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-rw-r--r--ktuberling/pics/layout.xml6
-rw-r--r--ktuberling/playground.cpp40
-rw-r--r--ktuberling/playground.h6
-rw-r--r--ktuberling/soundfactory.cpp22
-rw-r--r--ktuberling/soundfactory.h4
-rw-r--r--ktuberling/todraw.cpp4
-rw-r--r--ktuberling/toplevel.cpp14
-rw-r--r--ktuberling/toplevel.h2
8 files changed, 49 insertions, 49 deletions
diff --git a/ktuberling/pics/layout.xml b/ktuberling/pics/layout.xml
index 84b09a2a..9e87dae7 100644
--- a/ktuberling/pics/layout.xml
+++ b/ktuberling/pics/layout.xml
@@ -11,7 +11,7 @@
<ktuberling>
- <playground gameboard="potato-game.png" tqmasks="potato-tqmask.png">
+ <playground gameboard="potato-game.png" masks="potato-tqmask.png">
<menuitem action="playground_potato_guy">
<label>Potato &amp;Guy</label>
@@ -269,7 +269,7 @@
</playground>
- <playground gameboard="penguin-game.png" tqmasks="penguin-tqmask.png">
+ <playground gameboard="penguin-game.png" masks="penguin-tqmask.png">
<menuitem action="playground_penguin">
<label>&amp;Penguin</label>
@@ -422,7 +422,7 @@
</playground>
- <playground gameboard="aquarium-game.png" tqmasks="aquarium-tqmask.png">
+ <playground gameboard="aquarium-game.png" masks="aquarium-tqmask.png">
<menuitem action="playground_aquarium">
<label>&amp;Aquarium</label>
diff --git a/ktuberling/playground.cpp b/ktuberling/playground.cpp
index cdd03d89..c2da26bf 100644
--- a/ktuberling/playground.cpp
+++ b/ktuberling/playground.cpp
@@ -38,10 +38,10 @@ PlayGround::PlayGround(TopLevel *tqparent, const char *name, uint selectedGamebo
setBackgroundColor(white);
- TQDomDocument tqlayoutsDocument;
- bool ok = topLevel->loadLayout(tqlayoutsDocument);
- if (ok) ok = registerPlayGrounds(tqlayoutsDocument);
- if (ok) ok = loadPlayGround(tqlayoutsDocument, selectedGameboard);
+ TQDomDocument layoutsDocument;
+ bool ok = topLevel->loadLayout(layoutsDocument);
+ if (ok) ok = registerPlayGrounds(layoutsDocument);
+ if (ok) ok = loadPlayGround(layoutsDocument, selectedGameboard);
if (!ok) loadFailure();
currentAction = 0;
@@ -71,9 +71,9 @@ void PlayGround::reset()
// Change the gameboard
void PlayGround::change(uint selectedGameboard)
{
- TQDomDocument tqlayoutsDocument;
- bool ok = topLevel->loadLayout(tqlayoutsDocument);
- if (ok) ok = loadPlayGround(tqlayoutsDocument, selectedGameboard);
+ TQDomDocument layoutsDocument;
+ bool ok = topLevel->loadLayout(layoutsDocument);
+ if (ok) ok = loadPlayGround(layoutsDocument, selectedGameboard);
if (!ok) loadFailure();
toDraw.clear();
@@ -221,7 +221,7 @@ void PlayGround::drawGameboard( TQPainter &artist, const TQRect &area ) const
for (TQPtrListIterator<ToDraw> currentObject(toDraw);
currentObject.current();
++currentObject)
- currentObject.current()->draw(artist, area, objectsLayout, &gameboard, &tqmasks);
+ currentObject.current()->draw(artist, area, objectsLayout, &gameboard, &masks);
}
// Painting event
@@ -257,7 +257,7 @@ void PlayGround::mousePressEvent( TQMouseEvent *event )
TQPixmap object(objectsLayout[draggedNumber].size());
TQBitmap tqshape(objectsLayout[draggedNumber].size());
bitBlt(&object, TQPoint(0, 0), &gameboard, objectsLayout[draggedNumber], TQt::CopyROP);
