diff options
Diffstat (limited to 'kreversi/qreversigameview.cpp')
-rw-r--r-- | kreversi/qreversigameview.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/kreversi/qreversigameview.cpp b/kreversi/qreversigameview.cpp index 92812657..e9104398 100644 --- a/kreversi/qreversigameview.cpp +++ b/kreversi/qreversigameview.cpp @@ -37,9 +37,9 @@ */ -#include <qlayout.h> -#include <qwidget.h> -#include <qlabel.h> +#include <tqlayout.h> +#include <tqwidget.h> +#include <tqlabel.h> #include <klocale.h> #include <kdialog.h> @@ -47,8 +47,8 @@ #if 0 #include <unistd.h> -#include <qpainter.h> -#include <qfont.h> +#include <tqpainter.h> +#include <tqfont.h> #include <kapplication.h> #include <kstandarddirs.h> @@ -71,22 +71,22 @@ // class StatusWidget -StatusWidget::StatusWidget(const QString &text, QWidget *parent) - : QWidget(parent, "status_widget") +StatusWidget::StatusWidget(const TQString &text, TQWidget *parent) + : TQWidget(parent, "status_widget") { - QHBoxLayout *hbox = new QHBoxLayout(this, 0, KDialog::spacingHint()); - QLabel *label; + TQHBoxLayout *hbox = new TQHBoxLayout(this, 0, KDialog::spacingHint()); + TQLabel *label; - m_textLabel = new QLabel(text, this); + m_textLabel = new TQLabel(text, this); hbox->addWidget(m_textLabel); - m_pixLabel = new QLabel(this); + m_pixLabel = new TQLabel(this); hbox->addWidget(m_pixLabel); - label = new QLabel(":", this); + label = new TQLabel(":", this); hbox->addWidget(label); - m_scoreLabel = new QLabel(this); + m_scoreLabel = new TQLabel(this); hbox->addWidget(m_scoreLabel); } @@ -94,7 +94,7 @@ StatusWidget::StatusWidget(const QString &text, QWidget *parent) // Set the text label // -void StatusWidget::setText(const QString &string) +void StatusWidget::setText(const TQString &string) { m_textLabel->setText(string); } @@ -103,7 +103,7 @@ void StatusWidget::setText(const QString &string) // Set the pixel label - used to show the color. // -void StatusWidget::setPixmap(const QPixmap &pixmap) +void StatusWidget::setPixmap(const TQPixmap &pixmap) { m_pixLabel->setPixmap(pixmap); } @@ -114,7 +114,7 @@ void StatusWidget::setPixmap(const QPixmap &pixmap) void StatusWidget::setScore(uint s) { - m_scoreLabel->setText(QString::number(s)); + m_scoreLabel->setText(TQString::number(s)); } @@ -122,8 +122,8 @@ void StatusWidget::setScore(uint s) // class QReversiGameView -QReversiGameView::QReversiGameView(QWidget *parent, QReversiGame *game) - : QWidget(parent, "gameview") +QReversiGameView::QReversiGameView(TQWidget *parent, QReversiGame *game) + : TQWidget(parent, "gameview") { // Store a pointer to the game. m_game = game; @@ -135,15 +135,15 @@ QReversiGameView::QReversiGameView(QWidget *parent, QReversiGame *game) m_humanColor = Nobody; // Connect the game to the view. - connect(m_game, SIGNAL(sig_newGame()), this, SLOT(newGame())); - connect(m_game, SIGNAL(sig_move(uint, Move&)), - this, SLOT(moveMade(uint, Move&))); - connect(m_game, SIGNAL(sig_update()), this, SLOT(updateView())); + connect(m_game, TQT_SIGNAL(sig_newGame()), this, TQT_SLOT(newGame())); + connect(m_game, TQT_SIGNAL(sig_move(uint, Move&)), + this, TQT_SLOT(moveMade(uint, Move&))); + connect(m_game, TQT_SIGNAL(sig_update()), this, TQT_SLOT(updateView())); // The sig_gameOver signal is not used by the view. // Reemit the signal from the board. - connect(m_boardView, SIGNAL(signalSquareClicked(int, int)), - this, SLOT(squareClicked(int, int))); + connect(m_boardView, TQT_SIGNAL(signalSquareClicked(int, int)), + this, TQT_SLOT(squareClicked(int, int))); } @@ -156,7 +156,7 @@ QReversiGameView::~QReversiGameView() void QReversiGameView::createView() { - QGridLayout *layout = new QGridLayout(this, 4, 2); + TQGridLayout *layout = new TQGridLayout(this, 4, 2); // The board m_boardView = new QReversiBoardView(this, m_game); @@ -164,20 +164,20 @@ void QReversiGameView::createView() layout->addMultiCellWidget(m_boardView, 0, 3, 0, 0); // The status widgets - m_blackStatus = new StatusWidget(QString::null, this); + m_blackStatus = new StatusWidget(TQString::null, this); m_blackStatus->setPixmap(m_boardView->chipPixmap(Black, 20)); layout->addWidget(m_blackStatus, 0, 1); - m_whiteStatus = new StatusWidget(QString::null, this); + m_whiteStatus = new StatusWidget(TQString::null, this); m_whiteStatus->setPixmap(m_boardView->chipPixmap(White, 20)); layout->addWidget(m_whiteStatus, 1, 1); // The "Moves" label - QLabel *movesLabel = new QLabel( i18n("Moves"), this); + TQLabel *movesLabel = new TQLabel( i18n("Moves"), this); movesLabel->setAlignment(AlignCenter); layout->addWidget(movesLabel, 2, 1); // The list of moves. - m_movesView = new QListBox(this, "moves"); + m_movesView = new TQListBox(this, "moves"); m_movesView->setMinimumWidth(150); layout->addWidget(m_movesView, 3, 1); } @@ -202,17 +202,17 @@ void QReversiGameView::newGame() void QReversiGameView::moveMade(uint moveNum, Move &move) { //FIXME: Error checks. - QString colorsWB[] = { + TQString colorsWB[] = { i18n("White"), i18n("Black") }; - QString colorsRB[] = { + TQString colorsRB[] = { i18n("Red"), i18n("Blue") }; // Insert the new move in the listbox and mark it as the current one. - m_movesView->insertItem(QString("%1. %2 %3") + m_movesView->insertItem(TQString("%1. %2 %3") .arg(moveNum) .arg(Prefs::grayscale() ? colorsWB[move.color()] : colorsRB[move.color()]) |