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-rw-r--r--kasteroids/view.cpp62
1 files changed, 31 insertions, 31 deletions
diff --git a/kasteroids/view.cpp b/kasteroids/view.cpp
index 8ca358fd..e203ffb5 100644
--- a/kasteroids/view.cpp
+++ b/kasteroids/view.cpp
@@ -63,13 +63,13 @@ kas_animations [] =
-KAsteroidsView::KAsteroidsView( QWidget *parent, const char *name )
- : QWidget( parent, name ),
+KAsteroidsView::KAsteroidsView( TQWidget *parent, const char *name )
+ : TQWidget( parent, name ),
field(640, 440),
view(&field,this)
{
- view.setVScrollBarMode( QScrollView::AlwaysOff );
- view.setHScrollBarMode( QScrollView::AlwaysOff );
+ view.setVScrollBarMode( TQScrollView::AlwaysOff );
+ view.setHScrollBarMode( TQScrollView::AlwaysOff );
rocks.setAutoDelete( true );
missiles.setAutoDelete( true );
bits.setAutoDelete( true );
@@ -77,11 +77,11 @@ KAsteroidsView::KAsteroidsView( QWidget *parent, const char *name )
exhaust.setAutoDelete( true );
field.setBackgroundColor(black);
- QPixmap pm( locate("sprite", IMG_BACKGROUND) );
+ TQPixmap pm( locate("sprite", IMG_BACKGROUND) );
field.setBackgroundPixmap( pm );
- textSprite = new QCanvasText( &field );
- QFont font( KGlobalSettings::generalFont().family(), 18 );
+ textSprite = new TQCanvasText( &field );
+ TQFont font( KGlobalSettings::generalFont().family(), 18 );
textSprite->setFont( font );
shield = 0;
@@ -90,8 +90,8 @@ KAsteroidsView::KAsteroidsView( QWidget *parent, const char *name )
readSprites();
- shieldTimer = new QTimer( this );
- connect( shieldTimer, SIGNAL(timeout()), this, SLOT(hideShield()) );
+ shieldTimer = new TQTimer( this );
+ connect( shieldTimer, TQT_SIGNAL(timeout()), this, TQT_SLOT(hideShield()) );
mTimerId = -1;
shipPower = MAX_POWER_LEVEL;
@@ -229,19 +229,19 @@ void KAsteroidsView::brake( bool b )
void KAsteroidsView::readSprites()
{
- QString sprites_prefix =
+ TQString sprites_prefix =
KGlobal::dirs()->findResourceDir("sprite", "rock1/rock10000.png");
int i = 0;
while ( kas_animations[i].id )
{
animation.insert( kas_animations[i].id,
- new QCanvasPixmapArray( sprites_prefix + kas_animations[i].path,
+ new TQCanvasPixmapArray( sprites_prefix + kas_animations[i].path,
kas_animations[i].frames ) );
i++;
}
- ship = new QCanvasSprite( animation[ID_SHIP], &field );
+ ship = new TQCanvasSprite( animation[ID_SHIP], &field );
ship->hide();
shield = new KShield( animation[ID_SHIELD], &field );
@@ -282,7 +282,7 @@ void KAsteroidsView::addRocks( int num )
// - - -
-void KAsteroidsView::showText( const QString &text, const QColor &color, bool scroll )
+void KAsteroidsView::showText( const TQString &text, const TQColor &color, bool scroll )
{
// textSprite->setTextFlags( AlignHCenter | AlignVCenter );
textSprite->setText( text );
@@ -309,20 +309,20 @@ void KAsteroidsView::hideText()
// - - -
-void KAsteroidsView::resizeEvent(QResizeEvent* event)
+void KAsteroidsView::resizeEvent(TQResizeEvent* event)
{
- QWidget::resizeEvent(event);
+ TQWidget::resizeEvent(event);
field.resize(width()-4, height()-4);
view.resize(width(),height());
}
// - - -
-void KAsteroidsView::timerEvent( QTimerEvent * )
+void KAsteroidsView::timerEvent( TQTimerEvent * )
