig* chat, TQVBox* parent) { if (!chat) { return; @@ -180,7 +180,7 @@ void KGameDialog::addChatWidget(KGameDialogChatConfig* chat, QVBox* parent) addConfigWidget(chat, parent); } -void KGameDialog::addConnectionList(KGameDialogConnectionConfig* c, QVBox* parent) +void KGameDialog::addConnectionList(KGameDialogConnectionConfig* c, TQVBox* parent) { if (!c) { return; @@ -195,9 +195,9 @@ void KGameDialog::addConnectionList(KGameDialogConnectionConfig* c, QVBox* paren addConfigWidget(c, parent); } -QVBox *KGameDialog::configPage(ConfigOptions which) +TQVBox *KGameDialog::configPage(ConfigOptions which) { - QVBox *box = 0; + TQVBox *box = 0; switch(which) { case NetworkConfig: @@ -215,18 +215,18 @@ QVBox *KGameDialog::configPage(ConfigOptions which) return box; } -QVBox* KGameDialog::addConfigPage(KGameDialogConfig* widget, const QString& title) +TQVBox* KGameDialog::addConfigPage(KGameDialogConfig* widget, const TQString& title) { if (!widget) { kdError(11001) << "Cannot add NULL config widget" << endl; return 0; } - QVBox* page = addVBoxPage(title); + TQVBox* page = addVBoxPage(title); addConfigWidget(widget, page); return page; } -void KGameDialog::addConfigWidget(KGameDialogConfig* widget, QWidget* parent) +void KGameDialog::addConfigWidget(KGameDialogConfig* widget, TQWidget* parent) { if (!widget) { kdError(11001) << "Cannot add NULL config widget" << endl; @@ -237,9 +237,9 @@ void KGameDialog::addConfigWidget(KGameDialogConfig* widget, QWidget* parent) return; } // kdDebug(11001) << "reparenting widget" << endl; - widget->reparent(parent, QPoint(0,0)); + widget->reparent(parent, TQPoint(0,0)); d->mConfigWidgets.append(widget); - connect(widget, SIGNAL(destroyed(QObject*)), this, SLOT(slotRemoveConfigWidget(QObject*))); + connect(widget, TQT_SIGNAL(destroyed(TQObject*)), this, TQT_SLOT(slotRemoveConfigWidget(TQObject*))); if (!d->mGame) { kdWarning(11001) << "No game has been set!" << endl; } else { @@ -278,7 +278,7 @@ void KGameDialog::slotDefault() void KGameDialog::slotOk() { slotApply(); - QDialog::accept(); + TQDialog::accept(); } void KGameDialog::setOwner(KPlayer* owner) @@ -306,9 +306,9 @@ void KGameDialog::setKGame(KGame* g) } if (d->mGame) { setAdmin(d->mGame->isAdmin()); - connect(d->mGame, SIGNAL(destroyed()), this, SLOT(slotUnsetKGame())); - connect(d->mGame, SIGNAL(signalAdminStatusChanged(bool)), - this, SLOT(setAdmin(bool))); + connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame())); + connect(d->mGame, TQT_SIGNAL(signalAdminStatusChanged(bool)), + this, TQT_SLOT(setAdmin(bool))); } } @@ -340,7 +340,7 @@ void KGameDialog::submitToKGame() } } -void KGameDialog::slotRemoveConfigWidget(QObject* configWidget) +void KGameDialog::slotRemoveConfigWidget(TQObject* configWidget) { d->mConfigWidgets.removeRef((KGameDialogConfig*)configWidget); } diff --git a/libkdegames/kgame/dialogs/kgamedialog.h b/libkdegames/kgame/dialogs/kgamedialog.h index f7a0c6e5..f3256d8a 100644 --- a/libkdegames/kgame/dialogs/kgamedialog.h +++ b/libkdegames/kgame/dialogs/kgamedialog.h @@ -97,8 +97,8 @@ public: * @param parent The parent of the dialog * @param modal Whether the dialog is modal or not **/ - KGameDialog(KGame* g, KPlayer* owner, const QString& title, - QWidget* parent, bool modal = false); + KGameDialog(KGame* g, KPlayer* owner, const TQString& title, + TQWidget* parent, bool modal = false); /** * Create a KGameDialog with the standard configuration widgets. This @@ -129,8 +129,8 @@ public: * @param chatMsgId The ID of Chat messages. See KGameChat. Unused * if initConfigs = false **/ - KGameDialog(KGame* g, KPlayer* owner, const QString& title, - QWidget* parent, long initConfigs = AllConfig, + KGameDialog(KGame* g, KPlayer* owner, const TQString& title, + TQWidget* parent, long initConfigs = AllConfig, int chatMsgId = 15432, bool modal = false); virtual ~KGameDialog(); @@ -175,7 +175,7 @@ public: * already added config widget. Note that the game page will be used * if parent is 0. **/ - void addChatWidget(KGameDialogChatConfig* chat, QVBox* parent = 0); + void addChatWidget(KGameDialogChatConfig* chat, TQVBox* parent = 0); /** * Add a connection list to the dialog. The list consists of a @@ -189,7 +189,7 @@ public: * @param parent The parent of the widget. If 0 the networkConfig * page is used. **/ - void addConnectionList(KGameDialogConnectionConfig* c, QVBox* parent = 0); + void addConnectionList(KGameDialogConnectionConfig* c, TQVBox* parent = 0); /** * Add a new page to the dialog. The page will contain you new config @@ -201,13 +201,13 @@ public: * @param title The title of the newly added page. * @return The newly added page which contains your config widget. **/ - QVBox* addConfigPage(KGameDialogConfig* widget, const QString& title); + TQVBox* addConfigPage(KGameDialogConfig* widget, const TQString& title); /** - * @return The QVBox of the given key, The key is from ConfigOptions + * @return The TQVBox of the given key, The key is from ConfigOptions * Note that not all are supported yet **/ - QVBox *configPage(ConfigOptions which); + TQVBox *configPage(ConfigOptions which); /** * @return The default netowrk config. Note that this always returns 0 if @@ -227,7 +227,7 @@ public: * it to the same page. Just use the returned page of * addConfigPage. **/ - void addConfigWidget(KGameDialogConfig* widget, QWidget* parent); + void addConfigWidget(KGameDialogConfig* widget, TQWidget* parent); /** * Used to add the main network config widget in a new page. Use this to @@ -275,7 +275,7 @@ protected: protected slots: /** * Called when the user clicks on Ok. Calls slotApply and - * QDialog::accept() + * TQDialog::accept() **/ virtual void slotOk(); @@ -306,9 +306,9 @@ protected slots: /** * Remove a config widget from the widget list. - * @see QObject::destroyed + * @see TQObject::destroyed **/ - void slotRemoveConfigWidget(QObject* configWidget); + void slotRemoveConfigWidget(TQObject* configWidget); private: void init(KGame*, KPlayer*); diff --git a/libkdegames/kgame/dialogs/kgamedialogconfig.cpp b/libkdegames/kgame/dialogs/kgamedialogconfig.cpp index 27f91cd1..44eaa3c7 100644 --- a/libkdegames/kgame/dialogs/kgamedialogconfig.cpp +++ b/libkdegames/kgame/dialogs/kgamedialogconfig.cpp @@ -31,13 +31,13 @@ #include <klistbox.h> #include <kmessagebox.h> -#include <qlayout.h> -#include <qhgroupbox.h> -#include <qlabel.h> -#include <qpushbutton.h> -#include <qlineedit.h> -#include <qvbox.h> -#include <qptrdict.h> +#include <tqlayout.h> +#include <tqhgroupbox.h> +#include <tqlabel.h> +#include <tqpushbutton.h> +#include <tqlineedit.h> +#include <tqvbox.h> +#include <tqptrdict.h> #include "kgamedialogconfig.moc" @@ -57,7 +57,7 @@ public: KPlayer* mOwner; }; -KGameDialogConfig::KGameDialogConfig(QWidget* parent) : QWidget(parent) +KGameDialogConfig::KGameDialogConfig(TQWidget* parent) : TQWidget(parent) { d = new KGameDialogConfigPrivate; } @@ -104,42 +104,42 @@ public: } - // QPushButton* mInitConnection; - QHGroupBox* mInitConnection; - QLabel* mNetworkLabel; - QPushButton *mDisconnectButton; + // TQPushButton* mInitConnection; + TQHGroupBox* mInitConnection; + TQLabel* mNetworkLabel; + TQPushButton *mDisconnectButton; bool mDefaultServer; - QString mDefaultHost; + TQString mDefaultHost; unsigned short int mDefaultPort; KGameConnectWidget *mConnect; }; -KGameDialogNetworkConfig::KGameDialogNetworkConfig(QWidget* parent) +KGameDialogNetworkConfig::KGameDialogNetworkConfig(TQWidget* parent) : KGameDialogConfig(parent) { // kdDebug(11001) << k_funcinfo << ": this=" << this << endl; d = new KGameDialogNetworkConfigPrivate(); - QVBoxLayout* topLayout = new QVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint(), "toplayout"); + TQVBoxLayout* topLayout = new TQVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint(), "toplayout"); - QHBoxLayout *hb = new QHBoxLayout(topLayout, KDialog::spacingHint()); + TQHBoxLayout *hb = new TQHBoxLayout(topLayout, KDialog::spacingHint()); - d->mNetworkLabel = new QLabel(this); + d->mNetworkLabel = new TQLabel(this); hb->addWidget(d->mNetworkLabel); - d->mDisconnectButton=new QPushButton(i18n("Disconnect"),this); - connect(d->mDisconnectButton, SIGNAL(clicked()), this, SLOT(slotExitConnection())); + d->mDisconnectButton=new TQPushButton(i18n("Disconnect"),this); + connect(d->mDisconnectButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotExitConnection())); hb->addWidget(d->mDisconnectButton); - d->mInitConnection = new QHGroupBox(i18n("Network Configuration"), this); + d->mInitConnection = new TQHGroupBox(i18n("Network Configuration"), this); topLayout->addWidget(d->mInitConnection); d->mConnect = new KGameConnectWidget(d->mInitConnection); - connect(d->mConnect, SIGNAL(signalNetworkSetup()), this, SLOT(slotInitConnection())); - connect(d->mConnect, SIGNAL(signalServerTypeChanged(int)), - this, SIGNAL(signalServerTypeChanged(int))); + connect(d->mConnect, TQT_SIGNAL(signalNetworkSetup()), this, TQT_SLOT(slotInitConnection())); + connect(d->mConnect, TQT_SIGNAL(signalServerTypeChanged(int)), + this, TQT_SIGNAL(signalServerTypeChanged(int))); // Needs to be AFTER the creation of the dialogs setConnected(false); @@ -165,7 +165,7 @@ void KGameDialogNetworkConfig::slotInitConnection() bool connected = false; bool master = true; unsigned short int port = d->mConnect->port(); - QString host = d->mConnect->host(); + TQString host = d->mConnect->host(); if (host.isNull()) { master = true; @@ -180,8 +180,8 @@ void KGameDialogNetworkConfig::slotInitConnection() } // We need to learn about failed connections if (game()) { - connect(game(), SIGNAL(signalConnectionBroken()), - this, SLOT(slotConnectionBroken())); + connect(game(), TQT_SIGNAL(signalConnectionBroken()), + this, TQT_SLOT(slotConnectionBroken())); } } setConnected(connected, master); @@ -225,7 +225,7 @@ void KGameDialogNetworkConfig::setKGame(KGame* g) setConnected(game()->isNetwork(), game()->isMaster()); } -void KGameDialogNetworkConfig::setDefaultNetworkInfo(const QString& host, unsigned short int port,bool server) +void KGameDialogNetworkConfig::setDefaultNetworkInfo(const TQString& host, unsigned short int port,bool server) { d->mDefaultPort = port; d->mDefaultHost = host; @@ -240,7 +240,7 @@ void KGameDialogNetworkConfig::setDefaultNetworkInfo(const QString& host, unsign } } -void KGameDialogNetworkConfig::setDiscoveryInfo(const QString& type, const QString& name) +void KGameDialogNetworkConfig::setDiscoveryInfo(const TQString& type, const TQString& name) { d->mConnect->setType(type); d->mConnect->setName(name); @@ -256,26 +256,26 @@ public: mName = 0; } - QLineEdit* mName; + TQLineEdit* mName; - QVBoxLayout* mTopLayout; + TQVBoxLayout* mTopLayout; }; -KGameDialogGeneralConfig::KGameDialogGeneralConfig(QWidget* parent, bool initializeGUI) +KGameDialogGeneralConfig::KGameDialogGeneralConfig(TQWidget* parent, bool initializeGUI) : KGameDialogConfig(parent) { // kdDebug(11001) << k_funcinfo << ": this=" << this << endl; d = new KGameDialogGeneralConfigPrivate; if (initializeGUI) { - d->mTopLayout = new QVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint()); + d->mTopLayout = new TQVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint()); d->mTopLayout->setAutoAdd(true); - QWidget* nameWidget = new QWidget(this); - QHBoxLayout* l = new QHBoxLayout(nameWidget); - QLabel* nameLabel = new QLabel(i18n("Your name:"), nameWidget); + TQWidget* nameWidget = new TQWidget(this); + TQHBoxLayout* l = new TQHBoxLayout(nameWidget); + TQLabel* nameLabel = new TQLabel(i18n("Your name:"), nameWidget); l->addWidget(nameLabel); - d->mName = new QLineEdit(nameWidget); + d->mName = new TQLineEdit(nameWidget); l->addWidget(d->mName); } } @@ -286,16 +286,16 @@ KGameDialogGeneralConfig::~KGameDialogGeneralConfig() delete d; } -void KGameDialogGeneralConfig::setPlayerName(const QString& name) +void KGameDialogGeneralConfig::setPlayerName(const TQString& name) { if (d->mName) { d->mName->setText(name); } } -QString KGameDialogGeneralConfig::playerName() const +TQString KGameDialogGeneralConfig::playerName() const { - return d->mName ? d->mName->text() : QString::null; + return d->mName ? d->mName->text() : TQString::null; } void KGameDialogGeneralConfig::setOwner(KPlayer* p) @@ -309,8 +309,8 @@ void KGameDialogGeneralConfig::setOwner(KPlayer* p) // maybe call hide() return; } - connect(owner(), SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)), - this, SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*))); + connect(owner(), TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)), + this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*))); setPlayerName(p->name()); //TODO: connect signalPropertyChanged and check for playername changes! } @@ -373,29 +373,29 @@ public: noMaster = 0; } - QVBoxLayout* senderLayout; - QHBoxLayout* localLayout; + TQVBoxLayout* senderLayout; + TQHBoxLayout* localLayout; - QPushButton* changeMaxClients; - QPushButton* changeAdmin; - QPushButton* removeClient; - QLabel* noAdmin; + TQPushButton* changeMaxClients; + TQPushButton* changeAdmin; + TQPushButton* removeClient; + TQLabel* noAdmin; - QLabel* noMaster; + TQLabel* noMaster; }; // TODO: change ADMIN ID, remove CLIENTS, change MAXCLIENTS // we do everything here with QPushButtons as we want to wait a moment before // continuing - the message must be sent over network first -KGameDialogMsgServerConfig::KGameDialogMsgServerConfig(QWidget* parent) +KGameDialogMsgServerConfig::KGameDialogMsgServerConfig(TQWidget* parent) : KGameDialogConfig(parent) { d = new KGameDialogMsgServerConfigPrivate; - QVBoxLayout* topLayout = new QVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint()); - d->senderLayout = new QVBoxLayout(topLayout); - d->localLayout = new QHBoxLayout(topLayout); + TQVBoxLayout* topLayout = new TQVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint()); + d->senderLayout = new TQVBoxLayout(topLayout); + d->localLayout = new TQHBoxLayout(topLayout); } KGameDialogMsgServerConfig::~KGameDialogMsgServerConfig() @@ -408,7 +408,7 @@ void KGameDialogMsgServerConfig::setKGame(KGame* g) { KGameDialogConfig::setKGame(g); //TODO display the ID of the admin if we aren't - // connect(g, SIGNAL(signalAdminChanged(int)), this, SLOT(slotChangeIsAdmin(int)));//TODO + // connect(g, TQT_SIGNAL(signalAdminChanged(int)), this, TQT_SLOT(slotChangeIsAdmin(int)));//TODO if (!game()) { // we cannot do anything without a KGame object! setAdmin(false); @@ -430,17 +430,17 @@ void KGameDialogMsgServerConfig::slotChangeMaxClients() return; } int max; -// edit->setText(QString::number()); // current max clients! //TODO +// edit->setText(TQString::number()); // current max clients! //TODO - QDialog* dialog = new QDialog(); + TQDialog* dialog = new TQDialog(); dialog->setCaption(i18n("Maximal Number of Clients")); - QHBoxLayout* l = new QHBoxLayout(dialog, KDialog::marginHint(), KDialog::spacingHint()); + TQHBoxLayout* l = new TQHBoxLayout(dialog, KDialog::marginHint(), KDialog::spacingHint()); l->setAutoAdd(true); - (void) new QLabel(i18n("Maximal number of clients (-1 = infinite):"), dialog); - QLineEdit* edit = new QLineEdit(dialog);//TODO: use KIntNumInput -// edit->setText(QString::number(max)); // current max clients! //TODO - if (dialog->exec() == QDialog::Accepted) { + (void) new TQLabel(i18n("Maximal number of clients (-1 = infinite):"), dialog); + TQLineEdit* edit = new TQLineEdit(dialog);//TODO: use KIntNumInput +// edit->setText(TQString::number(max)); // current max clients! //TODO + if (dialog->exec() == TQDialog::Accepted) { bool ok; max = edit->text().toInt(&ok); if (ok) { @@ -487,12 +487,12 @@ void KGameDialogMsgServerConfig::setAdmin(bool a) delete d->noAdmin; d->noAdmin = 0; } - d->changeMaxClients = new QPushButton(i18n("Change Maximal Number of Clients"), this); - connect(d->changeMaxClients, SIGNAL(pressed()), this, SLOT(slotChangeMaxClients())); - d->changeAdmin = new QPushButton(i18n("Change Admin"), this); - connect(d->changeAdmin, SIGNAL(pressed()), this, SLOT(slotChangeAdmin())); - d->removeClient = new QPushButton(i18n("Remove Client with All Players"), this); - connect(d->removeClient, SIGNAL(pressed()), this, SLOT(slotRemoveClient())); + d->changeMaxClients = new TQPushButton(i18n("Change Maximal Number of Clients"), this); + connect(d->changeMaxClients, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotChangeMaxClients())); + d->changeAdmin = new TQPushButton(i18n("Change Admin"), this); + connect(d->changeAdmin, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotChangeAdmin())); + d->removeClient = new TQPushButton(i18n("Remove Client with All Players"), this); + connect(d->removeClient, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotRemoveClient())); d->senderLayout->addWidget(d->changeMaxClients); d->senderLayout->addWidget(d->changeAdmin); d->senderLayout->addWidget(d->removeClient); @@ -509,7 +509,7 @@ void KGameDialogMsgServerConfig::setAdmin(bool a) delete d->removeClient; d->removeClient = 0; } - d->noAdmin = new QLabel(i18n("Only the admin can configure the message server!"), this); + d->noAdmin = new TQLabel(i18n("Only the admin can configure the message server!"), this); d->senderLayout->addWidget(d->noAdmin); } } @@ -520,7 +520,7 @@ void KGameDialogMsgServerConfig::setHasMsgServer(bool has) if (!has) { // delete all inputs if (!d->noMaster) { - d->noMaster = new QLabel(i18n("You don't own the message server"), this); + d->noMaster = new TQLabel(i18n("You don't own the message server"), this); d->localLayout->addWidget(d->noMaster); } return; @@ -547,13 +547,13 @@ public: KGameChat* mChat; }; -KGameDialogChatConfig::KGameDialogChatConfig(int chatMsgId, QWidget* parent) +KGameDialogChatConfig::KGameDialogChatConfig(int chatMsgId, TQWidget* parent) : KGameDialogConfig(parent) { d = new KGameDialogChatConfigPrivate; - QVBoxLayout* topLayout = new QVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint()); + TQVBoxLayout* topLayout = new TQVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint()); topLayout->setAutoAdd(true); - QHGroupBox* b = new QHGroupBox(i18n("Chat"), this); + TQHGroupBox* b = new TQHGroupBox(i18n("Chat"), this); d->mChat = new KGameChat(0, chatMsgId, b); } @@ -595,18 +595,18 @@ public: mPlayerBox = 0; } - QPtrDict<KPlayer> mItem2Player; + TQPtrDict<KPlayer> mItem2Player; KListBox* mPlayerBox; }; -KGameDialogConnectionConfig::KGameDialogConnectionConfig(QWidget* parent) +KGameDialogConnectionConfig::KGameDialogConnectionConfig(TQWidget* parent) : KGameDialogConfig(parent) { //TODO: prevent player to ban himself d = new KGameDialogConnectionConfigPrivate; - QVBoxLayout* topLayout = new QVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint()); + TQVBoxLayout* topLayout = new TQVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint()); topLayout->setAutoAdd(true); - QHGroupBox* b = new QHGroupBox(i18n("Connected Players"), this); + TQHGroupBox* b = new TQHGroupBox(i18n("Connected Players"), this); d->mPlayerBox = new KListBox(b); setMinimumHeight(100); } @@ -627,10 +627,10 @@ void KGameDialogConnectionConfig::setKGame(KGame* g) slotClearPlayers(); if (game()) { // react to changes in KGame::playerList() - connect(game(), SIGNAL(signalPlayerJoinedGame(KPlayer*)), - this, SLOT(slotPlayerJoinedGame(KPlayer*))); - connect(game(), SIGNAL(signalPlayerLeftGame(KPlayer*)), - this, SLOT(slotPlayerLeftGame(KPlayer*))); + connect(game(), TQT_SIGNAL(signalPlayerJoinedGame(KPlayer*)), + this, TQT_SLOT(slotPlayerJoinedGame(KPlayer*))); + connect(game(), TQT_SIGNAL(signalPlayerLeftGame(KPlayer*)), + this, TQT_SLOT(slotPlayerLeftGame(KPlayer*))); KGame::KGamePlayerList l = *game()->playerList(); for (KPlayer* p = l.first(); p; p = l.next()) { @@ -650,21 +650,21 @@ void KGameDialogConnectionConfig::setAdmin(bool a) return; } if (admin()) { - disconnect(game(), SIGNAL(executed(QListBoxItem*)), this, 0); + disconnect(game(), TQT_SIGNAL(executed(TQListBoxItem*)), this, 0); } KGameDialogConfig::setAdmin(a); if (admin()) { - connect(d->mPlayerBox, SIGNAL(executed(QListBoxItem*)), this, - SLOT(slotKickPlayerOut(QListBoxItem*))); + connect(d->mPlayerBox, TQT_SIGNAL(executed(TQListBoxItem*)), this, + TQT_SLOT(slotKickPlayerOut(TQListBoxItem*))); } } -QListBoxItem* KGameDialogConnectionConfig::item(KPlayer* p) const +TQListBoxItem* KGameDialogConnectionConfig::item(KPlayer* p) const { - QPtrDictIterator<KPlayer> it(d->mItem2Player); + TQPtrDictIterator<KPlayer> it(d->mItem2Player); while (it.current()) { if (it.current() == p) { - return (QListBoxItem*)it.currentKey(); + return (TQListBoxItem*)it.currentKey(); } ++it; } @@ -673,7 +673,7 @@ QListBoxItem* KGameDialogConnectionConfig::item(KPlayer* p) const void KGameDialogConnectionConfig::slotClearPlayers() { - QPtrDictIterator<KPlayer> it(d->mItem2Player); + TQPtrDictIterator<KPlayer> it(d->mItem2Player); while (it.current()) { slotPlayerLeftGame(it.current()); ++it; @@ -700,12 +700,12 @@ void KGameDialogConnectionConfig::slotPlayerJoinedGame(KPlayer* p) return; } kdDebug(11001) << k_funcinfo << ": add player " << p->id() << endl; - QListBoxText* t = new QListBoxText(p->name()); + TQListBoxText* t = new TQListBoxText(p->name()); d->mItem2Player.insert(t, p); d->mPlayerBox->insertItem(t); - connect(p, SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)), - this, SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*))); + connect(p, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)), + this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*))); } @@ -722,7 +722,7 @@ void KGameDialogConnectionConfig::slotPlayerLeftGame(KPlayer* p) } -void KGameDialogConnectionConfig::slotKickPlayerOut(QListBoxItem* item) +void KGameDialogConnectionConfig::slotKickPlayerOut(TQListBoxItem* item) { kdDebug(11001) << "kick player out" << endl; KPlayer* p = d->mItem2Player[item]; @@ -744,7 +744,7 @@ void KGameDialogConnectionConfig::slotKickPlayerOut(QListBoxItem* item) } if (KMessageBox::questionYesNo(this, i18n("Do you want to ban player \"%1\" from the game?").arg( - p->name()), QString::null, i18n("Ban Player"), i18n("Do Not Ban")) == KMessageBox::Yes) { + p->name()), TQString::null, i18n("Ban Player"), i18n("Do Not Ban")) == KMessageBox::Yes) { kdDebug(11001) << "will remove player " << p << endl; game()->removePlayer(p); // d->mPlayerBox->removeItem(d->mPlayerBox->index(item)); // should be done by signalPlayerLeftGame @@ -756,15 +756,15 @@ void KGameDialogConnectionConfig::slotKickPlayerOut(QListBoxItem* item) void KGameDialogConnectionConfig::slotPropertyChanged(KGamePropertyBase* prop, KPlayer* player) { if(prop->id() == KGamePropertyBase::IdName) { - QListBoxText* old = 0; - QPtrDictIterator<KPlayer> it(d->mItem2Player); + TQListBoxText* old = 0; + TQPtrDictIterator<KPlayer> it(d->mItem2Player); while (it.current() && !old) { if (it.current() == player) { - old = (QListBoxText*)it.currentKey(); + old = (TQListBoxText*)it.currentKey(); } ++it; } - QListBoxText* t = new QListBoxText(player->name()); + TQListBoxText* t = new TQListBoxText(player->name()); d->mPlayerBox->changeItem(t, d->mPlayerBox->index(old)); d->mItem2Player.remove(old); d->mItem2Player.insert(t, player); diff --git a/libkdegames/kgame/dialogs/kgamedialogconfig.h b/libkdegames/kgame/dialogs/kgamedialogconfig.h index b7d30b23..e1b592af 100644 --- a/libkdegames/kgame/dialogs/kgamedialogconfig.h +++ b/libkdegames/kgame/dialogs/kgamedialogconfig.h @@ -28,7 +28,7 @@ #ifndef __KGAMEDIALOGCONFIG_H__ #define __KGAMEDIALOGCONFIG_H__ -#include <qwidget.h> +#include <tqwidget.h> #include <kdemacros.h> class QGridLayout; @@ -52,7 +52,7 @@ class KDE_EXPORT KGameDialogConfig : public QWidget { Q_OBJECT public: - KGameDialogConfig(QWidget* parent = 0); + KGameDialogConfig(TQWidget* parent = 0); virtual ~KGameDialogConfig(); /** @@ -137,7 +137,7 @@ private: * * It currently contains a line edit for the name of the player only. You can * add widgets by using the KGameDialogGeneralConfig as parent parameter as it - * uses QLayout::autoAdd == true. + * uses TQLayout::autoAdd == true. * @author Andreas Beckermann <[email protected]> **/ class KGameDialogGeneralConfigPrivate; @@ -151,7 +151,7 @@ public: * * If you just want to add more widgets you can just create your widgets * with the KGameDialogGeneralConfig as parent as it uses - * QLayout::setAutoAdd(true). + * TQLayout::setAutoAdd(true). * * @param parent Parent widget for this dialog. * @param initializeGUI If you really don't want to use the @@ -160,7 +160,7 @@ public: * will exist anymore. * **/ - KGameDialogGeneralConfig(QWidget* parent = 0, bool initializeGUI = true); + KGameDialogGeneralConfig(TQWidget* parent = 0, bool initializeGUI = true); virtual ~KGameDialogGeneralConfig(); /** @@ -199,9 +199,9 @@ protected slots: void slotPropertyChanged(KGamePropertyBase*, KPlayer*); protected: - void setPlayerName(const QString& name); + void setPlayerName(const TQString& name); - QString playerName() const; + TQString playerName() const; private: KGameDialogGeneralConfigPrivate* d; @@ -212,7 +212,7 @@ class KDE_EXPORT KGameDialogNetworkConfig : public KGameDialogConfig { Q_OBJECT public: - KGameDialogNetworkConfig(QWidget* parent = 0); + KGameDialogNetworkConfig(TQWidget* parent = 0); virtual ~KGameDialogNetworkConfig(); @@ -238,7 +238,7 @@ public: * @param port The default port to connect to / listen on * @param host The default host to connect to **/ - void setDefaultNetworkInfo(const QString& host, unsigned short int port,bool server=true); + void setDefaultNetworkInfo(const TQString& host, unsigned short int port,bool server=true); /** * Set service type that will be published or browsed for and game name that will be displayed in @@ -248,7 +248,7 @@ public: * @param type Service type (something like _kwin4._tcp). It should be unique for application. * @since 3.4 **/ - void setDiscoveryInfo(const QString& type, const QString& name=QString::null); + void setDiscoveryInfo(const TQString& type, const TQString& name=TQString::null); signals: /** @@ -278,7 +278,7 @@ class KGameDialogMsgServerConfig : public KGameDialogConfig { Q_OBJECT public: - KGameDialogMsgServerConfig(QWidget* parent = 0); + KGameDialogMsgServerConfig(TQWidget* parent = 0); virtual ~KGameDialogMsgServerConfig(); virtual void submitToKGame(KGame*, KPlayer*) {} @@ -311,7 +311,7 @@ class KGameDialogChatConfig : public KGameDialogConfig { Q_OBJECT public: - KGameDialogChatConfig(int chatMsgId, QWidget* parent = 0); + KGameDialogChatConfig(int chatMsgId, TQWidget* parent = 0); virtual ~KGameDialogChatConfig(); virtual void setKGame(KGame* g); @@ -332,7 +332,7 @@ class KGameDialogConnectionConfig : public KGameDialogConfig { Q_OBJECT public: - KGameDialogConnectionConfig(QWidget* parent = 0); + KGameDialogConnectionConfig(TQWidget* parent = 0); virtual ~KGameDialogConnectionConfig(); virtual void setKGame(KGame* g); @@ -344,12 +344,12 @@ public: protected: /** * @param p A player - * @return The QListBoxItem that belongs to the player @p p + * @return The TQListBoxItem that belongs to the player @p p **/ - QListBoxItem* item(KPlayer* p) const; + TQListBoxItem* item(KPlayer* p) const; protected slots: - void slotKickPlayerOut(QListBoxItem* item); + void slotKickPlayerOut(TQListBoxItem* item); void slotPropertyChanged(KGamePropertyBase* prop, KPlayer* p); void slotPlayerLeftGame(KPlayer* p); void slotPlayerJoinedGame(KPlayer* p); diff --git a/libkdegames/kgame/dialogs/kgameerrordialog.cpp b/libkdegames/kgame/dialogs/kgameerrordialog.cpp index 1750892c..7c3b0509 100644 --- a/libkdegames/kgame/dialogs/kgameerrordialog.cpp +++ b/libkdegames/kgame/dialogs/kgameerrordialog.cpp @@ -37,7 +37,7 @@ public: const KGame* mGame; }; -KGameErrorDialog::KGameErrorDialog(QWidget* parent) : QObject(parent) +KGameErrorDialog::KGameErrorDialog(TQWidget* parent) : TQObject(parent) { d = new KGameErrorDialogPrivate; } @@ -52,15 +52,15 @@ void KGameErrorDialog::setKGame(const KGame* g) slotUnsetKGame(); d->mGame = g; - connect(d->mGame, SIGNAL(destroyed()), this, SLOT(slotUnsetKGame())); + connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame())); // the error signals: - connect(d->mGame, SIGNAL(signalNetworkErrorMessage(int, QString)), - this, SLOT(slotError(int, QString))); - connect(d->mGame, SIGNAL(signalConnectionBroken()), - this, SLOT(slotServerConnectionLost())); - connect(d->mGame, SIGNAL(signalClientDisconnected(Q_UINT32,bool)), - this, SLOT(slotClientConnectionLost(Q_UINT32,bool))); + connect(d->mGame, TQT_SIGNAL(signalNetworkErrorMessage(int, TQString)), + this, TQT_SLOT(slotError(int, TQString))); + connect(d->mGame, TQT_SIGNAL(signalConnectionBroken()), + this, TQT_SLOT(slotServerConnectionLost())); + connect(d->mGame, TQT_SIGNAL(signalClientDisconnected(Q_UINT32,bool)), + this, TQT_SLOT(slotClientConnectionLost(Q_UINT32,bool))); } void KGameErrorDialog::slotUnsetKGame() @@ -71,51 +71,51 @@ void KGameErrorDialog::slotUnsetKGame() d->mGame = 0; } -void KGameErrorDialog::error(const QString& errorText, QWidget* parent) +void KGameErrorDialog::error(const TQString& errorText, TQWidget* parent) { KMessageBox::error(parent, errorText); } void KGameErrorDialog::slotServerConnectionLost() { // TODO: add IP/port of the server - QString message = i18n("Connection to the server has been lost!"); - error(message, (QWidget*)parent()); + TQString message = i18n("Connection to the server has been lost!"); + error(message, (TQWidget*)parent()); } void KGameErrorDialog::slotClientConnectionLost(Q_UINT32 /*id*/,bool) { //TODO: add IP/port of the client - QString message; + TQString message; // if (c) { // message = i18n("Connection to client has been lost!\nID: %1\nIP: %2").arg(c->id()).arg(c->IP()); // } else { // message = i18n("Connection to client has been lost!"); // } message = i18n("Connection to client has been lost!"); - error(message, (QWidget*)parent()); + error(message, (TQWidget*)parent()); } -void KGameErrorDialog::slotError(int errorNo, QString text) +void KGameErrorDialog::slotError(int errorNo, TQString text) { - QString message = i18n("Received a network error!