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+/* Yo Emacs, this -*- C++ -*-
+
+ Copyright (C) 1999-2001 Jens Hoefkens
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+ $Id$
+
+*/
+
+#ifndef __KBGGNU_H
+#define __KBGGNU_H
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <generic/kbgengine.h>
+
+#include <qtimer.h>
+#include <qspinbox.h>
+#include <kaction.h>
+#include <krandomsequence.h>
+#include <kprocess.h>
+#include <qstringlist.h>
+
+/**
+ *
+ *
+ */
+class KBgEngineGNU : public KBgEngine
+{
+ Q_OBJECT
+
+public:
+
+ /*
+ * Constructor and destructor
+ */
+ KBgEngineGNU(QWidget *parent = 0, QString *name = 0, QPopupMenu *pmenu = 0);
+ virtual ~KBgEngineGNU();
+
+ /**
+ * Fills the engine-specific page into the notebook
+ */
+ virtual void getSetupPages(KDialogBase *nb);
+
+ virtual void setupOk();
+ virtual void setupDefault();
+ virtual void setupCancel();
+
+ /*
+ * Check with the engine if we can quit. This may require user
+ * interaction.
+ */
+ virtual bool queryClose();
+
+ /**
+ * About to be closed. Let the engine exit properly.
+ */
+ virtual bool queryExit();
+
+ virtual void start();
+
+public slots:
+
+ /**
+ * Read user settings from the config file
+ */
+ virtual void readConfig();
+
+ /**
+ * Save user settings to the config file
+ */
+ virtual void saveConfig();
+
+ /**
+ * Double the cube of player w
+ */
+ virtual void doubleCube(const int w);
+
+ /**
+ * A move has been made on the board - see the board class
+ * for the format of the string s
+ */
+ virtual void handleMove(QString *s);
+
+ /**
+ * Undo the last move
+ */
+ virtual void undo();
+
+ /**
+ * Redo the last move
+ */
+ virtual void redo();
+
+ /**
+ * Roll dice for whoevers turn it is
+ */
+ virtual void roll();
+
+ /**
+ * Double the cube for whoevers can double right now
+ */
+ virtual void cube();
+
+ /**
+ * Reload the board to the last known sane state
+ */
+ virtual void load();
+
+ /**
+ * Commit a move
+ */
+ virtual void done();
+
+ /*
+ * Roll dice for the player w
+ */
+ virtual void rollDice(const int w);
+
+ /**
+ * Process the string cmd
+ */
+ virtual void handleCommand(const QString& cmd);
+
+ /**
+ * Start a new game.
+ */
+ virtual void newGame();
+ virtual bool haveNewGame() {return true;}
+
+protected slots:
+
+ /**
+ * Store if cmd is allowed or not
+ */
+ void setAllowed(int cmd, bool f);
+
+ void startGNU();
+
+private:
+
+ /**
+ * Use the standard method of obtaining random numbers
+ */
+ KRandomSequence random;
+
+ /**
+ * Player's names
+ */
+ QString nameUS, nameTHEM;
+
+ /**
+ * Who did the last roll
+ */
+ int lastRoll;
+
+ /**
+ * How many checkers to move
+ */
+ int toMove;
+
+ /**
+ * Various flags, representing the current status of the game
+ */
+ bool rollingAllowed, undoPossible, donePossible;
+ bool gameRunning, redoPossible, doublePossible;
+
+ /**
+ * Count the number of available undos
+ */
+ int dummy, undoCounter;
+
+private:
+
+ enum Turn {uRoll, uMove, tRoll, tMove, maxTurn};
+
+ KProcess gnubg;
+
+ QStringList cmdList;
+
+ QTimer *cmdTimer;
+
+ QString partline;
+
+ QString board;
+
+ QString lastmove;
+
+ int turn;
+
+ KAction *resAction;
+
+protected slots:
+
+ void wroteStdin(KProcess *);
+
+ void receiveData(KProcess *, char *buffer, int buflen);
+
+ void handleLine(const QString &l);
+
+ void gnubgExit(KProcess *proc);
+
+ void nextCommand();
+
+};
+
+#endif // __KBGGNU_H