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-rw-r--r--kbackgammon/engines/fibs/kbgfibschat.cpp2
-rw-r--r--kbackgammon/engines/fibs/kbgfibschat.h2
-rw-r--r--kbackgammon/engines/fibs/kbginvite.cpp2
-rw-r--r--kbackgammon/kbgstatus.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/kbackgammon/engines/fibs/kbgfibschat.cpp b/kbackgammon/engines/fibs/kbgfibschat.cpp
index c1eca59d..7e4c9d7f 100644
--- a/kbackgammon/engines/fibs/kbgfibschat.cpp
+++ b/kbackgammon/engines/fibs/kbgfibschat.cpp
@@ -416,7 +416,7 @@ void KBgChat::setupDefault()
/*
* Overloaded member to create a TQListBoxItem for the chat window.
*/
-TQListBoxItem* KBgChat::tqlayoutMessage(const TQString& fromName, const TQString& text)
+TQListBoxItem* KBgChat::layoutMessage(const TQString& fromName, const TQString& text)
{
TQListBoxText* message = new KLBT(this, text, fromName);
return message;
diff --git a/kbackgammon/engines/fibs/kbgfibschat.h b/kbackgammon/engines/fibs/kbgfibschat.h
index 7dc0cfaf..a34a0c93 100644
--- a/kbackgammon/engines/fibs/kbgfibschat.h
+++ b/kbackgammon/engines/fibs/kbgfibschat.h
@@ -171,7 +171,7 @@ protected:
* Create a custom ListBoxItem that contains a formated string
* for the chat window.
*/
- virtual TQListBoxItem* tqlayoutMessage(const TQString& fromName, const TQString& text);
+ virtual TQListBoxItem* layoutMessage(const TQString& fromName, const TQString& text);
protected slots:
diff --git a/kbackgammon/engines/fibs/kbginvite.cpp b/kbackgammon/engines/fibs/kbginvite.cpp
index 666ba4c5..3870a6d2 100644
--- a/kbackgammon/engines/fibs/kbginvite.cpp
+++ b/kbackgammon/engines/fibs/kbginvite.cpp
@@ -75,7 +75,7 @@ KBgInvite::KBgInvite(const char *name)
hLine->setFrameStyle(TQFrame::Sunken|TQFrame::HLine);
/*
- * Set up tqlayouts
+ * Set up layouts
*/
TQBoxLayout *vbox = new TQVBoxLayout(this);
diff --git a/kbackgammon/kbgstatus.h b/kbackgammon/kbgstatus.h
index 05348157..255dc049 100644
--- a/kbackgammon/kbgstatus.h
+++ b/kbackgammon/kbgstatus.h
@@ -232,7 +232,7 @@ class KBgtqStatus : public TQObject
/*
* Set the n-th dice of player w to v. Nothing is done if w is
* invalid or if n is out of bounds. If v is invalid, the
- * value zero is assigned (i.e., the dice is tqinvalidated).
+ * value zero is assigned (i.e., the dice is invalidated).
*/
void setDice(const int &w, const int &n, const int &v);