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authorTimothy Pearson <[email protected]>2011-12-21 14:20:47 -0600
committerTimothy Pearson <[email protected]>2011-12-21 14:20:47 -0600
commit36770452958a79a095f9d9e605e79f66cfa79a2b (patch)
tree8c5656dfa9510a332be71bc62e896540eaf76b52 /libtdegames/kgame/COMPAT
parentc0f375feba0103bed2bac1b1f05e76e9ae28fa89 (diff)
downloadtdegames-36770452958a79a095f9d9e605e79f66cfa79a2b.tar.gz
tdegames-36770452958a79a095f9d9e605e79f66cfa79a2b.zip
Rename obsolete tq methods to standard names
Diffstat (limited to 'libtdegames/kgame/COMPAT')
-rw-r--r--libtdegames/kgame/COMPAT2
1 files changed, 1 insertions, 1 deletions
diff --git a/libtdegames/kgame/COMPAT b/libtdegames/kgame/COMPAT
index 4551c679..b85ec9b6 100644
--- a/libtdegames/kgame/COMPAT
+++ b/libtdegames/kgame/COMPAT
@@ -38,7 +38,7 @@
too!
The API stays the same.
11.10.2001 KGameDialogGeneralConfig now doesn't provide setMin/maxPlayers()
- anymore. The game should manage this internally. tqlayout() is
+ anymore. The game should manage this internally. layout() is
obsolete as well
18.10.2001 KPlayer::signalNetworkData contained QDataStream& instead of const
QByteArray& parameter (oops!). This is fixed now. All apps which