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-rw-r--r--kenolaba/AbTop.cpp118
1 files changed, 59 insertions, 59 deletions
diff --git a/kenolaba/AbTop.cpp b/kenolaba/AbTop.cpp
index a2283f16..1820e591 100644
--- a/kenolaba/AbTop.cpp
+++ b/kenolaba/AbTop.cpp
@@ -1,8 +1,8 @@
/* Class AbTop */
-#include <qpopupmenu.h>
-#include <qtimer.h>
-#include <qclipboard.h>
+#include <tqpopupmenu.h>
+#include <tqtimer.h>
+#include <tqclipboard.h>
#include <kaction.h>
#include <kapplication.h>
@@ -63,12 +63,12 @@ AbTop::AbTop()
timer = new QTimer;
- connect( timer, SIGNAL(timeout()), this, SLOT(timerDone()) );
+ connect( timer, TQT_SIGNAL(timeout()), this, TQT_SLOT(timerDone()) );
board = new Board();
setMoveNo(0);
- connect( board, SIGNAL(searchBreak()), this, SLOT(searchBreak()) );
+ connect( board, TQT_SIGNAL(searchBreak()), this, TQT_SLOT(searchBreak()) );
Q_CHECK_PTR(board);
boardWidget = new BoardWidget(*board,this);
@@ -76,8 +76,8 @@ AbTop::AbTop()
spy = new Spy(*board);
#endif
- connect( boardWidget, SIGNAL(updateSpy(QString)),
- this, SLOT(updateSpy(QString)) );
+ connect( boardWidget, TQT_SIGNAL(updateSpy(TQString)),
+ this, TQT_SLOT(updateSpy(TQString)) );
setCentralWidget(boardWidget);
boardWidget->show();
@@ -88,17 +88,17 @@ AbTop::AbTop()
setMinimumSize(200,300);
// RMB context menu
- connect( boardWidget, SIGNAL(rightButtonPressed(int,const QPoint&)),
- this, SLOT(rightButtonPressed(int,const QPoint&)) );
+ connect( boardWidget, TQT_SIGNAL(rightButtonPressed(int,const TQPoint&)),
+ this, TQT_SLOT(rightButtonPressed(int,const TQPoint&)) );
- connect( boardWidget, SIGNAL(edited(int)),
- this, SLOT(edited(int)) );
+ connect( boardWidget, TQT_SIGNAL(edited(int)),
+ this, TQT_SLOT(edited(int)) );
- connect( board, SIGNAL(updateBestMove(Move&,int)),
- this, SLOT(updateBestMove(Move&,int)) );
+ connect( board, TQT_SIGNAL(updateBestMove(Move&,int)),
+ this, TQT_SLOT(updateBestMove(Move&,int)) );
- connect( boardWidget, SIGNAL(moveChoosen(Move&)),
- this, SLOT(moveChoosen(Move&)) );
+ connect( boardWidget, TQT_SIGNAL(moveChoosen(Move&)),
+ this, TQT_SLOT(moveChoosen(Move&)) );
/* default */
setLevel(Easy);
@@ -132,76 +132,76 @@ AbTop::~AbTop()
void AbTop::setupActions()
{
- newAction = KStdGameAction::gameNew( this, SLOT(newGame()), actionCollection() );
- KStdGameAction::quit( this, SLOT(close()), actionCollection() );
+ newAction = KStdGameAction::gameNew( this, TQT_SLOT(newGame()), actionCollection() );
+ KStdGameAction::quit( this, TQT_SLOT(close()), actionCollection() );
stopAction = new KAction( i18n("&Stop Search"), "stop", Key_S, this,
- SLOT(stopSearch()), actionCollection(), "move_stop");
+ TQT_SLOT(stopSearch()), actionCollection(), "move_stop");
backAction = new KAction( i18n("Take &Back"), "back",
KStdAccel::shortcut(KStdAccel::Prior), this,
- SLOT(back()), actionCollection(), "move_back");
+ TQT_SLOT(back()), actionCollection(), "move_back");
forwardAction = new KAction( i18n("&Forward"), "forward",
KStdAccel::shortcut(KStdAccel::Next), this,
- SLOT(forward()), actionCollection(), "move_forward");
+ TQT_SLOT(forward()), actionCollection(), "move_forward");
- hintAction = KStdGameAction::hint(this, SLOT(suggestion()), actionCollection());
+ hintAction = KStdGameAction::hint(this, TQT_SLOT(suggestion()), actionCollection());
- KStdAction::copy( this, SLOT(copy()), actionCollection());
- pasteAction = KStdAction::paste( this, SLOT(paste()), actionCollection());
+ KStdAction::copy( this, TQT_SLOT(copy()), actionCollection());
+ pasteAction = KStdAction::paste( this, TQT_SLOT(paste()), actionCollection());
(void) new KAction( i18n("&Restore Position"),
KStdAccel::shortcut(KStdAccel::Open),
- this, SLOT(restorePosition()),
+ this, TQT_SLOT(restorePosition()),
actionCollection(), "edit_restore" );
(void) new KAction( i18n("&Save Position"),
KStdAccel::shortcut(KStdAccel::Save),
- this, SLOT(savePosition()),
+ this, TQT_SLOT(savePosition()),
actionCollection(), "edit_save" );
KToggleAction *ta;
ta = new KToggleAction( i18n("&Network Play"), "network", Key_N,
actionCollection(), "game_net");
- connect(ta, SIGNAL(toggled(bool)), this, SLOT(gameNetwork(bool)));