- bitBlt(&tqshape, TQPoint(0, 0), &tqmasks, objectsLayout[draggedNumber], TQt::CopyROP);
+ bitBlt(&tqshape, TQPoint(0, 0), &masks, objectsLayout[draggedNumber], TQt::CopyROP);
object.setMask(tqshape);
draggedCursor = new TQCursor(object, position.x(), position.y());
@@ -325,13 +325,13 @@ void PlayGround::mouseReleaseEvent( TQMouseEvent *event )
}
// Register the various playgrounds
-bool PlayGround::registerPlayGrounds(TQDomDocument &tqlayoutDocument)
+bool PlayGround::registerPlayGrounds(TQDomDocument &layoutDocument)
{
TQDomNodeList playGroundsList, menuItemsList, labelsList;
TQDomElement playGroundElement, menuItemElement, labelElement;
TQDomAttr actionAttribute;
- playGroundsList = tqlayoutDocument.elementsByTagName("playground");
+ playGroundsList = layoutDocument.elementsByTagName("playground");
if (playGroundsList.count() < 1)
return false;
@@ -357,20 +357,20 @@ bool PlayGround::registerPlayGrounds(TQDomDocument &tqlayoutDocument)
return true;
}
-// Load background and draggable objects tqmasks
-bool PlayGround::loadPlayGround(TQDomDocument &tqlayoutDocument, uint toLoad)
+// Load background and draggable objects masks
+bool PlayGround::loadPlayGround(TQDomDocument &layoutDocument, uint toLoad)
{
TQDomNodeList playGroundsList,
editableAreasList, categoriesList, objectsList,
- gameAreasList, tqmaskAreasList, soundNamesList, labelsList;
+ gameAreasList, maskAreasList, soundNamesList, labelsList;
TQDomElement playGroundElement,
editableAreaElement, categoryElement, objectElement,
- gameAreaElement, tqmaskAreaElement, soundNameElement, labelElement;
- TQDomAttr gameboardAttribute, tqmasksAttribute,
+ gameAreaElement, maskAreaElement, soundNameElement, labelElement;
+ TQDomAttr gameboardAttribute, masksAttribute,
leftAttribute, topAttribute, rightAttribute, bottomAttribute,
refAttribute;
- playGroundsList = tqlayoutDocument.elementsByTagName("playground");
+ playGroundsList = layoutDocument.elementsByTagName("playground");
if (toLoad >= playGroundsList.count())
return false;
@@ -380,8 +380,8 @@ bool PlayGround::loadPlayGround(TQDomDocument &tqlayoutDocument, uint toLoad)
if (!gameboard.load(locate("data", "ktuberling/pics/" + gameboardAttribute.value())))
return false;
- tqmasksAttribute = playGroundElement.attributeNode("tqmasks");
- if (!tqmasks.load(locate("data", "ktuberling/pics/" + tqmasksAttribute.value())))
+ masksAttribute = playGroundElement.attributeNode("masks");
+ if (!masks.load(locate("data", "ktuberling/pics/" + masksAttribute.value())))
return false;
editableAreasList = playGroundElement.elementsByTagName("editablearea");
@@ -550,7 +550,7 @@ bool PlayGround::zone(TQPoint &position)
TQBitmap tqshape(objectsLayout[draggedNumber].size());
TQPoint relative(position.x() - toUpdate.x(),
position.y() - toUpdate.y());
- bitBlt(&tqshape, TQPoint(0, 0), &tqmasks, objectsLayout[draggedNumber], TQt::CopyROP);
+ bitBlt(&tqshape, TQPoint(0, 0), &masks, objectsLayout[draggedNumber], TQt::CopyROP);
if (!tqshape.convertToImage().pixelIndex(relative.x(), relative.y())) continue;
toDraw.remove(draggedZOrder);
