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authorTimothy Pearson <[email protected]>2013-01-25 00:32:59 -0600
committerTimothy Pearson <[email protected]>2013-01-25 00:32:59 -0600
commit2f84d0e2d3d4252e6aee24aceafa45dbdb7f4d1d (patch)
treeea24a96bad3bb7356ec1a2dca2a1338692d79745 /libtdegames/kgame/TODO
parentd6f3812c8d969a673b420beca2482804177704fb (diff)
downloadtdegames-2f84d0e2d3d4252e6aee24aceafa45dbdb7f4d1d.tar.gz
tdegames-2f84d0e2d3d4252e6aee24aceafa45dbdb7f4d1d.zip
Rename KCModule, KConfig, KIO, KServer, and KSocket to avoid conflicts with KDE4
Diffstat (limited to 'libtdegames/kgame/TODO')
-rw-r--r--libtdegames/kgame/TODO4
1 files changed, 2 insertions, 2 deletions
diff --git a/libtdegames/kgame/TODO b/libtdegames/kgame/TODO
index 2f100b8a..5a80cfe5 100644
--- a/libtdegames/kgame/TODO
+++ b/libtdegames/kgame/TODO
@@ -12,8 +12,8 @@
the user...
- 03.06.2001: can we translate the group of a KPlayer? Probably not as there are
no international connections possible then... maybe a group id?
-- 05.06.2001: KGameDialog::saveConfig(KConfig*) might be useful (as well as
- KGameDialog::loadConfig(KConfig*). Should set an own group in the
+- 05.06.2001: KGameDialog::saveConfig(TDEConfig*) might be useful (as well as
+ KGameDialog::loadConfig(TDEConfig*). Should set an own group in the
config file (setGroup("KGameDialog")). Problem: shalll network
settings be saved? Could be used for startup configuration (i.e.
load the config of the previous game) otherwise.