\nError number: %1\nError message: %2").arg(errorNo).arg(text); - error(message, (QWidget*)parent()); + TQString message = i18n("Received a network error!\nError number: %1\nError message: %2").arg(errorNo).arg(text); + error(message, (TQWidget*)parent()); } -void KGameErrorDialog::connectionError(QString s) +void KGameErrorDialog::connectionError(TQString s) { - QString message; + TQString message; if (s.isNull()) { message = i18n("No connection could be created."); } else { message = i18n("No connection could be created.\nThe error message was:\n%1").arg(s); } - error(message, (QWidget*)parent()); + error(message, (TQWidget*)parent()); } // should become the real dialog - currently we just use messageboxes // -> maybe unused forever -KGameErrorMessageDialog::KGameErrorMessageDialog(QWidget* parent) +KGameErrorMessageDialog::KGameErrorMessageDialog(TQWidget* parent) : KDialogBase(Plain, i18n("Error"), Ok, Ok, parent, 0, true, true) { } diff --git a/libkdegames/kgame/dialogs/kgameerrordialog.h b/libkdegames/kgame/dialogs/kgameerrordialog.h index c1dbd1ca..3883399b 100644 --- a/libkdegames/kgame/dialogs/kgameerrordialog.h +++ b/libkdegames/kgame/dialogs/kgameerrordialog.h @@ -40,7 +40,7 @@ class KGameErrorDialog : public QObject { Q_OBJECT public: - KGameErrorDialog(QWidget* parent); + KGameErrorDialog(TQWidget* parent); ~KGameErrorDialog(); /** @@ -55,12 +55,12 @@ public: * KGame couldn't establish a connection. Use this if * KGame::initConnection returns false * @param s A string that describes the error further (like port is - * already in use). Will be ignored if QString::null + * already in use). Will be ignored if TQString::null **/ - void connectionError(QString s = QString::null); + void connectionError(TQString s = TQString::null); public slots: - void slotError(int error, QString text); + void slotError(int error, TQString text); /** * The connection to the @ref KMessageServer has been lost @@ -87,7 +87,7 @@ public slots: void slotUnsetKGame(); protected: - void error(const QString& errorText, QWidget* parent = 0); + void error(const TQString& errorText, TQWidget* parent = 0); private: KGameErrorDialogPrivate* d; @@ -104,7 +104,7 @@ class KGameErrorMessageDialog : public KDialogBase { Q_OBJECT public: - KGameErrorMessageDialog(QWidget* parent); + KGameErrorMessageDialog(TQWidget* parent); ~KGameErrorMessageDialog(); private: diff --git a/libkdegames/kgame/kgame.cpp b/libkdegames/kgame/kgame.cpp index 101dbfcc..ff215837 100644 --- a/libkdegames/kgame/kgame.cpp +++ b/libkdegames/kgame/kgame.cpp @@ -36,10 +36,10 @@ #include <stdio.h> #include <assert.h> -#include <qbuffer.h> -#include <qtimer.h> -#include <qptrqueue.h> -#include <qfile.h> +#include <tqbuffer.h> +#include <tqtimer.h> +#include <tqptrqueue.h> +#include <tqfile.h> #include <klocale.h> #include <krandomsequence.h> @@ -60,7 +60,7 @@ public: } int mUniquePlayerNumber; - QPtrQueue<KPlayer> mAddPlayerList;// this is a list of to-be-added players. See addPlayer() docu + TQPtrQueue<KPlayer> mAddPlayerList;// this is a list of to-be-added players. See addPlayer() docu KRandomSequence* mRandom; KGame::GamePolicy mPolicy; KGameSequence* mGameSequence; @@ -76,12 +76,12 @@ public: KGamePropertyInt mMaxPlayer; KGamePropertyUInt mMinPlayer; KGamePropertyInt mGameStatus; // Game running? - QValueList<int> mInactiveIdList; + TQValueList<int> mInactiveIdList; }; // ------------------- GAME CLASS -------------------------- -KGame::KGame(int cookie,QObject* parent) : KGameNetwork(cookie,parent) +KGame::KGame(int cookie,TQObject* parent) : KGameNetwork(cookie,parent) { kdDebug(11001) << k_funcinfo << " - " << this << ", sizeof(KGame)=" << sizeof(KGame) << endl; d = new KGamePrivate; @@ -89,8 +89,8 @@ KGame::KGame(int cookie,QObject* parent) : KGameNetwork(cookie,parent) d->mProperties = new KGamePropertyHandler(this); d->mProperties->registerHandler(KGameMessage::IdGameProperty, - this,SLOT(sendProperty(int, QDataStream&, bool* )), - SLOT(emitSignal(KGamePropertyBase *))); + this,TQT_SLOT(sendProperty(int, TQDataStream&, bool* )), + TQT_SLOT(emitSignal(KGamePropertyBase *))); d->mMaxPlayer.registerData(KGamePropertyBase::IdMaxPlayer, this, i18n("MaxPlayers")); d->mMaxPlayer.setLocal(-1); // Infinite d->mMinPlayer.registerData(KGamePropertyBase::IdMinPlayer, this, i18n("MinPlayers")); @@ -101,20 +101,20 @@ KGame::KGame(int cookie,QObject* parent) : KGameNetwork(cookie,parent) d->mRandom = new KRandomSequence; d->mRandom->setSeed(0); - connect(this, SIGNAL(signalClientConnected(Q_UINT32)), - this, SLOT(slotClientConnected(Q_UINT32))); - connect(this, SIGNAL(signalClientDisconnected(Q_UINT32,bool)), - this, SLOT(slotClientDisconnected(Q_UINT32,bool))); - connect(this, SIGNAL(signalConnectionBroken()), - this, SLOT(slotServerDisconnected())); + connect(this, TQT_SIGNAL(signalClientConnected(Q_UINT32)), + this, TQT_SLOT(slotClientConnected(Q_UINT32))); + connect(this, TQT_SIGNAL(signalClientDisconnected(Q_UINT32,bool)), + this, TQT_SLOT(slotClientDisconnected(Q_UINT32,bool))); + connect(this, TQT_SIGNAL(signalConnectionBroken()), + this, TQT_SLOT(slotServerDisconnected())); setGameSequence(new KGameSequence()); // BL: FIXME This signal does no longer exist. When we are merging // MH: super....and how do I find out about the lost conenction now? // KGame and KGameNetwork, this could be improved! -// connect(this,SIGNAL(signalConnectionLost(KGameClient *)), -// this,SLOT(slotConnectionLost(KGameClient *))); +// connect(this,TQT_SIGNAL(signalConnectionLost(KGameClient *)), +// this,TQT_SLOT(slotConnectionLost(KGameClient *))); } KGame::~KGame() @@ -159,27 +159,27 @@ void KGame::deleteInactivePlayers() } } -bool KGame::load(QString filename,bool reset) +bool KGame::load(TQString filename,bool reset) { if (filename.isNull()) { return false; } - QFile f(filename); + TQFile f(filename); if (!f.open(IO_ReadOnly)) { return false; } - QDataStream s( &f ); + TQDataStream s( &f ); load(s,reset); f.close(); return true; } -bool KGame::load(QDataStream &stream,bool reset) +bool KGame::load(TQDataStream &stream,bool reset) { return loadgame(stream, false,reset); } -bool KGame::loadgame(QDataStream &stream, bool network,bool resetgame) +bool KGame::loadgame(TQDataStream &stream, bool network,bool resetgame) { // Load Game Data @@ -264,27 +264,27 @@ bool KGame::loadgame(QDataStream &stream, bool network,bool resetgame) return true; } -bool KGame::save(QString filename,bool saveplayers) +bool KGame::save(TQString filename,bool saveplayers) { if (filename.isNull()) { return false; } - QFile f(filename); + TQFile f(filename); if (!f.open(IO_WriteOnly)) { return false; } - QDataStream s( &f ); + TQDataStream s( &f ); save(s,saveplayers); f.close(); return true; } -bool KGame::save(QDataStream &stream,bool saveplayers) +bool KGame::save(TQDataStream &stream,bool saveplayers) { return savegame(stream, false,saveplayers); } -bool KGame::savegame(QDataStream &stream,bool /*network*/,bool saveplayers) +bool KGame::savegame(TQDataStream &stream,bool /*network*/,bool saveplayers) { // Save Game Data @@ -320,7 +320,7 @@ bool KGame::savegame(QDataStream &stream,bool /*network*/,bool saveplayers) return true; } -void KGame::savePlayer(QDataStream &stream,KPlayer* p) +void KGame::savePlayer(TQDataStream &stream,KPlayer* p) { // this could be in KGameMessage as well stream << (Q_INT32)p->rtti(); @@ -329,7 +329,7 @@ void KGame::savePlayer(QDataStream &stream,KPlayer* p) p->save(stream); } -void KGame::savePlayers(QDataStream &stream, KGamePlayerList *list) +void KGame::savePlayers(TQDataStream &stream, KGamePlayerList *list) { if (!list) { @@ -351,7 +351,7 @@ KPlayer *KGame::createPlayer(int /*rtti*/,int /*io*/,bool /*isvirtual*/) kdWarning(11001) << " No user defined player created. Creating default KPlayer. This crashes if you have overwritten KPlayer!!!! " << endl; return new KPlayer; } -KPlayer *KGame::loadPlayer(QDataStream& stream,bool isvirtual) +KPlayer *KGame::loadPlayer(TQDataStream& stream,bool isvirtual) { Q_INT32 rtti,id,iovalue; stream >> rtti >> id >> iovalue; @@ -385,14 +385,14 @@ KPlayer *KGame::loadPlayer(QDataStream& stream,bool isvirtual) KPlayer * KGame::findPlayer(Q_UINT32 id) const { - for (QPtrListIterator<KPlayer> it(d->mPlayerList); it.current(); ++it) + for (TQPtrListIterator<KPlayer> it(d->mPlayerList); it.current(); ++it) { if (it.current()->id() == id) { return it.current(); } } - for (QPtrListIterator<KPlayer> it(d->mInactivePlayerList); it.current(); ++it) + for (TQPtrListIterator<KPlayer> it(d->mInactivePlayerList); it.current(); ++it) { if (it.current()->id() == id) { @@ -438,8 +438,8 @@ void KGame::addPlayer(KPlayer* newplayer) kdDebug(11001) << k_funcinfo << "player " << newplayer << " already has an id: " << newplayer->id() << endl; } - QByteArray buffer; - QDataStream stream(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer,IO_WriteOnly); // We distinguis here what policy we have if (policy()==PolicyLocal || policy()==PolicyDirty) { @@ -706,7 +706,7 @@ KRandomSequence* KGame::random() const { return d->mRandom; } -bool KGame::sendPlayerInput(QDataStream &msg, KPlayer *player, Q_UINT32 sender) +bool KGame::sendPlayerInput(TQDataStream &msg, KPlayer *player, Q_UINT32 sender) { if (!player) { @@ -724,7 +724,7 @@ bool KGame::sendPlayerInput(QDataStream &msg, KPlayer *player, Q_UINT32 sender) return true; } -bool KGame::systemPlayerInput(QDataStream &msg, KPlayer *player, Q_UINT32 sender) +bool KGame::systemPlayerInput(TQDataStream &msg, KPlayer *player, Q_UINT32 sender) { if (!player) { @@ -780,7 +780,7 @@ KPlayer * KGame::playerInputFinished(KPlayer *player) player->setTurn(false); // in turn based games we have to switch off input now if (gameSequence()) { - QTimer::singleShot(0,this,SLOT(prepareNext())); + TQTimer::singleShot(0,this,TQT_SLOT(prepareNext())); } } return player; @@ -840,7 +840,7 @@ void KGame::setGameStatus(int status) d->mGameStatus = status; } -void KGame::networkTransmission(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender, Q_UINT32 /*clientID*/) +void KGame::networkTransmission(TQDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender, Q_UINT32 /*clientID*/) {//clientID is unused // message targets a playerobject. If we find it we forward the message to the // player. Otherwise we proceed here and hope the best that the user processes @@ -1033,7 +1033,7 @@ void KGame::networkTransmission(QDataStream &stream, int msgid, Q_UINT32 receive << endl; } kdDebug(11001) << k_funcinfo << ": User data msgid " << msgid << endl; - emit signalNetworkData(msgid - KGameMessage::IdUser,((QBuffer*)stream.device())->readAll(),receiver,sender); + emit signalNetworkData(msgid - KGameMessage::IdUser,((TQBuffer*)stream.device())->readAll(),receiver,sender); } break; } @@ -1043,14 +1043,14 @@ void KGame::networkTransmission(QDataStream &stream, int msgid, Q_UINT32 receive // called by the IdSetupGameContinue Message - MASTER SIDE // Here the master needs to decide which players can take part at the game // and which will be deactivated -void KGame::setupGameContinue(QDataStream& stream, Q_UINT32 sender) +void KGame::setupGameContinue(TQDataStream& stream, Q_UINT32 sender) { KPlayer *player; Q_INT32 cnt; int i; stream >> cnt; - QValueList<int> inactivateIds; + TQValueList<int> inactivateIds; KGamePlayerList newPlayerList; newPlayerList.setAutoDelete(true); @@ -1135,7 +1135,7 @@ void KGame::setupGameContinue(QDataStream& stream, Q_UINT32 sender) kdDebug(11001) << "Alltogether deactivated " << inactivateIds.count() << " players" << endl; - QValueList<int>::Iterator it; + TQValueList<int>::Iterator it; for ( it = inactivateIds.begin(); it != inactivateIds.end(); ++it ) { int pid=*it; @@ -1143,7 +1143,7 @@ void KGame::setupGameContinue(QDataStream& stream, Q_UINT32 sender) } // Now deactivate the network players from the inactivateId list - //QValueList<int>::Iterator it; + //TQValueList<int>::Iterator it; for ( it = inactivateIds.begin(); it != inactivateIds.end(); ++it ) { int pid=*it; @@ -1182,8 +1182,8 @@ void KGame::setupGameContinue(QDataStream& stream, Q_UINT32 sender) } // Save the game over the network - QByteArray bufferS; - QDataStream streamS(bufferS,IO_WriteOnly); + TQByteArray bufferS; + TQDataStream streamS(bufferS,IO_WriteOnly); // Save game over netowrk and save players savegame(streamS,true,true); sendSystemMessage(streamS,KGameMessage::IdGameLoad,sender); @@ -1197,8 +1197,8 @@ void KGame::setupGameContinue(QDataStream& stream, Q_UINT32 sender) // Client needs to prepare for network transfer void KGame::setupGame(Q_UINT32 sender) { - QByteArray bufferS; - QDataStream streamS(bufferS,IO_WriteOnly); + TQByteArray bufferS; + TQDataStream streamS(bufferS,IO_WriteOnly); // Deactivate all players KGamePlayerList mTmpList(d->mPlayerList); // we need copy otherwise the removal crashes @@ -1207,7 +1207,7 @@ void KGame::setupGame(Q_UINT32 sender) streamS << cnt; - QPtrListIterator<KPlayer> it(mTmpList); + TQPtrListIterator<KPlayer> it(mTmpList); KPlayer *player; while (it.current()) { @@ -1356,7 +1356,7 @@ void KGame::slotClientDisconnected(Q_UINT32 clientID,bool /*broken*/) // server // TODO remove players from removed game for (unsigned int idx=0;idx<d->mInactiveIdList.count();idx++) { - QValueList<int>::Iterator it1 = d->mInactiveIdList.at(idx); + TQValueList<int>::Iterator it1 = d->mInactiveIdList.at(idx); player = findPlayer(*it1); if (((int)playerCount() < maxPlayers() || maxPlayers() < 0) && player && KGameMessage::rawGameId(*it1) != clientID) { @@ -1382,8 +1382,8 @@ void KGame::negotiateNetworkGame(Q_UINT32 clientID) return ; } - QByteArray buffer; - QDataStream streamGS(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream streamGS(buffer,IO_WriteOnly); // write Game setup specific data //streamGS << (Q_INT32)maxPlayers(); @@ -1396,7 +1396,7 @@ void KGame::negotiateNetworkGame(Q_UINT32 clientID) sendSystemMessage(streamGS, KGameMessage::IdSetupGame, clientID); } -bool KGame::sendGroupMessage(const QByteArray &msg, int msgid, Q_UINT32 sender, const QString& group) +bool KGame::sendGroupMessage(const TQByteArray &msg, int msgid, Q_UINT32 sender, const TQString& group) { // AB: group must not be i18n'ed!! we should better use an id for group and use // a groupName() for the name // FIXME @@ -1411,13 +1411,13 @@ bool KGame::sendGroupMessage(const QByteArray &msg, int msgid, Q_UINT32 sender, return true; } -bool KGame::sendGroupMessage(const QDataStream &msg, int msgid, Q_UINT32 sender, const QString& group) -{ return sendGroupMessage(((QBuffer*)msg.device())->buffer(), msgid, sender, group); } +bool KGame::sendGroupMessage(const TQDataStream &msg, int msgid, Q_UINT32 sender, const TQString& group) +{ return sendGroupMessage(((TQBuffer*)msg.device())->buffer(), msgid, sender, group); } -bool KGame::sendGroupMessage(const QString& msg, int msgid, Q_UINT32 sender, const QString& group) +bool KGame::sendGroupMessage(const TQString& msg, int msgid, Q_UINT32 sender, const TQString& group) { - QByteArray buffer; - QDataStream stream(buffer, IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer, IO_WriteOnly); stream << msg; return sendGroupMessage(stream, msgid, sender, group); } @@ -1425,10 +1425,10 @@ bool KGame::sendGroupMessage(const QString& msg, int msgid, Q_UINT32 sender, con bool KGame::addProperty(KGamePropertyBase* data) { return dataHandler()->addProperty(data); } -bool KGame::sendPlayerProperty(int msgid, QDataStream& s, Q_UINT32 playerId) +bool KGame::sendPlayerProperty(int msgid, TQDataStream& s, Q_UINT32 playerId) { return sendSystemMessage(s, msgid, playerId); } -void KGame::sendProperty(int msgid, QDataStream& stream, bool* sent) +void KGame::sendProperty(int msgid, TQDataStream& stream, bool* sent) { bool s = sendSystemMessage(stream, msgid); if (s) @@ -1459,11 +1459,11 @@ void KGame::setPolicy(GamePolicy p,bool recursive) dataHandler()->setPolicy((KGamePropertyBase::PropertyPolicy)p,false); // Set all KPLayer (active or inactive) property policy - for (QPtrListIterator<KPlayer> it(d->mPlayerList); it.current(); ++it) + for (TQPtrListIterator<KPlayer> it(d->mPlayerList); it.current(); ++it) { it.current()->dataHandler()->setPolicy((KGamePropertyBase::PropertyPolicy)p,false); } - for (QPtrListIterator<KPlayer> it(d->mInactivePlayerList); it.current(); ++it) + for (TQPtrListIterator<KPlayer> it(d->mInactivePlayerList); it.current(); ++it) { it.current()->dataHandler()->setPolicy((KGamePropertyBase::PropertyPolicy)p,false); } diff --git a/libkdegames/kgame/kgame.h b/libkdegames/kgame/kgame.h index 37d8d974..85a8356c 100644 --- a/libkdegames/kgame/kgame.h +++ b/libkdegames/kgame/kgame.h @@ -23,9 +23,9 @@ #ifndef __KGAME_H_ #define __KGAME_H_ -#include <qstring.h> -#include <qptrlist.h> -#include <qvaluelist.h> +#include <tqstring.h> +#include <tqptrlist.h> +#include <tqvaluelist.h> #include "kgamenetwork.h" #include <kdemacros.h> @@ -64,7 +64,7 @@ class KDE_EXPORT KGame : public KGameNetwork Q_OBJECT public: - typedef QPtrList<KPlayer> KGamePlayerList; + typedef TQPtrList<KPlayer> KGamePlayerList; /** * The policy of the property. This can be PolicyClean (setVale uses @@ -100,7 +100,7 @@ public: * game in load/save and network operations. Change this between * games. */ - KGame(int cookie=42,QObject* parent=0); + KGame(int cookie=42,TQObject* parent=0); /** * Destructs the game @@ -282,19 +282,19 @@ public: * Called by KPlayer to send a player input to the * KMessageServer. **/ - virtual bool sendPlayerInput(QDataStream &msg,KPlayer *player,Q_UINT32 sender=0); + virtual bool sendPlayerInput(TQDataStream &msg,KPlayer *player,Q_UINT32 sender=0); /** * Called when a player input arrives from KMessageServer. * - * Calls prepareNext (using QTimer::singleShot) if gameOver() + * Calls prepareNext (using TQTimer::singleShot) if gameOver() * returns 0. This function should normally not be used outside KGame. * It could be made non-virtual,protected in a later version. At the * moment it is a virtual function to give you more control over KGame. * * For documentation see playerInput. **/ - virtual bool systemPlayerInput(QDataStream &msg,KPlayer *player,Q_UINT32 sender=0); + virtual bool systemPlayerInput(TQDataStream &msg,KPlayer *player,Q_UINT32 sender=0); /** * This virtual function is called if the KGame needs to create a new player. @@ -337,7 +337,7 @@ public: * * @return true? */ - virtual bool load(QDataStream &stream,bool reset=true); + virtual bool load(TQDataStream &stream,bool reset=true); /** * Same as above function but with different parameters @@ -347,7 +347,7 @@ public: * * @return true? **/ - virtual bool load(QString filename,bool reset=true); + virtual bool load(TQString filename,bool reset=true); /** * Save a game to a file OR to network. Otherwise the same as @@ -358,7 +358,7 @@ public: * * @return true? */ - virtual bool save(QDataStream &stream,bool saveplayers=true); + virtual bool save(TQDataStream &stream,bool saveplayers=true); /** * Same as above function but with different parameters @@ -368,7 +368,7 @@ public: * * @return true? **/ - virtual bool save(QString filename,bool saveplayers=true); + virtual bool save(TQString filename,bool saveplayers=true); /** * Resets the game, i.e. puts it into a state where everything @@ -403,7 +403,7 @@ public: /** * This is called by KPlayer::sendProperty only! Internal function! **/ - bool sendPlayerProperty(int msgid, QDataStream& s, Q_UINT32 playerId); + bool sendPlayerProperty(int msgid, TQDataStream& s, Q_UINT32 playerId); /** * This function allows to find the pointer to a player @@ -435,10 +435,10 @@ public: * @param group the group of the receivers * @return true if worked */ - bool sendGroupMessage(const QByteArray& msg, int msgid, Q_UINT32 sender, const QString& group); - bool sendGroupMessage(const QDataStream &msg, int msgid, Q_UINT32 sender, const QString& group); - bool sendGroupMessage(int msg, int msgid, Q_UINT32 sender, const QString& group); - bool sendGroupMessage(const QString& msg, int msgid, Q_UINT32 sender, const QString& group); + bool sendGroupMessage(const TQByteArray& msg, int msgid, Q_UINT32 sender, const TQString& group); + bool sendGroupMessage(const TQDataStream &msg, int msgid, Q_UINT32 sender, const TQString& group); + bool sendGroupMessage(int msg, int msgid, Q_UINT32 sender, const TQString& group); + bool sendGroupMessage(const TQString& msg, int msgid, Q_UINT32 sender, const TQString& group); /** * This will either forward an incoming message to a specified player @@ -458,7 +458,7 @@ public: * @param sender * @param clientID the client from which we received the transmission - hardly used **/ - virtual void networkTransmission(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender, Q_UINT32 clientID); + virtual void networkTransmission(TQDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender, Q_UINT32 clientID); /** * Returns a pointer to the KGame property handler @@ -469,7 +469,7 @@ protected slots: /** * Called by KGamePropertyHandler only! Internal function! **/ - void sendProperty(int msgid, QDataStream& stream, bool* sent); + void sendProperty(int msgid, TQDataStream& stream, bool* sent); /** * Called by KGamePropertyHandler only! Internal function! @@ -539,7 +539,7 @@ signals: * * @param stream the load stream */ - void signalLoadPrePlayers(QDataStream &stream); + void signalLoadPrePlayers(TQDataStream &stream); /** * The game will be loaded from the given stream. Load from here @@ -548,7 +548,7 @@ signals: * * @param stream the load stream */ - void signalLoad(QDataStream &stream); + void signalLoad(TQDataStream &stream); /** * The game will be saved to the given stream. Fill this with data @@ -563,7 +563,7 @@ signals: * * @param stream the save stream **/ - void signalSavePrePlayers(QDataStream &stream); + void signalSavePrePlayers(TQDataStream &stream); /** * The game will be saved to the given stream. Fill this with data @@ -572,7 +572,7 @@ signals: * * @param stream the save stream */ - void signalSave(QDataStream &stream); + void signalSave(TQDataStream &stream); /** * Is emmited if a game with a different version cookie is loaded. @@ -585,7 +585,7 @@ signals: * @param cookie - the saved cookie. It differs from KGame::cookie() * @param result - set this to true if you managed to load the game */ - void signalLoadError(QDataStream &stream,bool network,int cookie, bool &result); + void signalLoadError(TQDataStream &stream,bool network,int cookie, bool &result); /** * We got an user defined update message. This is usually done @@ -593,7 +593,7 @@ signals: * own methods and has to syncronise them over the network. * Reaction to this is usually a call to a KGame function. */ - void signalNetworkData(int msgid,const QByteArray& buffer, Q_UINT32 receiver, Q_UINT32 sender); + void signalNetworkData(int msgid,const TQByteArray& buffer, Q_UINT32 receiver, Q_UINT32 sender); /** * We got an network message. this can be used to notify us that something @@ -686,7 +686,7 @@ protected: * and then manually call @ref playerInputFinished to resume it. * Example: * \code - * bool MyClass::playerInput(QDataStream &msg,KPlayer *player) + * bool MyClass::playerInput(TQDataStream &msg,KPlayer *player) * { * Q_INT32 move; * msg >> move; @@ -700,7 +700,7 @@ protected: * @param player the player who did the move * @return true - input ready, false: input manual */ - virtual bool playerInput(QDataStream &msg,KPlayer *player)=0; + virtual bool playerInput(TQDataStream &msg,KPlayer *player)=0; /** @@ -752,7 +752,7 @@ protected: **/ virtual void newPlayersJoin(KGamePlayerList *oldplayer, KGamePlayerList *newplayer, - QValueList<int> &inactivate) { + TQValueList<int> &inactivate) { Q_UNUSED( oldplayer ); Q_UNUSED( newplayer ); Q_UNUSED( inactivate ); @@ -766,7 +766,7 @@ protected: * @param list the optional list is the player list to be saved, default is playerList() * **/ - void savePlayers(QDataStream &stream,KGamePlayerList *list=0); + void savePlayers(TQDataStream &stream,KGamePlayerList *list=0); /** * Prepare a player for being added. Put all data about a player into the @@ -778,7 +778,7 @@ protected: * @param stream is the stream to add the player * @param player The player to add **/ - void savePlayer(QDataStream& stream,KPlayer* player); + void savePlayer(TQDataStream& stream,KPlayer* player); /** * Load the player list from a stream. Used for network game and load/save. @@ -788,7 +788,7 @@ protected: * @param isvirtual will set the virtual flag true/false * **/ - KPlayer *loadPlayer(QDataStream& stream,bool isvirtual=false); + KPlayer *loadPlayer(TQDataStream& stream,bool isvirtual=false); /** @@ -872,7 +872,7 @@ protected: * * @return true? */ - virtual bool loadgame(QDataStream &stream, bool network, bool reset); + virtual bool loadgame(TQDataStream &stream, bool network, bool reset); /** * Save a game, to file OR network. Internal. @@ -883,7 +883,7 @@ protected: * * @return true? */ - virtual bool savegame(QDataStream &stream, bool network,bool saveplayers); + virtual bool savegame(TQDataStream &stream, bool network,bool saveplayers); private: //AB: this is to hide the "receiver" parameter from the user. It shouldn't be @@ -913,7 +913,7 @@ private: /** * Helping function - game negotiation **/ - void setupGameContinue(QDataStream& msg, Q_UINT32 sender); + void setupGameContinue(TQDataStream& msg, Q_UINT32 sender); /** * Removes a player from all lists, removes the @ref KGame pointer from the diff --git a/libkdegames/kgame/kgamechat.cpp b/libkdegames/kgame/kgamechat.cpp index 16ec7c18..ddc1bd66 100644 --- a/libkdegames/kgame/kgamechat.cpp +++ b/libkdegames/kgame/kgamechat.cpp @@ -29,8 +29,8 @@ #include <klocale.h> #include <kdebug.h> -#include <qmap.h> -#include <qintdict.h> +#include <tqmap.h> +#include <tqintdict.h> //FIXME: #define FIRST_ID 2 // first id, that is free of use, aka not defined above @@ -51,24 +51,24 @@ public: int mMessageId; - QIntDict<KPlayer> mIndex2Player; + TQIntDict<KPlayer> mIndex2Player; - QMap<int, int> mSendId2PlayerId; + TQMap<int, int> mSendId2PlayerId; int mToMyGroup; // just as the above - but for the group, not for players }; -KGameChat::KGameChat(KGame* g, int msgid, QWidget* parent) : KChatBase(parent) +KGameChat::KGameChat(KGame* g, int msgid, TQWidget* parent) : KChatBase(parent) { init(g, msgid); } -KGameChat::KGameChat(KGame* g, int msgid, KPlayer* fromPlayer, QWidget* parent) : KChatBase(parent) +KGameChat::KGameChat(KGame* g, int msgid, KPlayer* fromPlayer, TQWidget* parent) : KChatBase(parent) { init(g, msgid); setFromPlayer(fromPlayer); } -KGameChat::KGameChat(QWidget* parent) : KChatBase(parent) +KGameChat::KGameChat(TQWidget* parent) : KChatBase(parent) { init(0, -1); } @@ -88,7 +88,7 @@ void KGameChat::init(KGame* g, int msgId) setKGame(g); } -void KGameChat::addMessage(int fromId, const QString& text) +void KGameChat::addMessage(int fromId, const TQString& text) { if (!d->mGame) { kdWarning(11001) << "no KGame object has been set" << endl; @@ -105,7 +105,7 @@ void KGameChat::addMessage(int fromId, const QString& text) } } -void KGameChat::returnPressed(const QString& text) +void KGameChat::returnPressed(const TQString& text) { if (!d->mFromPlayer) { kdWarning(11001) << k_funcinfo << ": You must set a player first!" << endl; @@ -123,7 +123,7 @@ void KGameChat::returnPressed(const QString& text) if (isToGroupMessage(id)) { // note: there is currently no support for other groups than the players // group! It might be useful to send to other groups, too - QString group = d->mFromPlayer->group(); + TQString group = d->mFromPlayer->group(); kdDebug(11001) << "send to group " << group << endl; int sender = d->mFromPlayer->id(); d->mGame->sendGroupMessage(text, messageId(), sender, group); @@ -164,7 +164,7 @@ bool KGameChat::isToPlayerMessage(int id) const { return d->mSendId2PlayerId.contains(id); } -QString KGameChat::sendToPlayerEntry(const QString& name) const +TQString KGameChat::sendToPlayerEntry(const TQString& name) const { return i18n("Send to %1").arg(name); } int KGameChat::playerId(int id) const @@ -178,7 +178,7 @@ int KGameChat::playerId(int id) const int KGameChat::sendingId(int playerId) const { - QMap<int, int>::Iterator it; + TQMap<int, int>::Iterator it; for (it = d->mSendId2PlayerId.begin(); it != d->mSendId2PlayerId.end(); ++it) { if (it.data() == playerId) { return it.key(); @@ -187,8 +187,8 @@ int KGameChat::sendingId(int playerId) const return -1; } -const QString& KGameChat::fromName() const -{ return d->mFromPlayer ? d->mFromPlayer->name() : QString::null; } +const TQString& KGameChat::fromName() const +{ return d->mFromPlayer ? d->mFromPlayer->name() : TQString::null; } bool KGameChat::hasPlayer(int id) const { @@ -227,15 +227,15 @@ void KGameChat::setKGame(KGame* g) d->mGame = g; if (d->mGame) { - connect(d->mGame, SIGNAL(signalPlayerJoinedGame(KPlayer*)), - this, SLOT(slotAddPlayer(KPlayer*))); - connect(d->mGame, SIGNAL(signalPlayerLeftGame(KPlayer*)), - this, SLOT(slotRemovePlayer(KPlayer*))); - connect(d->mGame, SIGNAL(signalNetworkData(int, const QByteArray&, Q_UINT32, Q_UINT32)), - this, SLOT(slotReceiveMessage(int, const QByteArray&, Q_UINT32, Q_UINT32))); - connect(d->mGame, SIGNAL(destroyed()), this, SLOT(slotUnsetKGame())); - - QPtrList<KPlayer> playerList = *d->mGame->playerList(); + connect(d->mGame, TQT_SIGNAL(signalPlayerJoinedGame(KPlayer*)), + this, TQT_SLOT(slotAddPlayer(KPlayer*))); + connect(d->mGame, TQT_SIGNAL(signalPlayerLeftGame(KPlayer*)), + this, TQT_SLOT(slotRemovePlayer(KPlayer*))); + connect(d->mGame, TQT_SIGNAL(signalNetworkData(int, const TQByteArray&, Q_UINT32, Q_UINT32)), + this, TQT_SLOT(slotReceiveMessage(int, const TQByteArray&, Q_UINT32, Q_UINT32))); + connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame())); + + TQPtrList<KPlayer> playerList = *d->mGame->playerList(); for (int unsigned i = 0; i < playerList.count(); i++) { slotAddPlayer(playerList.at(i)); } @@ -261,7 +261,7 @@ void KGameChat::slotUnsetKGame() } disconnect(d->mGame, 0, this, 0); removeSendingEntry(d->mToMyGroup); - QMap<int, int>::Iterator it; + TQMap<int, int>::Iterator it; for (it = d->mSendId2PlayerId.begin(); it != d->mSendId2PlayerId.end(); ++it) { removeSendingEntry(it.data()); } @@ -281,10 +281,10 @@ void KGameChat::slotAddPlayer(KPlayer* p) int sendingId = nextId(); addSendingEntry(comboBoxItem(p->name()), sendingId); d->mSendId2PlayerId.insert(sendingId, p->id()); - connect(p, SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)), - this, SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*))); - connect(p, SIGNAL(signalNetworkData(int, const QByteArray&, Q_UINT32, KPlayer*)), - this, SLOT(slotReceivePrivateMessage(int, const QByteArray&, Q_UINT32, KPlayer*))); + connect(p, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)), + this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*))); + connect(p, TQT_SIGNAL(signalNetworkData(int, const TQByteArray&, Q_UINT32, KPlayer*)), + this, TQT_SLOT(slotReceivePrivateMessage(int, const TQByteArray&, Q_UINT32, KPlayer*))); } void KGameChat::slotRemovePlayer(KPlayer* p) @@ -317,7 +317,7 @@ void KGameChat::slotPropertyChanged(KGamePropertyBase* prop, KPlayer* player) } } -void KGameChat::slotReceivePrivateMessage(int msgid, const QByteArray& buffer, Q_UINT32 sender, KPlayer* me) +void KGameChat::slotReceivePrivateMessage(int msgid, const TQByteArray& buffer, Q_UINT32 sender, KPlayer* me) { if (!me || me != fromPlayer()) { kdDebug() << k_funcinfo << "nope - not for us!" << endl; @@ -326,14 +326,14 @@ void KGameChat::slotReceivePrivateMessage(int msgid, const QByteArray& buffer, Q slotReceiveMessage(msgid, buffer, me->id(), sender); } -void KGameChat::slotReceiveMessage(int msgid, const QByteArray& buffer, Q_UINT32 , Q_UINT32 sender) +void KGameChat::slotReceiveMessage(int msgid, const TQByteArray& buffer, Q_UINT32 , Q_UINT32 sender) { - QDataStream msg(buffer, IO_ReadOnly); + TQDataStream msg(buffer, IO_ReadOnly); if (msgid != messageId()) { return; } - QString text; + TQString text; msg >> text; addMessage(sender, text); diff --git a/libkdegames/kgame/kgamechat.h b/libkdegames/kgame/kgamechat.h index 6f7ea65d..effcca22 100644 --- a/libkdegames/kgame/kgamechat.h +++ b/libkdegames/kgame/kgamechat.h @@ -21,7 +21,7 @@ #ifndef __KGAMECHAT_H__ #define __KGAMECHAT_H__ -#include <qstring.h> +#include <tqstring.h> #include "kchatbase.h" #include <kdemacros.h> @@ -49,14 +49,14 @@ public: * the chat message. The @p fromPlayer is the local player (see @ref * setFromPlayer). **/ - KGameChat(KGame* game, int msgid, KPlayer* fromPlayer, QWidget * parent); + KGameChat(KGame* game, int msgid, KPlayer* fromPlayer, TQWidget * parent); /** * @overload * To make use of this widget you need to call @ref setFromPlayer * manually. **/ - KGameChat(KGame* game, int msgId, QWidget* parent); + KGameChat(KGame* game, int msgId, TQWidget* parent); /** * @overload @@ -64,7 +64,7 @@ public: * setGame, setFromPlayer and setMessageId manually. * @since 3.2 **/ - KGameChat(QWidget* parent); + KGameChat(TQWidget* parent); virtual ~KGameChat(); @@ -114,14 +114,14 @@ public: * reimplemented from @ref KChatBase * @return @ref KPlayer::name() for the player set by @ref setFromPlayer **/ - virtual const QString& fromName() const; + virtual const TQString& fromName() const; public slots: - virtual void addMessage(const QString& fromName, const QString& text) { KChatBase::addMessage(fromName, text);} - virtual void addMessage(int fromId, const QString& text); + virtual void addMessage(const TQString& fromName, const TQString& text) { KChatBase::addMessage(fromName, text);} + virtual void addMessage(int fromId, const TQString& text); - void slotReceiveMessage(int, const QByteArray&, Q_UINT32 receiver, Q_UINT32 sender); + void slotReceiveMessage(int, const TQByteArray&, Q_UINT32 receiver, Q_UINT32 sender); protected: /** @@ -187,7 +187,7 @@ protected: * KChatBase. By default this is "send to name" where name is the name * that you specify. See also KChatBase::addSendingEntry **/ - virtual QString sendToPlayerEntry(const QString& name) const; + virtual TQString sendToPlayerEntry(const TQString& name) const; protected slots: @@ -208,10 +208,10 @@ protected slots: * gets forwarded to slotReceiveMessage if @p me equals * fromPlayer. **/ - void slotReceivePrivateMessage(int msgid, const QByteArray& buffer, Q_UINT32 sender, KPlayer* me); + void slotReceivePrivateMessage(int msgid, const TQByteArray& buffer, Q_UINT32 sender, KPlayer* me); protected: - virtual void returnPressed(const QString& text); + virtual void returnPressed(const TQString& text); private: void init(KGame* g, int msgid); diff --git a/libkdegames/kgame/kgameerror.cpp b/libkdegames/kgame/kgameerror.cpp index 93f40f93..eb98a797 100644 --- a/libkdegames/kgame/kgameerror.cpp +++ b/libkdegames/kgame/kgameerror.cpp @@ -26,33 +26,33 @@ #include <klocale.h> -QByteArray KGameError::errVersion(int remoteVersion) +TQByteArray KGameError::errVersion(int remoteVersion) { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); s << (Q_INT32)KGameMessage::version(); s << (Q_INT32)remoteVersion; return b; } -QByteArray KGameError::errCookie(int localCookie, int remoteCookie) +TQByteArray KGameError::errCookie(int localCookie, int remoteCookie) { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); s << (Q_INT32)localCookie; s << (Q_INT32)remoteCookie; return b; } -QString KGameError::errorText(int errorCode, const QByteArray& message) +TQString KGameError::errorText(int errorCode, const TQByteArray& message) { - QDataStream s(message, IO_ReadOnly); + TQDataStream s(message, IO_ReadOnly); return errorText(errorCode, s); } -QString KGameError::errorText(int errorCode, QDataStream& s) +TQString KGameError::errorText(int errorCode, TQDataStream& s) { - QString text; + TQString text; switch (errorCode) { case Cookie: { diff --git a/libkdegames/kgame/kgameerror.h b/libkdegames/kgame/kgameerror.h index 2916e891..071737cc 100644 --- a/libkdegames/kgame/kgameerror.h +++ b/libkdegames/kgame/kgameerror.h @@ -23,7 +23,7 @@ #ifndef __KGAMEERROR_H_ #define __KGAMEERROR_H_ -#include <qstring.h> +#include <tqstring.h> class KGameError @@ -40,19 +40,19 @@ public: /** * Generate an error message with Erorr Code = ErrCookie **/ - static QByteArray errCookie(int localCookie, int remoteCookie); - static QByteArray errVersion(int remoteVersion); + static TQByteArray errCookie(int localCookie, int remoteCookie); + static TQByteArray errVersion(int remoteVersion); /** - * Create an erorr text using a QDataStream (QByteArray) which was + * Create an erorr text using a TQDataStream (TQByteArray) which was * created using @ref KGameError. This is the opposite function to all * the errXYZ() function (e.g. @ref errVersion). * You want to use this to generate the message that shall be * displayed to the user. * @return an error message **/ - static QString errorText(int errorCode, QDataStream& message); - static QString errorText(int errorCode, const QByteArray& message); + static TQString errorText(int errorCode, TQDataStream& message); + static TQString errorText(int errorCode, const TQByteArray& message); }; diff --git a/libkdegames/kgame/kgameio.cpp b/libkdegames/kgame/kgameio.cpp index 9b3a55e8..7183d5d3 100644 --- a/libkdegames/kgame/kgameio.cpp +++ b/libkdegames/kgame/kgameio.cpp @@ -30,20 +30,20 @@ #include <kdebug.h> -#include <qwidget.h> -#include <qbuffer.h> -#include <qtimer.h> +#include <tqwidget.h> +#include <tqbuffer.h> +#include <tqtimer.h> #include <stdlib.h> // ----------------------- Generic IO ------------------------- -KGameIO::KGameIO() : QObject(0,0) +KGameIO::KGameIO() : TQObject(0,0) { kdDebug(11001) << k_funcinfo << ": this=" << this << ", sizeof(this)" << sizeof(KGameIO) << endl; mPlayer = 0; } -KGameIO::KGameIO(KPlayer* player) : QObject(0,0) +KGameIO::KGameIO(KPlayer* player) : TQObject(0,0) { kdDebug(11001) << k_funcinfo << ": this=" << this << ", sizeof(this)" << sizeof(KGameIO) << endl; mPlayer = 0; @@ -76,12 +76,12 @@ void KGameIO::notifyTurn(bool b) return; } bool sendit=false; - QByteArray buffer; - QDataStream stream(buffer, IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer, IO_WriteOnly); emit signalPrepareTurn(stream, b, this, &sendit); if (sendit) { - QDataStream ostream(buffer,IO_ReadOnly); + TQDataStream ostream(buffer,IO_ReadOnly); Q_UINT32 sender = player()->id(); // force correct sender kdDebug(11001) << "Prepare turn sendInput" << endl; sendInput(ostream, true, sender); @@ -97,7 +97,7 @@ KGame* KGameIO::game() const return player()->game(); } -bool KGameIO::sendInput(QDataStream& s, bool transmit, Q_UINT32 sender) +bool KGameIO::sendInput(TQDataStream& s, bool transmit, Q_UINT32 sender) { if (!player()) { @@ -117,7 +117,7 @@ void KGameIO::Debug() // ----------------------- Key IO --------------------------- -KGameKeyIO::KGameKeyIO(QWidget *parent) +KGameKeyIO::KGameKeyIO(TQWidget *parent) : KGameIO() { if (parent) @@ -137,7 +137,7 @@ KGameKeyIO::~KGameKeyIO() int KGameKeyIO::rtti() const { return KeyIO; } -bool KGameKeyIO::eventFilter( QObject *o, QEvent *e ) +bool KGameKeyIO::eventFilter( TQObject *o, TQEvent *e ) { if (!player()) { @@ -145,16 +145,16 @@ bool KGameKeyIO::eventFilter( QObject *o, QEvent *e ) } // key press/release - if ( e->type() == QEvent::KeyPress || - e->type() == QEvent::KeyRelease ) + if ( e->type() == TQEvent::KeyPress || + e->type() == TQEvent::KeyRelease ) { - QKeyEvent *k = (QKeyEvent*)e; + TQKeyEvent *k = (TQKeyEvent*)e; // kdDebug(11001) << "KGameKeyIO " << this << " key press/release " << k->key() << endl ; - QByteArray buffer; - QDataStream stream(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer,IO_WriteOnly); bool eatevent=false; emit signalKeyEvent(this,stream,k,&eatevent); - QDataStream msg(buffer,IO_ReadOnly); + TQDataStream msg(buffer,IO_ReadOnly); if (eatevent && sendInput(msg)) { @@ -162,12 +162,12 @@ bool KGameKeyIO::eventFilter( QObject *o, QEvent *e ) } return false; // do not eat otherwise } - return QObject::eventFilter( o, e ); // standard event processing + return TQObject::eventFilter( o, e ); // standard event processing } // ----------------------- Mouse IO --------------------------- -KGameMouseIO::KGameMouseIO(QWidget *parent,bool trackmouse) +KGameMouseIO::KGameMouseIO(TQWidget *parent,bool trackmouse) : KGameIO() { if (parent) @@ -195,11 +195,11 @@ void KGameMouseIO::setMouseTracking(bool b) { if (parent()) { - ((QWidget*)parent())->setMouseTracking(b); + ((TQWidget*)parent())->setMouseTracking(b); } } -bool KGameMouseIO::eventFilter( QObject *o, QEvent *e ) +bool KGameMouseIO::eventFilter( TQObject *o, TQEvent *e ) { if (!player()) { @@ -208,28 +208,28 @@ bool KGameMouseIO::eventFilter( QObject *o, QEvent *e ) // kdDebug(11001) << "KGameMouseIO " << this << endl ; // mouse action - if ( e->type() == QEvent::MouseButtonPress || - e->type() == QEvent::MouseButtonRelease || - e->type() == QEvent::MouseButtonDblClick || - e->type() == QEvent::Wheel || - e->type() == QEvent::MouseMove + if ( e->type() == TQEvent::MouseButtonPress || + e->type() == TQEvent::MouseButtonRelease || + e->type() == TQEvent::MouseButtonDblClick || + e->type() == TQEvent::Wheel || + e->type() == TQEvent::MouseMove ) { - QMouseEvent *k = (QMouseEvent*)e; + TQMouseEvent *k = (TQMouseEvent*)e; // kdDebug(11001) << "KGameMouseIO " << this << endl ; - QByteArray buffer; - QDataStream stream(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer,IO_WriteOnly); bool eatevent=false; emit signalMouseEvent(this,stream,k,&eatevent); // kdDebug(11001) << "################# eatevent=" << eatevent << endl; - QDataStream msg(buffer,IO_ReadOnly); + TQDataStream msg(buffer,IO_ReadOnly); if (eatevent && sendInput(msg)) { return eatevent; } return false; // do not eat otherwise } - return QObject::eventFilter( o, e ); // standard event processing + return TQObject::eventFilter( o, e ); // standard event processing } @@ -249,7 +249,7 @@ public: }; // ----------------------- Process IO --------------------------- -KGameProcessIO::KGameProcessIO(const QString& name) +KGameProcessIO::KGameProcessIO(const TQString& name) : KGameIO() { kdDebug(11001) << k_funcinfo << ": this=" << this << ", sizeof(this)=" << sizeof(KGameProcessIO) << endl; @@ -266,12 +266,12 @@ KGameProcessIO::KGameProcessIO(const QString& name) //kdDebug(11001) << "================= KMEssage SetSErver ==================== " << endl; //d->mMessageClient->setServer(d->mMessageServer); kdDebug(11001) << "================= KMEssage: Connect ==================== " << endl; - //connect(d->mMessageClient, SIGNAL(broadcastReceived(const QByteArray&, Q_UINT32)), - // this, SLOT(clientMessage(const QByteArray&, Q_UINT32))); - //connect(d->mMessageClient, SIGNAL(forwardReceived(const QByteArray&, Q_UINT32, const QValueList <Q_UINT32> &)), - // this, SLOT(clientMessage(const QByteArray&, Q_UINT32, const QValueList <Q_UINT32> &))); - connect(d->mProcessIO, SIGNAL(received(const QByteArray&)), - this, SLOT(receivedMessage(const QByteArray&))); + //connect(d->mMessageClient, TQT_SIGNAL(broadcastReceived(const TQByteArray&, Q_UINT32)), + // this, TQT_SLOT(clientMessage(const TQByteArray&, Q_UINT32))); + //connect(d->mMessageClient, TQT_SIGNAL(forwardReceived(const TQByteArray&, Q_UINT32, const TQValueList <Q_UINT32> &)), + // this, TQT_SLOT(clientMessage(const TQByteArray&, Q_UINT32, const TQValueList <Q_UINT32> &))); + connect(d->mProcessIO, TQT_SIGNAL(received(const TQByteArray&)), + this, TQT_SLOT(receivedMessage(const TQByteArray&))); //kdDebug(11001) << "Our client is id="<<d->mMessageClient->id() << endl; } @@ -300,8 +300,8 @@ void KGameProcessIO::initIO(KPlayer *p) { KGameIO::initIO(p); // Send 'hello' to process - QByteArray buffer; - QDataStream stream(buffer, IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer, IO_WriteOnly); Q_INT16 id = p->userId(); stream << id; @@ -326,8 +326,8 @@ void KGameProcessIO::notifyTurn(bool b) return; } bool sendit=true; - QByteArray buffer; - QDataStream stream(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer,IO_WriteOnly); stream << (Q_INT8)b; emit signalPrepareTurn(stream,b,this,&sendit); if (sendit) @@ -338,17 +338,17 @@ void KGameProcessIO::notifyTurn(bool b) } } -void KGameProcessIO::sendSystemMessage(QDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender) +void KGameProcessIO::sendSystemMessage(TQDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender) { sendAllMessages(stream, msgid, receiver, sender, false); } -void KGameProcessIO::sendMessage(QDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender) +void KGameProcessIO::sendMessage(TQDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender) { sendAllMessages(stream, msgid, receiver, sender, true); } -void KGameProcessIO::sendAllMessages(QDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender, bool usermsg) +void KGameProcessIO::sendAllMessages(TQDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender, bool usermsg) { kdDebug(11001) << "==============> KGameProcessIO::sendMessage (usermsg="<<usermsg<<")" << endl; // if (!player()) return ; @@ -361,10 +361,10 @@ void KGameProcessIO::sendAllMessages(QDataStream &stream,int msgid, Q_UINT32 rec kdDebug(11001) << "=============* ProcessIO (" << msgid << "," << receiver << "," << sender << ") ===========" << endl; - QByteArray buffer; - QDataStream ostream(buffer,IO_WriteOnly); - QBuffer *device=(QBuffer *)stream.device(); - QByteArray data=device->buffer();; + TQByteArray buffer; + TQDataStream ostream(buffer,IO_WriteOnly); + TQBuffer *device=(TQBuffer *)stream.device(); + TQByteArray data=device->buffer();; KGameMessage::createHeader(ostream,sender,receiver,msgid); // ostream.writeRawBytes(data.data()+device->at(),data.size()-device->at()); @@ -377,10 +377,10 @@ void KGameProcessIO::sendAllMessages(QDataStream &stream,int msgid, Q_UINT32 rec } } -//void KGameProcessIO::clientMessage(const QByteArray& receiveBuffer, Q_UINT32 clientID, const QValueList <Q_UINT32> &recv) -void KGameProcessIO::receivedMessage(const QByteArray& receiveBuffer) +//void KGameProcessIO::clientMessage(const TQByteArray& receiveBuffer, Q_UINT32 clientID, const TQValueList <Q_UINT32> &recv) +void KGameProcessIO::receivedMessage(const TQByteArray& receiveBuffer) { - QDataStream stream(receiveBuffer,IO_ReadOnly); + TQDataStream stream(receiveBuffer,IO_ReadOnly); int msgid; Q_UINT32 sender; Q_UINT32 receiver; @@ -391,10 +391,10 @@ void KGameProcessIO::receivedMessage(const QByteArray& receiveBuffer) // Cut out the header part...to not confuse network code - QBuffer *buf=(QBuffer *)stream.device(); - QByteArray newbuffer; + TQBuffer *buf=(TQBuffer *)stream.device(); + TQByteArray newbuffer; newbuffer.setRawData(buf->buffer().data()+buf->at(),buf->size()-buf->at()); - QDataStream ostream(newbuffer,IO_ReadOnly); + TQDataStream ostream(newbuffer,IO_ReadOnly); kdDebug(11001) << "Newbuffer size=" << newbuffer.size() << endl; @@ -443,7 +443,7 @@ public: int mPauseCounter; - QTimer* mAdvanceTimer; + TQTimer* mAdvanceTimer; }; KGameComputerIO::KGameComputerIO() : KGameIO() @@ -488,8 +488,8 @@ int KGameComputerIO::reactionPeriod() const void KGameComputerIO::setAdvancePeriod(int ms) { stopAdvancePeriod(); - d->mAdvanceTimer = new QTimer(this); - connect(d->mAdvanceTimer, SIGNAL(timeout()), this, SLOT(advance())); + d->mAdvanceTimer = new TQTimer(this); + connect(d->mAdvanceTimer, TQT_SIGNAL(timeout()), this, TQT_SLOT(advance())); d->mAdvanceTimer->start(ms); } diff --git a/libkdegames/kgame/kgameio.h b/libkdegames/kgame/kgameio.h index 4d7e0f5b..82b84740 100644 --- a/libkdegames/kgame/kgameio.h +++ b/libkdegames/kgame/kgameio.h @@ -23,8 +23,8 @@ #ifndef __KGAMEIO_H__ #define __KGAMEIO_H__ -#include <qstring.h> -#include <qobject.h> +#include <tqstring.h> +#include <tqobject.h> #include <kdemacros.h> class KPlayer; class KGame; @@ -128,7 +128,7 @@ public: /** * Send an input message using @ref KPlayer::forwardInput **/ - bool sendInput(QDataStream& stream, bool transmit = true, Q_UINT32 sender = 0); + bool sendInput(TQDataStream& stream, bool transmit = true, Q_UINT32 sender = 0); signals: /** @@ -147,7 +147,7 @@ signals: * * Example: * \code - * void GameWindow::slotPrepareTurn(QDataStream &stream,bool b,KGameIO *input,bool * ) + * void GameWindow::slotPrepareTurn(TQDataStream &stream,bool b,KGameIO *input,bool * ) * { * KPlayer *player=input->player(); * if (!player->myTurn()) return ; @@ -162,7 +162,7 @@ signals: * @param send set this to true to send the generated move using @ref * sendInput **/ - void signalPrepareTurn(QDataStream & stream, bool turn, KGameIO *io, bool * send); + void signalPrepareTurn(TQDataStream & stream, bool turn, KGameIO *io, bool * send); private: @@ -193,13 +193,13 @@ public: * \code * KGameKeyIO *input; * input=new KGameKeyIO(myWidget); - * connect(input,SIGNAL(signalKeyEvent(KGameIO *,QDataStream &,QKeyEvent *,bool *)), - * this,SLOT(slotKeyInput(KGameIO *,QDataStream &,QKeyEvent *,bool *))); + * connect(input,TQT_SIGNAL(signalKeyEvent(KGameIO *,TQDataStream &,TQKeyEvent *,bool *)), + * this,TQT_SLOT(slotKeyInput(KGameIO *,TQDataStream &,TQKeyEvent *,bool *))); * \endcode * * @param parent The parents widget whose keyboard events * should be grabbed */ - KGameKeyIO(QWidget *parent); + KGameKeyIO(TQWidget *parent); virtual ~KGameKeyIO(); /** @@ -228,16 +228,16 @@ signals: * * @param io the IO device we belong to * @param stream the stream where we write our move into - * @param m The QKeyEvent we can evaluate + * @param m The TQKeyEvent we can evaluate * @param eatevent set this to true if we processed the event */ - void signalKeyEvent(KGameIO *io,QDataStream &stream,QKeyEvent *m,bool *eatevent); + void signalKeyEvent(KGameIO *io,TQDataStream &stream,TQKeyEvent *m,bool *eatevent); protected: /** * Internal method to process the events */ - bool eventFilter( QObject *o, QEvent *e ); + bool eventFilter( TQObject *o, TQEvent *e ); }; /** @@ -258,14 +258,14 @@ public: * \code * KGameMouseIO *input; * input=new KGameMouseIO(mView); - * connect(input,SIGNAL(signalMouseEvent(KGameIO *,QDataStream &,QMouseEvent *,bool *)), - * this,SLOT(slotMouseInput(KGameIO *,QDataStream &,QMouseEvent *,bool *))); + * connect(input,TQT_SIGNAL(signalMouseEvent(KGameIO *,TQDataStream &,TQMouseEvent *,bool *)), + * this,TQT_SLOT(slotMouseInput(KGameIO *,TQDataStream &,TQMouseEvent *,bool *))); * \endcode * * @param parent The widget whose events should be captured * @param trackmouse enables mouse tracking (gives mouse move events) */ - KGameMouseIO(QWidget *parent,bool trackmouse=false); + KGameMouseIO(TQWidget *parent,bool trackmouse=false); virtual ~KGameMouseIO(); /** @@ -298,16 +298,16 @@ signals: * * @param io the IO device we belong to * @param stream the stream where we write our move into - * @param m The QMouseEvent we can evaluate + * @param m The TQMouseEvent we can evaluate * @param eatevent set this to true if we processed the event */ - void signalMouseEvent(KGameIO *io,QDataStream &stream,QMouseEvent *m,bool *eatevent); + void signalMouseEvent(KGameIO *io,TQDataStream &stream,TQMouseEvent *m,bool *eatevent); protected: /** * Internal event filter */ - bool eventFilter( QObject *o, QEvent *e ); + bool eventFilter( TQObject *o, TQEvent *e ); }; @@ -332,15 +332,15 @@ public: * \code * KGameProcessIO *input; * input=new KGameProcessIO(executable_file); - * connect(input,SIGNAL(signalPrepareTurn(QDataStream &,bool,KGameIO *,bool *)), - * this,SLOT(slotPrepareTurn(QDataStream &,bool,KGameIO *,bool *))); - * connect(input,SIGNAL(signalProcessQuery(QDataStream &,KGameProcessIO *)), - * this,SLOT(slotProcessQuery(QDataStream &,KGameProcessIO *))); + * connect(input,TQT_SIGNAL(signalPrepareTurn(TQDataStream &,bool,KGameIO *,bool *)), + * this,TQT_SLOT(slotPrepareTurn(TQDataStream &,bool,KGameIO *,bool *))); + * connect(input,TQT_SIGNAL(signalProcessQuery(TQDataStream &,KGameProcessIO *)), + * this,TQT_SLOT(slotProcessQuery(TQDataStream &,KGameProcessIO *))); * \endcode * * @param name the filename of the process to start */ - KGameProcessIO(const QString& name); + KGameProcessIO(const TQString& name); /** * Deletes the process input devices @@ -364,7 +364,7 @@ public: * @param receiver - not used * @param sender - who send the message */ - void sendMessage(QDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender); + void sendMessage(TQDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender); /** * Send a system message to the process. This is analogous to the sendMessage @@ -376,7 +376,7 @@ public: * @param receiver - not used * @param sender - who send the message */ - void sendSystemMessage(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender); + void sendSystemMessage(TQDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender); /** * Init this device by setting the player and e.g. sending an @@ -403,13 +403,13 @@ public: /** * Internal ~ombined function for all message handling **/ - void sendAllMessages(QDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender, bool usermsg); + void sendAllMessages(TQDataStream &stream,int msgid, Q_UINT32 receiver, Q_UINT32 sender, bool usermsg); protected slots: /** * Internal message handler to receive data from the process */ - void receivedMessage(const QByteArray& receiveBuffer); + void receivedMessage(const TQByteArray& receiveBuffer); signals: @@ -423,20 +423,20 @@ signals: * * Example: * \code - * void GameWindow::slotProcessQuery(QDataStream &stream,KGameProcessIO *reply) + * void GameWindow::slotProcessQuery(TQDataStream &stream,KGameProcessIO *reply) * { * int no; * stream >> no; // We assume the process sends us an integer question numner * if (no==1) // but YOU have to do this in the process player * { - * QByteArray buffer; - * QDataStream out(buffer,IO_WriteOnly); + * TQByteArray buffer; + * TQDataStream out(buffer,IO_WriteOnly); * reply->sendSystemMessage(out,4242,0,0); // lets reply something... * } * } * \endcode */ - void signalProcessQuery(QDataStream &stream,KGameProcessIO *me); + void signalProcessQuery(TQDataStream &stream,KGameProcessIO *me); /** * Signal generated when the computer player is added. @@ -448,7 +448,7 @@ signals: * @param p the player itself * @param send set this to false if no move should be generated */ - void signalIOAdded(KGameIO *game,QDataStream &stream,KPlayer *p,bool *send); + void signalIOAdded(KGameIO *game,TQDataStream &stream,KPlayer *p,bool *send); protected: @@ -497,7 +497,7 @@ public: int reactionPeriod() const; /** - * Start a QTimer which calls advance every @p ms milli seconds. + * Start a TQTimer which calls advance every @p ms milli seconds. **/ void setAdvancePeriod(int ms); @@ -525,18 +525,18 @@ public: public slots: /** - * Works kind of similar to QCanvas::advance. Increase the internal + * Works kind of similar to TQCanvas::advance. Increase the internal * advance counter. If @p reactionPeriod is reached the counter is set back to * 0 and @ref signalReaction is emitted. This is when the player is meant * to do something (move its units or so). * - * This is very useful if you use QCanvas as you can use this in your - * QCanvas::advance call. The advantage is that if you change the speed - * of the game (i.e. change QCanvas::setAdvancePeriod) the computer + * This is very useful if you use TQCanvas as you can use this in your + * TQCanvas::advance call. The advantage is that if you change the speed + * of the game (i.e. change TQCanvas::setAdvancePeriod) the computer * player gets slower as well. * - * If you don't use QCanvas you can use setAdvancePeriod to get - * the same result. Alternatively you can just use a QTimer. + * If you don't use TQCanvas you can use setAdvancePeriod to get + * the same result. Alternatively you can just use a TQTimer. * **/ virtual void advance(); diff --git a/libkdegames/kgame/kgamemessage.cpp b/libkdegames/kgame/kgamemessage.cpp index 6464d407..228708e9 100644 --- a/libkdegames/kgame/kgamemessage.cpp +++ b/libkdegames/kgame/kgamemessage.cpp @@ -60,38 +60,38 @@ bool KGameMessage::isGame(Q_UINT32 msgid) } -void KGameMessage::createHeader(QDataStream &msg,Q_UINT32 sender,Q_UINT32 receiver,int msgid) +void KGameMessage::createHeader(TQDataStream &msg,Q_UINT32 sender,Q_UINT32 receiver,int msgid) { msg << (Q_INT16)sender << (Q_INT16)receiver << (Q_INT16)msgid; } -void KGameMessage::extractHeader(QDataStream &msg,Q_UINT32 &sender,Q_UINT32 &receiver,int &msgid) +void KGameMessage::extractHeader(TQDataStream &msg,Q_UINT32 &sender,Q_UINT32 &receiver,int &msgid) { Q_INT16 d3,d4,d5; msg >> d3 >> d4 >> d5; sender=d3;receiver=d4;msgid=d5; } -void KGameMessage::createPropertyHeader(QDataStream &msg,int id) +void KGameMessage::createPropertyHeader(TQDataStream &msg,int id) { msg << (Q_INT16)id; } -void KGameMessage::extractPropertyHeader(QDataStream &msg,int &id) +void KGameMessage::extractPropertyHeader(TQDataStream &msg,int &id) { Q_INT16 d1; msg >> d1; id=d1; } -void KGameMessage::createPropertyCommand(QDataStream &msg,int cmdid,int pid,int cmd) +void KGameMessage::createPropertyCommand(TQDataStream &msg,int cmdid,int pid,int cmd) { createPropertyHeader(msg,cmdid); msg << (Q_INT16)pid ; msg << (Q_INT8)cmd ; } -void KGameMessage::extractPropertyCommand(QDataStream &msg,int &pid,int &cmd) +void KGameMessage::extractPropertyCommand(TQDataStream &msg,int &pid,int &cmd) { Q_INT16 d1; Q_INT8 d2; @@ -105,7 +105,7 @@ int KGameMessage::version() return MESSAGE_VERSION; } -QString KGameMessage::messageId2Text(int msgid) +TQString KGameMessage::messageId2Text(int msgid) { // this should contain all KGameMessage::GameMessageIds // feel free to add missing ones, to remove obsolete one and even feel free to @@ -151,6 +151,6 @@ QString KGameMessage::messageId2Text(int msgid) return i18n("Player ID"); case KGameMessage::IdUser: // IdUser must be unknown for use, too! default: - return QString::null; + return TQString::null; } } diff --git a/libkdegames/kgame/kgamemessage.h b/libkdegames/kgame/kgamemessage.h index 4394b4fa..d671a948 100644 --- a/libkdegames/kgame/kgamemessage.h +++ b/libkdegames/kgame/kgamemessage.h @@ -23,7 +23,7 @@ #ifndef __KGAMEMSG_H_ #define __KGAMEMSG_H_ -#include <qdatastream.h> +#include <tqdatastream.h> #include <kdemacros.h> class KDE_EXPORT KGameMessage @@ -85,34 +85,34 @@ class KDE_EXPORT KGameMessage * (message length and magic cookie). If you don't need them remove them * with @ref dropExternalHeader */ - static void createHeader(QDataStream &msg, Q_UINT32 sender, Q_UINT32 receiver, int msgid); + static void createHeader(TQDataStream &msg, Q_UINT32 sender, Q_UINT32 receiver, int msgid); /** * Retrieves the information like cookie,sender,receiver,... from a message header * * Note that it could be necessary to call @ref dropExternalHeader first */ - static void extractHeader(QDataStream &msg,Q_UINT32 &sender, Q_UINT32 &receiver, int &msgid); + static void extractHeader(TQDataStream &msg,Q_UINT32 &sender, Q_UINT32 &receiver, int &msgid); /** * Creates a property header given the property id */ - static void createPropertyHeader(QDataStream &msg, int id); + static void createPropertyHeader(TQDataStream &msg, int id); /** * Retrieves the property id from a property message header */ - static void extractPropertyHeader(QDataStream &msg, int &id); + static void extractPropertyHeader(TQDataStream &msg, int &id); /** * Creates a property header given the property id */ - static void createPropertyCommand(QDataStream &msg, int cmdid, int pid, int cmd); + static void createPropertyCommand(TQDataStream &msg, int cmdid, int pid, int cmd); /** * Retrieves the property id from a property message header */ - static void extractPropertyCommand(QDataStream &msg, int &pid, int &cmd); + static void extractPropertyCommand(TQDataStream &msg, int &pid, int &cmd); /** * @return Version of the network library @@ -124,10 +124,10 @@ class KDE_EXPORT KGameMessage * suitable string for it. This string can't be used to identify a message * (as it is i18n'ed) but it can make debugging more easy. See also @ref * KGameDebugDialog. - * @return Either a i18n'ed string (the name of the id) or QString::null if + * @return Either a i18n'ed string (the name of the id) or TQString::null if * the msgid is unknown **/ - static QString messageId2Text(int msgid); + static TQString messageId2Text(int msgid); /** diff --git a/libkdegames/kgame/kgamenetwork.cpp b/libkdegames/kgame/kgamenetwork.cpp index 9eccb868..92669834 100644 --- a/libkdegames/kgame/kgamenetwork.cpp +++ b/libkdegames/kgame/kgamenetwork.cpp @@ -33,7 +33,7 @@ #include <kdebug.h> -#include <qbuffer.h> +#include <tqbuffer.h> class KGameNetworkPrivate @@ -52,14 +52,14 @@ public: KMessageServer* mMessageServer; Q_UINT32 mDisconnectId; // Stores gameId() over a disconnect process DNSSD::PublicService* mService; - QString mType; - QString mName; + TQString mType; + TQString mName; int mCookie; }; // ------------------- NETWORK GAME ------------------------ -KGameNetwork::KGameNetwork(int c, QObject* parent) : QObject(parent, 0) +KGameNetwork::KGameNetwork(int c, TQObject* parent) : TQObject(parent, 0) { d = new KGameNetworkPrivate; d->mCookie = (Q_INT16)c; @@ -120,25 +120,25 @@ void KGameNetwork::setMaster() } if (!d->mMessageClient) { d->mMessageClient = new KMessageClient (this); - connect (d->mMessageClient, SIGNAL(broadcastReceived(const QByteArray&, Q_UINT32)), - this, SLOT(receiveNetworkTransmission(const QByteArray&, Q_UINT32))); - connect (d->mMessageClient, SIGNAL(connectionBroken()), - this, SIGNAL(signalConnectionBroken())); - connect (d->mMessageClient, SIGNAL(aboutToDisconnect(Q_UINT32)), - this, SLOT(aboutToLoseConnection(Q_UINT32))); - connect (d->mMessageClient, SIGNAL(connectionBroken()), - this, SLOT(slotResetConnection())); - - connect (d->mMessageClient, SIGNAL(adminStatusChanged(bool)), - this, SLOT(slotAdminStatusChanged(bool))); - connect (d->mMessageClient, SIGNAL(eventClientConnected(Q_UINT32)), - this, SIGNAL(signalClientConnected(Q_UINT32))); - connect (d->mMessageClient, SIGNAL(eventClientDisconnected(Q_UINT32, bool)), - this, SIGNAL(signalClientDisconnected(Q_UINT32, bool))); + connect (d->mMessageClient, TQT_SIGNAL(broadcastReceived(const TQByteArray&, Q_UINT32)), + this, TQT_SLOT(receiveNetworkTransmission(const TQByteArray&, Q_UINT32))); + connect (d->mMessageClient, TQT_SIGNAL(connectionBroken()), + this, TQT_SIGNAL(signalConnectionBroken())); + connect (d->mMessageClient, TQT_SIGNAL(aboutToDisconnect(Q_UINT32)), + this, TQT_SLOT(aboutToLoseConnection(Q_UINT32))); + connect (d->mMessageClient, TQT_SIGNAL(connectionBroken()), + this, TQT_SLOT(slotResetConnection())); + + connect (d->mMessageClient, TQT_SIGNAL(adminStatusChanged(bool)), + this, TQT_SLOT(slotAdminStatusChanged(bool))); + connect (d->mMessageClient, TQT_SIGNAL(eventClientConnected(Q_UINT32)), + this, TQT_SIGNAL(signalClientConnected(Q_UINT32))); + connect (d->mMessageClient, TQT_SIGNAL(eventClientDisconnected(Q_UINT32, bool)), + this, TQT_SIGNAL(signalClientDisconnected(Q_UINT32, bool))); // broacast and direct messages are treated equally on receive. - connect (d->mMessageClient, SIGNAL(forwardReceived(const QByteArray&, Q_UINT32, const QValueList<Q_UINT32>&)), - d->mMessageClient, SIGNAL(broadcastReceived(const QByteArray&, Q_UINT32))); + connect (d->mMessageClient, TQT_SIGNAL(forwardReceived(const TQByteArray&, Q_UINT32, const TQValueList<Q_UINT32>&)), + d->mMessageClient, TQT_SIGNAL(broadcastReceived(const TQByteArray&, Q_UINT32))); } else { // should be no problem but still has to be tested @@ -147,7 +147,7 @@ void KGameNetwork::setMaster() d->mMessageClient->setServer(d->mMessageServer); } -void KGameNetwork::setDiscoveryInfo(const QString& type, const QString& name) +void KGameNetwork::setDiscoveryInfo(const TQString& type, const TQString& name) { kdDebug() << k_funcinfo << type << ":" << name << endl; d->mType = type; @@ -201,7 +201,7 @@ bool KGameNetwork::offerConnections(Q_UINT16 port) return true; } -bool KGameNetwork::connectToServer (const QString& host, Q_UINT16 port) +bool KGameNetwork::connectToServer (const TQString& host, Q_UINT16 port) { if (host.isEmpty()) { kdError(11001) << k_funcinfo << "No hostname given" << endl; @@ -251,7 +251,7 @@ Q_UINT16 KGameNetwork::port() const return 0; } -QString KGameNetwork::hostName() const +TQString KGameNetwork::hostName() const { return d->mMessageClient->peerName(); } @@ -276,8 +276,8 @@ void KGameNetwork::disconnect() kdDebug(11001) << k_funcinfo << endl; stopServerConnection(); if (d->mMessageServer) { - QValueList <Q_UINT32> list=d->mMessageServer->clientIDs(); - QValueList<Q_UINT32>::Iterator it; + TQValueList <Q_UINT32> list=d->mMessageServer->clientIDs(); + TQValueList<Q_UINT32>::Iterator it; for( it = list.begin(); it != list.end(); ++it ) { kdDebug(11001) << "Client id=" << (*it) << endl; @@ -338,8 +338,8 @@ void KGameNetwork::electAdmin(Q_UINT32 clientID) kdWarning(11001) << k_funcinfo << "only ADMIN is allowed to call this!" << endl; return; } - QByteArray buffer; - QDataStream stream(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer,IO_WriteOnly); stream << static_cast<Q_UINT32>( KMessageServer::REQ_ADMIN_CHANGE ); stream << clientID; d->mMessageClient->sendServerMessage(buffer); @@ -351,8 +351,8 @@ void KGameNetwork::setMaxClients(int max) kdWarning(11001) << k_funcinfo << "only ADMIN is allowed to call this!" << endl; return; } - QByteArray buffer; - QDataStream stream(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer,IO_WriteOnly); stream << static_cast<Q_UINT32>( KMessageServer::REQ_MAX_NUM_CLIENTS ); stream << (Q_INT32)max; d->mMessageClient->sendServerMessage(buffer); @@ -376,27 +376,27 @@ void KGameNetwork::unlock() bool KGameNetwork::sendSystemMessage(int data, int msgid, Q_UINT32 receiver, Q_UINT32 sender) { - QByteArray buffer; - QDataStream stream(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer,IO_WriteOnly); stream << data; return sendSystemMessage(buffer,msgid,receiver,sender); } -bool KGameNetwork::sendSystemMessage(const QString &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) +bool KGameNetwork::sendSystemMessage(const TQString &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) { - QByteArray buffer; - QDataStream stream(buffer, IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer, IO_WriteOnly); stream << msg; return sendSystemMessage(buffer, msgid, receiver, sender); } -bool KGameNetwork::sendSystemMessage(const QDataStream &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) -{ return sendSystemMessage(((QBuffer*)msg.device())->buffer(), msgid, receiver, sender); } +bool KGameNetwork::sendSystemMessage(const TQDataStream &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) +{ return sendSystemMessage(((TQBuffer*)msg.device())->buffer(), msgid, receiver, sender); } -bool KGameNetwork::sendSystemMessage(const QByteArray& data, int msgid, Q_UINT32 receiver, Q_UINT32 sender) +bool KGameNetwork::sendSystemMessage(const TQByteArray& data, int msgid, Q_UINT32 receiver, Q_UINT32 sender) { - QByteArray buffer; - QDataStream stream(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer,IO_WriteOnly); if (!sender) { sender = gameId(); } @@ -438,19 +438,19 @@ bool KGameNetwork::sendSystemMessage(const QByteArray& data, int msgid, Q_UINT32 bool KGameNetwork::sendMessage(int data, int msgid, Q_UINT32 receiver, Q_UINT32 sender) { return sendSystemMessage(data,msgid+KGameMessage::IdUser,receiver,sender); } -bool KGameNetwork::sendMessage(const QString &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) +bool KGameNetwork::sendMessage(const TQString &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) { return sendSystemMessage(msg,msgid+KGameMessage::IdUser,receiver,sender); } -bool KGameNetwork::sendMessage(const QDataStream &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) +bool KGameNetwork::sendMessage(const TQDataStream &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) { return sendSystemMessage(msg, msgid+KGameMessage::IdUser, receiver, sender); } -bool KGameNetwork::sendMessage(const QByteArray &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) +bool KGameNetwork::sendMessage(const TQByteArray &msg, int msgid, Q_UINT32 receiver, Q_UINT32 sender) { return sendSystemMessage(msg, msgid+KGameMessage::IdUser, receiver, sender); } -void KGameNetwork::sendError(int error,const QByteArray& message, Q_UINT32 receiver, Q_UINT32 sender) +void KGameNetwork::sendError(int error,const TQByteArray& message, Q_UINT32 receiver, Q_UINT32 sender) { - QByteArray buffer; - QDataStream stream(buffer,IO_WriteOnly); + TQByteArray buffer; + TQDataStream stream(buffer,IO_WriteOnly); stream << (Q_INT32) error; stream.writeRawBytes(message.data(), message.size()); sendSystemMessage(stream,KGameMessage::IdError,receiver,sender); @@ -458,9 +458,9 @@ void KGameNetwork::sendError(int error,const QByteArray& message, Q_UINT32 recei // ----------------- receive messages from the network -void KGameNetwork::receiveNetworkTransmission(const QByteArray& receiveBuffer, Q_UINT32 clientID) +void KGameNetwork::receiveNetworkTransmission(const TQByteArray& receiveBuffer, Q_UINT32 clientID) { - QDataStream stream(receiveBuffer, IO_ReadOnly); + TQDataStream stream(receiveBuffer, IO_ReadOnly); int msgid; Q_UINT32 sender; // the id of the KGame/KPlayer who sent the message Q_UINT32 receiver; // the id of the KGame/KPlayer the message is for @@ -480,7 +480,7 @@ void KGameNetwork::receiveNetworkTransmission(const QByteArray& receiveBuffer, Q } else if (msgid==KGameMessage::IdError) { - QString text; + TQString text; Q_INT32 error; stream >> error; kdDebug(11001) << k_funcinfo << "Got IdError " << error << endl; diff --git a/libkdegames/kgame/kgamenetwork.h b/libkdegames/kgame/kgamenetwork.h index 6ff5cf94..47276d06 100644 --- a/libkdegames/kgame/kgamenetwork.h +++ b/libkdegames/kgame/kgamenetwork.h @@ -23,8 +23,8 @@ #ifndef __KGAMENETWORK_H_ #define __KGAMENETWORK_H_ -#include <qstring.h> -#include <qobject.h> +#include <tqstring.h> +#include <tqobject.h> #include <kdemacros.h> class KGameIO; class KMessageClient; @@ -51,7 +51,7 @@ public: /** * Create a KGameNetwork object */ - KGameNetwork(int cookie=42,QObject* parent=0); + KGameNetwork(int cookie=42,TQObject* parent=0); virtual ~KGameNetwork(); /** @@ -120,7 +120,7 @@ public: * set hostname will be used. In case of name conflict -2, -3 and so on will be added to name. * @since 3.4 **/ - void setDiscoveryInfo(const QString& type, const QString& name=QString::null); + void setDiscoveryInfo(const TQString& type, const TQString& name=TQString::null); /** * Inits a network game as a network CLIENT @@ -130,7 +130,7 @@ public: * * @return true if connected **/ - bool connectToServer(const QString& host, Q_UINT16 port); + bool connectToServer(const TQString& host, Q_UINT16 port); /** * @since 3.2 @@ -146,7 +146,7 @@ public: * isNetwork is TRUE and we are not the MASTER, i.e. if connectToServer * was called. Otherwise this will return "localhost". **/ - QString hostName() const; + TQString hostName() const; /** * Stops offering server connections - only for game MASTER @@ -189,7 +189,7 @@ public: * @return true if worked */ // AB: TODO: doc on how "receiver" and "sender" should be created! - bool sendSystemMessage(const QByteArray& buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); + bool sendSystemMessage(const TQByteArray& buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); /** * @overload @@ -199,12 +199,12 @@ public: /** * @overload **/ - bool sendSystemMessage(const QDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); + bool sendSystemMessage(const TQDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); /** * @overload **/ - bool sendSystemMessage(const QString& msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); + bool sendSystemMessage(const TQString& msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); /** * Sends a network message @@ -217,7 +217,7 @@ public: * the correct value for you. You might want to use this if you send a * message from a specific player. **/ - void sendError(int error, const QByteArray& message, Q_UINT32 receiver=0, Q_UINT32 sender=0); + void sendError(int error, const TQByteArray& message, Q_UINT32 receiver=0, Q_UINT32 sender=0); /** * Are we still offer offering server connections - only for game MASTER @@ -265,17 +265,17 @@ public: * @return true if worked **/ // AB: TODO: doc on how "receiver" and "sender" should be created! - bool sendMessage(const QByteArray& buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); + bool sendMessage(const TQByteArray& buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); /** * This is an overloaded member function, provided for convenience. **/ - bool sendMessage(const QDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); + bool sendMessage(const TQDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); /** * This is an overloaded member function, provided for convenience. **/ - bool sendMessage(const QString& msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); + bool sendMessage(const TQString& msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0); /** * This is an overloaded member function, provided for convenience. @@ -287,7 +287,7 @@ public: * Called by ReceiveNetworkTransmission(). Will be overwritten by * KGame and handle the incoming message. **/ - virtual void networkTransmission(QDataStream&, int, Q_UINT32, Q_UINT32, Q_UINT32 clientID) = 0; + virtual void networkTransmission(TQDataStream&, int, Q_UINT32, Q_UINT32, Q_UINT32 clientID) = 0; /** @@ -345,7 +345,7 @@ signals: * @param error the error code * @param text the error text */ - void signalNetworkErrorMessage(int error, QString text); + void signalNetworkErrorMessage(int error, TQString text); /** * Our connection to the KMessageServer has broken. @@ -401,7 +401,7 @@ protected slots: * If it is valid, the pure virtual method networkTransmission() is called. * (This one is overwritten in KGame.) **/ - void receiveNetworkTransmission(const QByteArray& a, Q_UINT32 clientID); + void receiveNetworkTransmission(const TQByteArray& a, Q_UINT32 clientID); /** * This KGame object receives or loses the admin status. diff --git a/libkdegames/kgame/kgameprocess.cpp b/libkdegames/kgame/kgameprocess.cpp index 96efe0ce..ffbf0936 100644 --- a/libkdegames/kgame/kgameprocess.cpp +++ b/libkdegames/kgame/kgameprocess.cpp @@ -29,9 +29,9 @@ #include <krandomsequence.h> -#include <qbuffer.h> -#include <qdatastream.h> -#include <qcstring.h> +#include <tqbuffer.h> +#include <tqdatastream.h> +#include <tqcstring.h> #include <assert.h> #include <stdio.h> @@ -43,7 +43,7 @@ // ----------------------- Process Child --------------------------- -KGameProcess::KGameProcess() : QObject(0,0) +KGameProcess::KGameProcess() : TQObject(0,0) { mTerminate=false; // Check whether a player is set. If not create one! @@ -52,10 +52,10 @@ KGameProcess::KGameProcess() : QObject(0,0) mMessageIO=new KMessageFilePipe(this,&rFile,&wFile); // mMessageClient=new KMessageClient(this); // mMessageClient->setServer(mMessageIO); -// connect (mMessageClient, SIGNAL(broadcastReceived(const QByteArray&, Q_UINT32)), -// this, SLOT(receivedMessage(const QByteArray&, Q_UINT32))); - connect (mMessageIO, SIGNAL(received(const QByteArray&)), - this, SLOT(receivedMessage(const QByteArray&))); +// connect (mMessageClient, TQT_SIGNAL(broadcastReceived(const TQByteArray&, Q_UINT32)), +// this, TQT_SLOT(receivedMessage(const TQByteArray&, Q_UINT32))); + connect (mMessageIO, TQT_SIGNAL(received(const TQByteArray&)), + this, TQT_SLOT(receivedMessage(const TQByteArray&))); fprintf(stderr,"KGameProcess::constructor %p %p\n",&rFile,&wFile); mRandom = new KRandomSequence; @@ -85,17 +85,17 @@ bool KGameProcess::exec(int argc, char *argv[]) } // You have to do this to create a message -// QByteArray buffer; -// QDataStream wstream(buffer,IO_WriteOnly); +// TQByteArray buffer; +// TQDataStream wstream(buffer,IO_WriteOnly); // then stream data into the stream and call this function -void KGameProcess::sendSystemMessage(QDataStream &stream,int msgid,Q_UINT32 receiver) +void KGameProcess::sendSystemMessage(TQDataStream &stream,int msgid,Q_UINT32 receiver) { fprintf(stderr,"KGameProcess::sendMessage id=%d recv=%d",msgid,receiver); - QByteArray a; - QDataStream outstream(a,IO_WriteOnly); + TQByteArray a; + TQDataStream outstream(a,IO_WriteOnly); - QBuffer *device=(QBuffer *)stream.device(); - QByteArray data=device->buffer();; + TQBuffer *device=(TQBuffer *)stream.device(); + TQByteArray data=device->buffer();; KGameMessage::createHeader(outstream,0,receiver,msgid); outstream.writeRawBytes(data.data(),data.size()); @@ -107,7 +107,7 @@ void KGameProcess::sendSystemMessage(QDataStream &stream,int msgid,Q_UINT32 rece if (mMessageIO) mMessageIO->send(a); } -void KGameProcess::sendMessage(QDataStream &stream,int msgid,Q_UINT32 receiver) +void KGameProcess::sendMessage(TQDataStream &stream,int msgid,Q_UINT32 receiver) { sendSystemMessage(stream,msgid+KGameMessage::IdUser,receiver); } @@ -129,9 +129,9 @@ void KGameProcess::processArgs(int argc, char *argv[]) fflush(stderr); } -void KGameProcess::receivedMessage(const QByteArray& receiveBuffer) +void KGameProcess::receivedMessage(const TQByteArray& receiveBuffer) { - QDataStream stream(receiveBuffer, IO_ReadOnly); + TQDataStream stream(receiveBuffer, IO_ReadOnly); int msgid; Q_UINT32 sender; Q_UINT32 receiver; diff --git a/libkdegames/kgame/kgameprocess.h b/libkdegames/kgame/kgameprocess.h index a8db4fcd..ac6389be 100644 --- a/libkdegames/kgame/kgameprocess.h +++ b/libkdegames/kgame/kgameprocess.h @@ -23,9 +23,9 @@ #ifndef __KGAMEPROCESS_H_ #define __KGAMEPROCESS_H_ -#include <qstring.h> -#include <qobject.h> -#include <qfile.h> +#include <tqstring.h> +#include <tqobject.h> +#include <tqfile.h> #include "kgameproperty.h" #include <krandomsequence.h> @@ -60,12 +60,12 @@ class KDE_EXPORT KGameProcess: public QObject * int main(int argc ,char * argv[]) * { * KGameProcess proc; - * connect(&proc,SIGNAL(signalCommand(QDataStream &,int ,int ,int )), - * this,SLOT(slotCommand(QDataStream & ,int ,int ,int ))); - * connect(&proc,SIGNAL(signalInit(QDataStream &,int)), - * this,SLOT(slotInit(QDataStream & ,int ))); - * connect(&proc,SIGNAL(signalTurn(QDataStream &,bool )), - * this,SLOT(slotTurn(QDataStream & ,bool ))); + * connect(&proc,TQT_SIGNAL(signalCommand(TQDataStream &,int ,int ,int )), + * this,TQT_SLOT(slotCommand(TQDataStream & ,int ,int ,int ))); + * connect(&proc,TQT_SIGNAL(signalInit(TQDataStream &,int)), + * this,TQT_SLOT(slotInit(TQDataStream & ,int ))); + * connect(&proc,TQT_SIGNAL(signalTurn(TQDataStream &,bool )), + * this,TQT_SLOT(slotTurn(TQDataStream & ,bool ))); * return proc.exec(argc,argv); * } * \endcode @@ -103,11 +103,11 @@ class KDE_EXPORT KGameProcess: public QObject * device. Works like the sendSystemMessage but * for user id's * - * @param stream the QDataStream containing the message + * @param stream the TQDataStream containing the message * @param msgid the message id for the message * @param receiver unused */ - void sendMessage(QDataStream &stream,int msgid,Q_UINT32 receiver=0); + void sendMessage(TQDataStream &stream,int msgid,Q_UINT32 receiver=0); /** * Sends a system message to the corresonding KGameIO device. @@ -117,18 +117,18 @@ class KDE_EXPORT KGameProcess: public QObject * game relevant data from here. * Exmaple for a query: * \code - * QByteArray buffer; - * QDataStream out(buffer,IO_WriteOnly); + * TQByteArray buffer; + * TQDataStream out(buffer,IO_WriteOnly); * int msgid=KGameMessage::IdProcessQuery; * out << (int)1; * proc.sendSystemMessage(out,msgid,0); * \endcode * - * @param stream the QDataStream containing the message + * @param stream the TQDataStream containing the message * @param msgid the message id for the message * @param receiver unused */ - void sendSystemMessage(QDataStream &stream,int msgid,Q_UINT32 receiver=0); + void sendSystemMessage(TQDataStream &stream,int msgid,Q_UINT32 receiver=0); /** * Returns a pointer to a KRandomSequence. You can generate @@ -153,7 +153,7 @@ class KDE_EXPORT KGameProcess: public QObject * A message is received via the interprocess connection. The * appropriate signals are called. */ - void receivedMessage(const QByteArray& receiveBuffer); + void receivedMessage(const TQByteArray& receiveBuffer); signals: /** @@ -162,7 +162,7 @@ class KDE_EXPORT KGameProcess: public QObject * All signals but IdIOAdded and IdTurn end up here! * Example: * \code - * void Computer::slotCommand(int &msgid,QDataStream &in,QDataStream &out) + * void Computer::slotCommand(int &msgid,TQDataStream &in,TQDataStream &out) * { * Q_INT32 data,move; * in >> data; @@ -177,7 +177,7 @@ class KDE_EXPORT KGameProcess: public QObject * @param receiver the id of the receiver * @param sender the id of the sender */ - void signalCommand(QDataStream &inputStream,int msgid,int receiver,int sender); + void signalCommand(TQDataStream &inputStream,int msgid,int receiver,int sender); /** * This signal is emmited if the computer player should perform a turn. @@ -190,12 +190,12 @@ class KDE_EXPORT KGameProcess: public QObject * stream here. * Example: * \code - * void slotTurn(QDataStream &in,bool turn) + * void slotTurn(TQDataStream &in,bool turn) * { * int id; * int recv; - * QByteArray buffer; - * QDataStream out(buffer,IO_WriteOnly); + * TQByteArray buffer; + * TQDataStream out(buffer,IO_WriteOnly); * if (turn) * { * // Create a move - the format is yours to decide @@ -216,7 +216,7 @@ class KDE_EXPORT KGameProcess: public QObject * @param turn True or false whether the turn is activated or deactivated * */ - void signalTurn(QDataStream &stream,bool turn); + void signalTurn(TQDataStream &stream,bool turn); /** * This signal is emmited when the process is initialized, i.e. added @@ -229,14 +229,14 @@ class KDE_EXPORT KGameProcess: public QObject * @param stream The datastream which contains user data * @param userid The userId of the player. (Careful to rely on it yet) */ - void signalInit(QDataStream &stream,int userid); + void signalInit(TQDataStream &stream,int userid); protected: bool mTerminate; KMessageFilePipe *mMessageIO; private: - QFile rFile; - QFile wFile; + TQFile rFile; + TQFile wFile; KRandomSequence* mRandom; }; #endif diff --git a/libkdegames/kgame/kgameproperty.cpp b/libkdegames/kgame/kgameproperty.cpp index 68a33bcb..3b8c3109 100644 --- a/libkdegames/kgame/kgameproperty.cpp +++ b/libkdegames/kgame/kgameproperty.cpp @@ -76,19 +76,19 @@ void KGamePropertyBase::init() setPolicy(PolicyLocal); } -int KGamePropertyBase::registerData(int id, KGame* owner, QString name) +int KGamePropertyBase::registerData(int id, KGame* owner, TQString name) { return registerData(id, owner->dataHandler(), name); } -int KGamePropertyBase::registerData(int id, KPlayer* owner, QString name) +int KGamePropertyBase::registerData(int id, KPlayer* owner, TQString name) { return registerData(id, owner->dataHandler(), name); } -int KGamePropertyBase::registerData( KGamePropertyHandler* owner,PropertyPolicy p, QString name) +int KGamePropertyBase::registerData( KGamePropertyHandler* owner,PropertyPolicy p, TQString name) { return registerData(-1, owner,p, name); } -int KGamePropertyBase::registerData(int id, KGamePropertyHandler* owner, QString name) +int KGamePropertyBase::registerData(int id, KGamePropertyHandler* owner, TQString name) { return registerData(id, owner,PolicyUndefined, name); } -int KGamePropertyBase::registerData(int id, KGamePropertyHandler* owner,PropertyPolicy p, QString name) +int KGamePropertyBase::registerData(int id, KGamePropertyHandler* owner,PropertyPolicy p, TQString name) { // we don't support changing the id if (!owner) { @@ -123,8 +123,8 @@ void KGamePropertyBase::unregisterData() bool KGamePropertyBase::sendProperty() { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyHeader(s, id()); save(s); if (mOwner) { @@ -135,10 +135,10 @@ bool KGamePropertyBase::sendProperty() } } -bool KGamePropertyBase::sendProperty(const QByteArray& data) +bool KGamePropertyBase::sendProperty(const TQByteArray& data) { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyHeader(s, id()); s.writeRawBytes(data.data(), data.size()); if (mOwner) { @@ -169,8 +169,8 @@ bool KGamePropertyBase::unlock(bool force) void KGamePropertyBase::setLock(bool l) { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyCommand(s, IdCommand, id(), CmdLock); s << (Q_INT8)l; @@ -192,7 +192,7 @@ void KGamePropertyBase::emitSignal() } } -void KGamePropertyBase::command(QDataStream& s, int cmd, bool isSender) +void KGamePropertyBase::command(TQDataStream& s, int cmd, bool isSender) { switch (cmd) { case CmdLock: diff --git a/libkdegames/kgame/kgameproperty.h b/libkdegames/kgame/kgameproperty.h index c6915606..04474603 100644 --- a/libkdegames/kgame/kgameproperty.h +++ b/libkdegames/kgame/kgameproperty.h @@ -21,7 +21,7 @@ #ifndef __KGAMEPROPERTY_H_ #define __KGAMEPROPERTY_H_ -#include <qdatastream.h> +#include <tqdatastream.h> #include <kdebug.h> #include <typeinfo> @@ -151,7 +151,7 @@ public: /** * Sets this property to emit a signal on value changed. - * As the proerties do not inehrit QObject for optimisation + * As the proerties do not inehrit TQObject for optimisation * this signal is emited via the KPlayer or KGame object **/ void setEmittingSignal(bool p) { mFlags.bits.emitsignal=p; } @@ -217,12 +217,12 @@ public: * overwrite this method in order to use this class * @param s The stream to read from **/ - virtual void load(QDataStream& s) = 0; + virtual void load(TQDataStream& s) = 0; /** * Write the value into a stream. MUST be overwritten **/ - virtual void save(QDataStream& s) = 0; + virtual void save(TQDataStream& s) = 0; /** * send a command to advanced properties like arrays @@ -230,7 +230,7 @@ public: * @param msgid The ID of the command - see PropertyCommandIds * @param isSender whether this client is also the sender of the command **/ - virtual void command(QDataStream &stream, int msgid, bool isSender=false); + virtual void command(TQDataStream &stream, int msgid, bool isSender=false); /** * @return The id of this property @@ -261,25 +261,25 @@ public: * @param name if not 0 you can assign a name to this property * **/ - int registerData(int id, KGamePropertyHandler* owner,PropertyPolicy p, QString name=0); + int registerData(int id, KGamePropertyHandler* owner,PropertyPolicy p, TQString name=0); /** * This is an overloaded member function, provided for convenience. * It differs from the above function only in what argument(s) it accepts. **/ - int registerData(int id, KGamePropertyHandler* owner, QString name=0); + int registerData(int id, KGamePropertyHandler* owner, TQString name=0); /** * This is an overloaded member function, provided for convenience. * It differs from the above function only in what argument(s) it accepts. **/ - int registerData(int id, KGame* owner, QString name=0); + int registerData(int id, KGame* owner, TQString name=0); /** * This is an overloaded member function, provided for convenience. * It differs from the above function only in what argument(s) it accepts. **/ - int registerData(int id, KPlayer* owner, QString name=0); + int registerData(int id, KPlayer* owner, TQString name=0); /** * This is an overloaded member function, provided for convenience. @@ -287,7 +287,7 @@ public: * In particular you can use this function to create properties which * will have an automatic id assigned. The new id is returned. **/ - int registerData(KGamePropertyHandler* owner,PropertyPolicy p=PolicyUndefined, QString name=0); + int registerData(KGamePropertyHandler* owner,PropertyPolicy p=PolicyUndefined, TQString name=0); void unregisterData(); @@ -341,7 +341,7 @@ protected: * @return TRUE if the message could be sent successfully, otherwise * FALSE **/ - bool sendProperty(const QByteArray& b); + bool sendProperty(const TQByteArray& b); /** * Causes the parent object to emit a signal on value change @@ -420,7 +420,7 @@ private: * queues the message. As soon as <em>all</em> messages in the message server * which are before the changed property have been transferred the message * server delivers the new value of the KGameProperty to all clients. A - * QTimer::singleShot is used to queue the messages inside the + * TQTimer::singleShot is used to queue the messages inside the * KMessageServer. * * This means that if you do the following: @@ -433,7 +433,7 @@ private: * then "value" will be "0". initData is used to initialize the property * (e.g. when the KMessageServer is not yet running or can not yet be * reached). This is because "myProperty = 10" or "myProperty.send(10)" send a - * message to the KMessageServer which uses QTimer::singleShot to + * message to the KMessageServer which uses TQTimer::singleShot to * queue the message. The game first has to go back into the event loop where * the message is received. The KGamePropertyHandler receives the new value * sets the property. So if you need the new value you need to store it in a @@ -536,7 +536,7 @@ private: * @section Custom classes: * * If you want to use a custum class with KGameProperty you have to implement the - * operators << and >> for QDataStream: + * operators << and >> for TQDataStream: * \code * class Card * { @@ -544,7 +544,7 @@ private: * int type; * int suite; * }; - * QDataStream& operator<<(QDataStream& stream, Card& card) + * TQDataStream& operator<<(TQDataStream& stream, Card& card) * { * Q_INT16 type = card.type; * Q_INT16 suite = card.suite; @@ -552,7 +552,7 @@ private: * s << suite; * return s; * } - * QDataStream& operator>>(QDataStream& stream, Card& card) + * TQDataStream& operator>>(TQDataStream& stream, Card& card) * { * Q_INT16 type; * Q_INT16 suite; @@ -635,7 +635,7 @@ public: * This function sends a new value over network. * * Note that the value DOES NOT change when you call this function. This - * function saves the value into a QDataStream and calls + * function saves the value into a TQDataStream and calls * sendProperty where it gets forwarded to the owner and finally the * value is sent over network. The KMessageServer now sends the * value to ALL clients - even the one who called this function. As soon @@ -675,8 +675,8 @@ public: if (isLocked()) { return false; } - QByteArray b; - QDataStream stream(b, IO_WriteOnly); + TQByteArray b; + TQDataStream stream(b, IO_WriteOnly); stream << v; if (!sendProperty(b)) { setLocal(v); @@ -751,7 +751,7 @@ public: * Saves the object to a stream. * @param stream The stream to save to **/ - virtual void save(QDataStream &stream) + virtual void save(TQDataStream &stream) { stream << mData; } @@ -777,7 +777,7 @@ public: * Also calls emitSignal if isEmittingSignal is TRUE. * @param s The stream to read from **/ - virtual void load(QDataStream& s) + virtual void load(TQDataStream& s) { s >> mData; setDirty(false); @@ -842,7 +842,7 @@ private: typedef KGameProperty<int> KGamePropertyInt; typedef KGameProperty<unsigned int> KGamePropertyUInt; -typedef KGameProperty<QString> KGamePropertyQString; +typedef KGameProperty<TQString> KGamePropertyQString; typedef KGameProperty<Q_INT8> KGamePropertyBool; #endif diff --git a/libkdegames/kgame/kgamepropertyarray.h b/libkdegames/kgame/kgamepropertyarray.h index f91bd75c..0bb1d1a1 100644 --- a/libkdegames/kgame/kgamepropertyarray.h +++ b/libkdegames/kgame/kgamepropertyarray.h @@ -21,7 +21,7 @@ #ifndef __KGAMEPROPERTYARRAY_H_ #define __KGAMEPROPERTYARRAY_H_ -#include <qdatastream.h> +#include <tqdatastream.h> #include <kdebug.h> #include "kgamemessage.h" @@ -30,10 +30,10 @@ template<class type> -class KGamePropertyArray : public QMemArray<type>, public KGamePropertyBase +class KGamePropertyArray : public TQMemArray<type>, public KGamePropertyBase { public: - KGamePropertyArray() :QMemArray<type>(), KGamePropertyBase() + KGamePropertyArray() :TQMemArray<type>(), KGamePropertyBase() { //kdDebug(11001) << "KGamePropertyArray init" << endl; } @@ -43,17 +43,17 @@ public: resize(size); } - KGamePropertyArray( const KGamePropertyArray<type> &a ) : QMemArray<type>(a) + KGamePropertyArray( const KGamePropertyArray<type> &a ) : TQMemArray<type>(a) { } bool resize( uint size ) { - if (size!