+ connect(ta, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(gameNetwork(bool)));
editAction = new KToggleAction( i18n("&Modify"), "edit",
CTRL+Key_Insert, actionCollection(), "edit_modify");
- connect(editAction, SIGNAL(toggled(bool)), this, SLOT( editModify(bool)));
+ connect(editAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT( editModify(bool)));
- showMenubar = KStdAction::showMenubar(this, SLOT(toggleMenubar()), actionCollection());
- KStdAction::saveOptions( this, SLOT(writeConfig()), actionCollection());
+ showMenubar = KStdAction::showMenubar(this, TQT_SLOT(toggleMenubar()), actionCollection());
+ KStdAction::saveOptions( this, TQT_SLOT(writeConfig()), actionCollection());
- KStdAction::preferences( this, SLOT(configure()), actionCollection());
+ KStdAction::preferences( this, TQT_SLOT(configure()), actionCollection());
moveSlowAction = new KToggleAction( i18n("&Move Slow"), 0,
actionCollection(), "options_moveSlow");
- connect(moveSlowAction, SIGNAL(toggled(bool)), this, SLOT(optionMoveSlow(bool)));
+ connect(moveSlowAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(optionMoveSlow(bool)));
renderBallsAction = new KToggleAction( i18n("&Render Balls"), 0,
actionCollection(), "options_renderBalls");
- connect(renderBallsAction, SIGNAL(toggled(bool)), this, SLOT(optionRenderBalls(bool)));
+ connect(renderBallsAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(optionRenderBalls(bool)));
showSpyAction = new KToggleAction( i18n("&Spy"), 0,
actionCollection(), "options_showSpy");
- connect(showSpyAction, SIGNAL(toggled(bool)), this, SLOT(optionShowSpy(bool)));
+ connect(showSpyAction, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(optionShowSpy(bool)));
levelAction = KStdGameAction::chooseGameType(0, 0, actionCollection());
- QStringList list;
+ TQStringList list;
for (uint i=0; i<Nb_Levels; i++)
list.append( i18n(LEVEL[i].label) );
levelAction->setItems(list);
- connect(levelAction, SIGNAL(activated(int)), SLOT(setLevel(int)));
+ connect(levelAction, TQT_SIGNAL(activated(int)), TQT_SLOT(setLevel(int)));
iplayAction = new KSelectAction(i18n("&Computer Play"), 0, actionCollection(), "options_iplay");
list.clear();
for (uint i=0; i<Nb_IPlays; i++)
list.append( i18n(IPLAY[i].label) );
iplayAction->setItems(list);
- connect(iplayAction, SIGNAL(activated(int)), SLOT(setIPlay(int)));
+ connect(iplayAction, TQT_SIGNAL(activated(int)), TQT_SLOT(setIPlay(int)));
}
void AbTop::toggleMenubar()
@@ -229,9 +229,9 @@ void AbTop::configure()
}
/* Right Mouse button pressed in BoardWidget area */
-void AbTop::rightButtonPressed(int /* field */, const QPoint& pos)
+void AbTop::rightButtonPressed(int /* field */, const TQPoint& pos)
{
- QPopupMenu* rmbMenu = static_cast<QPopupMenu*> (factory()->container("rmbPopup",this));
+ TQPopupMenu* rmbMenu = static_cast<TQPopupMenu*> (factory()->container("rmbPopup",this));
if (rmbMenu)
rmbMenu->popup( pos );
}
@@ -260,7 +260,7 @@ void AbTop::readConfig()
void AbTop::readOptions(KConfig* config)
{
- QString entry = config->readEntry("Level");
+ TQString entry = config->readEntry("Level");
for (uint i=0; i<Nb_Levels; i++)
if ( entry==LEVEL[i].key ) setLevel(i);
@@ -282,7 +282,7 @@ void AbTop::readOptions(KConfig* config)
void AbTop::readProperties(KConfig *config)
{
- QString entry;
+ TQString entry;
readOptions(config);
@@ -361,7 +361,7 @@ void AbTop::restorePosition()
{
KConfig* config = kapp->config();
config->setGroup("SavedPosition");
- QString entry = config->readEntry("Position");
+ TQString entry = config->readEntry("Position");
timerState = notStarted;
timer->stop();
@@ -379,10 +379,10 @@ void AbTop::restorePosition()
void AbTop::setupStatusBar()
{
- QString tmp;
+ TQString tmp;
- QString t = i18n("Press %1 for a new game").arg( newAction->shortcut().toString());
- statusLabel = new QLabel( t, statusBar(), "statusLabel" );
+ TQString t = i18n("Press %1 for a new game").arg( newAction->shortcut().toString());
+ statusLabel = new TQLabel( t, statusBar(), "statusLabel" );
statusBar()->addWidget(statusLabel,1,false);
// PERMANENT: Moving side + move No.
