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Diffstat (limited to 'kjumpingcube/kjumpingcube.h')
-rw-r--r-- | kjumpingcube/kjumpingcube.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/kjumpingcube/kjumpingcube.h b/kjumpingcube/kjumpingcube.h new file mode 100644 index 00000000..7ed961c7 --- /dev/null +++ b/kjumpingcube/kjumpingcube.h @@ -0,0 +1,76 @@ +/* **************************************************************************** + This file is part of the game 'KJumpingCube' + + Copyright (C) 1998-2000 by Matthias Kiefer + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + +**************************************************************************** */ +#ifndef KJUMPINGCUBE_H +#define KJUMPINGCUBE_H + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include <kmainwindow.h> +#include <kurl.h> + +class KAction; +class KCubeBoxWidget; + +/** + * This class serves as the main window for KJumpingCube. It handles the + * menus, toolbars, and status bars. + * + * @short Main window class + * @author Matthias Kiefer <[email protected]> + * @version 0.7.2 + */ +class KJumpingCube : public KMainWindow { + Q_OBJECT + +public: + /** Default Constructor */ + KJumpingCube(); + +private: + KCubeBoxWidget *view; + QWidget *currentPlayer; + KAction *undoAction, *stopAction, *hintAction; + + KURL gameURL; + void initKAction(); + +private slots: + void newGame(); + void saveGame(bool saveAs=false); + inline void saveAs() { saveGame(true); } + inline void save() { saveGame(false); } + void openGame(); + void stop(); + void undo(); + void changePlayer(int newPlayer); + void showWinner(int); + void disableStop(); + void enableStop_Moving(); + void enableStop_Thinking(); + + void showOptions(); +}; + +#endif // KJUMPINGCUBE_H + |