{
field.advance();
- QCanvasSprite *rock;
+ TQCanvasSprite *rock;
// move rocks forward
for ( rock = rocks.first(); rock; rock = rocks.next() ) {
@@ -380,7 +380,7 @@ void KAsteroidsView::timerEvent( QTimerEvent * )
mFrameNum++;
}
-void KAsteroidsView::wrapSprite( QCanvasItem *s )
+void KAsteroidsView::wrapSprite( TQCanvasItem *s )
{
int x = int(s->x() + s->boundingRect().width() / 2);
int y = int(s->y() + s->boundingRect().height() / 2);
@@ -398,7 +398,7 @@ void KAsteroidsView::wrapSprite( QCanvasItem *s )
// - - -
-void KAsteroidsView::rockHit( QCanvasItem *hit )
+void KAsteroidsView::rockHit( TQCanvasItem *hit )
{
KPowerup *nPup = 0;
int rnd = static_cast<int>(krandom.getDouble()*30.0) % 30;
@@ -455,7 +455,7 @@ void KAsteroidsView::rockHit( QCanvasItem *hit )
else if ( dy < -maxRockSpeed )
dy = -maxRockSpeed;
- QCanvasSprite *nrock;
+ TQCanvasSprite *nrock;
for ( int i = 0; i < 4; i++ )
{
@@ -484,7 +484,7 @@ void KAsteroidsView::rockHit( QCanvasItem *hit )
}
else if ( hit->rtti() == ID_ROCK_SMALL )
emit rockHit( 2 );
- rocks.removeRef( (QCanvasSprite *)hit );
+ rocks.removeRef( (TQCanvasSprite *)hit );
if ( rocks.count() == 0 )
emit rocksRemoved();
}
@@ -524,7 +524,7 @@ void KAsteroidsView::processMissiles()
// if a missile has hit a rock, remove missile and break rock into smaller
// rocks or remove completely.
- QPtrListIterator<KMissile> it(missiles);
+ TQPtrListIterator<KMissile> it(missiles);
for ( ; it.current(); ++it )
{
@@ -539,8 +539,8 @@ void KAsteroidsView::processMissiles()
wrapSprite( missile );
- QCanvasItemList hits = missile->collisions( true );
- QCanvasItemList::Iterator hit;
+ TQCanvasItemList hits = missile->collisions( true );
+ TQCanvasItemList::Iterator hit;
for ( hit = hits.begin(); hit != hits.end(); ++hit )
{
if ( (*hit)->rtti() >= ID_ROCK_LARGE &&
@@ -572,8 +572,8 @@ void KAsteroidsView::processShip()
shield->setFrame( (shield->frame()+1) % shield->frameCount() );
shield->move( ship->x() - 9, ship->y() - 9 );
- QCanvasItemList hits = shield->collisions( true );
- QCanvasItemList::Iterator it;
+ TQCanvasItemList hits = shield->collisions( true );
+ TQCanvasItemList::Iterator it;
for ( it = hits.begin(); it != hits.end(); ++it )
{
if ( (*it)->rtti() >= ID_ROCK_LARGE &&
@@ -610,8 +610,8 @@ void KAsteroidsView::processShip()
if ( !shieldOn )
{
shield->hide();
- QCanvasItemList hits = ship->collisions( true );
- QCanvasItemList::Iterator it;
+ TQCanvasItemList hits = ship->collisions( true );
+ TQCanvasItemList::Iterator it;
for ( it = hits.begin(); it != hits.end(); ++it )
{
if ( (*it)->rtti() >= ID_ROCK_LARGE &&
@@ -780,7 +780,7 @@ void KAsteroidsView::processPowerups()
// destroy it
KPowerup *pup;
- QPtrListIterator<KPowerup> it( powerups );
+ TQPtrListIterator<KPowerup> it( powerups );
for( ; (pup = it.current()); )
{
@@ -795,8 +795,8 @@ void KAsteroidsView::processPowerups()
wrapSprite( pup );
- QCanvasItemList hits = pup->collisions( true );
- QCanvasItemList::Iterator it;
+ TQCanvasItemList hits = pup->collisions( true );
+ TQCanvasItemList::Iterator it;
for ( it = hits.begin(); it != hits.end(); ++it )
{
if ( (*it) == ship || (*it) == shield )