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-rw-r--r--konquest/scoredlg.cpp80
1 files changed, 80 insertions, 0 deletions
diff --git a/konquest/scoredlg.cpp b/konquest/scoredlg.cpp
new file mode 100644
index 00000000..a633e3b6
--- /dev/null
+++ b/konquest/scoredlg.cpp
@@ -0,0 +1,80 @@
+#include <tqlayout.h>
+#include <tdeapplication.h>
+#include <tdelocale.h>
+#include <kpushbutton.h>
+#include <kstdguiitem.h>
+
+#include "scoredlg.h"
+
+ScoreDlgListViewItem::ScoreDlgListViewItem(TQListView *parent, TQString s1, TQString s2, TQString s3, TQString s4, TQString s5, TQString s6) : TQListViewItem(parent, s1, s2, s3, s4, s5, s6)
+{
+}
+
+int ScoreDlgListViewItem::compare(TQListViewItem *i, int col, bool) const
+{
+ if (col == 0)
+ {
+ if (text(col) > i -> text(col)) return 1;
+ else if (text(col) < i -> text(col)) return -1;
+ else return 0;
+ }
+ else
+ {
+ if (text(col).toInt() > i -> text(col).toInt()) return 1;
+ else if (text(col).toInt() < i -> text(col).toInt()) return -1;
+ else return compare(i, 0, true);
+ }
+}
+
+
+ScoreDlg::ScoreDlg( TQWidget *parent, const TQString& title, PlayerList *players )
+ : TQDialog(parent, "ScoreDlg", true ), plrList(players)
+{
+ setCaption( kapp->makeStdCaption(title) );
+
+ scoreTable = new TDEListView( this, 0 );
+ scoreTable->addColumn(i18n("Player"));
+ scoreTable->addColumn(i18n("Ships Built"));
+ scoreTable->addColumn(i18n("Planets Conquered"));
+ scoreTable->addColumn(i18n("Fleets Launched"));
+ scoreTable->addColumn(i18n("Fleets Destroyed"));
+ scoreTable->addColumn(i18n("Ships Destroyed"));
+ scoreTable->setMinimumSize( scoreTable->sizeHint() );
+
+ KPushButton *okButton = new KPushButton( KStdGuiItem::ok(), this );
+ okButton->setMinimumSize( okButton->sizeHint() );
+ okButton->setDefault(true);
+
+ TQVBoxLayout *layout1 = new TQVBoxLayout( this );
+ TQHBoxLayout *layout2 = new TQHBoxLayout;
+
+ layout1->addWidget( scoreTable, 1 );
+ layout1->addLayout( layout2 );
+
+ layout2->addStretch( 2 );
+ layout2->addWidget( okButton );
+ layout2->addStretch( 2 );
+
+ connect( okButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(accept()) );
+
+ init();
+
+ resize( 580, 140 );
+}
+
+void
+ScoreDlg::init()
+{
+ Player *curPlayer;
+ PlayerListIterator itr( *plrList );
+
+ for( ;(curPlayer = itr()); )
+ new ScoreDlgListViewItem(scoreTable,
+ curPlayer->getName(),
+ TQString("%1").arg(curPlayer->getShipsBuilt()),
+ TQString("%1").arg(curPlayer->getPlanetsConquered()),
+ TQString("%1").arg(curPlayer->getFleetsLaunched()),
+ TQString("%1").arg(curPlayer->getEnemyFleetsDestroyed()),
+ TQString("%1").arg(curPlayer->getEnemyShipsDestroyed()));
+}
+