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+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+
+#ifndef __CardWidget__
+#define __CardWidget__
+
+
+#include <assert.h>
+
+#include <qpushbutton.h>
+#include <qpixmap.h>
+
+
+class QLabel;
+
+
+/**
+ * This class loads all pictures, first. So they don't have to be loaded after the start again
+ * @short A help class for loading the pictures
+ **/
+
+class CardImages : public QWidget
+{
+ Q_OBJECT
+
+ public:
+ CardImages( QWidget *parent = 0, const char *name = 0 );
+ ~CardImages();
+
+ // FIXME: Use CardValue instead of int when the cards are in their
+ // own file.
+ QPixmap *getCardImage(int card) const;
+ QPixmap *getDeck() const { return m_deck; }
+
+ int getWidth() const { return m_cardPixmaps[0].width(); }
+ int getHeight() const { return m_cardPixmaps[0].height(); }
+
+ void loadDeck(QString path);
+ void loadCards(QString cardDir);
+
+ private:
+ static QPixmap *m_cardPixmaps;
+ static QPixmap *m_deck;
+};
+
+
+/**
+ * This class extends the QPushButton by some methods / variables to provide a card with held labels and so on
+ *
+ * @short The cards
+ **/
+class CardWidget : public QPushButton
+{
+ Q_OBJECT
+
+ public:
+ CardWidget( QWidget *parent=0, const char *name=0 );
+
+ /**
+ * Paints the deck if cardType = 0 or the card specified in cardType
+ * @param cardType the card to be painted. 0 is the deck
+ **/
+ void paintCard(int cardType);
+
+ /**
+ * @return The held status of this card
+ **/
+ bool getHeld();
+
+ /**
+ * Sets the new held
+ * @param newHeld specifies the new held
+ **/
+ void setHeld(bool newheld);
+
+ /**
+ * Toggle the boolean member m_held.
+ **/
+ bool toggleHeld(); /* returns the new value of held*/
+
+
+ void repaintDeck();
+
+ signals:
+ /**
+ * This signal is emitted by @ref ownClick()
+ * @param CardWidget is a this pointer
+ **/
+ void pClicked(CardWidget *);
+
+ protected slots:
+ /**
+ * Emits the signal @ref pClicked() when the player clicks on the card
+ **/
+ void ownClick();
+
+
+ private:
+ QPixmap *m_pm; // the loaded pixmap
+ bool m_held;
+
+ public:
+ QLabel *heldLabel;
+};
+
+
+#endif