=QMemArray<type>::size()) + if (size!=TQMemArray<type>::size()) { bool a=true; - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdResize); s << size ; if (policy()==PolicyClean || policy()==PolicyDirty) @@ -66,7 +66,7 @@ public: if (policy()==PolicyLocal || policy()==PolicyDirty) { extractProperty(b); -// a=QMemArray<type>::resize(size);// FIXME: return value! +// a=TQMemArray<type>::resize(size);// FIXME: return value! } return a; } @@ -75,8 +75,8 @@ public: void setAt(uint i,type data) { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdAt); s << i ; s << data; @@ -96,12 +96,12 @@ public: type at( uint i ) const { - return QMemArray<type>::at(i); + return TQMemArray<type>::at(i); } type operator[]( int i ) const { - return QMemArray<type>::at(i); + return TQMemArray<type>::at(i); } KGamePropertyArray<type> &operator=(const KGamePropertyArray<type> &a) @@ -117,8 +117,8 @@ public: bool fill( const type &data, int size = -1 ) { bool r=true; - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdFill); s << data; s << size ; @@ -132,7 +132,7 @@ public: if (policy()==PolicyLocal || policy()==PolicyDirty) { extractProperty(b); -// r=QMemArray<type>::fill(data,size);//FIXME: return value! +// r=TQMemArray<type>::fill(data,size);//FIXME: return value! } return r; } @@ -146,7 +146,7 @@ public: } if (policy()==PolicyLocal || policy()==PolicyDirty) { - QMemArray<type>::assign(a); + TQMemArray<type>::assign(a); } return *this; } @@ -158,7 +158,7 @@ public: } if (policy()==PolicyLocal || policy()==PolicyDirty) { - QMemArray<type>::assign(a,n); + TQMemArray<type>::assign(a,n); } return *this; } @@ -170,7 +170,7 @@ public: } if (policy()==PolicyLocal || policy()==PolicyDirty) { - QMemArray<type>::duplicate(a); + TQMemArray<type>::duplicate(a); } return *this; } @@ -182,7 +182,7 @@ public: } if (policy()==PolicyLocal || policy()==PolicyDirty) { - QMemArray<type>::duplicate(a,n); + TQMemArray<type>::duplicate(a,n); } return *this; } @@ -194,14 +194,14 @@ public: } if (policy()==PolicyLocal || policy()==PolicyDirty) { - QMemArray<type>::setRawData(a,n); + TQMemArray<type>::setRawData(a,n); } return *this; } void sort() { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdSort); if (policy()==PolicyLocal || policy()==PolicyDirty) { @@ -216,30 +216,30 @@ public: } } - void load(QDataStream& s) + void load(TQDataStream& s) { //kdDebug(11001) << "KGamePropertyArray load " << id() << endl; type data; - for (unsigned int i=0; i<QMemArray<type>::size(); i++) + for (unsigned int i=0; i<TQMemArray<type>::size(); i++) { s >> data; - QMemArray<type>::at(i)=data; + TQMemArray<type>::at(i)=data; } if (isEmittingSignal()) { emitSignal(); } } - void save(QDataStream &s) + void save(TQDataStream &s) { //kdDebug(11001) << "KGamePropertyArray save "<<id() << endl; - for (unsigned int i=0; i<QMemArray<type>::size(); i++) + for (unsigned int i=0; i<TQMemArray<type>::size(); i++) { s << at(i); } } - void command(QDataStream &s,int cmd,bool) + void command(TQDataStream &s,int cmd,bool) { KGamePropertyBase::command(s, cmd); //kdDebug(11001) << "Array id="<<id()<<" got command ("<<cmd<<") !!!" <<endl; @@ -250,7 +250,7 @@ public: uint i; type data; s >> i >> data; - QMemArray<type>::at(i)=data; + TQMemArray<type>::at(i)=data; //kdDebug(11001) << "CmdAt:id="<<id()<<" i="<<i<<" data="<<data <<endl; if (isEmittingSignal()) { @@ -262,10 +262,10 @@ public: { uint size; s >> size; - //kdDebug(11001) << "CmdResize:id="<<id()<<" oldsize="<<QMemArray<type>::size()<<" newsize="<<size <<endl; - if (QMemArray<type>::size() != size) + //kdDebug(11001) << "CmdResize:id="<<id()<<" oldsize="<<TQMemArray<type>::size()<<" newsize="<<size <<endl; + if (TQMemArray<type>::size() != size) { - QMemArray<type>::resize(size); + TQMemArray<type>::resize(size); } break; } @@ -275,7 +275,7 @@ public: type data; s >> data >> size; //kdDebug(11001) << "CmdFill:id="<<id()<<"size="<<size <<endl; - QMemArray<type>::fill(data,size); + TQMemArray<type>::fill(data,size); if (isEmittingSignal()) { emitSignal(); @@ -285,7 +285,7 @@ public: case CmdSort: { //kdDebug(11001) << "CmdSort:id="<<id()<<endl; - QMemArray<type>::sort(); + TQMemArray<type>::sort(); break; } default: @@ -294,9 +294,9 @@ public: } } protected: - void extractProperty(const QByteArray& b) + void extractProperty(const TQByteArray& b) { - QDataStream s(b, IO_ReadOnly); + TQDataStream s(b, IO_ReadOnly); int cmd; int propId; KGameMessage::extractPropertyHeader(s, propId); diff --git a/libkdegames/kgame/kgamepropertyhandler.cpp b/libkdegames/kgame/kgamepropertyhandler.cpp index 75b3e7e2..f395fc66 100644 --- a/libkdegames/kgame/kgamepropertyhandler.cpp +++ b/libkdegames/kgame/kgamepropertyhandler.cpp @@ -25,8 +25,8 @@ #include "kgameproperty.h" #include "kgamemessage.h" -#include <qmap.h> -#include <qptrqueue.h> +#include <tqmap.h> +#include <tqptrqueue.h> #include <klocale.h> #include <typeinfo> @@ -41,23 +41,23 @@ public: { } - QMap<int, QString> mNameMap; - QIntDict<KGamePropertyBase> mIdDict; + TQMap<int, TQString> mNameMap; + TQIntDict<KGamePropertyBase> mIdDict; int mUniqueId; int mId; KGamePropertyBase::PropertyPolicy mDefaultPolicy; bool mDefaultUserspace; int mIndirectEmit; - QPtrQueue<KGamePropertyBase> mSignalQueue; + TQPtrQueue<KGamePropertyBase> mSignalQueue; }; -KGamePropertyHandler::KGamePropertyHandler(int id, const QObject* receiver, const char * sendf, const char *emitf, QObject* parent) : QObject(parent) +KGamePropertyHandler::KGamePropertyHandler(int id, const TQObject* receiver, const char * sendf, const char *emitf, TQObject* parent) : TQObject(parent) { init(); registerHandler(id,receiver,sendf,emitf); } -KGamePropertyHandler::KGamePropertyHandler(QObject* parent) : QObject(parent) +KGamePropertyHandler::KGamePropertyHandler(TQObject* parent) : TQObject(parent) { init(); } @@ -90,20 +90,20 @@ void KGamePropertyHandler::setId(int id) d->mId = id; } -void KGamePropertyHandler::registerHandler(int id,const QObject * receiver, const char * sendf, const char *emitf) +void KGamePropertyHandler::registerHandler(int id,const TQObject * receiver, const char * sendf, const char *emitf) { setId(id); if (receiver && sendf) { - kdDebug(11001) << "Connecting SLOT " << sendf << endl; - connect(this, SIGNAL(signalSendMessage(int, QDataStream &, bool*)), receiver, sendf); + kdDebug(11001) << "Connecting TQT_SLOT " << sendf << endl; + connect(this, TQT_SIGNAL(signalSendMessage(int, TQDataStream &, bool*)), receiver, sendf); } if (receiver && emitf) { - kdDebug(11001) << "Connecting SLOT " << emitf << endl; - connect(this, SIGNAL(signalPropertyChanged(KGamePropertyBase *)), receiver, emitf); + kdDebug(11001) << "Connecting TQT_SLOT " << emitf << endl; + connect(this, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase *)), receiver, emitf); } } -bool KGamePropertyHandler::processMessage(QDataStream &stream, int id, bool isSender) +bool KGamePropertyHandler::processMessage(TQDataStream &stream, int id, bool isSender) { // kdDebug(11001) << k_funcinfo << ": id=" << id << " mId=" << d->mId << endl; if (id != d->mId) { @@ -148,7 +148,7 @@ bool KGamePropertyHandler::removeProperty(KGamePropertyBase* data) return d->mIdDict.remove(data->id()); } -bool KGamePropertyHandler::addProperty(KGamePropertyBase* data, QString name) +bool KGamePropertyHandler::addProperty(KGamePropertyBase* data, TQString name) { //kdDebug(11001) << k_funcinfo << ": " << data->id() << endl; if (d->mIdDict.find(data->id())) { @@ -169,9 +169,9 @@ bool KGamePropertyHandler::addProperty(KGamePropertyBase* data, QString name) return true; } -QString KGamePropertyHandler::propertyName(int id) const +TQString KGamePropertyHandler::propertyName(int id) const { - QString s; + TQString s; if (d->mIdDict.find(id)) { if (d->mNameMap.contains(id)) { s = i18n("%1 (%2)").arg(d->mNameMap[id]).arg(id); @@ -185,7 +185,7 @@ QString KGamePropertyHandler::propertyName(int id) const return s; } -bool KGamePropertyHandler::load(QDataStream &stream) +bool KGamePropertyHandler::load(TQDataStream &stream) { // Prevent direct emmiting until all is loaded lockDirectEmit(); @@ -207,11 +207,11 @@ bool KGamePropertyHandler::load(QDataStream &stream) return true; } -bool KGamePropertyHandler::save(QDataStream &stream) +bool KGamePropertyHandler::save(TQDataStream &stream) { kdDebug(11001) << k_funcinfo << ": " << d->mIdDict.count() << " KGameProperty objects " << endl; stream << (uint)d->mIdDict.count(); - QIntDictIterator<KGamePropertyBase> it(d->mIdDict); + TQIntDictIterator<KGamePropertyBase> it(d->mIdDict); while (it.current()) { KGamePropertyBase *base=it.current(); if (base) { @@ -234,7 +234,7 @@ void KGamePropertyHandler::setPolicy(KGamePropertyBase::PropertyPolicy p,bool us // kdDebug(11001) << k_funcinfo << ": " << p << endl; d->mDefaultPolicy=p; d->mDefaultUserspace=userspace; - QIntDictIterator<KGamePropertyBase> it(d->mIdDict); + TQIntDictIterator<KGamePropertyBase> it(d->mIdDict); while (it.current()) { if (!userspace || it.current()->id()>=KGamePropertyBase::IdUser) { it.current()->setPolicy((KGamePropertyBase::PropertyPolicy)p); @@ -245,7 +245,7 @@ void KGamePropertyHandler::setPolicy(KGamePropertyBase::PropertyPolicy p,bool us void KGamePropertyHandler::unlockProperties() { - QIntDictIterator<KGamePropertyBase> it(d->mIdDict); + TQIntDictIterator<KGamePropertyBase> it(d->mIdDict); while (it.current()) { it.current()->unlock(); ++it; @@ -254,7 +254,7 @@ void KGamePropertyHandler::unlockProperties() void KGamePropertyHandler::lockProperties() { - QIntDictIterator<KGamePropertyBase> it(d->mIdDict); + TQIntDictIterator<KGamePropertyBase> it(d->mIdDict); while (it.current()) { it.current()->lock(); ++it; @@ -268,7 +268,7 @@ int KGamePropertyHandler::uniquePropertyId() void KGamePropertyHandler::flush() { - QIntDictIterator<KGamePropertyBase> it(d->mIdDict); + TQIntDictIterator<KGamePropertyBase> it(d->mIdDict); while (it.current()) { if (it.current()->isDirty()) { it.current()->sendProperty(); @@ -319,7 +319,7 @@ void KGamePropertyHandler::emitSignal(KGamePropertyBase *prop) } } -bool KGamePropertyHandler::sendProperty(QDataStream &s) +bool KGamePropertyHandler::sendProperty(TQDataStream &s) { bool sent = false; emit signalSendMessage(id(), s, &sent); @@ -334,7 +334,7 @@ KGamePropertyBase *KGamePropertyHandler::find(int id) void KGamePropertyHandler::clear() { kdDebug(11001) << k_funcinfo << id() << endl; - QIntDictIterator<KGamePropertyBase> it(d->mIdDict); + TQIntDictIterator<KGamePropertyBase> it(d->mIdDict); while (it.toFirst()) { KGamePropertyBase* p = it.toFirst(); p->unregisterData(); @@ -346,31 +346,31 @@ void KGamePropertyHandler::clear() } } -QIntDict<KGamePropertyBase>& KGamePropertyHandler::dict() const +TQIntDict<KGamePropertyBase>& KGamePropertyHandler::dict() const { return d->mIdDict; } -QString KGamePropertyHandler::propertyValue(KGamePropertyBase* prop) +TQString KGamePropertyHandler::propertyValue(KGamePropertyBase* prop) { if (!prop) { return i18n("NULL pointer"); } int id = prop->id(); - QString name = propertyName(id); - QString value; + TQString name = propertyName(id); + TQString value; const type_info* t = prop->typeinfo(); if (*t == typeid(int)) { - value = QString::number(((KGamePropertyInt*)prop)->value()); + value = TQString::number(((KGamePropertyInt*)prop)->value()); } else if (*t == typeid(unsigned int)) { - value = QString::number(((KGamePropertyUInt *)prop)->value()); + value = TQString::number(((KGamePropertyUInt *)prop)->value()); } else if (*t == typeid(long int)) { - value = QString::number(((KGameProperty<long int> *)prop)->value()); + value = TQString::number(((KGameProperty<long int> *)prop)->value()); } else if (*t == typeid(unsigned long int)) { - value = QString::number(((KGameProperty<unsigned long int> *)prop)->value()); - } else if (*t == typeid(QString)) { + value = TQString::number(((KGameProperty<unsigned long int> *)prop)->value()); + } else if (*t == typeid(TQString)) { value = ((KGamePropertyQString*)prop)->value(); } else if (*t == typeid(Q_INT8)) { value = ((KGamePropertyBool*)prop)->value() ? i18n("True") : i18n("False"); @@ -390,7 +390,7 @@ void KGamePropertyHandler::Debug() kdDebug(11001) << "KGamePropertyHandler:: Debug this=" << this << endl; kdDebug(11001) << " Registered properties: (Policy,Lock,Emit,Optimized, Dirty)" << endl; - QIntDictIterator<KGamePropertyBase> it(d->mIdDict); + TQIntDictIterator<KGamePropertyBase> it(d->mIdDict); while (it.current()) { KGamePropertyBase *p=it.current(); kdDebug(11001) << " "<< p->id() << ": p=" << p->policy() diff --git a/libkdegames/kgame/kgamepropertyhandler.h b/libkdegames/kgame/kgamepropertyhandler.h index 6147c071..ec7fec06 100644 --- a/libkdegames/kgame/kgamepropertyhandler.h +++ b/libkdegames/kgame/kgamepropertyhandler.h @@ -21,8 +21,8 @@ #ifndef __KGAMEPROPERTYHANDLER_H_ #define __KGAMEPROPERTYHANDLER_H_ -#include <qobject.h> -#include <qintdict.h> +#include <tqobject.h> +#include <tqintdict.h> #include "kgameproperty.h" #include <kdemacros.h> @@ -63,7 +63,7 @@ class KGamePropertyHandlerPrivate; // wow - what a name ;-) * * A KGamePropertyHandler is also used - indirectly using emitSignal - to * emit a signal when the value of a property changes. This is done this way - * because a KGameProperty does not inherit QObject because of memory + * because a KGameProperty does not inherit TQObject because of memory * advantages. Many games can have dozens or even hundreds of KGameProperty * objects so every additional variable in KGameProperty would be * multiplied. @@ -80,14 +80,14 @@ public: * You have to call registerHandler before you can use this * handler! **/ - KGamePropertyHandler(QObject* parent = 0); + KGamePropertyHandler(TQObject* parent = 0); /** * Construct a registered handler. * * @see registerHandler **/ - KGamePropertyHandler(int id, const QObject* receiver, const char* sendf, const char* emitf, QObject* parent = 0); + KGamePropertyHandler(int id, const TQObject* receiver, const char* sendf, const char* emitf, TQObject* parent = 0); ~KGamePropertyHandler(); /** @@ -101,7 +101,7 @@ public: * @param send A slot that is being connected to signalSendMessage * @param emit A slot that is being connected to signalPropertyChanged **/ - void registerHandler(int id, const QObject *receiver, const char * send, const char *emit); + void registerHandler(int id, const TQObject *receiver, const char * send, const char *emit); /** * Main message process function. This has to be called by @@ -118,7 +118,7 @@ public: * @param isSender Whether the receiver is also the sender * @return true on message processed otherwise false **/ - bool processMessage(QDataStream &stream, int id, bool isSender ); + bool processMessage(TQDataStream &stream, int id, bool isSender ); /** * @return the id of the handler @@ -132,7 +132,7 @@ public: * propertyName. This is used for debugging, e.g. in KGameDebugDialog * @return true on success **/ - bool addProperty(KGamePropertyBase *data, QString name=0); + bool addProperty(KGamePropertyBase *data, TQString name=0); /** * Removes a property from the handler @@ -156,7 +156,7 @@ public: * @param stream the datastream to load from * @return true on success otherwise false **/ - virtual bool load(QDataStream &stream); + virtual bool load(TQDataStream &stream); /** * Saves properties into the datastream @@ -164,14 +164,14 @@ public: * @param stream the datastream to save to * @return true on success otherwise false **/ - virtual bool save(QDataStream &stream); + virtual bool save(TQDataStream &stream); /** * called by a property to send itself into the * datastream. This call is simply forwarded to * the parent object **/ - bool sendProperty(QDataStream &s); + bool sendProperty(TQDataStream &s); void sendLocked(bool l); @@ -188,7 +188,7 @@ public: * depend on this function! It it possible not to provide a name or to * provide the same name for multiple properties! **/ - QString propertyName(int id) const; + TQString propertyName(int id) const; /** * @param id The ID of the property. See KGamePropertyBase::id @@ -277,13 +277,13 @@ public: /** * Reference to the internal dictionary **/ - QIntDict<KGamePropertyBase> &dict() const; + TQIntDict<KGamePropertyBase> &dict() const; /** - * In several situations you just want to have a QString of a + * In several situations you just want to have a TQString of a * KGameProperty object. This is the case in the * KGameDebugDialog where the value of all properties is displayed. This - * function will provide you with such a QString for all the types + * function will provide you with such a TQString for all the types * used inside of all KGame classes. If you have a non-standard * property (probably a self defined class or something like this) you * also need to connect to signalRequestValue to make this function @@ -291,7 +291,7 @@ public: * @param property Return the value of this KGameProperty * @return The value of a KGameProperty **/ - QString propertyValue(KGamePropertyBase* property); + TQString propertyValue(KGamePropertyBase* property); /** @@ -320,20 +320,20 @@ signals: * @param sent set this to true if the property was sent successfully - * otherwise don't touch **/ - void signalSendMessage(int msgid, QDataStream &, bool* sent); // AB shall we change bool* into bool& again? + void signalSendMessage(int msgid, TQDataStream &, bool* sent); // AB shall we change bool* into bool& again? /** * If you call propertyValue with a non-standard KGameProperty * it is possible that the value cannot automatically be converted into a - * QString. Then this signal is emitted and asks you to provide the + * TQString. Then this signal is emitted and asks you to provide the * correct value. You probably want to use something like this to achieve * this: * \code * #include <typeinfo> - * void slotRequestValue(KGamePropertyBase* p, QString& value) + * void slotRequestValue(KGamePropertyBase* p, TQString& value) * { * if (*(p->typeinfo()) == typeid(MyType) { - * value = QString(((KGameProperty<MyType>*)p)->value()); + * value = TQString(((KGameProperty<MyType>*)p)->value()); * } * } * \endcode @@ -341,7 +341,7 @@ signals: * @param property The KGamePropertyBase the value is requested for * @param value The value of this property. You have to set this. **/ - void signalRequestValue(KGamePropertyBase* property, QString& value); + void signalRequestValue(KGamePropertyBase* property, TQString& value); private: void init(); diff --git a/libkdegames/kgame/kgamepropertylist.h b/libkdegames/kgame/kgamepropertylist.h index 3a304e70..df8eb604 100644 --- a/libkdegames/kgame/kgamepropertylist.h +++ b/libkdegames/kgame/kgamepropertylist.h @@ -21,7 +21,7 @@ #ifndef __KGAMEPROPERTYLIST_H_ #define __KGAMEPROPERTYLIST_H_ -#include <qvaluelist.h> +#include <tqvaluelist.h> #include <kdebug.h> @@ -32,20 +32,20 @@ // AB: also see README.LIB! template<class type> -class KGamePropertyList : public QValueList<type>, public KGamePropertyBase +class KGamePropertyList : public TQValueList<type>, public KGamePropertyBase { public: /** * Typedefs */ - typedef QValueListIterator<type> Iterator; - typedef QValueListConstIterator<type> ConstIterator; + typedef TQValueListIterator<type> Iterator; + typedef TQValueListConstIterator<type> ConstIterator; - KGamePropertyList() :QValueList<type>(), KGamePropertyBase() + KGamePropertyList() :TQValueList<type>(), KGamePropertyBase() { } - KGamePropertyList( const KGamePropertyList<type> &a ) : QValueList<type>(a) + KGamePropertyList( const KGamePropertyList<type> &a ) : TQValueList<type>(a) { } @@ -66,10 +66,10 @@ public: Iterator insert( Iterator it, const type& d ) { - it=QValueList<type>::insert(it,d); + it=TQValueList<type>::insert(it,d); - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdInsert); int i=findIterator(it); s << i; @@ -92,8 +92,8 @@ public: void append( const type& d ) { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdAppend); s << d; if (policy() == PolicyClean || policy() == PolicyDirty) @@ -111,8 +111,8 @@ public: Iterator erase( Iterator it ) { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdRemove); int i=findIterator(it); s << i; @@ -128,7 +128,7 @@ public: extractProperty(b); } //TODO: return value - is it correct for PolicyLocal|PolicyDirty? -// return QValueList<type>::remove(it); +// return TQValueList<type>::remove(it); return it; } @@ -145,8 +145,8 @@ public: void clear() { - QByteArray b; - QDataStream s(b, IO_WriteOnly); + TQByteArray b; + TQDataStream s(b, IO_WriteOnly); KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdClear); if (policy() == PolicyClean || policy() == PolicyDirty) { @@ -161,10 +161,10 @@ public: } } - void load(QDataStream& s) + void load(TQDataStream& s) { kdDebug(11001) << "KGamePropertyList load " << id() << endl; - QValueList<type>::clear(); + TQValueList<type>::clear(); uint size; type data; s >> size; @@ -172,12 +172,12 @@ public: for (unsigned int i=0;i<size;i++) { s >> data; - QValueList<type>::append(data); + TQValueList<type>::append(data); } if (isEmittingSignal()) emitSignal(); } - void save(QDataStream &s) + void save(TQDataStream &s) { kdDebug(11001) << "KGamePropertyList save "<<id() << endl; type data; @@ -191,7 +191,7 @@ public: } } - void command(QDataStream &s,int cmd,bool) + void command(TQDataStream &s,int cmd,bool) { KGamePropertyBase::command(s, cmd); kdDebug(11001) << "---> LIST id="<<id()<<" got command ("<<cmd<<") !!!" <<endl; @@ -204,7 +204,7 @@ public: type data; s >> i >> data; it=this->at(i); - QValueList<type>::insert(it,data); + TQValueList<type>::insert(it,data); // kdDebug(11001) << "CmdInsert:id="<<id()<<" i="<<i<<" data="<<data <<endl; if (isEmittingSignal()) emitSignal(); break; @@ -213,7 +213,7 @@ public: { type data; s >> data; - QValueList<type>::append(data); + TQValueList<type>::append(data); // kdDebug(11001) << "CmdAppend:id=" << id() << " data=" << data << endl; if (isEmittingSignal()) emitSignal(); break; @@ -223,14 +223,14 @@ public: uint i; s >> i; it=this->at(i); - QValueList<type>::remove(it); + TQValueList<type>::remove(it); kdDebug(11001) << "CmdRemove:id="<<id()<<" i="<<i <<endl; if (isEmittingSignal()) emitSignal(); break; } case CmdClear: { - QValueList<type>::clear(); + TQValueList<type>::clear(); kdDebug(11001) << "CmdClear:id="<<id()<<endl; if (isEmittingSignal()) emitSignal(); break; @@ -241,11 +241,11 @@ public: } protected: - void extractProperty(const QByteArray& b) + void extractProperty(const TQByteArray& b) // this is called for Policy[Dirty|Local] after putting the stuff into the // stream { - QDataStream s(b, IO_ReadOnly); + TQDataStream s(b, IO_ReadOnly); int cmd; int propId; KGameMessage::extractPropertyHeader(s, propId); diff --git a/libkdegames/kgame/kgamesequence.cpp b/libkdegames/kgame/kgamesequence.cpp index 984a9315..9391ee04 100644 --- a/libkdegames/kgame/kgamesequence.cpp +++ b/libkdegames/kgame/kgamesequence.cpp @@ -27,7 +27,7 @@ #include "kplayer.h" #include "kgame.h" -KGameSequence::KGameSequence() : QObject() +KGameSequence::KGameSequence() : TQObject() { mGame = 0; mCurrentPlayer = 0; diff --git a/libkdegames/kgame/kgamesequence.h b/libkdegames/kgame/kgamesequence.h index 4d26ceee..19699d6b 100644 --- a/libkdegames/kgame/kgamesequence.h +++ b/libkdegames/kgame/kgamesequence.h @@ -23,7 +23,7 @@ #ifndef __KGAMESEQUENCE_H_ #define __KGAMESEQUENCE_H_ -#include <qobject.h> +#include <tqobject.h> class KPlayer; class KGame; diff --git a/libkdegames/kgame/kmessageclient.cpp b/libkdegames/kgame/kmessageclient.cpp index ed9cc966..e490a084 100644 --- a/libkdegames/kgame/kmessageclient.cpp +++ b/libkdegames/kgame/kmessageclient.cpp @@ -20,8 +20,8 @@ #include <kdebug.h> #include <stdio.h> -#include <qbuffer.h> -#include <qtimer.h> +#include <tqbuffer.h> +#include <tqtimer.h> #include "kmessageio.h" #include "kmessageserver.h" @@ -41,15 +41,15 @@ public: } Q_UINT32 adminID; - QValueList <Q_UINT32> clientList; + TQValueList <Q_UINT32> clientList; KMessageIO *connection; bool isLocked; - QValueList <QByteArray> delayedMessages; + TQValueList <TQByteArray> delayedMessages; }; -KMessageClient::KMessageClient (QObject *parent, const char *name) - : QObject (parent, name) +KMessageClient::KMessageClient (TQObject *parent, const char *name) + : TQObject (parent, name) { d = new KMessageClientPrivate (); d->isLocked = false; @@ -63,7 +63,7 @@ KMessageClient::~KMessageClient () // -- setServer stuff -void KMessageClient::setServer (const QString &host, Q_UINT16 port) +void KMessageClient::setServer (const TQString &host, Q_UINT16 port) { setServer (new KMessageSocket (host, port)); } @@ -86,10 +86,10 @@ void KMessageClient::setServer (KMessageIO *connection) d->connection = connection; if (connection ) { - connect (connection, SIGNAL (received(const QByteArray &)), - this, SLOT (processIncomingMessage(const QByteArray &))); - connect (connection, SIGNAL (connectionBroken()), - this, SLOT (removeBrokenConnection ())); + connect (connection, TQT_SIGNAL (received(const TQByteArray &)), + this, TQT_SLOT (processIncomingMessage(const TQByteArray &))); + connect (connection, TQT_SIGNAL (connectionBroken()), + this, TQT_SLOT (removeBrokenConnection ())); } } @@ -110,7 +110,7 @@ Q_UINT32 KMessageClient::adminId () const return d->adminID; } -const QValueList <Q_UINT32> &KMessageClient::clientList() const +const TQValueList <Q_UINT32> &KMessageClient::clientList() const { return d->clientList; } @@ -130,14 +130,14 @@ Q_UINT16 KMessageClient::peerPort () const return d->connection ? d->connection->peerPort() : 0; } -QString KMessageClient::peerName () const +TQString KMessageClient::peerName () const { - return d->connection ? d->connection->peerName() : QString::fromLatin1("localhost"); + return d->connection ? d->connection->peerName() : TQString::fromLatin1("localhost"); } // --------------------- Sending messages -void KMessageClient::sendServerMessage (const QByteArray &msg) +void KMessageClient::sendServerMessage (const TQByteArray &msg) { if (!d->connection) { @@ -147,39 +147,39 @@ void KMessageClient::sendServerMessage (const QByteArray &msg) d->connection->send (msg); } -void KMessageClient::sendBroadcast (const QByteArray &msg) +void KMessageClient::sendBroadcast (const TQByteArray &msg) { - QByteArray sendBuffer; - QBuffer buffer (sendBuffer); + TQByteArray sendBuffer; + TQBuffer buffer (sendBuffer); buffer.open (IO_WriteOnly); - QDataStream stream (&buffer); + TQDataStream stream (&buffer); stream << static_cast<Q_UINT32> ( KMessageServer::REQ_BROADCAST ); - buffer.QIODevice::writeBlock (msg); + buffer.TQIODevice::writeBlock (msg); sendServerMessage (sendBuffer); } -void KMessageClient::sendForward (const QByteArray &msg, const QValueList <Q_UINT32> &clients) +void KMessageClient::sendForward (const TQByteArray &msg, const TQValueList <Q_UINT32> &clients) { - QByteArray sendBuffer; - QBuffer buffer (sendBuffer); + TQByteArray sendBuffer; + TQBuffer buffer (sendBuffer); buffer.open (IO_WriteOnly); - QDataStream stream (&buffer); + TQDataStream stream (&buffer); stream << static_cast<Q_UINT32>( KMessageServer::REQ_FORWARD ) << clients; - buffer.QIODevice::writeBlock (msg); + buffer.TQIODevice::writeBlock (msg); sendServerMessage (sendBuffer); } -void KMessageClient::sendForward (const QByteArray &msg, Q_UINT32 client) +void KMessageClient::sendForward (const TQByteArray &msg, Q_UINT32 client) { - sendForward (msg, QValueList <Q_UINT32> () << client); + sendForward (msg, TQValueList <Q_UINT32> () << client); } // --------------------- Receiving and processing messages -void KMessageClient::processIncomingMessage (const QByteArray &msg) +void KMessageClient::processIncomingMessage (const TQByteArray &msg) { if (d->isLocked) { @@ -189,7 +189,7 @@ void KMessageClient::processIncomingMessage (const QByteArray &msg) if (d->delayedMessages.count() > 0) { d->delayedMessages.append (msg); - QByteArray first = d->delayedMessages.front(); + TQByteArray first = d->delayedMessages.front(); d->delayedMessages.pop_front(); processMessage (first); } @@ -199,16 +199,16 @@ void KMessageClient::processIncomingMessage (const QByteArray &msg) } } -void KMessageClient::processMessage (const QByteArray &msg) +void KMessageClient::processMessage (const TQByteArray &msg) { if (d->isLocked) { // must NOT happen, since we check in processIncomingMessage as well as in processFirstMessage d->delayedMessages.append(msg); return; } - QBuffer in_buffer (msg); + TQBuffer in_buffer (msg); in_buffer.open (IO_ReadOnly); - QDataStream in_stream (&in_buffer); + TQDataStream in_stream (&in_buffer); bool unknown = false; @@ -228,7 +228,7 @@ void KMessageClient::processMessage (const QByteArray &msg) case KMessageServer::MSG_FORWARD: { Q_UINT32 clientID; - QValueList <Q_UINT32> receivers; + TQValueList <Q_UINT32> receivers; in_stream >> clientID >> receivers; emit forwardReceived (in_buffer.readAll(), clientID, receivers); } @@ -313,7 +313,7 @@ void KMessageClient::processFirstMessage() kdDebug(11001) << k_funcinfo << ": no messages delayed" << endl; return; } - QByteArray first = d->delayedMessages.front(); + TQByteArray first = d->delayedMessages.front(); d->delayedMessages.pop_front(); processMessage (first); } @@ -321,8 +321,8 @@ void KMessageClient::processFirstMessage() void KMessageClient::removeBrokenConnection () { kdDebug (11001) << k_funcinfo << ": timer single shot for removeBrokenConnection"<<this << endl; - // MH We cannot directly delete the socket. otherwise QSocket crashes - QTimer::singleShot( 0, this, SLOT(removeBrokenConnection2()) ); + // MH We cannot directly delete the socket. otherwise TQSocket crashes + TQTimer::singleShot( 0, this, TQT_SLOT(removeBrokenConnection2()) ); return; } @@ -361,7 +361,7 @@ void KMessageClient::unlock () d->isLocked = false; for (unsigned int i = 0; i < d->delayedMessages.count(); i++) { - QTimer::singleShot(0, this, SLOT(processFirstMessage())); + TQTimer::singleShot(0, this, TQT_SLOT(processFirstMessage())); } } diff --git a/libkdegames/kgame/kmessageclient.h b/libkdegames/kgame/kmessageclient.h index 90364c8d..71ab7a1e 100644 --- a/libkdegames/kgame/kmessageclient.h +++ b/libkdegames/kgame/kmessageclient.h @@ -20,9 +20,9 @@ #ifndef __KMESSAGECLIENT_H__ #define __KMESSAGECLIENT_H__ -#include <qobject.h> -#include <qstring.h> -#include <qvaluelist.h> +#include <tqobject.h> +#include <tqstring.h> +#include <tqvaluelist.h> class KMessageIO; class KMessageServer; @@ -58,7 +58,7 @@ public: Creates an unconnected KMessageClient object. Use setServer() later to connect to a KMessageServer object. */ - KMessageClient (QObject *parent = 0, const char *name = 0); + KMessageClient (TQObject *parent = 0, const char *name = 0); /** Destructor. @@ -95,7 +95,7 @@ public: /** @return The list of the IDs of all the message clients connected to the message server. */ - const QValueList <Q_UINT32> &clientList() const; + const TQValueList <Q_UINT32> &clientList() const; /** Connects the client to (another) server. @@ -108,7 +108,7 @@ public: be resolved to an IP or just an IP @param port The port to connect to */ - void setServer (const QString &host, Q_UINT16 port); + void setServer (const TQString &host, Q_UINT16 port); /** Connects the client to (another) server. @@ -165,7 +165,7 @@ public: /** @return 0 if isConnected() is FALSE, otherwise the port number this client is - connected to. See also KMessageIO::peerPort and QSocket::peerPort. + connected to. See also KMessageIO::peerPort and TQSocket::peerPort. @since 3.2 */ Q_UINT16 peerPort () const; @@ -173,9 +173,9 @@ public: /** @since 3.2 @return "localhost" if isConnected() is FALSE, otherwise the hostname this client is - connected to. See also KMessageIO::peerName() and QSocket::peerName(). + connected to. See also KMessageIO::peerName() and TQSocket::peerName(). */ - QString peerName() const; + TQString peerName() const; /** Sends a message to the KMessageServer. If we are not yet connected to one, nothing @@ -188,7 +188,7 @@ public: and sendForward(). @param msg The message to be sent to the server. Must be in the format specified in KMessageServer. */ - void sendServerMessage (const QByteArray &msg); + void sendServerMessage (const TQByteArray &msg); /** Sends a message to all the clients connected to the server, including ourself. @@ -199,7 +199,7 @@ public: @param msg The message to be sent to the clients */ //AB: processBroadcast doesn't exist!! is processIncomingMessage meant? - void sendBroadcast (const QByteArray &msg); + void sendBroadcast (const TQByteArray &msg); /** Sends a message to all the clients in a list. @@ -218,11 +218,11 @@ public: @param clients A list of clients the message should be sent to */ //AB: processForward doesn't exist!! is processIncomingMessage meant? - void sendForward (const QByteArray &msg, const QValueList <Q_UINT32> &clients); + void sendForward (const TQByteArray &msg, const TQValueList <Q_UINT32> &clients); /** Sends a message to a single client. This is a convenieance method. It calls - sendForward (const QByteArray &msg, const QValueList <Q_UINT32> &clients) + sendForward (const TQByteArray &msg, const TQValueList <Q_UINT32> &clients) with a list containing only one client ID. To send a message to the admin of the KMessageServer, you can use 0 as clientID, @@ -230,7 +230,7 @@ public: @param msg The message to be sent to the client @param client The id of the client the message shall be sent to */ - void sendForward (const QByteArray &msg, Q_UINT32 client); + void sendForward (const TQByteArray &msg, Q_UINT32 client); /** Once this function is called no message will be received anymore. @@ -263,7 +263,7 @@ signals: to ignore broadcast messages that were sent by yourself: \code - void myObject::myBroadcastSlot (const QByteArray &msg, Q_UINT32 senderID) + void myObject::myBroadcastSlot (const TQByteArray &msg, Q_UINT32 senderID) { if (senderID == ((KMessageClient *)sender())->id()) return; @@ -273,7 +273,7 @@ signals: @param msg The message that has been sent to us @param senderID The ID of the client which sent the message */ - void broadcastReceived (const QByteArray &msg, Q_UINT32 senderID); + void broadcastReceived (const TQByteArray &msg, Q_UINT32 senderID); /** This signal is emitted when the client receives a forward message from the @@ -294,8 +294,8 @@ signals: \code KMessageClient *client = new KMessageClient (); - connect (client, SIGNAL (forwardReceived (const QByteArray &, Q_UINT32, const QValueList <Q_UINT32>&)), - client, SIGNAL (broadcastReceived (const QByteArray &, Q_UINT32))); + connect (client, TQT_SIGNAL (forwardReceived (const TQByteArray &, Q_UINT32, const TQValueList <Q_UINT32>&)), + client, TQT_SIGNAL (broadcastReceived (const TQByteArray &, Q_UINT32))); \endcode Then connect the broadcast signal to your slot that analyzes the message. @@ -303,7 +303,7 @@ signals: @param senderID The ID of the client which sent the message @param receivers All clients which receive this message */ - void forwardReceived (const QByteArray &msg, Q_UINT32 senderID, const QValueList <Q_UINT32> &receivers); + void forwardReceived (const TQByteArray &msg, Q_UINT32 senderID, const TQValueList <Q_UINT32> &receivers); /** This signal is emitted when the connection to the KMessageServer is broken. @@ -360,7 +360,7 @@ signals: //AB: maybe add a setNoEmit() so that the other signals can be deactivated? //Could be a performance benefit (note: KMessageClient is a time critical //class!!!) - void serverMessageReceived (const QByteArray &msg, bool &unknown); + void serverMessageReceived (const TQByteArray &msg, bool &unknown); protected: /** @@ -380,7 +380,7 @@ protected: @param msg The incoming message */ - virtual void processMessage (const QByteArray& msg); + virtual void processMessage (const TQByteArray& msg); protected slots: /** @@ -398,10 +398,10 @@ protected slots: MSG_BROADCAST, MSG_FORWARD, ANS_CLIENT_ID, ANS_ADMIN_ID, ANS_CLIENT_LIST @param msg The incoming message */ - virtual void processIncomingMessage (const QByteArray &msg); + virtual void processIncomingMessage (const TQByteArray &msg); /** - Called from unlock() (using QTimer::singleShot) until all delayed + Called from unlock() (using TQTimer::singleShot) until all delayed messages are delivered. */ void processFirstMessage(); diff --git a/libkdegames/kgame/kmessageio.cpp b/libkdegames/kgame/kmessageio.cpp index f3353277..7057a621 100644 --- a/libkdegames/kgame/kmessageio.cpp +++ b/libkdegames/kgame/kmessageio.cpp @@ -22,15 +22,15 @@ */ #include "kmessageio.h" -#include <qsocket.h> +#include <tqsocket.h> #include <kdebug.h> #include <kprocess.h> -#include <qfile.h> +#include <tqfile.h> // ----------------------- KMessageIO ------------------------- -KMessageIO::KMessageIO (QObject *parent, const char *name) - : QObject (parent, name), m_id (0) +KMessageIO::KMessageIO (TQObject *parent, const char *name) + : TQObject (parent, name), m_id (0) {} KMessageIO::~KMessageIO () @@ -48,25 +48,25 @@ Q_UINT32 KMessageIO::id () // ----------------------KMessageSocket ----------------------- -KMessageSocket::KMessageSocket (QString host, Q_UINT16 port, QObject *parent, +KMessageSocket::KMessageSocket (TQString host, Q_UINT16 port, TQObject *parent, const char *name) : KMessageIO (parent, name) { - mSocket = new QSocket (); + mSocket = new TQSocket (); mSocket->connectToHost (host, port); initSocket (); } -KMessageSocket::KMessageSocket (QHostAddress host, Q_UINT16 port, QObject +KMessageSocket::KMessageSocket (TQHostAddress host, Q_UINT16 port, TQObject *parent, const char *name) : KMessageIO (parent, name) { - mSocket = new QSocket (); + mSocket = new TQSocket (); mSocket->connectToHost (host.toString(), port); initSocket (); } -KMessageSocket::KMessageSocket (QSocket *socket, QObject *parent, const char +KMessageSocket::KMessageSocket (TQSocket *socket, TQObject *parent, const char *name) : KMessageIO (parent, name) { @@ -74,11 +74,11 @@ KMessageSocket::KMessageSocket (QSocket *socket, QObject *parent, const char initSocket (); } -KMessageSocket::KMessageSocket (int socketFD, QObject *parent, const char +KMessageSocket::KMessageSocket (int socketFD, TQObject *parent, const char *name) : KMessageIO (parent, name) { - mSocket = new QSocket (); + mSocket = new TQSocket (); mSocket->setSocket (socketFD); initSocket (); } @@ -90,12 +90,12 @@ KMessageSocket::~KMessageSocket () bool KMessageSocket::isConnected () const { - return mSocket->state() == QSocket::Connection; + return mSocket->state() == TQSocket::Connection; } -void KMessageSocket::send (const QByteArray &msg) +void KMessageSocket::send (const TQByteArray &msg) { - QDataStream str (mSocket); + TQDataStream str (mSocket); str << Q_UINT8 ('M'); // magic number for begin of message str.writeBytes (msg.data(), msg.size()); // writes the length (as Q_UINT32) and the data } @@ -106,7 +106,7 @@ void KMessageSocket::processNewData () return; isRecursive = true; - QDataStream str (mSocket); + TQDataStream str (mSocket); while (mSocket->bytesAvailable() > 0) { if (mAwaitingHeader) @@ -141,7 +141,7 @@ void KMessageSocket::processNewData () return; } - QByteArray msg (mNextBlockLength); + TQByteArray msg (mNextBlockLength); str.readRawBytes (msg.data(), mNextBlockLength); // send the received message @@ -157,9 +157,9 @@ void KMessageSocket::processNewData () void KMessageSocket::initSocket () { - connect (mSocket, SIGNAL (error(int)), SIGNAL (connectionBroken())); - connect (mSocket, SIGNAL (connectionClosed()), SIGNAL (connectionBroken())); - connect (mSocket, SIGNAL (readyRead()), SLOT (processNewData())); + connect (mSocket, TQT_SIGNAL (error(int)), TQT_SIGNAL (connectionBroken())); + connect (mSocket, TQT_SIGNAL (connectionClosed()), TQT_SIGNAL (connectionBroken())); + connect (mSocket, TQT_SIGNAL (readyRead()), TQT_SLOT (processNewData())); mAwaitingHeader = true; mNextBlockLength = 0; isRecursive = false; @@ -170,14 +170,14 @@ Q_UINT16 KMessageSocket::peerPort () const return mSocket->peerPort(); } -QString KMessageSocket::peerName () const +TQString KMessageSocket::peerName () const { return mSocket->peerName(); } // ----------------------KMessageDirect ----------------------- -KMessageDirect::KMessageDirect (KMessageDirect *partner, QObject *parent, +KMessageDirect::KMessageDirect (KMessageDirect *partner, TQObject *parent, const char *name) : KMessageIO (parent, name), mPartner (0) { @@ -213,7 +213,7 @@ bool KMessageDirect::isConnected () const return mPartner != 0; } -void KMessageDirect::send (const QByteArray &msg) +void KMessageDirect::send (const TQByteArray &msg) { if (mPartner) emit mPartner->received (msg); @@ -238,24 +238,24 @@ KMessageProcess::~KMessageProcess() // Maybe todo: delete mSendBuffer } } -KMessageProcess::KMessageProcess(QObject *parent, QString file) : KMessageIO(parent,0) +KMessageProcess::KMessageProcess(TQObject *parent, TQString file) : KMessageIO(parent,0) { // Start process kdDebug(11001) << "@@@KMessageProcess::Start process" << endl; mProcessName=file; mProcess=new KProcess; int id=0; - *mProcess << mProcessName << QString("%1").arg(id); + *mProcess << mProcessName << TQString("%1").arg(id); kdDebug(11001) << "@@@KMessageProcess::Init:Id= " << id << endl; kdDebug(11001) << "@@@KMessgeProcess::Init:Processname: " << mProcessName << endl; - connect(mProcess, SIGNAL(receivedStdout(KProcess *, char *, int )), - this, SLOT(slotReceivedStdout(KProcess *, char * , int ))); - connect(mProcess, SIGNAL(receivedStderr(KProcess *, char *, int )), - this, SLOT(slotReceivedStderr(KProcess *, char * , int ))); - connect(mProcess, SIGNAL(processExited(KProcess *)), - this, SLOT(slotProcessExited(KProcess *))); - connect(mProcess, SIGNAL(wroteStdin(KProcess *)), - this, SLOT(slotWroteStdin(KProcess *))); + connect(mProcess, TQT_SIGNAL(receivedStdout(KProcess *, char *, int )), + this, TQT_SLOT(slotReceivedStdout(KProcess *, char * , int ))); + connect(mProcess, TQT_SIGNAL(receivedStderr(KProcess *, char *, int )), + this, TQT_SLOT(slotReceivedStderr(KProcess *, char * , int ))); + connect(mProcess, TQT_SIGNAL(processExited(KProcess *)), + this, TQT_SLOT(slotProcessExited(KProcess *))); + connect(mProcess, TQT_SIGNAL(wroteStdin(KProcess *)), + this, TQT_SLOT(slotWroteStdin(KProcess *))); mProcess->start(KProcess::NotifyOnExit,KProcess::All); mSendBuffer=0; mReceiveCount=0; @@ -267,7 +267,7 @@ bool KMessageProcess::isConnected() const if (!mProcess) return false; return mProcess->isRunning(); } -void KMessageProcess::send(const QByteArray &msg) +void KMessageProcess::send(const TQByteArray &msg) { kdDebug(11001) << "@@@KMessageProcess:: SEND("<<msg.size()<<") to process" << endl; unsigned int size=msg.size()+2*sizeof(long); @@ -280,7 +280,7 @@ void KMessageProcess::send(const QByteArray &msg) *p1=0x4242aeae; *p2=size; - QByteArray *buffer=new QByteArray(); + TQByteArray *buffer=new TQByteArray(); buffer->assign(tmpbuffer,size); // buffer->duplicate(msg); mQueue.enqueue(buffer); @@ -330,9 +330,9 @@ void KMessageProcess::slotReceivedStderr(KProcess * proc, char *buffer, int bufl if (!p) len=buflen; else len=p-pos; - QByteArray a; + TQByteArray a; a.setRawData(pos,len); - QString s(a); + TQString s(a); kdDebug(11001) << "PID" <<pid<< ":" << s << endl; a.resetRawData(pos,len); if (p) pos=p+1; @@ -371,7 +371,7 @@ void KMessageProcess::slotReceivedStdout(KProcess * , char *buffer, int buflen) { kdDebug(11001) << k_funcinfo << ": Got message with len " << len << endl; - QByteArray msg; + TQByteArray msg; // msg.setRawData(mReceiveBuffer.data()+2*sizeof(long),len-2*sizeof(long)); msg.duplicate(mReceiveBuffer.data()+2*sizeof(long),len-2*sizeof(long)); emit received(msg); @@ -397,7 +397,7 @@ void KMessageProcess::slotProcessExited(KProcess * /*p*/) // ----------------------- KMessageFilePipe --------------------------- -KMessageFilePipe::KMessageFilePipe(QObject *parent,QFile *readfile,QFile *writefile) : KMessageIO(parent,0) +KMessageFilePipe::KMessageFilePipe(TQObject *parent,TQFile *readfile,TQFile *writefile) : KMessageIO(parent,0) { mReadFile=readfile; mWriteFile=writefile; @@ -414,7 +414,7 @@ bool KMessageFilePipe::isConnected () const return (mReadFile!=0)&&(mWriteFile!=0); } -void KMessageFilePipe::send(const QByteArray &msg) +void KMessageFilePipe::send(const TQByteArray &msg) { unsigned int size=msg.size()+2*sizeof(long); @@ -425,7 +425,7 @@ void KMessageFilePipe::send(const QByteArray &msg) *p1=0x4242aeae; *p2=size; - QByteArray buffer; + TQByteArray buffer; buffer.assign(tmpbuffer,size); mWriteFile->writeBlock(buffer); mWriteFile->flush(); @@ -464,7 +464,7 @@ void KMessageFilePipe::exec() { //fprintf(stderr,"KMessageFilePipe::exec:: Got Message with len %d\n",len); - QByteArray msg; + TQByteArray msg; //msg.setRawData(mReceiveBuffer.data()+2*sizeof(long),len-2*sizeof(long)); msg.duplicate(mReceiveBuffer.data()+2*sizeof(long),len-2*sizeof(long)); emit received(msg); diff --git a/libkdegames/kgame/kmessageio.h b/libkdegames/kgame/kmessageio.h index 37cf35cd..8ffa4377 100644 --- a/libkdegames/kgame/kmessageio.h +++ b/libkdegames/kgame/kmessageio.h @@ -24,12 +24,12 @@ #ifndef _KMESSAGEIO_H_ #define _KMESSAGEIO_H_ -#include <qcstring.h> -#include <qhostaddress.h> -#include <qobject.h> -#include <qstring.h> -#include <qptrqueue.h> -#include <qfile.h> +#include <tqcstring.h> +#include <tqhostaddress.h> +#include <tqobject.h> +#include <tqstring.h> +#include <tqptrqueue.h> +#include <tqfile.h> #include <kdebug.h> class QSocket; @@ -59,9 +59,9 @@ class KMessageIO : public QObject public: /** - * The usual QObject constructor, does nothing else. + * The usual TQObject constructor, does nothing else. **/ - KMessageIO (QObject *parent = 0, const char *name = 0); + KMessageIO (TQObject *parent = 0, const char *name = 0); /** * The usual destructor, does nothing special. @@ -122,7 +122,7 @@ public: @since 3.2 @return "localhost" in the default implementation. Reimplemented in @ref KMessageSocket */ - virtual QString peerName () const { return QString::fromLatin1("localhost"); } + virtual TQString peerName () const { return TQString::fromLatin1("localhost"); } signals: @@ -131,7 +131,7 @@ signals: object is called. The parameter contains the same data array in /e msg as was used in /e send(). */ - void received (const QByteArray &msg); + void received (const TQByteArray &msg); /** This signal is emitted when the connection is closed. This can be caused @@ -154,7 +154,7 @@ public slots: as a slot! (Otherwise another slot would be defined. It would work, but uses more memory and time.) See /e KMessageSocket for an example implementation. */ - virtual void send (const QByteArray &msg) = 0; + virtual void send (const TQByteArray &msg) = 0; protected: Q_UINT32 m_id; @@ -181,7 +181,7 @@ public: If the connection could not be established (e.g. unknown host or no server socket at this port), the signal /e connectionBroken is emitted. */ - KMessageSocket (QString host, Q_UINT16 port, QObject *parent = 0, + KMessageSocket (TQString host, Q_UINT16 port, TQObject *parent = 0, const char *name = 0); /** @@ -192,7 +192,7 @@ public: If the connection could not be established (e.g. unknown host or no server socket at this port), the signal /e connectionBroken is emitted. */ - KMessageSocket (QHostAddress host, Q_UINT16 port, QObject *parent = 0, + KMessageSocket (TQHostAddress host, Q_UINT16 port, TQObject *parent = 0, const char *name = 0); /** @@ -206,20 +206,20 @@ public: together with this KMessageSocket object. (Use 0 as parent for the QSocket object t ensure it is not deleted.) */ - KMessageSocket (QSocket *socket, QObject *parent = 0, const char *name = 0); + KMessageSocket (TQSocket *socket, TQObject *parent = 0, const char *name = 0); /** Uses the socket specified by the socket descriptor socketFD to do the communication. The socket must already be connected. - This constructor can be used with a QServerSocket within the (pure + This constructor can be used with a TQServerSocket within the (pure virtual) method /e newConnection. Note: The socket is then owned by the /e KMessageSocket object. So don't manipulate the socket afterwards, especially don't close it. The socket is automatically closed when KMessageSocket is deleted. */ - KMessageSocket (int socketFD, QObject *parent = 0, const char *name = 0); + KMessageSocket (int socketFD, TQObject *parent = 0, const char *name = 0); /** Destructor, closes the socket. @@ -233,15 +233,15 @@ public: /** @since 3.2 - @return The port that this object is connected to. See QSocket::peerPort + @return The port that this object is connected to. See TQSocket::peerPort */ virtual Q_UINT16 peerPort () const; /** @since 3.2 - @return The hostname this object is connected to. See QSocket::peerName. + @return The hostname this object is connected to. See TQSocket::peerName. */ - virtual QString peerName () const; + virtual TQString peerName () const; /** @return TRUE as this is a network IO. @@ -259,18 +259,18 @@ public: Note: It is not declared as a slot method, since the slot is already defined in KMessageIO as a virtual method. */ - void send (const QByteArray &msg); + void send (const TQByteArray &msg); protected slots: virtual void processNewData (); protected: void initSocket (); - QSocket *mSocket; + TQSocket *mSocket; bool mAwaitingHeader; Q_UINT32 mNextBlockLength; - bool isRecursive; // workaround for "bug" in QSocket, Qt 2.2.3 or older + bool isRecursive; // workaround for "bug" in TQSocket, Qt 2.2.3 or older }; @@ -304,7 +304,7 @@ public: If that object is already connected, the object remains unconnected. */ - KMessageDirect (KMessageDirect *partner = 0, QObject *parent = 0, const char + KMessageDirect (KMessageDirect *partner = 0, TQObject *parent = 0, const char *name = 0); /** @@ -339,7 +339,7 @@ public: Note: It is not declared as a slot method, since the slot is already defined in KMessageIO as a virtual method. */ - void send (const QByteArray &msg); + void send (const TQByteArray &msg); protected: KMessageDirect *mPartner; @@ -350,10 +350,10 @@ class KMessageProcess : public KMessageIO Q_OBJECT public: - KMessageProcess(QObject *parent, QString file); + KMessageProcess(TQObject *parent, TQString file); ~KMessageProcess(); bool isConnected() const; - void send (const QByteArray &msg); + void send (const TQByteArray &msg); void writeToProcess(); /** @@ -375,11 +375,11 @@ class KMessageProcess : public KMessageIO void slotWroteStdin(KProcess *p); private: - QString mProcessName; + TQString mProcessName; KProcess *mProcess; - QPtrQueue <QByteArray> mQueue; - QByteArray *mSendBuffer; - QByteArray mReceiveBuffer; + TQPtrQueue <TQByteArray> mQueue; + TQByteArray *mSendBuffer; + TQByteArray mReceiveBuffer; unsigned int mReceiveCount; }; @@ -388,10 +388,10 @@ class KMessageFilePipe : public KMessageIO Q_OBJECT public: - KMessageFilePipe(QObject *parent,QFile *readFile,QFile *writeFile); + KMessageFilePipe(TQObject *parent,TQFile *readFile,TQFile *writeFile); ~KMessageFilePipe(); bool isConnected() const; - void send (const QByteArray &msg); + void send (const TQByteArray &msg); void exec(); /** @@ -407,9 +407,9 @@ class KMessageFilePipe : public KMessageIO private: - QFile *mReadFile; - QFile *mWriteFile; - QByteArray mReceiveBuffer; + TQFile *mReadFile; + TQFile *mWriteFile; + TQByteArray mReceiveBuffer; unsigned int mReceiveCount; }; diff --git a/libkdegames/kgame/kmessageserver.cpp b/libkdegames/kgame/kmessageserver.cpp index e857ea31..105f35da 100644 --- a/libkdegames/kgame/kmessageserver.cpp +++ b/libkdegames/kgame/kmessageserver.cpp @@ -17,12 +17,12 @@ Boston, MA 02110-1301, USA. */ -#include <qiodevice.h> -#include <qbuffer.h> -#include <qptrlist.h> -#include <qptrqueue.h> -#include <qtimer.h> -#include <qvaluelist.h> +#include <tqiodevice.h> +#include <tqbuffer.h> +#include <tqptrlist.h> +#include <tqptrqueue.h> +#include <tqtimer.h> +#include <tqvaluelist.h> #include <kdebug.h> @@ -31,8 +31,8 @@ // --------------- internal class KMessageServerSocket -KMessageServerSocket::KMessageServerSocket (Q_UINT16 port, QObject *parent) - : QServerSocket (port, 0, parent) +KMessageServerSocket::KMessageServerSocket (Q_UINT16 port, TQObject *parent) + : TQServerSocket (port, 0, parent) { } @@ -50,11 +50,11 @@ void KMessageServerSocket::newConnection (int socket) class MessageBuffer { public: - MessageBuffer (Q_UINT32 clientID, const QByteArray &messageData) + MessageBuffer (Q_UINT32 clientID, const TQByteArray &messageData) : id (clientID), data (messageData) { } ~MessageBuffer () {} Q_UINT32 id; - QByteArray data; + TQByteArray data; }; // ---------------- KMessageServer's private class @@ -77,23 +77,23 @@ public: KMessageServerSocket* mServerSocket; - QPtrList <KMessageIO> mClientList; - QPtrQueue <MessageBuffer> mMessageQueue; - QTimer mTimer; + TQPtrList <KMessageIO> mClientList; + TQPtrQueue <MessageBuffer> mMessageQueue; + TQTimer mTimer; bool mIsRecursive; }; // ------------------ KMessageServer -KMessageServer::KMessageServer (Q_UINT16 cookie,QObject* parent) - : QObject(parent, 0) +KMessageServer::KMessageServer (Q_UINT16 cookie,TQObject* parent) + : TQObject(parent, 0) { d = new KMessageServerPrivate; d->mIsRecursive=false; d->mCookie=cookie; - connect (&(d->mTimer), SIGNAL (timeout()), - this, SLOT (processOneMessage())); + connect (&(d->mTimer), TQT_SIGNAL (timeout()), + this, TQT_SLOT (processOneMessage())); kdDebug(11001) << "CREATE(KMessageServer=" << this << ") cookie=" @@ -138,8 +138,8 @@ bool KMessageServer::initNetwork (Q_UINT16 port) kdDebug (11001) << k_funcinfo << ": Now listening to port " << d->mServerSocket->port() << endl; - connect (d->mServerSocket, SIGNAL (newClientConnected (KMessageIO*)), - this, SLOT (addClient (KMessageIO*))); + connect (d->mServerSocket, TQT_SIGNAL (newClientConnected (KMessageIO*)), + this, TQT_SLOT (addClient (KMessageIO*))); return true; } @@ -169,7 +169,7 @@ bool KMessageServer::isOfferingConnections() const void KMessageServer::addClient (KMessageIO* client) { - QByteArray msg; + TQByteArray msg; // maximum number of clients reached? if (d->mMaxClients >= 0 && d->mMaxClients <= clientCount()) @@ -183,25 +183,25 @@ void KMessageServer::addClient (KMessageIO* client) kdDebug (11001) << k_funcinfo << ": " << client->id() << endl; // connect its signals - connect (client, SIGNAL (connectionBroken()), - this, SLOT (removeBrokenClient())); - connect (client, SIGNAL (received (const QByteArray &)), - this, SLOT (getReceivedMessage (const QByteArray &))); + connect (client, TQT_SIGNAL (connectionBroken()), + this, TQT_SLOT (removeBrokenClient())); + connect (client, TQT_SIGNAL (received (const TQByteArray &)), + this, TQT_SLOT (getReceivedMessage (const TQByteArray &))); // Tell everyone about the new guest // Note: The new client doesn't get this message! - QDataStream (msg, IO_WriteOnly) << Q_UINT32 (EVNT_CLIENT_CONNECTED) << client->id(); + TQDataStream (msg, IO_WriteOnly) << Q_UINT32 (EVNT_CLIENT_CONNECTED) << client->id(); broadcastMessage (msg); // add to our list d->mClientList.append (client); // tell it its ID - QDataStream (msg, IO_WriteOnly) << Q_UINT32 (ANS_CLIENT_ID) << client->id(); + TQDataStream (msg, IO_WriteOnly) << Q_UINT32 (ANS_CLIENT_ID) << client->id(); client->send (msg); // Give it the complete list of client IDs - QDataStream (msg, IO_WriteOnly) << Q_UINT32 (ANS_CLIENT_LIST) << clientIDs(); + TQDataStream (msg, IO_WriteOnly) << Q_UINT32 (ANS_CLIENT_LIST) << clientIDs(); client->send (msg); @@ -213,7 +213,7 @@ void KMessageServer::addClient (KMessageIO* client) else { // otherwise tell it who is the admin - QDataStream (msg, IO_WriteOnly) << Q_UINT32 (ANS_ADMIN_ID) << adminID(); + TQDataStream (msg, IO_WriteOnly) << Q_UINT32 (ANS_ADMIN_ID) << adminID(); client->send (msg); } @@ -230,8 +230,8 @@ void KMessageServer::removeClient (KMessageIO* client, bool broken) } // tell everyone about the removed client - QByteArray msg; - QDataStream (msg, IO_WriteOnly) << Q_UINT32 (EVNT_CLIENT_DISCONNECTED) << client->id() << (Q_INT8)broken; + TQByteArray msg; + TQDataStream (msg, IO_WriteOnly) << Q_UINT32 (EVNT_CLIENT_DISCONNECTED) << client->id() << (Q_INT8)broken; broadcastMessage (msg); // If it was the admin, select a new admin. @@ -280,10 +280,10 @@ int KMessageServer::clientCount() const return d->mClientList.count(); } -QValueList <Q_UINT32> KMessageServer::clientIDs () const +TQValueList <Q_UINT32> KMessageServer::clientIDs () const { - QValueList <Q_UINT32> list; - for (QPtrListIterator <KMessageIO> iter (d->mClientList); *iter; ++iter) + TQValueList <Q_UINT32> list; + for (TQPtrListIterator <KMessageIO> iter (d->mClientList); *iter; ++iter) list.append ((*iter)->id()); return list; } @@ -293,7 +293,7 @@ KMessageIO* KMessageServer::findClient (Q_UINT32 no) const if (no == 0) no = d->mAdminID; - QPtrListIterator <KMessageIO> iter (d->mClientList); + TQPtrListIterator <KMessageIO> iter (d->mClientList); while (*iter) { if ((*iter)->id() == no) @@ -322,8 +322,8 @@ void KMessageServer::setAdmin (Q_UINT32 adminID) d->mAdminID = adminID; - QByteArray msg; - QDataStream (msg, IO_WriteOnly) << Q_UINT32 (ANS_ADMIN_ID) << adminID; + TQByteArray msg; + TQDataStream (msg, IO_WriteOnly) << Q_UINT32 (ANS_ADMIN_ID) << adminID; // Tell everyone about the new master broadcastMessage (msg); @@ -339,26 +339,26 @@ Q_UINT32 KMessageServer::uniqueClientNumber() const // --------------------- Messages --------------------------- -void KMessageServer::broadcastMessage (const QByteArray &msg) +void KMessageServer::broadcastMessage (const TQByteArray &msg) { - for (QPtrListIterator <KMessageIO> iter (d->mClientList); *iter; ++iter) + for (TQPtrListIterator <KMessageIO> iter (d->mClientList); *iter; ++iter) (*iter)->send (msg); } -void KMessageServer::sendMessage (Q_UINT32 id, const QByteArray &msg) +void KMessageServer::sendMessage (Q_UINT32 id, const TQByteArray &msg) { KMessageIO *client = findClient (id); if (client) client->send (msg); } -void KMessageServer::sendMessage (const QValueList <Q_UINT32> &ids, const QByteArray &msg) +void KMessageServer::sendMessage (const TQValueList <Q_UINT32> &ids, const TQByteArray &msg) { - for (QValueListConstIterator <Q_UINT32> iter = ids.begin(); iter != ids.end(); ++iter) + for (TQValueListConstIterator <Q_UINT32> iter = ids.begin(); iter != ids.end(); ++iter) sendMessage (*iter, msg); } -void KMessageServer::getReceivedMessage (const QByteArray &msg) +void KMessageServer::getReceivedMessage (const TQByteArray &msg) { if (!sender() || !sender()->inherits("KMessageIO")) { @@ -369,7 +369,7 @@ void KMessageServer::getReceivedMessage (const QByteArray &msg) KMessageIO *client = (KMessageIO *) sender(); Q_UINT32 clientID = client->id(); - //QByteArray *ta=new QByteArray; + //TQByteArray *ta=new QByteArray; //ta->duplicate(msg); //d->mMessageQueue.enqueue (new MessageBuffer (clientID, *ta)); @@ -396,18 +396,18 @@ void KMessageServer::processOneMessage () MessageBuffer *msg_buf = d->mMessageQueue.head(); Q_UINT32 clientID = msg_buf->id; - QBuffer in_buffer (msg_buf->data); + TQBuffer in_buffer (msg_buf->data); in_buffer.open (IO_ReadOnly); - QDataStream in_stream (&in_buffer); + TQDataStream in_stream (&in_buffer); - QByteArray out_msg; - QBuffer out_buffer (out_msg); + TQByteArray out_msg; + TQBuffer out_buffer (out_msg); out_buffer.open (IO_WriteOnly); - QDataStream out_stream (&out_buffer); + TQDataStream out_stream (&out_buffer); bool unknown = false; - QByteArray ttt=in_buffer.buffer(); + TQByteArray ttt=in_buffer.buffer(); Q_UINT32 messageID; in_stream >> messageID; //kdDebug(11001) << k_funcinfo << ": got message with messageID=" << messageID << endl; @@ -416,19 +416,19 @@ void KMessageServer::processOneMessage () case REQ_BROADCAST: out_stream << Q_UINT32 (MSG_BROADCAST) << clientID; // FIXME, compiler bug? - // this should be okay, since QBuffer is subclass of QIODevice! : + // this should be okay, since TQBuffer is subclass of QIODevice! : // out_buffer.writeBlock (in_buffer.readAll()); - out_buffer.QIODevice::writeBlock (in_buffer.readAll()); + out_buffer.TQIODevice::writeBlock (in_buffer.readAll()); broadcastMessage (out_msg); break; case REQ_FORWARD: { - QValueList <Q_UINT32> clients; + TQValueList <Q_UINT32> clients; in_stream >> clients; out_stream << Q_UINT32 (MSG_FORWARD) << clientID << clients; // see above! - out_buffer.QIODevice::writeBlock (in_buffer.readAll()); + out_buffer.TQIODevice::writeBlock (in_buffer.readAll()); sendMessage (clients, out_msg); } break; @@ -455,9 +455,9 @@ void KMessageServer::processOneMessage () case REQ_REMOVE_CLIENT: if (clientID == d->mAdminID) { - QValueList <Q_UINT32> client_list; + TQValueList <Q_UINT32> client_list; in_stream >> client_list; - for (QValueListIterator <Q_UINT32> iter = client_list.begin(); iter != client_list.end(); ++iter) + for (TQValueListIterator <Q_UINT32> iter = client_list.begin(); iter != client_list.end(); ++iter) { KMessageIO *client = findClient (*iter); if (client) diff --git a/libkdegames/kgame/kmessageserver.h b/libkdegames/kgame/kmessageserver.h index 0049a2e7..3d0b1055 100644 --- a/libkdegames/kgame/kmessageserver.h +++ b/libkdegames/kgame/kmessageserver.h @@ -20,10 +20,10 @@ #ifndef __KMESSAGESERVER_H__ #define __KMESSAGESERVER_H__ -#include <qobject.h> -#include <qserversocket.h> -#include <qstring.h> -#include <qvaluelist.h> +#include <tqobject.h> +#include <tqserversocket.h> +#include <tqstring.h> +#include <tqvaluelist.h> class KMessageIO; class KMessageServerPrivate; @@ -42,7 +42,7 @@ class KMessageServerPrivate; KMessageDirect.) This object already has to be connected. The messages are always packages of an arbitrary length. The format of the messages - is given below. All the data is stored and received with QDataStream, to be + is given below. All the data is stored and received with TQDataStream, to be platform independant. Setting up a KMessageServer can be done like this: @@ -72,53 +72,53 @@ class KMessageServerPrivate; This is always interpreted as the admin client, independant of its real clientID. Here is a list of the messages the KMessageServer understands: - << means, the value is inserted into the QByteArray using QDataStream. The + << means, the value is inserted into the TQByteArray using TQDataStream. The messageIDs (REQ_BROADCAST, ...) are of type Q_UINT32. - - QByteArray << static_cast<Q_UINT32>( REQ_BROADCAST ) << raw_data + - TQByteArray << static_cast<Q_UINT32>( REQ_BROADCAST ) << raw_data When the server receives this message, it sends the following message to ALL connected clients (a broadcast), where the raw_data is left unchanged: - QByteArray << static_cast <Q_UINT32>( MSG_BROADCAST ) << clientID << raw_data + TQByteArray << static_cast <Q_UINT32>( MSG_BROADCAST ) << clientID << raw_data Q_UINT32 clientID; // the ID of the client that sent the broadcast request - - QByteArray << static_cast<Q_UINT32>( REQ_FORWARD ) << client_list << raw_data - QValueList <Q_UINT32> client_list; // list of receivers + - TQByteArray << static_cast<Q_UINT32>( REQ_FORWARD ) << client_list << raw_data + TQValueList <Q_UINT32> client_list; // list of receivers When the server receives this message, it sends the following message to the clients in client_list: - QByteArray << static_cast<Q_UINT32>( MSG_FORWARD ) << senderID << client_list << raw_data + TQByteArray << static_cast<Q_UINT32>( MSG_FORWARD ) << senderID << client_list << raw_data Q_UINT32 senderID; // the sender of the forward request - QValueList <Q_UINT32> client_list; // a copy of the receiver list + TQValueList <Q_UINT32> client_list; // a copy of the receiver list Note: Every client receives the message as many times as he is in the client_list. Note: Since the client_list is sent to all the clients, every client can see who else got the message. If you want to prevent this, send a single REQ_FORWARD message for every receiver. - - QByteArray << static_cast<Q_UINT32>( REQ_CLIENT_ID ) + - TQByteArray << static_cast<Q_UINT32>( REQ_CLIENT_ID ) When the server receives this message, it sends the following message to the asking client: - QByteArray << static_cast<Q_UINT32>( ANS_CLIENT_ID ) << clientID + TQByteArray << static_cast<Q_UINT32>( ANS_CLIENT_ID ) << clientID Q_UINT32 clientID; // The ID of the client who asked for it Note: This answer is also automatically sent to a new connected client, so that he can store his ID. The ID of a client doesn't change during his lifetime, and is unique for this KMessageServer. - - QByteArray << static_cast<Q_UINT32>( REQ_ADMIN_ID ) + - TQByteArray << static_cast<Q_UINT32>( REQ_ADMIN_ID ) When the server receives this message, it sends the following message to the asking client: - QByteArray << ANS_ADMIN_ID << adminID + TQByteArray << ANS_ADMIN_ID << adminID Q_UINT32 adminID; // The ID of the admin Note: This answer is also automatically sent to a new connected client, so that he can see if he is the admin or not. It will also be sent to all connected clients when a new admin is set (see REQ_ADMIN_CHANGE). - - QByteArray << static_cast<Q_UINT32>( REQ_ADMIN_CHANGE ) << new_admin + - TQByteArray << static_cast<Q_UINT32>( REQ_ADMIN_CHANGE ) << new_admin Q_UINT32 new_admin; // the ID of the new admin, or 0 for no admin When the server receives this message, it sets the admin to the new ID. If no client @@ -127,8 +127,8 @@ class KMessageServerPrivate; Note: The server sends a ANS_ADMIN_ID message to every connected client. - - QByteArray << static_cast<Q_UINT32>( REQ_REMOVE_CLIENT ) << client_list - QValueList <Q_UINT32> client_list; // The list of clients to be removed + - TQByteArray << static_cast<Q_UINT32>( REQ_REMOVE_CLIENT ) << client_list + TQValueList <Q_UINT32> client_list; // The list of clients to be removed When the server receives this message, it removes the clients with the ids stored in client_list, disconnecting the connection to them. @@ -137,7 +137,7 @@ class KMessageServerPrivate; Note: If one of the clients is the admin himself, he will also be deleted. Another client (if any left) will become the new admin. - - QByteArray << static_cast<Q_UINT32>( REQ_MAX_NUM_CLIENTS ) << maximum_clients + - TQByteArray << static_cast<Q_UINT32>( REQ_MAX_NUM_CLIENTS ) << maximum_clients Q_INT32 maximum_clients; // The maximum of clients connected, or infinite if -1 When the server receives this message, it limits the number of clients to the number given, @@ -147,12 +147,12 @@ class KMessageServerPrivate; Note: If there are already more clients, they are not affected. It only prevents new Clients to be added. To assure this limit, remove clients afterwards (REQ_REMOVE_CLIENT) - - QByteArray << static_cast<Q_UINT32>( REQ_CLIENT_LIST ) + - TQByteArray << static_cast<Q_UINT32>( REQ_CLIENT_LIST ) When the server receives this message, it answers by sending a list of IDs of all the clients that are connected at the moment. So it sends the following message to the asking client: - QByteArray << static_cast<Q_UINT32>( ANS_CLIENT_LIST ) << clientList - QValueList <Q_UINT32> clientList; // The IDs of the connected clients + TQByteArray << static_cast<Q_UINT32>( ANS_CLIENT_LIST ) << clientList + TQValueList <Q_UINT32> clientList; // The IDs of the connected clients Note: This message is also sent to every new connected client, so that he knows the other clients. @@ -160,10 +160,10 @@ class KMessageServerPrivate; There are two more messages that are sent from the server to the every client automatically when a new client connects or a connection to a client is lost: - QByteArray << static_cast<Q_UINT32>( EVNT_CLIENT_CONNECTED ) << clientID; + TQByteArray << static_cast<Q_UINT32>( EVNT_CLIENT_CONNECTED ) << clientID; Q_UINT32 clientID; // the ID of the new connected client - QByteArray << static_cast<Q_UINT32>( EVNT_CLIENT_DISCONNECTED ) << clientID; + TQByteArray << static_cast<Q_UINT32>( EVNT_CLIENT_DISCONNECTED ) << clientID; Q_UINT32 clientID; // the ID of the client that lost the connection Q_UINT8 broken; // 1 if the network connection was closed, 0 if it was disconnected // on purpose @@ -208,7 +208,7 @@ public: /** * Create a KGameNetwork object **/ - KMessageServer(Q_UINT16 cookie = 42, QObject* parent = 0); + KMessageServer(Q_UINT16 cookie = 42, TQObject* parent = 0); ~KMessageServer(); @@ -325,7 +325,7 @@ public: /** * returns a list of the unique IDs of all clients. **/ - QValueList <Q_UINT32> clientIDs() const; + TQValueList <Q_UINT32> clientIDs() const; /** * Find the @ref KMessageIO object to the given client number. @@ -375,7 +375,7 @@ public: * The message is NOT translated in any way. This method calls * @ref KMessageIO::send for every client added. **/ - virtual void broadcastMessage (const QByteArray &msg); + virtual void broadcastMessage (const TQByteArray &msg); /** * Sends a message to a single client with the given ID. @@ -385,7 +385,7 @@ public: * @ref findClient (id)->send(msg) manually, but this method checks for * errors. **/ - virtual void sendMessage (Q_UINT32 id, const QByteArray &msg); + virtual void sendMessage (Q_UINT32 id, const TQByteArray &msg); /** * Sends a message to a list of clients. Their ID is given in ids. If @@ -394,7 +394,7 @@ public: * This is just a convenience method. You could also iterate over the * list of IDs. **/ - virtual void sendMessage (const QValueList <Q_UINT32> &ids, const QByteArray &msg); + virtual void sendMessage (const TQValueList <Q_UINT32> &ids, const TQByteArray &msg); protected slots: /** @@ -406,7 +406,7 @@ protected slots: * @ref KMessageIO::received, since the sender() object is used to find out * the client that sent the message! **/ - virtual void getReceivedMessage (const QByteArray &msg); + virtual void getReceivedMessage (const TQByteArray &msg); /** * This slot is called whenever there are elements in the message queue. This queue @@ -448,7 +448,7 @@ signals: * @param clientID the ID of the KMessageIO object that received the message * @param unknown true, if the message type is not known by the KMessageServer **/ - void messageReceived (const QByteArray &data, Q_UINT32 clientID, bool &unknown); + void messageReceived (const TQByteArray &data, Q_UINT32 clientID, bool &unknown); protected: /** @@ -468,7 +468,7 @@ private: connections. NOTE: This has to be here in the header file, because it is a subclass from - QObject and has to go through the moc. + TQObject and has to go through the moc. @short An internal class for KServerSocket @author Burkhard Lehner <[email protected]> @@ -478,7 +478,7 @@ class KMessageServerSocket : public QServerSocket Q_OBJECT public: - KMessageServerSocket (Q_UINT16 port, QObject *parent = 0); + KMessageServerSocket (Q_UINT16 port, TQObject *parent = 0); ~KMessageServerSocket (); void newConnection (int socket); diff --git a/libkdegames/kgame/kplayer.cpp b/libkdegames/kgame/kplayer.cpp index 0f8ea184..fdde20d9 100644 --- a/libkdegames/kgame/kplayer.cpp +++ b/libkdegames/kgame/kplayer.cpp @@ -31,7 +31,7 @@ #include <kdebug.h> #include <klocale.h> -#include <qbuffer.h> +#include <tqbuffer.h> #include <stdio.h> #include <assert.h> @@ -59,12 +59,12 @@ public: KGamePropertyQString mGroup; }; -KPlayer::KPlayer() : QObject(0,0) +KPlayer::KPlayer() : TQObject(0,0) { init(); } -KPlayer::KPlayer(KGame* game) : QObject(0, 0) +KPlayer::KPlayer(KGame* game) : TQObject(0, 0) { init(); game->addPlayer(this); @@ -78,8 +78,8 @@ void KPlayer::init() d = new KPlayerPrivate; d->mProperties.registerHandler(KGameMessage::IdPlayerProperty, - this,SLOT(sendProperty(int, QDataStream&, bool*)), - SLOT(emitSignal(KGamePropertyBase *))); + this,TQT_SLOT(sendProperty(int, TQDataStream&, bool*)), + TQT_SLOT(emitSignal(KGamePropertyBase *))); d->mVirtual=false; mActive=true; mGame=0; @@ -125,7 +125,7 @@ KPlayer::~KPlayer() // kdDebug(11001) << k_funcinfo << " done" << endl; } -bool KPlayer::forwardMessage(QDataStream &msg,int msgid,Q_UINT32 receiver,Q_UINT32 sender) +bool KPlayer::forwardMessage(TQDataStream &msg,int msgid,Q_UINT32 receiver,Q_UINT32 sender) { if (!isActive()) { @@ -139,7 +139,7 @@ bool KPlayer::forwardMessage(QDataStream &msg,int msgid,Q_UINT32 receiver,Q_UINT return game()->sendSystemMessage(msg,msgid,receiver,sender); } -bool KPlayer::forwardInput(QDataStream &msg,bool transmit,Q_UINT32 sender) +bool KPlayer::forwardInput(TQDataStream &msg,bool transmit,Q_UINT32 sender) { if (!isActive()) { @@ -180,16 +180,16 @@ void KPlayer::setId(Q_UINT32 newid) } -void KPlayer::setGroup(const QString& group) +void KPlayer::setGroup(const TQString& group) { d->mGroup = group; } -const QString& KPlayer::group() const +const TQString& KPlayer::group() const { return d->mGroup.value(); } -void KPlayer::setName(const QString& name) +void KPlayer::setName(const TQString& name) { d->mName = name; } -const QString& KPlayer::name() const +const TQString& KPlayer::name() const { return d->mName.value(); } Q_UINT32 KPlayer::id() const @@ -258,7 +258,7 @@ bool KPlayer::removeGameIO(KGameIO *targetinput,bool deleteit) KGameIO * KPlayer::findRttiIO(int rtti) const { - QPtrListIterator<KGameIO> it(mInputList); + TQPtrListIterator<KGameIO> it(mInputList); while (it.current()) { if (it.current()->rtti() == rtti) @@ -273,7 +273,7 @@ KGameIO * KPlayer::findRttiIO(int rtti) const int KPlayer::calcIOValue() { int value=0; - QPtrListIterator<KGameIO> it(mInputList); + TQPtrListIterator<KGameIO> it(mInputList); while (it.current()) { value|=it.current()->rtti(); @@ -311,7 +311,7 @@ bool KPlayer::setTurn(bool b, bool exclusive) return true; } -bool KPlayer::load(QDataStream &stream) +bool KPlayer::load(TQDataStream &stream) { Q_INT32 id,priority; stream >> id >> priority; @@ -337,7 +337,7 @@ bool KPlayer::load(QDataStream &stream) return true; } -bool KPlayer::save(QDataStream &stream) +bool KPlayer::save(TQDataStream &stream) { stream << (Q_INT32)id() << (Q_INT32)networkPriority(); @@ -350,7 +350,7 @@ bool KPlayer::save(QDataStream &stream) } -void KPlayer::networkTransmission(QDataStream &stream,int msgid,Q_UINT32 sender) +void KPlayer::networkTransmission(TQDataStream &stream,int msgid,Q_UINT32 sender) { //kdDebug(11001) << k_funcinfo ": msgid=" << msgid << " sender=" << sender << " we are=" << id() << endl; // PlayerProperties processed @@ -378,7 +378,7 @@ void KPlayer::networkTransmission(QDataStream &stream,int msgid,Q_UINT32 sender) break; default: emit signalNetworkData(msgid - KGameMessage::IdUser, - ((QBuffer*)stream.device())->readAll(),sender,this); + ((TQBuffer*)stream.device())->readAll(),sender,this); kdDebug(11001) << k_funcinfo << ": " << "User data msgid " << msgid << endl; break; @@ -396,7 +396,7 @@ bool KPlayer::addProperty(KGamePropertyBase* data) return d->mProperties.addProperty(data); } -void KPlayer::sendProperty(int msgid, QDataStream& stream, bool* sent) +void KPlayer::sendProperty(int msgid, TQDataStream& stream, bool* sent) { if (game()) { @@ -414,7 +414,7 @@ void KPlayer::emitSignal(KGamePropertyBase *me) if (me->id()==KGamePropertyBase::IdTurn) { //kdDebug(11001) << k_funcinfo << ": for KGamePropertyBase::IdTurn " << endl; - QPtrListIterator<KGameIO> it(mInputList); + TQPtrListIterator<KGameIO> it(mInputList); while (it.current()) { it.current()->notifyTurn(mMyTurn.value()); diff --git a/libkdegames/kgame/kplayer.h b/libkdegames/kgame/kplayer.h index 0e511ac3..a2d78929 100644 --- a/libkdegames/kgame/kplayer.h +++ b/libkdegames/kgame/kplayer.h @@ -21,9 +21,9 @@ #ifndef __KPLAYER_H_ #define __KPLAYER_H_ -#include <qstring.h> -#include <qobject.h> -#include <qptrlist.h> +#include <tqstring.h> +#include <tqobject.h> +#include <tqptrlist.h> #include "kgameproperty.h" #include <kdemacros.h> @@ -71,7 +71,7 @@ class KDE_EXPORT KPlayer : public QObject Q_OBJECT public: - typedef QPtrList<KGameIO> KGameIOList; + typedef TQPtrList<KGameIO> KGameIOList; // KPlayer(KGame *,KGameIO * input=0); /** @@ -259,24 +259,24 @@ public: * A group the player belongs to. This * Can be set arbitrary by you. */ - void setGroup(const QString& group); + void setGroup(const TQString& group); /** * Query the group the player belongs to. */ - virtual const QString& group() const; + virtual const TQString& group() const; /** * Sets the name of the player. * This can be chosen arbitrary. * @param name The player's name */ - void setName(const QString& name); + void setName(const TQString& name); /** * @return The name of the player. */ - virtual const QString& name() const; + virtual const TQString& name() const; // set devices @@ -333,12 +333,12 @@ public: * KGame::playerInput() (if player=false, ie the message *was* sent through * KGame::sendPlayerInput). */ - virtual bool forwardInput(QDataStream &msg,bool transmit=true, Q_UINT32 sender=0); + virtual bool forwardInput(TQDataStream &msg,bool transmit=true, Q_UINT32 sender=0); /** * Forwards Message to the game object..internal use only */ - virtual bool forwardMessage(QDataStream &msg,int msgid,Q_UINT32 receiver=0,Q_UINT32 sender=0); + virtual bool forwardMessage(TQDataStream &msg,int msgid,Q_UINT32 receiver=0,Q_UINT32 sender=0); // Game logic /** @@ -372,7 +372,7 @@ public: * * @return true? */ - virtual bool load(QDataStream &stream); + virtual bool load(TQDataStream &stream); /** * Save a player to a file OR to network. See also load @@ -381,7 +381,7 @@ public: * * @return true? */ - virtual bool save(QDataStream &stream); + virtual bool save(TQDataStream &stream); /** * Receives a message @@ -390,7 +390,7 @@ public: * @param stream The message itself * @param sender **/ - void networkTransmission(QDataStream &stream,int msgid,Q_UINT32 sender); + void networkTransmission(TQDataStream &stream,int msgid,Q_UINT32 sender); /** * Searches for a property of the player given its id. @@ -430,7 +430,7 @@ signals: * means probably a user message. Connecting to this signal * allowed to process it. */ - void signalNetworkData(int msgid, const QByteArray& buffer, Q_UINT32 sender, KPlayer *me); + void signalNetworkData(int msgid, const TQByteArray& buffer, Q_UINT32 sender, KPlayer *me); /** * This signal is emmited if a player property changes its value and @@ -444,7 +444,7 @@ protected slots: /** * Called by KGameProperty only! Internal function! **/ - void sendProperty(int msgid, QDataStream& stream, bool* sent); + void sendProperty(int msgid, TQDataStream& stream, bool* sent); /** * Called by KGameProperty only! Internal function! **/ diff --git a/libkdegames/kgamelcd.cpp b/libkdegames/kgamelcd.cpp index 65c436a5..c87930b5 100644 --- a/libkdegames/kgamelcd.cpp +++ b/libkdegames/kgamelcd.cpp @@ -20,23 +20,23 @@ #include "kgamelcd.h" #include "kgamelcd.moc" -#include <qlayout.h> -#include <qlabel.h> -#include <qtimer.h> +#include <tqlayout.h> +#include <tqlabel.h> +#include <tqtimer.h> #include <kglobal.h> //----------------------------------------------------------------------------- -KGameLCD::KGameLCD(uint nbDigits, QWidget *parent, const char *name) - : QLCDNumber(nbDigits, parent, name), _htime(800) +KGameLCD::KGameLCD(uint nbDigits, TQWidget *parent, const char *name) + : TQLCDNumber(nbDigits, parent, name), _htime(800) { - const QPalette &p = palette(); - _fgColor = p.color(QPalette::Active, QColorGroup::Foreground); - _hlColor = p.color(QPalette::Active, QColorGroup::HighlightedText); + const TQPalette &p = palette(); + _fgColor = p.color(TQPalette::Active, TQColorGroup::Foreground); + _hlColor = p.color(TQPalette::Active, TQColorGroup::HighlightedText); - _timer = new QTimer(this); - connect(_timer, SIGNAL(timeout()), SLOT(timeout())); + _timer = new TQTimer(this); + connect(_timer, TQT_SIGNAL(timeout()), TQT_SLOT(timeout())); setFrameStyle(Panel | Plain); setSegmentStyle(Flat); @@ -47,27 +47,27 @@ KGameLCD::KGameLCD(uint nbDigits, QWidget *parent, const char *name) KGameLCD::~KGameLCD() {} -void KGameLCD::setDefaultBackgroundColor(const QColor &color) +void KGameLCD::setDefaultBackgroundColor(const TQColor &color) { - QPalette p = palette(); - p.setColor(QColorGroup::Background, color); + TQPalette p = palette(); + p.setColor(TQColorGroup::Background, color); setPalette(p); } -void KGameLCD::setDefaultColor(const QColor &color) +void KGameLCD::setDefaultColor(const TQColor &color) { _fgColor = color; - QPalette p = palette(); - p.setColor(QColorGroup::Foreground, color); + TQPalette p = palette(); + p.setColor(TQColorGroup::Foreground, color); setPalette(p); } -void KGameLCD::setHighlightColor(const QColor &color) +void KGameLCD::setHighlightColor(const TQColor &color) { _hlColor = color; } -void KGameLCD::setLeadingString(const QString &s) +void KGameLCD::setLeadingString(const TQString &s) { _lead = s; displayInt(0); @@ -80,21 +80,21 @@ void KGameLCD::setHighlightTime(uint time) void KGameLCD::resetColor() { - setColor(QColor()); + setColor(TQColor()); } -void KGameLCD::setColor(const QColor &color) +void KGameLCD::setColor(const TQColor &color) { - const QColor &c = (color.isValid() ? color : _fgColor); - QPalette p = palette(); - p.setColor(QColorGroup::Foreground, c); + const TQColor &c = (color.isValid() ? color : _fgColor); + TQPalette p = palette(); + p.setColor(TQColorGroup::Foreground, c); setPalette(p); } void KGameLCD::displayInt(int v) { int n = numDigits() - _lead.length(); - display(_lead + QString::number(v).rightJustify(n)); + display(_lead + TQString::number(v).rightJustify(n)); } void KGameLCD::highlight() @@ -110,11 +110,11 @@ void KGameLCD::highlight(bool light) } //----------------------------------------------------------------------------- -KGameLCDClock::KGameLCDClock(QWidget *parent, const char *name) +KGameLCDClock::KGameLCDClock(TQWidget *parent, const char *name) : KGameLCD(5, parent, name) { - _timerClock = new QTimer(this); - connect(_timerClock, SIGNAL(timeout()), SLOT(timeoutClock())); + _timerClock = new TQTimer(this); + connect(_timerClock, TQT_SIGNAL(timeout()), TQT_SLOT(timeoutClock())); } KGameLCDClock::~KGameLCDClock() @@ -132,10 +132,10 @@ void KGameLCDClock::timeoutClock() showTime(); } -QString KGameLCDClock::pretty() const +TQString KGameLCDClock::pretty() const { - QString sec = QString::number(_sec).rightJustify(2, '0', true); - QString min = QString::number(_min).rightJustify(2, '0', true); + TQString sec = TQString::number(_sec).rightJustify(2, '0', true); + TQString min = TQString::number(_min).rightJustify(2, '0', true); return min + ':' + sec; } @@ -175,7 +175,7 @@ void KGameLCDClock::setTime(uint sec) showTime(); } -void KGameLCDClock::setTime(const QString &s) +void KGameLCDClock::setTime(const TQString &s) { Q_ASSERT( s.length()==5 && s[2]==':' ); uint min = kMin(s.section(':', 0, 0).toUInt(), uint(59)); @@ -188,20 +188,20 @@ void KGameLCDClock::setTime(const QString &s) class KGameLCDList::KGameLCDListPrivate { public: - QValueVector<QLabel *> _leadings; + TQValueVector<TQLabel *> _leadings; }; -KGameLCDList::KGameLCDList(const QString &title, QWidget *parent, +KGameLCDList::KGameLCDList(const TQString &title, TQWidget *parent, const char *name) - : QWidget(parent, name) + : TQWidget(parent, name) { init(title); } -KGameLCDList::KGameLCDList(QWidget *parent, const char *name) - : QWidget(parent, name) +KGameLCDList::KGameLCDList(TQWidget *parent, const char *name) + : TQWidget(parent, name) { - init(QString::null); + init(TQString::null); } KGameLCDList::~KGameLCDList() @@ -209,34 +209,34 @@ KGameLCDList::~KGameLCDList() delete d; } -void KGameLCDList::init(const QString &title) +void KGameLCDList::init(const TQString &title) { d = new KGameLCDListPrivate; - QGridLayout *top = new QGridLayout(this, 1, 2, 5); + TQGridLayout *top = new TQGridLayout(this, 1, 2, 5); top->setColStretch(1, 1); - _title = new QLabel(title, this); + _title = new TQLabel(title, this); _title->setAlignment(AlignCenter); top->addMultiCellWidget(_title, 0, 0, 0, 1, AlignCenter); } -void KGameLCDList::append(QLCDNumber *lcd) +void KGameLCDList::append(TQLCDNumber *lcd) { - append(QString::null, lcd); + append(TQString::null, lcd); } -void KGameLCDList::append(const QString &leading, QLCDNumber *lcd) +void KGameLCDList::append(const TQString &leading, TQLCDNumber *lcd) { uint i = size(); - QLabel *label = 0; + TQLabel *label = 0; if ( !leading.isEmpty() ) { - label = new QLabel(leading, this); - static_cast<QGridLayout *>(layout())->addWidget(label, i+1, 0); + label = new TQLabel(leading, this); + static_cast<TQGridLayout *>(layout())->addWidget(label, i+1, 0); } d->_leadings.push_back(label); _lcds.push_back(lcd); - static_cast<QGridLayout *>(layout())->addWidget(lcd, i+1, 1); + static_cast<TQGridLayout *>(layout())->addWidget(lcd, i+1, 1); } void KGameLCDList::clear() diff --git a/libkdegames/kgamelcd.h b/libkdegames/kgamelcd.h index 3e6ad33c..f7d2c58d 100644 --- a/libkdegames/kgamelcd.h +++ b/libkdegames/kgamelcd.h @@ -20,8 +20,8 @@ #ifndef __KGAMELCD_H #define __KGAMELCD_H -#include <qlcdnumber.h> -#include <qvaluevector.h> +#include <tqlcdnumber.h> +#include <tqvaluevector.h> #include <kdemacros.h> class QLabel; @@ -29,7 +29,7 @@ class QTimer; //----------------------------------------------------------------------------- /** - * This class is a visually enhanced @ref QLCDNumber: + * This class is a visually enhanced @ref TQLCDNumber: * <ul> * <li> It can show an additional string before the integer being * displayed.