diff options
Diffstat (limited to 'kpat/pwidget.cpp')
-rw-r--r-- | kpat/pwidget.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/kpat/pwidget.cpp b/kpat/pwidget.cpp index a2405e54..a726082d 100644 --- a/kpat/pwidget.cpp +++ b/kpat/pwidget.cpp @@ -59,29 +59,29 @@ pWidget::pWidget() { current_pwidget = this; // TDECrash::setEmergencySaveFunction(::saveGame); - KStdAction::quit(kapp, TQT_SLOT(quit()), actionCollection(), "game_exit"); + KStdAction::quit(kapp, TQ_SLOT(quit()), actionCollection(), "game_exit"); - undo = KStdAction::undo(this, TQT_SLOT(undoMove()), + undo = KStdAction::undo(this, TQ_SLOT(undoMove()), actionCollection(), "undo_move"); undo->setEnabled(false); - (void)KStdAction::openNew(this, TQT_SLOT(newGame()), + (void)KStdAction::openNew(this, TQ_SLOT(newGame()), actionCollection(), "new_game"); - (void)KStdAction::open(this, TQT_SLOT(openGame()), + (void)KStdAction::open(this, TQ_SLOT(openGame()), actionCollection(), "open"); - recent = KStdAction::openRecent(this, TQT_SLOT(openGame(const KURL&)), + recent = KStdAction::openRecent(this, TQ_SLOT(openGame(const KURL&)), actionCollection(), "open_recent"); recent->loadEntries(TDEGlobal::config()); - (void)KStdAction::saveAs(this, TQT_SLOT(saveGame()), + (void)KStdAction::saveAs(this, TQ_SLOT(saveGame()), actionCollection(), "save"); - (void)new TDEAction(i18n("&Choose Game..."), 0, this, TQT_SLOT(chooseGame()), + (void)new TDEAction(i18n("&Choose Game..."), 0, this, TQ_SLOT(chooseGame()), actionCollection(), "choose_game"); (void)new TDEAction(i18n("Restart &Game"), TQString::fromLatin1("reload"), 0, - this, TQT_SLOT(restart()), + this, TQ_SLOT(restart()), actionCollection(), "restart_game"); - (void)KStdAction::help(this, TQT_SLOT(helpGame()), actionCollection(), "help_game"); + (void)KStdAction::help(this, TQ_SLOT(helpGame()), actionCollection(), "help_game"); games = new TDESelectAction(i18n("&Game Type"), 0, this, - TQT_SLOT(newGameType()), + TQ_SLOT(newGameType()), actionCollection(), "game_type"); TQStringList list; TQValueList<DealerInfo*>::ConstIterator it; @@ -105,7 +105,7 @@ pWidget::pWidget() TDEGlobal::dirs()->addResourceType("wallpaper", TDEStandardDirs::kde_default("data") + "kpat/backgrounds/"); TDEGlobal::dirs()->addResourceType("wallpaper", TDEStandardDirs::kde_default("data") + "ksnake/backgrounds/"); wallpapers = new TDESelectAction(i18n("&Change Background"), 0, this, - TQT_SLOT(changeWallpaper()), + TQ_SLOT(changeWallpaper()), actionCollection(), "wallpaper"); list.clear(); wallpaperlist.clear(); @@ -132,16 +132,16 @@ pWidget::pWidget() (void)new cardMap(midcolor); backs = new TDEAction(i18n("&Switch Cards..."), 0, this, - TQT_SLOT(changeBackside()), + TQ_SLOT(changeBackside()), actionCollection(), "backside"); - stats = new TDEAction(i18n("&Statistics"), 0, this, TQT_SLOT(showStats()), + stats = new TDEAction(i18n("&Statistics"), 0, this, TQ_SLOT(showStats()), actionCollection(),"game_stats"); animation = new TDEToggleAction(i18n( "&Animation on Startup" ), - 0, this, TQT_SLOT(animationChanged()), + 0, this, TQ_SLOT(animationChanged()), actionCollection(), "animation"); dropaction = new TDEToggleAction(i18n("&Enable Autodrop"), - 0, this, TQT_SLOT(enableAutoDrop()), + 0, this, TQ_SLOT(enableAutoDrop()), actionCollection(), "enable_autodrop"); dropaction->setCheckedState(i18n("Disable Autodrop")); @@ -347,11 +347,11 @@ void pWidget::newGameType() name = name.replace(TQRegExp("[&']"), ""); name = name.replace(TQRegExp("[ ]"), "_").lower(); dill->setAnchorName("game_" + name); - connect(dill, TQT_SIGNAL(saveGame()), TQT_SLOT(saveGame())); - connect(dill, TQT_SIGNAL(gameInfo(const TQString&)), - TQT_SLOT(slotGameInfo(const TQString &))); - connect(dill, TQT_SIGNAL(updateMoves()), - TQT_SLOT(slotUpdateMoves())); + connect(dill, TQ_SIGNAL(saveGame()), TQ_SLOT(saveGame())); + connect(dill, TQ_SIGNAL(gameInfo(const TQString&)), + TQ_SLOT(slotGameInfo(const TQString &))); + connect(dill, TQ_SIGNAL(updateMoves()), + TQ_SLOT(slotUpdateMoves())); dill->setGameId(id); dill->setupActions(); dill->setBackgroundPixmap(background, midcolor); @@ -365,9 +365,9 @@ void pWidget::newGameType() dill = DealerInfoList::self()->games().first()->createGame(this); } - connect(dill, TQT_SIGNAL(undoPossible(bool)), TQT_SLOT(undoPossible(bool))); - connect(dill, TQT_SIGNAL(gameWon(bool)), TQT_SLOT(gameWon(bool))); - connect(dill, TQT_SIGNAL(gameLost()), TQT_SLOT(gameLost())); + connect(dill, TQ_SIGNAL(undoPossible(bool)), TQ_SLOT(undoPossible(bool))); + connect(dill, TQ_SIGNAL(gameWon(bool)), TQ_SLOT(gameWon(bool))); + connect(dill, TQ_SIGNAL(gameLost()), TQ_SLOT(gameLost())); dill->setAutoDropEnabled(dropaction->isChecked()); @@ -455,7 +455,7 @@ void pWidget::gameWon(bool withhelp) #if TEST_SOLVER == 0 KMessageBox::information(this, congrats, i18n("Congratulations!")); #endif - TQTimer::singleShot(0, this, TQT_SLOT(newGame())); + TQTimer::singleShot(0, this, TQ_SLOT(newGame())); #if TEST_SOLVER == 1 dill->demo(); #endif @@ -491,7 +491,7 @@ void pWidget::gameLost() KStdGuiItem::cont(), dontAskAgainName) == KMessageBox::Yes) { - TQTimer::singleShot(0, this, TQT_SLOT(newGame())); + TQTimer::singleShot(0, this, TQ_SLOT(newGame())); } } |