@@ -390,7 +390,7 @@ void AbTop::setupStatusBar()
// validPixmap, only visible in Modify mode: is position valid ?
warningPix = BarIcon( "warning" );
okPix = BarIcon( "ok" );
- validLabel = new QLabel( "", statusBar(), "validLabel" );
+ validLabel = new TQLabel( "", statusBar(), "validLabel" );
validLabel->setFixedSize( 18, statusLabel->sizeHint().height() );
validLabel->setAlignment( AlignCenter );
validLabel->hide();
@@ -399,20 +399,20 @@ void AbTop::setupStatusBar()
redBall = BarIcon( "redball" );
yellowBall = BarIcon( "yellowball" );
noBall = BarIcon( "noball" );
- ballLabel = new QLabel( "", statusBar(), "ballLabel" );
+ ballLabel = new TQLabel( "", statusBar(), "ballLabel" );
ballLabel->setPixmap(noBall);
ballLabel->setFixedSize( 18, statusLabel->sizeHint().height() );
ballLabel->setAlignment( AlignCenter );
statusBar()->addWidget(ballLabel, 0, true);
- moveLabel = new QLabel( i18n("Move %1").arg("--"), statusBar(), "moveLabel" );
+ moveLabel = new TQLabel( i18n("Move %1").arg("--"), statusBar(), "moveLabel" );
statusBar()->addWidget(moveLabel, 0, true);
#ifdef MYTRACE
/* Create a toolbar menu for debugging output level */
KToolBar *tb = toolBar("mainToolBar");
if (tb) {
- QPopupMenu* spyPopup = new QPopupMenu;
+ TQPopupMenu* spyPopup = new QPopupMenu;
spy0 = BarIcon( "spy0" );
spy1 = BarIcon( "spy1" );
spy2 = BarIcon( "spy2" );
@@ -421,8 +421,8 @@ void AbTop::setupStatusBar()
spyPopup->insertItem(spy1, 1);
spyPopup->insertItem(spy2, 2);
spyPopup->insertItem(spy3, 3);
- connect( spyPopup, SIGNAL(activated(int)),
- this, SLOT(setSpy(int)) );
+ connect( spyPopup, TQT_SIGNAL(activated(int)),
+ this, TQT_SLOT(setSpy(int)) );
tb->insertButton(spy0, 30, spyPopup,
TRUE, i18n("Spy"));
}
@@ -432,7 +432,7 @@ void AbTop::setupStatusBar()
-void AbTop::updateSpy(QString s)
+void AbTop::updateSpy(TQString s)
{
if (showSpy) {
if (s.isEmpty()) {
@@ -450,7 +450,7 @@ void AbTop::updateBestMove(Move& m, int value)
boardWidget->showMove(m,3);
boardWidget->showMove(m,0,false);
- QString tmp;
+ TQString tmp;
tmp.sprintf("%s : %+d", (const char*) m.name().utf8(), value-actValue);
updateSpy(tmp);
kapp->processEvents();
@@ -460,7 +460,7 @@ void AbTop::updateBestMove(Move& m, int value)
void AbTop::updateStatus()
{
- QString tmp;
+ TQString tmp;
bool showValid = false;
if (!editMode && timerState == noGame) {
@@ -475,7 +475,7 @@ void AbTop::updateStatus()
moveLabel->setText(tmp);
if (editMode) {
- tmp = QString("%1: %2 %3 - %4 %5")
+ tmp = TQString("%1: %2 %3 - %4 %5")
.arg( i18n("Edit") )
.arg( i18n("Red") ).arg(boardWidget->getColor1Count())
.arg( i18n("Yellow") ).arg(boardWidget->getColor2Count());
@@ -494,7 +494,7 @@ void AbTop::updateStatus()
showValid = true;
}
else {
- tmp = QString("%1 - %2")
+ tmp = TQString("%1 - %2")
.arg( (board->actColor() == Board::color1) ?
i18n("Red"):i18n("Yellow") )
.arg( iPlayNow() ?
@@ -733,7 +733,7 @@ void AbTop::newGame()
/* Copy ASCII representation into Clipboard */
void AbTop::copy()
{
- QClipboard *cb = QApplication::clipboard();
+ QClipboard *cb = TQApplication::clipboard();
cb->setText( board->getASCIIState( moveNo ).ascii() );
}
@@ -741,7 +741,7 @@ void AbTop::paste()
{
if (!pastePossible) return;
- QClipboard *cb = QApplication::clipboard();
+ QClipboard *cb = TQApplication::clipboard();
pastePosition( cb->text().ascii() );
/* don't do this in pastePosition: RECURSION !! */
@@ -800,8 +800,8 @@ void AbTop::gameNetwork(bool on)
h2[i]=0;
net->addListener(h2, p);
}
- QObject::connect(net, SIGNAL(gotPosition(const char *)),
- this, SLOT(pastePosition(const char *)) );
+ TQObject::connect(net, TQT_SIGNAL(gotPosition(const char *)),
+ this, TQT_SLOT(pastePosition(const char *)) );
}