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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /libksirtet/common/board.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libksirtet/common/board.cpp')
-rw-r--r-- | libksirtet/common/board.cpp | 286 |
1 files changed, 286 insertions, 0 deletions
diff --git a/libksirtet/common/board.cpp b/libksirtet/common/board.cpp new file mode 100644 index 00000000..f5f011a6 --- /dev/null +++ b/libksirtet/common/board.cpp @@ -0,0 +1,286 @@ +#include "board.h" +#include "board.moc" + +#include <knotifyclient.h> +#include <klocale.h> + +#include "factory.h" +#include "base/piece.h" +#include "misc_ui.h" +#include "ai.h" +#include "commonprefs.h" + + +Board::Board(bool graphic, GiftPool *gp, QWidget *parent) + : BaseBoard(graphic, parent), + _giftPool(gp), aiEngine(0) +{} + +Board::~Board() +{ + delete aiEngine; +} + +void Board::setType(bool _ai) +{ + Q_ASSERT( graphic() ); + if (_ai) { + if ( aiEngine==0 ) aiEngine = cfactory->createAI(); + } else { + delete aiEngine; + aiEngine = 0; + } +} + +void Board::start(const GTInitData &data) +{ + randomGarbage.setSeed(data.seed); + _giftPool->reset(); + BaseBoard::start(data); +} + +void Board::stop() +{ + BaseBoard::stop(); + if (aiEngine) aiEngine->stop(); +} + +void Board::showBoard(bool show) +{ + BaseBoard::showBoard(show); + showCanvas(_next, show); +} + +void Board::unpause() +{ + BaseBoard::unpause(); + if (aiEngine) aiEngine->start(); // eventually restart thinking +} + +void Board::updateLevel() +{ + uint nb = cfactory->cbi.nbRemovedToLevel; + if ( nbRemoved()>=level()*nb ) updateLevel(level()+1); +} + +void Board::updateLevel(uint newLevel) +{ + BaseBoard::updateLevel(newLevel); + emit levelUpdated(); + if ( graphic() ) startTimer(); +} + +void Board::settingsChanged() +{ + BaseBoard::settingsChanged(); + if (aiEngine) aiEngine->settingsChanged(); +} + +/*****************************************************************************/ +void Board::pMoveLeft() +{ + if ( state!=Normal ) return; + moveLeft(); + main->update(); +} + +void Board::pMoveRight() +{ + if ( state!=Normal ) return; + moveRight(); + main->update(); +} + +void Board::pMoveLeftTotal() +{ + if ( state!=Normal ) return; + moveLeft(bfactory->bbi.width); + main->update(); +} + +void Board::pMoveRightTotal() +{ + if ( state!=Normal ) return; + moveRight(bfactory->bbi.width); + main->update(); +} + +void Board::pOneLineDown() +{ + if ( state!=Normal ) return; + oneLineDown(); + main->update(); +} + +void Board::pDropDownStart() +{ + if ( state!=Normal ) return; + _dropHeight = 0; + oneLineDown(); + if ( state==Normal ) { + state = DropDown; + startTimer(); + } + main->update(); +} + +void Board::pDropDownStop() +{ + if ( state!=DropDown || CommonPrefs::directDropDownEnabled() ) return; + state = Normal; + startTimer(); + main->update(); +} + +void Board::pRotateLeft() +{ + if ( state!=Normal ) return; + rotateLeft(); + main->update(); +} + +void Board::pRotateRight() +{ + if ( state!=Normal ) return; + rotateRight(); + main->update(); +} + +void Board::pieceDropped(uint dropHeight) +{ + if ( state==DropDown ) state = Normal; + else _dropHeight = dropHeight; + _beforeGlue(true); +} + +void Board::_beforeGlue(bool first) +{ + if ( graphic() ) { + state = (beforeGlue(_dropHeight>=1, first) ? BeforeGlue : Normal); + if ( state==BeforeGlue ) { + startTimer(); + return; + } + } + gluePiece(); +} + +void Board::gluePiece() +{ + BaseBoard::gluePiece(); + _afterGlue(true); + if ( graphic() ) KNotifyClient::event(winId(), "glued", i18n("Piece glued")); +} + +void Board::_afterGlue(bool first) +{ + bool b = afterGlue(!graphic(), first); + if ( graphic() ) { + state = (b ? AfterGlue : Normal); + if ( state==AfterGlue ) { + startTimer(); + return; + } + } + + updateScore(score() + _dropHeight); + if ( needRemoving() ) _beforeRemove(true); + else _afterAfterRemove(); +} + +bool Board::afterAfterRemove() +{ + // checkGift + if ( graphic() && _giftPool->pending() ) { + if ( putGift(_giftPool->take()) ) { + computeInfos(); + _afterGift(true); + return true; + } else return false; + } + return newPiece(); +} + +void Board::_afterGift(bool first) +{ + Q_ASSERT( graphic() ); + state = (afterGift(first) ? AfterGift : Normal); + if ( state==AfterGift ) startTimer(); + else afterAfterRemove(); +} + +bool Board::newPiece() +{ + Q_ASSERT( !graphic() || state==Normal ); + if ( !BaseBoard::newPiece() ) return false; + if ( graphic() ) { + main->update(); + _next->update(); + if (aiEngine) aiEngine->launch(this); + // else : a human player can think by himself ... + } + return true; +} + +bool Board::timeout() +{ + if ( BaseBoard::timeout() ) return true; + + switch (state) { + case DropDown: _dropHeight++; + case Normal: oneLineDown(); break; + case BeforeGlue: _beforeGlue(false); break; + case AfterGlue: _afterGlue(false); break; + case AfterGift: _afterGift(false); break; + default: return false; + } + main->update(); + return true; +} + +uint Board::normalTime() const +{ + return cfactory->cbi.baseTime / (1 + level()); +} + +bool Board::startTimer() +{ + if ( BaseBoard::startTimer() ) return true; + + switch (state) { + case Normal: + timer.start(normalTime()); + break; + case DropDown: + timer.start(cfactory->cbi.dropDownTime); + break; + case BeforeGlue: + timer.start(cfactory->cbi.beforeGlueTime, true); + break; + case AfterGlue: + timer.start(cfactory->cbi.afterGlueTime, true); + break; + case AfterGift: + timer.start(cfactory->cbi.afterGiftTime, true); + break; + default: + return false; + } + return true; +} + + +//----------------------------------------------------------------------------- +bool Board::beforeGlue(bool bump, bool first) +{ + if ( !bump ) return false; + if (first) { + loop = 0; + return true; + } else loop++; + + float dec = BasePrefs::blockSize() * (loop+1) * -0.1; + if ( BasePrefs::animationsEnabled() ) bumpCurrentPiece((int)dec); + + return ( loop!=cfactory->cbi.nbBumpStages ); +} |