</li> @@ -43,30 +43,30 @@ class KDE_EXPORT KGameLCD : public QLCDNumber { Q_OBJECT public: - KGameLCD(uint nbDigits, QWidget *parent = 0, const char *name = 0); + KGameLCD(uint nbDigits, TQWidget *parent = 0, const char *name = 0); ~KGameLCD(); /** * Set the default background color. */ - void setDefaultBackgroundColor(const QColor &color); + void setDefaultBackgroundColor(const TQColor &color); /** * Set the default foreground color. */ - void setDefaultColor(const QColor &color); + void setDefaultColor(const TQColor &color); /** * Set highlight color. */ - void setHighlightColor(const QColor &color); + void setHighlightColor(const TQColor &color); /** * Set the string that will be displayed before the integer number to be * displayed. By default this string is null. */ - void setLeadingString(const QString &s); + void setLeadingString(const TQString &s); /** * Set the highlight duration in milliseconds. The default value is @@ -82,7 +82,7 @@ public: /** * Set the foreground color. */ - void setColor(const QColor &color); + void setColor(const TQColor &color); public slots: /** @@ -94,8 +94,8 @@ public slots: /** * Display the given integer with the (optionnal) leading string. * - * Note: we cannot use display(int) since QLCDNumber::display is - * not virtual... And you cannot use QLCDNumber::intValue() to retrieve + * Note: we cannot use display(int) since TQLCDNumber::display is + * not virtual... And you cannot use TQLCDNumber::intValue() to retrieve * the given value. */ void displayInt(int value); @@ -104,10 +104,10 @@ private slots: void timeout() { highlight(false); } private: - QColor _fgColor, _hlColor; - QString _lead; + TQColor _fgColor, _hlColor; + TQString _lead; uint _htime; - QTimer *_timer; + TQTimer *_timer; class KGameLCDPrivate; KGameLCDPrivate *d; @@ -127,7 +127,7 @@ class KDE_EXPORT KGameLCDClock : public KGameLCD { Q_OBJECT public: - KGameLCDClock(QWidget *parent = 0, const char *name = 0); + KGameLCDClock(TQWidget *parent = 0, const char *name = 0); ~KGameLCDClock(); @@ -139,7 +139,7 @@ public: /** * @return the time as a string to be displayed: "mm:ss". */ - QString pretty() const; + TQString pretty() const; /** * Set the time. @@ -149,7 +149,7 @@ public: /** * Set the time (format should be "mm:ss"). */ - void setTime(const QString &s); + void setTime(const TQString &s); public slots: /** @@ -171,7 +171,7 @@ protected slots: virtual void timeoutClock(); private: - QTimer *_timerClock; + TQTimer *_timerClock; uint _sec, _min; class KGameLCDClockPrivate; @@ -182,7 +182,7 @@ private: //----------------------------------------------------------------------------- /** - * This widget holds a list of @ref QLCDNumber arranged in a vertical layout. + * This widget holds a list of @ref TQLCDNumber arranged in a vertical layout. * It also shows a label at the top of the list. * * @since 3.2 @@ -195,55 +195,55 @@ public: * Constructor. * * @param title is the content of the top label. - * @param parent passed to the QWidget constructor - * @param name passed to the QWidget constructor + * @param parent passed to the TQWidget constructor + * @param name passed to the TQWidget constructor */ - KGameLCDList(const QString &title, - QWidget *parent = 0, const char *name = 0); - KGameLCDList(QWidget *parent = 0, const char *name = 0); + KGameLCDList(const TQString &title, + TQWidget *parent = 0, const char *name = 0); + KGameLCDList(TQWidget *parent = 0, const char *name = 0); ~KGameLCDList(); /** - * Append a QLCDNumber at the bottom of the list. - * The QLCDNumber should have the KGameLCDList as parent. + * Append a TQLCDNumber at the bottom of the list. + * The TQLCDNumber should have the KGameLCDList as parent. */ - void append(QLCDNumber *lcd); + void append(TQLCDNumber *lcd); /** - * Append a QLCDNumber at the bottom of the list. - * The QLCDNumber should have the KGameLCDList as parent. + * Append a TQLCDNumber at the bottom of the list. + * The TQLCDNumber should have the KGameLCDList as parent. */ - void append(const QString &leading, QLCDNumber *lcd); + void append(const TQString &leading, TQLCDNumber *lcd); /** - * Delete all @ref QLCDNumber and clear the list. + * Delete all @ref TQLCDNumber and clear the list. */ void clear(); /** * @return the title label. */ - QLabel *title() const { return _title; } + TQLabel *title() const { return _title; } /** - * @return the QLCDNumber at index @param i + * @return the TQLCDNumber at index @param i */ - QLCDNumber *lcd(uint i) const { return _lcds[i]; } + TQLCDNumber *lcd(uint i) const { return _lcds[i]; } /** - * @return the number of QLCDNumber in the list. + * @return the number of TQLCDNumber in the list. */ uint size() const { return _lcds.size(); } private: - QLabel *_title; - QValueVector<QLCDNumber *> _lcds; + TQLabel *_title; + TQValueVector<TQLCDNumber *> _lcds; class KGameLCDListPrivate; KGameLCDListPrivate *d; - void init(const QString &title); + void init(const TQString &title); }; #endif diff --git a/libkdegames/kgamemisc.cpp b/libkdegames/kgamemisc.cpp index bfedd11c..1c318476 100644 --- a/libkdegames/kgamemisc.cpp +++ b/libkdegames/kgamemisc.cpp @@ -20,7 +20,7 @@ $Id$ */ -#include <qstringlist.h> +#include <tqstringlist.h> #include <krandomsequence.h> #include <klocale.h> @@ -48,9 +48,9 @@ KGameMisc::~KGameMisc() // delete d; } -QString KGameMisc::randomName()// do we need i18n? I think yes +TQString KGameMisc::randomName()// do we need i18n? I think yes { - QStringList names = QStringList::split( QChar(' '), + TQStringList names = TQStringList::split( TQChar(' '), i18n( "A list of language typical names ( for games ), separated by spaces", "Adam Alex Andreas Andrew Bart Ben Bernd Bill " "Chris Chuck Daniel Don Duncan Ed Emily Eric " diff --git a/libkdegames/kgamemisc.h b/libkdegames/kgamemisc.h index 526bb0ae..694a6a00 100644 --- a/libkdegames/kgamemisc.h +++ b/libkdegames/kgamemisc.h @@ -22,7 +22,7 @@ #ifndef __KGAMEMISC_H__ #define __KGAMEMISC_H__ -#include <qstring.h> +#include <tqstring.h> #include <kdemacros.h> class KGameMiscPrivate; /** @@ -36,7 +36,7 @@ public: KGameMisc(); ~KGameMisc(); - static QString randomName(); + static TQString randomName(); private: KGameMiscPrivate* d; diff --git a/libkdegames/kgameprogress.cpp b/libkdegames/kgameprogress.cpp index 861dd454..c9f122fb 100644 --- a/libkdegames/kgameprogress.cpp +++ b/libkdegames/kgameprogress.cpp @@ -19,36 +19,36 @@ * KGameProgress -- a progress indicator widget for KDE. */ -#include <qpainter.h> -#include <qpixmap.h> -#include <qstring.h> -#include <qregexp.h> -#include <qstyle.h> +#include <tqpainter.h> +#include <tqpixmap.h> +#include <tqstring.h> +#include <tqregexp.h> +#include <tqstyle.h> #include "kgameprogress.h" #include <kapplication.h> -KGameProgress::KGameProgress(QWidget *parent, const char *name) - : QFrame(parent, name), - QRangeControl(0, 100, 1, 10, 0), +KGameProgress::KGameProgress(TQWidget *parent, const char *name) + : TQFrame(parent, name), + TQRangeControl(0, 100, 1, 10, 0), orient(Horizontal) { initialize(); } -KGameProgress::KGameProgress(Orientation orientation, QWidget *parent, const char *name) - : QFrame(parent, name), - QRangeControl(0, 100, 1, 10, 0), +KGameProgress::KGameProgress(Orientation orientation, TQWidget *parent, const char *name) + : TQFrame(parent, name), + TQRangeControl(0, 100, 1, 10, 0), orient(orientation) { initialize(); } KGameProgress::KGameProgress(int minValue, int maxValue, int value, - Orientation orientation, QWidget *parent, const char *name) - : QFrame(parent, name), - QRangeControl(minValue, maxValue, 1, 10, value), + Orientation orientation, TQWidget *parent, const char *name) + : TQFrame(parent, name), + TQRangeControl(minValue, maxValue, 1, 10, value), orient(orientation) { initialize(); @@ -72,14 +72,14 @@ void KGameProgress::initialize() bar_style = Solid; text_enabled = TRUE; setBackgroundMode( PaletteBackground ); - connect(kapp, SIGNAL(appearanceChanged()), this, SLOT(paletteChange())); + connect(kapp, TQT_SIGNAL(appearanceChanged()), this, TQT_SLOT(paletteChange())); paletteChange(); } void KGameProgress::paletteChange() { - QPalette p = kapp->palette(); - const QColorGroup &colorGroup = p.active(); + TQPalette p = kapp->palette(); + const TQColorGroup &colorGroup = p.active(); if (!use_supplied_bar_color) bar_color = colorGroup.highlight(); bar_text_color = colorGroup.highlightedText(); @@ -90,17 +90,17 @@ void KGameProgress::paletteChange() } -void KGameProgress::setBarPixmap(const QPixmap &pixmap) +void KGameProgress::setBarPixmap(const TQPixmap &pixmap) { if (pixmap.isNull()) return; if (bar_pixmap) delete bar_pixmap; - bar_pixmap = new QPixmap(pixmap); + bar_pixmap = new TQPixmap(pixmap); } -void KGameProgress::setBarColor(const QColor &color) +void KGameProgress::setBarColor(const TQColor &color) { bar_color = color; use_supplied_bar_color = true; @@ -128,7 +128,7 @@ void KGameProgress::setOrientation(Orientation orientation) void KGameProgress::setValue(int value) { - QRangeControl::setValue(value); + TQRangeControl::setValue(value); } void KGameProgress::setTextEnabled(bool enable) @@ -136,12 +136,12 @@ void KGameProgress::setTextEnabled(bool enable) text_enabled = enable; } -const QColor & KGameProgress::barColor() const +const TQColor & KGameProgress::barColor() const { return bar_color; } -const QPixmap * KGameProgress::barPixmap() const +const TQPixmap * KGameProgress::barPixmap() const { return bar_pixmap; } @@ -151,9 +151,9 @@ bool KGameProgress::textEnabled() const return text_enabled; } -QSize KGameProgress::sizeHint() const +TQSize KGameProgress::sizeHint() const { - QSize s( size() ); + TQSize s( size() ); if(orientation() == KGameProgress::Vertical) { s.setWidth(24); @@ -164,17 +164,17 @@ QSize KGameProgress::sizeHint() const return s; } -QSize KGameProgress::minimumSizeHint() const +TQSize KGameProgress::minimumSizeHint() const { return sizeHint(); } -QSizePolicy KGameProgress::sizePolicy() const +TQSizePolicy KGameProgress::sizePolicy() const { if ( orientation()==KGameProgress::Vertical ) - return QSizePolicy( QSizePolicy::Fixed, QSizePolicy::Expanding ); + return TQSizePolicy( TQSizePolicy::Fixed, TQSizePolicy::Expanding ); else - return QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed ); + return TQSizePolicy( TQSizePolicy::Expanding, TQSizePolicy::Fixed ); } KGameProgress::Orientation KGameProgress::orientation() const @@ -206,48 +206,48 @@ void KGameProgress::rangeChange() emit percentageChanged(recalcValue(100)); } -void KGameProgress::styleChange(QStyle&) +void KGameProgress::styleChange(TQStyle&) { adjustStyle(); } void KGameProgress::adjustStyle() { - switch (style().styleHint(QStyle::SH_GUIStyle)) { + switch (style().styleHint(TQStyle::SH_GUIStyle)) { case WindowsStyle: - setFrameStyle(QFrame::WinPanel | QFrame::Sunken); + setFrameStyle(TQFrame::WinPanel | TQFrame::Sunken); break; case MotifStyle: default: - setFrameStyle(QFrame::Panel | QFrame::Sunken); + setFrameStyle(TQFrame::Panel | TQFrame::Sunken); setLineWidth( 2 ); break; } update(); } -void KGameProgress::paletteChange( const QPalette &p ) +void KGameProgress::paletteChange( const TQPalette &p ) { // This never gets called for global color changes // because we call setPalette() ourselves. - QFrame::paletteChange(p); + TQFrame::paletteChange(p); } -void KGameProgress::drawText(QPainter *p) +void KGameProgress::drawText(TQPainter *p) { - QRect r(contentsRect()); - //QColor c(bar_color.rgb() ^ backgroundColor().rgb()); + TQRect r(contentsRect()); + //TQColor c(bar_color.rgb() ^ backgroundColor().rgb()); // Rik: Replace the tags '%p', '%v' and '%m' with the current percentage, // the current value and the maximum value respectively. - QString s(format_); + TQString s(format_); - s.replace(QRegExp(QString::fromLatin1("%p")), QString::number(recalcValue(100))); - s.replace(QRegExp(QString::fromLatin1("%v")), QString::number(value())); - s.replace(QRegExp(QString::fromLatin1("%m")), QString::number(maxValue())); + s.replace(TQRegExp(TQString::fromLatin1("%p")), TQString::number(recalcValue(100))); + s.replace(TQRegExp(TQString::fromLatin1("%v")), TQString::number(value())); + s.replace(TQRegExp(TQString::fromLatin1("%m")), TQString::number(maxValue())); p->setPen(text_color); - QFont font = p->font(); + TQFont font = p->font(); font.setBold(true); p->setFont(font); //p->setRasterOp(XorROP); @@ -257,11 +257,11 @@ void KGameProgress::drawText(QPainter *p) p->drawText(r, AlignCenter, s); } -void KGameProgress::drawContents(QPainter *p) +void KGameProgress::drawContents(TQPainter *p) { - QRect cr = contentsRect(), er = cr; + TQRect cr = contentsRect(), er = cr; fr = cr; - QBrush fb(bar_color), eb(backgroundColor()); + TQBrush fb(bar_color), eb(backgroundColor()); if (bar_pixmap) fb.setPixmap(*bar_pixmap); @@ -292,7 +292,7 @@ void KGameProgress::drawContents(QPainter *p) if (orient == Horizontal) { fr.setHeight(cr.height() - 2 * margin); fr.setWidth((int)(0.67 * fr.height())); - fr.moveTopLeft(QPoint(cr.left() + margin, cr.top() + margin)); + fr.moveTopLeft(TQPoint(cr.left() + margin, cr.top() + margin)); dx = fr.width() + margin; dy = 0; max = (cr.width() - margin) / (fr.width() + margin) + 1; @@ -300,7 +300,7 @@ void KGameProgress::drawContents(QPainter *p) } else { fr.setWidth(cr.width() - 2 * margin); fr.setHeight((int)(0.67 * fr.width())); - fr.moveBottomLeft(QPoint(cr.left() + margin, cr.bottom() - margin)); + fr.moveBottomLeft(TQPoint(cr.left() + margin, cr.bottom() - margin)); dx = 0; dy = - (fr.height() + margin); max = (cr.height() - margin) / (fr.height() + margin) + 1; @@ -332,12 +332,12 @@ void KGameProgress::drawContents(QPainter *p) drawText(p); } -void KGameProgress::setFormat(const QString & format) +void KGameProgress::setFormat(const TQString & format) { format_ = format; } -QString KGameProgress::format() const +TQString KGameProgress::format() const { return format_; } diff --git a/libkdegames/kgameprogress.h b/libkdegames/kgameprogress.h index d6a353ac..d4cebe7b 100644 --- a/libkdegames/kgameprogress.h +++ b/libkdegames/kgameprogress.h @@ -24,13 +24,13 @@ #ifndef _KPROGRES_H #define _KPROGRES_H "$Id$" -#include <qframe.h> -#include <qrangecontrol.h> +#include <tqframe.h> +#include <tqrangecontrol.h> #include <kdemacros.h> /** * @short A progress indicator widget. * - * KGameProgress is derived from QFrame and QRangeControl, so + * KGameProgress is derived from TQFrame and TQRangeControl, so * you can use all the methods from those classes. The only difference * is that setValue() is now made a slot, so you can connect * stuff to it. @@ -47,14 +47,14 @@ * @author Martynas Kunigelis * @version $Id$ */ -class KDE_EXPORT KGameProgress : public QFrame, public QRangeControl +class KDE_EXPORT KGameProgress : public TQFrame, public QRangeControl { Q_OBJECT Q_ENUMS( BarStyle ) Q_PROPERTY( int value READ value WRITE setValue) Q_PROPERTY( BarStyle barStyle READ barStyle WRITE setBarStyle ) - Q_PROPERTY( QColor barColor READ barColor WRITE setBarColor ) - Q_PROPERTY( QPixmap barPixmap READ barPixmap WRITE setBarPixmap ) + Q_PROPERTY( TQColor barColor READ barColor WRITE setBarColor ) + Q_PROPERTY( TQPixmap barPixmap READ barPixmap WRITE setBarPixmap ) Q_PROPERTY( Orientation orientation READ orientation WRITE setOrientation ) Q_PROPERTY( bool textEnabled READ textEnabled WRITE setTextEnabled ) @@ -70,18 +70,18 @@ public: /** * Construct a horizontal progress bar. */ - KGameProgress(QWidget *parent=0, const char *name=0); + KGameProgress(TQWidget *parent=0, const char *name=0); /** * Construct a progress bar with orientation @p orient. */ - KGameProgress(Orientation orient, QWidget *parent=0, const char *name=0); + KGameProgress(Orientation orient, TQWidget *parent=0, const char *name=0); /** * Construct a progress bar with minimum, maximum and initial values. */ KGameProgress(int minValue, int maxValue, int value, Orientation, - QWidget *parent=0, const char *name=0); + TQWidget *parent=0, const char *name=0); /** * Destruct the progress bar. @@ -98,12 +98,12 @@ public: /** * Set the color of the progress bar. */ - void setBarColor(const QColor &); + void setBarColor(const TQColor &); /** * Set a pixmap to be shown in the progress bar. */ - void setBarPixmap(const QPixmap &); + void setBarPixmap(const TQPixmap &); /** * Set the orientation of the progress bar. @@ -129,21 +129,21 @@ public: * Retrieve the bar color. * @see setBarColor() */ - const QColor &barColor() const; + const TQColor &barColor() const; /** * Retrieve the bar pixmap. * * @see setBarPixmap() */ - const QPixmap *barPixmap() const; + const TQPixmap *barPixmap() const; /** * Retrive the current status * * @see setValue() */ - int value() const { return QRangeControl::value(); } + int value() const { return TQRangeControl::value(); } /** * Retrive the orientation of the progress bar. * @@ -161,21 +161,21 @@ public: /** */ - virtual QSize sizeHint() const; + virtual TQSize sizeHint() const; /** */ - virtual QSize minimumSizeHint() const; + virtual TQSize minimumSizeHint() const; /** */ - virtual QSizePolicy sizePolicy() const; + virtual TQSizePolicy sizePolicy() const; /** * Retrieve the current format for printing status text. * @see setFormat() */ - QString format() const; + TQString format() const; public slots: @@ -187,7 +187,7 @@ public slots: * @param format %p is replaced by percentage done, %v is replaced by actual * value, %m is replaced by the maximum value. */ - void setFormat(const QString & format); + void setFormat(const TQString & format); /** * Set the current value of the progress bar to @p value. @@ -220,31 +220,31 @@ protected: void rangeChange(); /** */ - void styleChange( QStyle& ); + void styleChange( TQStyle& ); /** */ - void paletteChange( const QPalette & ); + void paletteChange( const TQPalette & ); /** */ - void drawContents( QPainter * ); + void drawContents( TQPainter * ); private slots: void paletteChange(); private: - QPixmap *bar_pixmap; + TQPixmap *bar_pixmap; bool use_supplied_bar_color; - QColor bar_color; - QColor bar_text_color; - QColor text_color; - QRect fr; + TQColor bar_color; + TQColor bar_text_color; + TQColor text_color; + TQRect fr; BarStyle bar_style; Orientation orient; bool text_enabled; - QString format_; + TQString format_; void initialize(); int recalcValue(int); - void drawText(QPainter *); + void drawText(TQPainter *); void adjustStyle(); class KGameProgressPrivate; diff --git a/libkdegames/kgrid2d.h b/libkdegames/kgrid2d.h index f9dfd8dd..22a3c19d 100644 --- a/libkdegames/kgrid2d.h +++ b/libkdegames/kgrid2d.h @@ -22,9 +22,9 @@ #include <math.h> -#include <qpair.h> -#include <qvaluelist.h> -#include <qvaluevector.h> +#include <tqpair.h> +#include <tqvaluelist.h> +#include <tqvaluevector.h> #include <kglobal.h> @@ -42,7 +42,7 @@ namespace KGrid2D * This type represents a list of @ref Coord. * @since 3.2 */ - typedef QValueList<Coord> CoordList; + typedef TQValueList<Coord> CoordList; } inline KGrid2D::Coord @@ -72,11 +72,11 @@ minimum(const KGrid2D::Coord &c1, const KGrid2D::Coord &c2) { return KGrid2D::Coord(kMin(c1.first, c2.first), kMin(c1.second, c2.second)); } -inline QTextStream &operator <<(QTextStream &s, const KGrid2D::Coord &c) { +inline TQTextStream &operator <<(TQTextStream &s, const KGrid2D::Coord &c) { return s << '(' << c.second << ", " << c.first << ')'; } -inline QTextStream &operator <<(QTextStream &s, const KGrid2D::CoordList &list) +inline TQTextStream &operator <<(TQTextStream &s, const KGrid2D::CoordList &list) { for(KGrid2D::CoordList::const_iterator i=list.begin(); i!=list.end(); ++i) s << *i; @@ -200,19 +200,19 @@ class Generic protected: uint _width, _height; - QValueVector<Type> _vector; + TQValueVector<Type> _vector; }; } template <class Type> -QDataStream &operator <<(QDataStream &s, const KGrid2D::Generic<Type> &m) { +TQDataStream &operator <<(TQDataStream &s, const KGrid2D::Generic<Type> &m) { s << (Q_UINT32)m.width() << (Q_UINT32)m.height(); for (uint i=0; i<m.size(); i++) s << m[i]; return s; } template <class Type> -QDataStream &operator >>(QDataStream &s, KGrid2D::Generic<Type> &m) { +TQDataStream &operator >>(TQDataStream &s, KGrid2D::Generic<Type> &m) { Q_UINT32 w, h; s >> w >> h; m.resize(w, h); diff --git a/libkdegames/kstdgameaction.cpp b/libkdegames/kstdgameaction.cpp index 53b8f16c..f37af6cb 100644 --- a/libkdegames/kstdgameaction.cpp +++ b/libkdegames/kstdgameaction.cpp @@ -32,7 +32,7 @@ KStdGameAction::KStdGameAction() KStdGameAction::~KStdGameAction() {} -KAction *KStdGameAction::action(StdGameAction act_enum, const QObject *recvr, +KAction *KStdGameAction::action(StdGameAction act_enum, const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name) { @@ -96,14 +96,14 @@ static const KStdGameActionInfo* infoPtr( KStdGameAction::StdGameAction id ) KAction* KStdGameAction::create(StdGameAction id, const char *name, - const QObject *recvr, const char *slot, + const TQObject *recvr, const char *slot, KActionCollection* parent ) { KAction* pAction = 0; const KStdGameActionInfo* pInfo = infoPtr( id ); kdDebug(125) << "KStdGameAction::create( " << id << "=" << (pInfo ? pInfo->psName : (const char*)0) << ", " << parent << ", " << name << " )" << endl; if( pInfo ) { - QString sLabel = i18n(pInfo->psLabel); + TQString sLabel = i18n(pInfo->psLabel); KShortcut cut = (pInfo->globalAccel==KStdAccel::AccelNone ? KShortcut(pInfo->shortcut) : KStdAccel::shortcut(pInfo->globalAccel)); @@ -137,73 +137,73 @@ const char* KStdGameAction::name( StdGameAction id ) return (pInfo) ? pInfo->psName : 0; } -KAction *KStdGameAction::gameNew(const QObject *recvr, const char *slot, +KAction *KStdGameAction::gameNew(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(New, name, recvr, slot, parent); } -KAction *KStdGameAction::load(const QObject *recvr, const char *slot, +KAction *KStdGameAction::load(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Load, name, recvr, slot, parent); } -KRecentFilesAction *KStdGameAction::loadRecent(const QObject *recvr, const char *slot, +KRecentFilesAction *KStdGameAction::loadRecent(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return static_cast<KRecentFilesAction *>(KStdGameAction::create(LoadRecent, name, recvr, slot, parent)); } -KAction *KStdGameAction::save(const QObject *recvr, const char *slot, +KAction *KStdGameAction::save(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Save, name, recvr, slot, parent); } -KAction *KStdGameAction::saveAs(const QObject *recvr, const char *slot, +KAction *KStdGameAction::saveAs(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(SaveAs, name, recvr, slot, parent); } -KAction *KStdGameAction::end(const QObject *recvr, const char *slot, +KAction *KStdGameAction::end(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(End, name, recvr, slot, parent); } -KToggleAction *KStdGameAction::pause(const QObject *recvr, const char *slot, +KToggleAction *KStdGameAction::pause(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return static_cast<KToggleAction *>(KStdGameAction::create(Pause, name, recvr, slot, parent)); } -KAction *KStdGameAction::highscores(const QObject *recvr, const char *slot, +KAction *KStdGameAction::highscores(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Highscores, name, recvr, slot, parent); } -KAction *KStdGameAction::print(const QObject *recvr, const char *slot, +KAction *KStdGameAction::print(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Print, name, recvr, slot, parent); } -KAction *KStdGameAction::quit(const QObject *recvr, const char *slot, +KAction *KStdGameAction::quit(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Quit, name, recvr, slot, parent); } -KAction *KStdGameAction::repeat(const QObject *recvr, const char *slot, +KAction *KStdGameAction::repeat(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Repeat, name, recvr, slot, parent); } -KAction *KStdGameAction::undo(const QObject *recvr, const char *slot, +KAction *KStdGameAction::undo(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Undo, name, recvr, slot, parent); } -KAction *KStdGameAction::redo(const QObject *recvr, const char *slot, +KAction *KStdGameAction::redo(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Redo, name, recvr, slot, parent); } -KAction *KStdGameAction::roll(const QObject *recvr, const char *slot, +KAction *KStdGameAction::roll(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Roll, name, recvr, slot, parent); } -KAction *KStdGameAction::endTurn(const QObject *recvr, const char *slot, +KAction *KStdGameAction::endTurn(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(EndTurn, name, recvr, slot, parent); } -KAction *KStdGameAction::carddecks(const QObject *recvr, const char *slot, +KAction *KStdGameAction::carddecks(const TQObject *recvr, const char *slot, KActionCollection *parent, const char *name ) { return KStdGameAction::create(Carddecks, name, recvr, slot, parent); } -KAction *KStdGameAction::configureHighscores(const QObject*recvr, const char *slot, +KAction *KStdGameAction::configureHighscores(const TQObject*recvr, const char *slot, KActionCollection *parent, const char *name) { return KStdGameAction::create(ConfigureHighscores, name, recvr, slot, parent); } -KAction *KStdGameAction::hint(const QObject*recvr, const char *slot, +KAction *KStdGameAction::hint(const TQObject*recvr, const char *slot, KActionCollection *parent, const char *name) { return KStdGameAction::create(Hint, name, recvr, slot, parent); } -KToggleAction *KStdGameAction::demo(const QObject*recvr, const char *slot, +KToggleAction *KStdGameAction::demo(const TQObject*recvr, const char *slot, KActionCollection *parent, const char *name) { return static_cast<KToggleAction *>(KStdGameAction::create(Demo, name, recvr, slot, parent)); } -KAction *KStdGameAction::solve(const QObject*recvr, const char *slot, +KAction *KStdGameAction::solve(const TQObject*recvr, const char *slot, KActionCollection *parent, const char *name) { return KStdGameAction::create(Solve, name, recvr, slot, parent); } -KSelectAction *KStdGameAction::chooseGameType(const QObject*recvr, const char *slot, +KSelectAction *KStdGameAction::chooseGameType(const TQObject*recvr, const char *slot, KActionCollection *parent, const char *name) { return static_cast<KSelectAction *>(KStdGameAction::create(ChooseGameType, name, recvr, slot, parent)); } -KAction *KStdGameAction::restart(const QObject*recvr, const char *slot, +KAction *KStdGameAction::restart(const TQObject*recvr, const char *slot, KActionCollection *parent, const char *name) { return KStdGameAction::create(Restart, name, recvr, slot, parent); } diff --git a/libkdegames/kstdgameaction.h b/libkdegames/kstdgameaction.h index a38082af..dd653165 100644 --- a/libkdegames/kstdgameaction.h +++ b/libkdegames/kstdgameaction.h @@ -78,14 +78,14 @@ public: * @since 3.2 */ static KAction* create( StdGameAction id, const char *name, - const QObject *recvr, const char *slot, + const TQObject *recvr, const char *slot, KActionCollection* parent ); /** * @since 3.2 */ static KAction* create( StdGameAction id, - const QObject *recvr, const char *slot, + const TQObject *recvr, const char *slot, KActionCollection* parent ) { return create( id, 0, recvr, slot, parent ); } @@ -95,7 +95,7 @@ public: * KStdGameAction::StdGameAction enum. * @deprecated */ - static KAction *action(StdGameAction act_enum, const QObject *recvr = 0, + static KAction *action(StdGameAction act_enum, const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); @@ -114,43 +114,43 @@ public: /** * Start a new game **/ - static KAction *gameNew(const QObject *recvr = 0, const char *slot = 0, + static KAction *gameNew(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Load a previousely saved game */ - static KAction *load(const QObject *recvr = 0, const char *slot = 0, + static KAction *load(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Load a recently loaded game. */ - static KRecentFilesAction *loadRecent(const QObject *recvr = 0, const char *slot = 0, + static KRecentFilesAction *loadRecent(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Save the current game. */ - static KAction *save(const QObject *recvr = 0, const char *slot = 0, + static KAction *save(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Save the current game under a different filename. */ - static KAction *saveAs(const QObject *recvr = 0, const char *slot = 0, + static KAction *saveAs(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Pause the game **/ - static KToggleAction *pause(const QObject *recvr = 0, const char *slot = 0, + static KToggleAction *pause(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Show the highscores. */ - static KAction *highscores(const QObject *recvr = 0, const char *slot = 0, + static KAction *highscores(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); @@ -158,20 +158,20 @@ public: * End the current game, but do not quit the program. Think of a "close" * entry. */ - static KAction *end(const QObject *recvr = 0, const char *slot = 0, + static KAction *end(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Print the current screen? Game? Whatever - hardly used in games but there * is at least one example (ktuberling) */ - static KAction *print(const QObject *recvr = 0, const char *slot = 0, + static KAction *print(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Quit the game. */ - static KAction *quit(const QObject *recvr = 0, const char *slot = 0, + static KAction *quit(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); @@ -179,81 +179,81 @@ public: /** * Repeat the last move. **/ - static KAction *repeat(const QObject *recvr = 0, const char *slot = 0, + static KAction *repeat(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Undo the last move **/ - static KAction *undo(const QObject *recvr = 0, const char *slot = 0, + static KAction *undo(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Redo the last move (which has been undone) **/ - static KAction *redo(const QObject *recvr = 0, const char *slot = 0, + static KAction *redo(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Roll die or dice **/ - static KAction *roll(const QObject *recvr = 0, const char *slot = 0, + static KAction *roll(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * End the current turn (not the game). Usually to let the next player * start **/ - static KAction *endTurn(const QObject *recvr = 0, const char *slot = 0, + static KAction *endTurn(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Display configure carddecks dialog. */ - static KAction *carddecks(const QObject *recvr = 0, const char *slot = 0, + static KAction *carddecks(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Display configure highscores dialog. * @since 3.2 */ - static KAction *configureHighscores(const QObject *recvr = 0, const char *slot = 0, + static KAction *configureHighscores(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Give an advice/hint. * @since 3.2 */ - static KAction *hint(const QObject *recvr = 0, const char *slot = 0, + static KAction *hint(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Show a demo. * @since 3.2 */ - static KToggleAction *demo(const QObject *recvr = 0, const char *slot = 0, + static KToggleAction *demo(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Solve the game. * @since 3.2 */ - static KAction *solve(const QObject *recvr = 0, const char *slot = 0, + static KAction *solve(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Choose game type. * @since 3.2 */ - static KSelectAction *chooseGameType(const QObject *recvr = 0, const char *slot = 0, + static KSelectAction *chooseGameType(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); /** * Restart game. * @since 3.2 */ - static KAction *restart(const QObject *recvr = 0, const char *slot = 0, + static KAction *restart(const TQObject *recvr = 0, const char *slot = 0, KActionCollection *parent = 0, const char *name = 0L ); }; |