diff options
Diffstat (limited to 'atlantik/libatlantikui/board.cpp')
-rw-r--r-- | atlantik/libatlantikui/board.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/atlantik/libatlantikui/board.cpp b/atlantik/libatlantikui/board.cpp index bc7402a1..0177f6be 100644 --- a/atlantik/libatlantikui/board.cpp +++ b/atlantik/libatlantikui/board.cpp @@ -50,7 +50,7 @@ AtlantikBoard::AtlantikBoard(AtlanticCore *atlanticCore, int maxEstates, Display // Animated token movement m_movingToken = 0; m_timer = new TQTimer(this); - connect(m_timer, TQT_SIGNAL(timeout()), this, TQT_SLOT(slotMoveToken())); + connect(m_timer, TQ_SIGNAL(timeout()), this, TQ_SLOT(slotMoveToken())); m_resumeTimer = false; m_gridLayout = new TQGridLayout(this, sideLen+1, sideLen+1); @@ -142,16 +142,16 @@ void AtlantikBoard::addEstateView(Estate *estate, bool indicateUnowned, bool hig EstateView *estateView = new EstateView(estate, orientation, icon, indicateUnowned, highliteUnowned, darkenMortgaged, quartzEffects, this, "estateview"); m_estateViews.append(estateView); - connect(estate, TQT_SIGNAL(changed()), estateView, TQT_SLOT(estateChanged())); - connect(estateView, TQT_SIGNAL(estateToggleMortgage(Estate *)), estate, TQT_SIGNAL(estateToggleMortgage(Estate *))); - connect(estateView, TQT_SIGNAL(LMBClicked(Estate *)), estate, TQT_SIGNAL(LMBClicked(Estate *))); - connect(estateView, TQT_SIGNAL(estateHouseBuy(Estate *)), estate, TQT_SIGNAL(estateHouseBuy(Estate *))); - connect(estateView, TQT_SIGNAL(estateHouseSell(Estate *)), estate, TQT_SIGNAL(estateHouseSell(Estate *))); - connect(estateView, TQT_SIGNAL(newTrade(Player *)), estate, TQT_SIGNAL(newTrade(Player *))); + connect(estate, TQ_SIGNAL(changed()), estateView, TQ_SLOT(estateChanged())); + connect(estateView, TQ_SIGNAL(estateToggleMortgage(Estate *)), estate, TQ_SIGNAL(estateToggleMortgage(Estate *))); + connect(estateView, TQ_SIGNAL(LMBClicked(Estate *)), estate, TQ_SIGNAL(LMBClicked(Estate *))); + connect(estateView, TQ_SIGNAL(estateHouseBuy(Estate *)), estate, TQ_SIGNAL(estateHouseBuy(Estate *))); + connect(estateView, TQ_SIGNAL(estateHouseSell(Estate *)), estate, TQ_SIGNAL(estateHouseSell(Estate *))); + connect(estateView, TQ_SIGNAL(newTrade(Player *)), estate, TQ_SIGNAL(newTrade(Player *))); // Designer has its own LMBClicked slot if (m_mode == Play) - connect(estateView, TQT_SIGNAL(LMBClicked(Estate *)), this, TQT_SLOT(prependEstateDetails(Estate *))); + connect(estateView, TQ_SIGNAL(LMBClicked(Estate *)), this, TQ_SLOT(prependEstateDetails(Estate *))); if (estateId<sideLen) m_gridLayout->addWidget(estateView, sideLen, sideLen-estateId); @@ -181,7 +181,7 @@ void AtlantikBoard::addAuctionWidget(Auction *auction) m_displayQueue.prepend(auctionW); updateCenter(); - connect(auction, TQT_SIGNAL(completed()), this, TQT_SLOT(displayDefault())); + connect(auction, TQ_SIGNAL(completed()), this, TQ_SLOT(displayDefault())); } Token *AtlantikBoard::findToken(Player *player) @@ -215,12 +215,12 @@ void AtlantikBoard::addToken(Player *player) Token *token = new Token(player, this, "token"); m_tokens.append(token); - connect(player, TQT_SIGNAL(changed(Player *)), token, TQT_SLOT(playerChanged())); + connect(player, TQ_SIGNAL(changed(Player *)), token, TQ_SLOT(playerChanged())); jumpToken(token); // Timer to reinit the gameboard _after_ event loop - TQTimer::singleShot(100, this, TQT_SLOT(slotResizeAftermath())); + TQTimer::singleShot(100, this, TQ_SLOT(slotResizeAftermath())); } void AtlantikBoard::playerChanged(Player *player) @@ -466,7 +466,7 @@ void AtlantikBoard::resizeEvent(TQResizeEvent *) } */ // Timer to reinit the gameboard _after_ resizeEvent - TQTimer::singleShot(0, this, TQT_SLOT(slotResizeAftermath())); + TQTimer::singleShot(0, this, TQ_SLOT(slotResizeAftermath())); } void AtlantikBoard::slotResizeAftermath() @@ -544,8 +544,8 @@ void AtlantikBoard::insertDetails(TQString text, bool clearText, bool clearButto eDetails = new EstateDetails(estate, text, this); m_lastServerDisplay = eDetails; - connect(eDetails, TQT_SIGNAL(buttonCommand(TQString)), this, TQT_SIGNAL(buttonCommand(TQString))); - connect(eDetails, TQT_SIGNAL(buttonClose()), this, TQT_SLOT(displayDefault())); + connect(eDetails, TQ_SIGNAL(buttonCommand(TQString)), this, TQ_SIGNAL(buttonCommand(TQString))); + connect(eDetails, TQ_SIGNAL(buttonClose()), this, TQ_SLOT(displayDefault())); m_displayQueue.insert(0, eDetails); updateCenter(); @@ -563,8 +563,8 @@ void AtlantikBoard::prependEstateDetails(Estate *estate) eDetails = new EstateDetails(estate, TQString(), this); m_displayQueue.prepend(eDetails); - connect(eDetails, TQT_SIGNAL(buttonCommand(TQString)), this, TQT_SIGNAL(buttonCommand(TQString))); - connect(eDetails, TQT_SIGNAL(buttonClose()), this, TQT_SLOT(displayDefault())); + connect(eDetails, TQ_SIGNAL(buttonCommand(TQString)), this, TQ_SIGNAL(buttonCommand(TQString))); + connect(eDetails, TQ_SIGNAL(buttonClose()), this, TQ_SLOT(displayDefault())); } else { |