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authorTimothy Pearson <[email protected]>2013-02-07 17:56:29 -0600
committerTimothy Pearson <[email protected]>2013-02-07 17:56:29 -0600
commitc8734b9ab6112e850282c6b631bcfc215566a784 (patch)
tree10438788f0b7b476eb72e4df9e43b94a92514898 /libtdegames
parentaad6cb5621b73c0a16a75f4e3e2f5a4a087c04a7 (diff)
downloadtdegames-c8734b9ab6112e850282c6b631bcfc215566a784.tar.gz
tdegames-c8734b9ab6112e850282c6b631bcfc215566a784.zip
Rename KComp to avoid conflicts with KDE4
Diffstat (limited to 'libtdegames')
-rw-r--r--libtdegames/kchatbase.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/libtdegames/kchatbase.h b/libtdegames/kchatbase.h
index 4c264472..5f6f5d85 100644
--- a/libtdegames/kchatbase.h
+++ b/libtdegames/kchatbase.h
@@ -160,7 +160,7 @@ class KChatBasePrivate;
* KChatBase provides a complete chat widget, featuring different sending means
* (e.g. "send to all", "send to player1", "send to group2" and so on - see
* addSendingEntry). It also provides full auto-completion capabilities (see
- * KCompletion and KLineEdit) which defaults to disabled. The user can
+ * TDECompletion and KLineEdit) which defaults to disabled. The user can
* change this by right-clicking on the KLineEdit widget and selecting the
* desired behaviour. You can also change this manually by calling
* setCompletionMode.
@@ -460,7 +460,7 @@ protected:
* message.
*
* Note that you MUST add the message to the widget when this function
- * is called as it has already been added to the KCompletion object
+ * is called as it has already been added to the TDECompletion object
* of the KLineEdit widget!
*
* Must be implemented in derived classes
@@ -497,7 +497,7 @@ protected:
private slots:
/**
* Check if a text was entered and if acceptMessage returns true.
- * Then add the message to the KCompletion object of the KLineEdit
+ * Then add the message to the TDECompletion object of the KLineEdit
* widget and call returnPressed
**/
void slotReturnPressed(const TQString&);