diff options
Diffstat (limited to 'konquest')
-rw-r--r-- | konquest/fleetdlg.cc | 2 | ||||
-rw-r--r-- | konquest/mainwin.cc | 16 | ||||
-rw-r--r-- | konquest/mainwin.h | 6 | ||||
-rw-r--r-- | konquest/scoredlg.cc | 2 |
4 files changed, 13 insertions, 13 deletions
diff --git a/konquest/fleetdlg.cc b/konquest/fleetdlg.cc index d45cb88e..ebe230c3 100644 --- a/konquest/fleetdlg.cc +++ b/konquest/fleetdlg.cc @@ -40,7 +40,7 @@ FleetDlg::FleetDlg( TQWidget *parent, AttackFleetList *fleets ) { setCaption( kapp->makeStdCaption(i18n("Fleet Overview")) ); - fleetTable = new KListView( this, 0 ); + fleetTable = new TDEListView( this, 0 ); fleetTable->addColumn(i18n("Fleet No.")); fleetTable->addColumn(i18n("Destination")); fleetTable->addColumn(i18n("Ships")); diff --git a/konquest/mainwin.cc b/konquest/mainwin.cc index a5306172..fdc44e13 100644 --- a/konquest/mainwin.cc +++ b/konquest/mainwin.cc @@ -26,7 +26,7 @@ MainWindow::MainWindow() setCaption( i18n("Galactic Conquest") ); setupGameBoard(); - setupKAction(); + setupTDEAction(); setupGUI(); } @@ -35,22 +35,22 @@ MainWindow::~MainWindow() } void -MainWindow::setupKAction() +MainWindow::setupTDEAction() { KStdGameAction::gameNew( TQT_TQOBJECT(gameBoard), TQT_SLOT( startNewGame() ), actionCollection() ); KStdGameAction::quit( TQT_TQOBJECT(this), TQT_SLOT( close() ), actionCollection() ); endAction = KStdGameAction::end( TQT_TQOBJECT(gameBoard), TQT_SLOT( shutdownGame() ), actionCollection() ); endAction->setEnabled(false); - //AB: there is no icon for disabled - KToolBar::insertButton shows the - //different state - KAction not :-( - measureAction = new KAction( i18n("&Measure Distance"), "ruler", 0, TQT_TQOBJECT(gameBoard), TQT_SLOT( measureDistance() ), actionCollection(), "game_measure" ); + //AB: there is no icon for disabled - TDEToolBar::insertButton shows the + //different state - TDEAction not :-( + measureAction = new TDEAction( i18n("&Measure Distance"), "ruler", 0, TQT_TQOBJECT(gameBoard), TQT_SLOT( measureDistance() ), actionCollection(), "game_measure" ); measureAction->setEnabled(false); - standingAction = new KAction( i18n("&Show Standings"), "help", 0, TQT_TQOBJECT(gameBoard), TQT_SLOT( showScores() ), actionCollection(), "game_scores" ); + standingAction = new TDEAction( i18n("&Show Standings"), "help", 0, TQT_TQOBJECT(gameBoard), TQT_SLOT( showScores() ), actionCollection(), "game_scores" ); standingAction->setEnabled(false); - fleetAction = new KAction( i18n("&Fleet Overview"), "launch", 0, TQT_TQOBJECT(gameBoard), TQT_SLOT( showFleets() ), actionCollection(), "game_fleets" ); + fleetAction = new TDEAction( i18n("&Fleet Overview"), "launch", 0, TQT_TQOBJECT(gameBoard), TQT_SLOT( showFleets() ), actionCollection(), "game_fleets" ); fleetAction->setEnabled(false); - toolBar()->setBarPos( KToolBar::Left ); + toolBar()->setBarPos( TDEToolBar::Left ); toolBar()->setMovingEnabled( false ); } diff --git a/konquest/mainwin.h b/konquest/mainwin.h index 230e69f2..63a68c0d 100644 --- a/konquest/mainwin.h +++ b/konquest/mainwin.h @@ -8,7 +8,7 @@ class ConquestMap; class PlanetStatusTable; -class MainWindow : public KMainWindow +class MainWindow : public TDEMainWindow { Q_OBJECT @@ -18,12 +18,12 @@ public: ~MainWindow(); protected: - void setupKAction(); + void setupTDEAction(); void setupGameBoard(); private: GameBoard *gameBoard; - KAction *endAction, *measureAction, *standingAction, *fleetAction; + TDEAction *endAction, *measureAction, *standingAction, *fleetAction; private slots: void gameStateChange( GameState ); diff --git a/konquest/scoredlg.cc b/konquest/scoredlg.cc index fee4a404..0e259b95 100644 --- a/konquest/scoredlg.cc +++ b/konquest/scoredlg.cc @@ -32,7 +32,7 @@ ScoreDlg::ScoreDlg( TQWidget *parent, const TQString& title, PlayerList *players { setCaption( kapp->makeStdCaption(title) ); - scoreTable = new KListView( this, 0 ); + scoreTable = new TDEListView( this, 0 ); scoreTable->addColumn(i18n("Player")); scoreTable->addColumn(i18n("Ships Built")); scoreTable->addColumn(i18n("Planets Conquered")); |