diff options
Diffstat (limited to 'katomic')
-rw-r--r-- | katomic/configbox.cpp | 2 | ||||
-rw-r--r-- | katomic/gamewidget.cpp | 10 | ||||
-rw-r--r-- | katomic/toplevel.cpp | 28 |
3 files changed, 20 insertions, 20 deletions
diff --git a/katomic/configbox.cpp b/katomic/configbox.cpp index 5bfcad9c..5b482ec8 100644 --- a/katomic/configbox.cpp +++ b/katomic/configbox.cpp @@ -36,7 +36,7 @@ ConfigBox::ConfigBox ( TQWidget *parent, const char *name) speed = new TQSlider(1, 10, 1, 1, TQt::Horizontal, page); glay->addMultiCellWidget(speed, 2, 2, 2, 3); - connect(speed, TQT_SIGNAL(valueChanged(int)), disp, TQT_SLOT(display(int))); + connect(speed, TQ_SIGNAL(valueChanged(int)), disp, TQ_SLOT(display(int))); speed->setValue(settings.anim_speed); incInitialSize(TQSize(20,20), true); diff --git a/katomic/gamewidget.cpp b/katomic/gamewidget.cpp index 1c0b018f..e688ac74 100644 --- a/katomic/gamewidget.cpp +++ b/katomic/gamewidget.cpp @@ -189,16 +189,16 @@ GameWidget::GameWidget ( TQWidget *parent, const char* name ) // scrollbar scrl = new TQScrollBar(1, nlevels, 1, 5, 1, TQt::Horizontal, vb, "scrl" ); - connect (scrl, TQT_SIGNAL (valueChanged (int)), TQT_SLOT (updateLevel (int))); + connect (scrl, TQ_SIGNAL (valueChanged (int)), TQ_SLOT (updateLevel (int))); // molek�l molek = new Molek (vb, "molek"); feld->setMolek(molek); - connect (feld, TQT_SIGNAL (gameOver(int)), TQT_SLOT(gameOver(int))); - connect (feld, TQT_SIGNAL (sendMoves(int)), TQT_SLOT(getMoves(int))); - connect (feld, TQT_SIGNAL (enableRedo(bool)), TQT_SIGNAL(enableRedo(bool))); - connect (feld, TQT_SIGNAL (enableUndo(bool)), TQT_SIGNAL(enableUndo(bool))); + connect (feld, TQ_SIGNAL (gameOver(int)), TQ_SLOT(gameOver(int))); + connect (feld, TQ_SIGNAL (sendMoves(int)), TQ_SLOT(getMoves(int))); + connect (feld, TQ_SIGNAL (enableRedo(bool)), TQ_SIGNAL(enableRedo(bool))); + connect (feld, TQ_SIGNAL (enableUndo(bool)), TQ_SIGNAL(enableUndo(bool))); highScore = new KScoreDialog(KScoreDialog::Name | KScoreDialog::Score, this); diff --git a/katomic/toplevel.cpp b/katomic/toplevel.cpp index 02fa6dcd..6270430e 100644 --- a/katomic/toplevel.cpp +++ b/katomic/toplevel.cpp @@ -40,27 +40,27 @@ extern Options settings; void AtomTopLevel::createMenu() { - TDEAction *act = KStdGameAction::highscores(main, TQT_SLOT(showHighscores()), actionCollection()); + TDEAction *act = KStdGameAction::highscores(main, TQ_SLOT(showHighscores()), actionCollection()); act->setText(i18n("Show &Highscores")); - KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection()); - KStdGameAction::restart(main, TQT_SLOT(restartLevel()), actionCollection()); + KStdGameAction::quit(this, TQ_SLOT(close()), actionCollection()); + KStdGameAction::restart(main, TQ_SLOT(restartLevel()), actionCollection()); - KStdAction::preferences(this, TQT_SLOT(configopts()), actionCollection()); + KStdAction::preferences(this, TQ_SLOT(configopts()), actionCollection()); - undoAction = KStdGameAction::undo (main, TQT_SLOT(doUndo()), actionCollection()); - redoAction = KStdGameAction::redo (main, TQT_SLOT(doRedo()), actionCollection()); + undoAction = KStdGameAction::undo (main, TQ_SLOT(doUndo()), actionCollection()); + redoAction = KStdGameAction::redo (main, TQ_SLOT(doRedo()), actionCollection()); undoAction->setEnabled(false); redoAction->setEnabled(false); - connect (main, TQT_SIGNAL (enableRedo(bool)), TQT_SLOT(enableRedo(bool))); - connect (main, TQT_SIGNAL (enableUndo(bool)), TQT_SLOT(enableUndo(bool))); + connect (main, TQ_SIGNAL (enableRedo(bool)), TQ_SLOT(enableRedo(bool))); + connect (main, TQ_SIGNAL (enableUndo(bool)), TQ_SLOT(enableUndo(bool))); - new TDEAction(i18n("Atom Up"), Key_Up, main, TQT_SLOT(moveUp()), actionCollection(), "atom_up"); - new TDEAction(i18n("Atom Down"), Key_Down, main, TQT_SLOT(moveDown()), actionCollection(), "atom_down"); - new TDEAction(i18n("Atom Left"), Key_Left, main, TQT_SLOT(moveLeft()), actionCollection(), "atom_left"); - new TDEAction(i18n("Atom Right"), Key_Right, main, TQT_SLOT(moveRight()), actionCollection(), "atom_right"); + new TDEAction(i18n("Atom Up"), Key_Up, main, TQ_SLOT(moveUp()), actionCollection(), "atom_up"); + new TDEAction(i18n("Atom Down"), Key_Down, main, TQ_SLOT(moveDown()), actionCollection(), "atom_down"); + new TDEAction(i18n("Atom Left"), Key_Left, main, TQ_SLOT(moveLeft()), actionCollection(), "atom_left"); + new TDEAction(i18n("Atom Right"), Key_Right, main, TQ_SLOT(moveRight()), actionCollection(), "atom_right"); - new TDEAction(i18n("Next Atom"), Key_Tab, main, TQT_SLOT(nextAtom()), actionCollection(), "next_atom"); - new TDEAction(i18n("Previous Atom"), SHIFT+Key_Tab, main, TQT_SLOT(previousAtom()), actionCollection(), "prev_atom"); + new TDEAction(i18n("Next Atom"), Key_Tab, main, TQ_SLOT(nextAtom()), actionCollection(), "next_atom"); + new TDEAction(i18n("Previous Atom"), SHIFT+Key_Tab, main, TQ_SLOT(previousAtom()), actionCollection(), "prev_atom"); } void AtomTopLevel::configopts() |