diff --git a/ktuberling/playground.h b/ktuberling/playground.h
index a428f88b..65fbaff0 100644
--- a/ktuberling/playground.h
+++ b/ktuberling/playground.h
@@ -51,8 +51,8 @@ protected:
private:
- bool registerPlayGrounds(TQDomDocument &tqlayoutDocument);
- bool loadPlayGround(TQDomDocument &tqlayoutDocument, uint toLoad);
+ bool registerPlayGrounds(TQDomDocument &layoutDocument);
+ bool loadPlayGround(TQDomDocument &layoutDocument, uint toLoad);
void loadFailure();
void setupGeometry();
bool zone(TQPoint &position);
@@ -62,7 +62,7 @@ private:
private:
TQPixmap gameboard; // Picture of the game board
- TQBitmap tqmasks; // Pictures of the objects' tqshapes
+ TQBitmap masks; // Pictures of the objects' tqshapes
TQRect editableArea; // Part of the gameboard where the player can lay down objects
TQString menuItem, // Menu item describing describing this gameboard
editableSound; // Sound associated with this area
diff --git a/ktuberling/soundfactory.cpp b/ktuberling/soundfactory.cpp
index 5bb309d8..f10d0a8c 100644
--- a/ktuberling/soundfactory.cpp
+++ b/ktuberling/soundfactory.cpp
@@ -25,10 +25,10 @@ SoundFactory::SoundFactory(TopLevel *tqparent, const char *name, uint selectedLa
namesList = filesList = 0;
- TQDomDocument tqlayoutsDocument;
- bool ok = topLevel->loadLayout(tqlayoutsDocument);
- if (ok) ok = registerLanguages(tqlayoutsDocument);
- if (ok) ok = loadLanguage(tqlayoutsDocument, selectedLanguage);
+ TQDomDocument layoutsDocument;
+ bool ok = topLevel->loadLayout(layoutsDocument);
+ if (ok) ok = registerLanguages(layoutsDocument);
+ if (ok) ok = loadLanguage(layoutsDocument, selectedLanguage);
if (!ok) loadFailure();
}
@@ -42,9 +42,9 @@ SoundFactory::~SoundFactory()
// Change the language
void SoundFactory::change(uint selectedLanguage)
{
- TQDomDocument tqlayoutsDocument;
- bool ok = topLevel->loadLayout(tqlayoutsDocument);
- if (ok) ok = loadLanguage(tqlayoutsDocument, selectedLanguage);
+ TQDomDocument layoutsDocument;
+ bool ok = topLevel->loadLayout(layoutsDocument);
+ if (ok) ok = loadLanguage(layoutsDocument, selectedLanguage);
if (!ok) loadFailure();
}
@@ -74,14 +74,14 @@ void SoundFactory::loadFailure()
}
// Register the various languages
-bool SoundFactory::registerLanguages(TQDomDocument &tqlayoutDocument)
+bool SoundFactory::registerLanguages(TQDomDocument &layoutDocument)
{
TQDomNodeList languagesList, menuItemsList, labelsList;
TQDomElement languageElement, menuItemElement, labelElement;
TQDomAttr codeAttribute, actionAttribute;
bool enabled;
- languagesList = tqlayoutDocument.elementsByTagName("language");
+ languagesList = layoutDocument.elementsByTagName("language");
if (languagesList.count() < 1)
return false;
@@ -110,7 +110,7 @@ bool SoundFactory::registerLanguages(TQDomDocument &tqlayoutDocument)
}
// Load the sounds of one given language
-bool SoundFactory::loadLanguage(TQDomDocument &tqlayoutDocument, uint toLoad)
+bool SoundFactory::loadLanguage(TQDomDocument &layoutDocument, uint toLoad)
{
TQDomNodeList languagesList,
soundNamesList;
@@ -118,7 +118,7 @@ bool SoundFactory::loadLanguage(TQDomDocument &tqlayoutDocument, uint toLoad)
soundNameElement;
