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authorMavridis Philippe <[email protected]>2022-07-18 15:19:54 +0300
committerMavridis Philippe <[email protected]>2022-07-19 09:58:20 +0300
commit9793de3c366b683e3bc86efa8a1644dbad6bc5e9 (patch)
tree7a607dabeb8bb58932f027014cda1e02b6345de2 /twin4
parenta6b7e252c94a59f1a13ec80258b478e4e6635208 (diff)
downloadtdegames-9793de3c366b683e3bc86efa8a1644dbad6bc5e9.tar.gz
tdegames-9793de3c366b683e3bc86efa8a1644dbad6bc5e9.zip
Gender-neutral language
Related to TDE/tde#93 Signed-off-by: Mavridis Philippe <[email protected]> (cherry picked from commit 35335921e616effe1bb15c1773c69b8b0456d530)
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@@ -135,7 +135,7 @@ During game only the player who is not moving can be changed.
This is analogous to the yellow side. It is possible that there are
two local players just as the computer can take both local players.
Only one remote player is possible though. If the client does
-not choose one remote player he will be asked as soon as a connection
+not choose one remote player they will be asked as soon as a connection
is built. It <b>does not matter</b> what colour the remote side
chooses. If both remote parties choose to play the same colour the
computer will handle this and transform the other players colour