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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /lskat/lskatproc/KInputChildProcess.h
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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diff --git a/lskat/lskatproc/KInputChildProcess.h b/lskat/lskatproc/KInputChildProcess.h
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+/***************************************************************************
+ KInputChildProcess.h - description
+ -------------------
+ begin : Tue May 2 2000
+ copyright : (C) 2000 by Martin Heni
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ ***************************************************************************/
+#ifndef _KINPUTCHILDPROCESS_H_
+#define _KINPUTCHILDPROCESS_H_
+
+#include <qobject.h>
+#include "KEMessage.h"
+#include "KChildConnect.h"
+
+
+class KInputChildProcess : public QObject
+{
+ Q_OBJECT
+
+ private:
+ char *buffer;
+ QString inputbuffer;
+ int buffersize;
+ bool terminateChild;
+ protected:
+ KChildConnect *childConnect;
+
+ public:
+ KInputChildProcess(int size_buffer=4096);
+ ~KInputChildProcess();
+ bool exec();
+ virtual bool ReceiveMsg(KEMessage *msg,int id);
+ // Forward calls to childconnect
+ bool SendMsg(KEMessage *msg);
+ // Immediately kills child's exec !
+ void Terminate();
+ bool IsTerminated();
+
+
+ public slots:
+ void slotReceiveMsg(KEMessage *msg,int id);
+
+ signals:
+ void signalReceiveMsg(KEMessage *msg,int id);
+};
+
+
+#endif