TQDomAttr nameAttribute, fileAttribute;
- languagesList = tqlayoutDocument.elementsByTagName("language");
+ languagesList = layoutDocument.elementsByTagName("language");
if (toLoad >= languagesList.count())
return false;
diff --git a/ktuberling/soundfactory.h b/ktuberling/soundfactory.h
index 6fe923bc..76272e0a 100644
--- a/ktuberling/soundfactory.h
+++ b/ktuberling/soundfactory.h
@@ -28,8 +28,8 @@ public:
protected:
- bool registerLanguages(TQDomDocument &tqlayoutDocument);
- bool loadLanguage(TQDomDocument &tqlayoutDocument, uint toLoad);
+ bool registerLanguages(TQDomDocument &layoutDocument);
+ bool loadLanguage(TQDomDocument &layoutDocument, uint toLoad);
private:
diff --git a/ktuberling/todraw.cpp b/ktuberling/todraw.cpp
index c148b3a0..cec7b014 100644
--- a/ktuberling/todraw.cpp
+++ b/ktuberling/todraw.cpp
@@ -44,7 +44,7 @@ ToDraw &ToDraw::operator=(const ToDraw &model)
// Draw an object previously laid down on the game board
void ToDraw::draw(TQPainter &artist, const TQRect &area,
const TQRect *objectsLayout,
- const TQPixmap *gameboard, const TQBitmap *tqmasks) const
+ const TQPixmap *gameboard, const TQBitmap *masks) const
{
if (!position.intersects(area)) return;
@@ -52,7 +52,7 @@ void ToDraw::draw(TQPainter &artist, const TQRect &area,
TQBitmap tqshapeBitmap(objectsLayout[number].size());
bitBlt(&objectPixmap, TQPoint(0, 0), gameboard, objectsLayout[number], TQt::CopyROP);
- bitBlt(&tqshapeBitmap, TQPoint(0, 0), tqmasks, objectsLayout[number], TQt::CopyROP);
+ bitBlt(&tqshapeBitmap, TQPoint(0, 0), masks, objectsLayout[number], TQt::CopyROP);
objectPixmap.setMask(tqshapeBitmap);
artist.drawPixmap(position.topLeft(), objectPixmap);
}
diff --git a/ktuberling/toplevel.cpp b/ktuberling/toplevel.cpp
index c0131d26..0563d856 100644
--- a/ktuberling/toplevel.cpp
+++ b/ktuberling/toplevel.cpp
@@ -186,19 +186,19 @@ void TopLevel::changeLanguage(uint newLanguage)
soundFactory->change(newLanguage);
}
-// Load the tqlayouts file
-bool TopLevel::loadLayout(TQDomDocument &tqlayoutDocument)
+// Load the layouts file
+bool TopLevel::loadLayout(TQDomDocument &layoutDocument)
{
- TQFile tqlayoutFile(TQFile::encodeName(locate("data", "ktuberling/pics/tqlayout.xml")));
- if (!tqlayoutFile.open(IO_ReadOnly))
+ TQFile layoutFile(TQFile::encodeName(locate("data", "ktuberling/pics/tqlayout.xml")));
+ if (!layoutFile.open(IO_ReadOnly))
return false;
- if (!tqlayoutDocument.setContent(&tqlayoutFile))
+ if (!layoutDocument.setContent(&layoutFile))
{
- tqlayoutFile.close();
+ layoutFile.close();
return false;
}
- tqlayoutFile.close();
+ layoutFile.close();
return true;
}
diff --git a/ktuberling/toplevel.h b/ktuberling/toplevel.h
index 04ceaa96..a92d27c4 100644
--- a/ktuberling/toplevel.h
+++ b/ktuberling/toplevel.h
@@ -32,7 +32,7 @@ public:
void registerLanguage(const TQString &menuItem, const char *actionId, bool enabled);
void changeGameboard(uint newGameboard);
void changeLanguage(uint newLanguage);
- bool loadLayout(TQDomDocument &tqlayoutDocument);
+ bool loadLayout(TQDomDocument &layoutDocument);
void playSound(const TQString &ref) const;
inline bool isSoundEnabled() const {return soundEnabled;}