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author | Darrell Anderson <[email protected]> | 2014-02-16 11:26:24 -0600 |
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committer | Darrell Anderson <[email protected]> | 2014-02-16 11:26:24 -0600 |
commit | 3a2b903b2d9f60959a8e194bc2462125b0b67e3e (patch) | |
tree | 60a3133445c9967d5d30ad3e342b930286795308 /libtdegames/kgame/kmessageserver.h | |
parent | 305beeb1d5430f59c32096921402739697ac800f (diff) | |
download | tdegames-3a2b903b2d9f60959a8e194bc2462125b0b67e3e.tar.gz tdegames-3a2b903b2d9f60959a8e194bc2462125b0b67e3e.zip |
Fix unintended renaming
Diffstat (limited to 'libtdegames/kgame/kmessageserver.h')
-rw-r--r-- | libtdegames/kgame/kmessageserver.h | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/libtdegames/kgame/kmessageserver.h b/libtdegames/kgame/kmessageserver.h index 66551658..36e58659 100644 --- a/libtdegames/kgame/kmessageserver.h +++ b/libtdegames/kgame/kmessageserver.h @@ -73,16 +73,16 @@ class KMessageServerPrivate; Here is a list of the messages the KMessageServer understands: << means, the value is inserted into the TQByteArray using TQDataStream. The - messageIDs (RETQ_BROADCAST, ...) are of type TQ_UINT32. + messageIDs (REQ_BROADCAST, ...) are of type TQ_UINT32. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_BROADCAST ) << raw_data + - TQByteArray << static_cast<TQ_UINT32>( REQ_BROADCAST ) << raw_data When the server receives this message, it sends the following message to ALL connected clients (a broadcast), where the raw_data is left unchanged: TQByteArray << static_cast <TQ_UINT32>( MSG_BROADCAST ) << clientID << raw_data TQ_UINT32 clientID; // the ID of the client that sent the broadcast request - - TQByteArray << static_cast<TQ_UINT32>( RETQ_FORWARD ) << client_list << raw_data + - TQByteArray << static_cast<TQ_UINT32>( REQ_FORWARD ) << client_list << raw_data TQValueList <TQ_UINT32> client_list; // list of receivers When the server receives this message, it sends the following message to @@ -93,10 +93,10 @@ class KMessageServerPrivate; Note: Every client receives the message as many times as he is in the client_list. Note: Since the client_list is sent to all the clients, every client can see who else - got the message. If you want to prevent this, send a single RETQ_FORWARD + got the message. If you want to prevent this, send a single REQ_FORWARD message for every receiver. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_CLIENT_ID ) + - TQByteArray << static_cast<TQ_UINT32>( REQ_CLIENT_ID ) When the server receives this message, it sends the following message to the asking client: @@ -107,7 +107,7 @@ class KMessageServerPrivate; can store his ID. The ID of a client doesn't change during his lifetime, and is unique for this KMessageServer. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_ADMIN_ID ) + - TQByteArray << static_cast<TQ_UINT32>( REQ_ADMIN_ID ) When the server receives this message, it sends the following message to the asking client: @@ -116,9 +116,9 @@ class KMessageServerPrivate; Note: This answer is also automatically sent to a new connected client, so that he can see if he is the admin or not. It will also be sent to all connected clients - when a new admin is set (see RETQ_ADMIN_CHANGE). + when a new admin is set (see REQ_ADMIN_CHANGE). - - TQByteArray << static_cast<TQ_UINT32>( RETQ_ADMIN_CHANGE ) << new_admin + - TQByteArray << static_cast<TQ_UINT32>( REQ_ADMIN_CHANGE ) << new_admin TQ_UINT32 new_admin; // the ID of the new admin, or 0 for no admin When the server receives this message, it sets the admin to the new ID. If no client @@ -127,7 +127,7 @@ class KMessageServerPrivate; Note: The server sends a ANS_ADMIN_ID message to every connected client. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_REMOVE_CLIENT ) << client_list + - TQByteArray << static_cast<TQ_UINT32>( REQ_REMOVE_CLIENT ) << client_list TQValueList <TQ_UINT32> client_list; // The list of clients to be removed When the server receives this message, it removes the clients with the ids stored in @@ -137,7 +137,7 @@ class KMessageServerPrivate; Note: If one of the clients is the admin himself, he will also be deleted. Another client (if any left) will become the new admin. - - TQByteArray << static_cast<TQ_UINT32>( RETQ_MAX_NUM_CLIENTS ) << maximum_clients + - TQByteArray << static_cast<TQ_UINT32>( REQ_MAX_NUM_CLIENTS ) << maximum_clients TQ_INT32 maximum_clients; // The maximum of clients connected, or infinite if -1 When the server receives this message, it limits the number of clients to the number given, @@ -145,9 +145,9 @@ class KMessageServerPrivate; ONLY THE ADMIN CAN USE THIS MESSAGE! Note: If there are already more clients, they are not affected. It only prevents new Clients - to be added. To assure this limit, remove clients afterwards (RETQ_REMOVE_CLIENT) + to be added. To assure this limit, remove clients afterwards (REQ_REMOVE_CLIENT) - - TQByteArray << static_cast<TQ_UINT32>( RETQ_CLIENT_LIST ) + - TQByteArray << static_cast<TQ_UINT32>( REQ_CLIENT_LIST ) When the server receives this message, it answers by sending a list of IDs of all the clients that are connected at the moment. So it sends the following message to the asking client: @@ -182,15 +182,15 @@ public: MessageIDs for messages from a client to the message server. */ enum { - RETQ_BROADCAST = 1, - RETQ_FORWARD, - RETQ_CLIENT_ID, - RETQ_ADMIN_ID, - RETQ_ADMIN_CHANGE, - RETQ_REMOVE_CLIENT, - RETQ_MAX_NUM_CLIENTS, - RETQ_CLIENT_LIST, - RETQ_MAX_REQ = 0xffff }; + REQ_BROADCAST = 1, + REQ_FORWARD, + REQ_CLIENT_ID, + REQ_ADMIN_ID, + REQ_ADMIN_CHANGE, + REQ_REMOVE_CLIENT, + REQ_MAX_NUM_CLIENTS, + REQ_CLIENT_LIST, + REQ_MAX_REQ = 0xffff }; /** * MessageIDs for messages from the message server to a client. |