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-rw-r--r--kreversi/highscores.cpp104
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diff --git a/kreversi/highscores.cpp b/kreversi/highscores.cpp
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+/*
+ * Copyright (c) 2004 Nicolas HADACEK ([email protected])
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+
+#include "highscores.h"
+
+#include <klocale.h>
+#include <kconfig.h>
+#include <kapplication.h>
+
+
+namespace KExtHighscore
+{
+
+const ExtManager::Data ExtManager::DATA[SuperEngine::NbStrengths] = {
+ { I18N_NOOP("1 (Beginner)"), "beginner" },
+ { I18N_NOOP("2"), 0 },
+ { I18N_NOOP("3"), 0 },
+ { I18N_NOOP("4 (Average)"), "average" },
+ { I18N_NOOP("5"), 0 },
+ { I18N_NOOP("6"), 0 },
+ { I18N_NOOP("7 (Expert)"), "expert" }
+};
+
+
+ExtManager::ExtManager()
+ : Manager(SuperEngine::NbStrengths)
+{
+ setShowStatistics(true);
+ setShowDrawGamesStatistic(true);
+
+ const uint RANGE[6] = { 0, 32, 40, 48, 56, 64 };
+ QMemArray<uint> s;
+ s.duplicate(RANGE, 6);
+ setScoreHistogram(s, ScoreBound);
+}
+
+
+QString ExtManager::gameTypeLabel(uint gameType, LabelType type) const
+{
+ const Data &data = DATA[gameType];
+ switch (type) {
+ case Icon: return data.icon;
+ case Standard: return QString::number(gameType);
+ case I18N: return i18n(data.label);
+ case WW: break;
+ }
+
+ return QString::null;
+}
+
+
+void ExtManager::convertLegacy(uint gameType)
+{
+ // Since there is no information about the skill level
+ // in the legacy highscore list, consider they are
+ // for beginner skill ...
+ qDebug("convert legacy %i", gameType);
+
+ if ( gameType!=0 )
+ return;
+
+ KConfigGroupSaver cg(kapp->config(), "High Score");
+
+ for (uint i = 1; i <= 10; i++) {
+ QString key = "Pos" + QString::number(i);
+ QString name = cg.config()->readEntry(key + "Name", QString::null);
+
+ if ( name.isEmpty() )
+ name = i18n("anonymous");
+
+ uint score = cg.config()->readUnsignedNumEntry(key + "NumChips", 0);
+ if ( score==0 )
+ continue;
+
+ QString sdate = cg.config()->readEntry(key + "Date", QString::null);
+ QDateTime date = QDateTime::fromString(sdate);
+ Score s(Won);
+
+ s.setScore(score);
+ s.setData("name", name);
+ if ( date.isValid() )
+ s.setData("date", date);
+ submitLegacyScore(s);
+ }
+}
+
+
+} // Namespace