diff options
Diffstat (limited to 'kgoldrunner/src/kgrfigure.h')
-rw-r--r-- | kgoldrunner/src/kgrfigure.h | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/kgoldrunner/src/kgrfigure.h b/kgoldrunner/src/kgrfigure.h index 12551418..fd7de606 100644 --- a/kgoldrunner/src/kgrfigure.h +++ b/kgoldrunner/src/kgrfigure.h @@ -33,9 +33,10 @@ class KGrCanvas; class KGrObject; class KGrEnemy; -class KGrFigure : public QObject +class KGrFigure : public TQObject { Q_OBJECT + TQ_OBJECT public: KGrFigure (int, int); virtual ~KGrFigure(); @@ -53,7 +54,7 @@ public: // dependent on number of enemies. int getx(); int gety(); - Status getStatus(); + tqStatus gettqStatus(); int getnuggets(); void setNuggets(int n); @@ -80,7 +81,7 @@ protected: TQTimer *fallTimer; KGrObject *(*playfield)[30][22]; - Status status; + tqStatus status; Direction direction; bool canWalkRight(); bool canWalkLeft(); @@ -102,6 +103,7 @@ protected: class KGrHero : public KGrFigure { Q_OBJECT + TQ_OBJECT public: KGrHero(KGrCanvas *, int , int); virtual ~KGrHero(); @@ -114,7 +116,7 @@ public: #ifdef QT3 void setEnemyList(TQPtrList<KGrEnemy> *); #else - void setEnemyList(QList<KGrEnemy> *); + void setEnemyList(TQList<KGrEnemy> *); #endif void init(int,int); void setKey(Direction); @@ -131,7 +133,7 @@ private: #ifdef QT3 TQPtrList<KGrEnemy> *enemies; #else - QList<KGrEnemy> *enemies; + TQList<KGrEnemy> *enemies; #endif KGrCanvas * heroView; bool standOnEnemy(); @@ -161,6 +163,7 @@ signals: class KGrEnemy : public KGrFigure { Q_OBJECT + TQ_OBJECT public: KGrEnemy (KGrCanvas *, int , int); virtual ~KGrEnemy(); @@ -169,7 +172,7 @@ public: #ifdef QT3 void setEnemyList(TQPtrList<KGrEnemy> *); #else - void setEnemyList(QList<KGrEnemy> *); + void setEnemyList(TQList<KGrEnemy> *); #endif virtual void init(int,int); static int WALKDELAY; @@ -182,14 +185,14 @@ public: private: KGrCanvas * enemyView; int birthX, birthY; - int searchStatus; + int searchtqStatus; int captiveCounter; TQTimer *captiveTimer; bool canWalkUp(); #ifdef QT3 TQPtrList<KGrEnemy> *enemies; #else - QList<KGrEnemy> *enemies; + TQList<KGrEnemy> *enemies; #endif bool standOnEnemy(); bool bumpingFriend(); |