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-rw-r--r--kbattleship/kbattleship/kbattleship.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/kbattleship/kbattleship/kbattleship.cpp b/kbattleship/kbattleship/kbattleship.cpp
index 62952b19..eb624bf5 100644
--- a/kbattleship/kbattleship/kbattleship.cpp
+++ b/kbattleship/kbattleship/kbattleship.cpp
@@ -15,7 +15,7 @@
* *
***************************************************************************/
-#include <tqlayout.h>
+#include <layout.h>
#include <tqtimer.h>
#include <kgamemisc.h>
@@ -84,8 +84,8 @@ void KBattleshipWindow::initStatusBar()
{
m_ownNickname = "-";
m_enemyNickname = "-";
- statusBar()->insertItem(i18n(" Player 1: %1 ").tqarg(m_ownNickname), ID_PLAYER_OWN, 0, true);
- statusBar()->insertItem(i18n(" Player 2: %1 ").tqarg(m_enemyNickname), ID_PLAYER_ENEMY, 0, true);
+ statusBar()->insertItem(i18n(" Player 1: %1 ").arg(m_ownNickname), ID_PLAYER_OWN, 0, true);
+ statusBar()->insertItem(i18n(" Player 2: %1 ").arg(m_enemyNickname), ID_PLAYER_ENEMY, 0, true);
statusBar()->insertItem(i18n("Ready"), ID_STATUS_MSG, 1);
statusBar()->setItemAlignment(ID_STATUS_MSG, AlignLeft);
}
@@ -1075,14 +1075,14 @@ void KBattleshipWindow::parseCommandLine() {
if( !u.isValid()) {
KMessageBox::sorry(this,
i18n("The URL passed to KDE Battleship '%1' is not a valid url")
- .tqarg(args->arg(0)));
+ .arg(args->arg(0)));
return;
}
if( u.protocol() != "kbattleship" ) {
KMessageBox::sorry(this,
i18n("The URL passed to KDE Battleship '%1' is not recognised "
"as a Battleship game.")
- .tqarg(args->arg(0)));
+ .arg(args->arg(0)));
return;
}
@@ -1198,13 +1198,13 @@ void KBattleshipWindow::slotStatusMsg(const TQString &text)
void KBattleshipWindow::slotChangeOwnPlayer(const TQString &text)
{
statusBar()->clear();
- statusBar()->changeItem(i18n(" Player 1: %1 ").tqarg(text), ID_PLAYER_OWN);
+ statusBar()->changeItem(i18n(" Player 1: %1 ").arg(text), ID_PLAYER_OWN);
}
void KBattleshipWindow::slotChangeEnemyPlayer(const TQString &text)
{
statusBar()->clear();
- statusBar()->changeItem(i18n(" Player 2: %1 ").tqarg(text), ID_PLAYER_ENEMY);
+ statusBar()->changeItem(i18n(" Player 2: %1 ").arg(text), ID_PLAYER_ENEMY);
}
void KBattleshipWindow::slotSinglePlayer()