diff options
Diffstat (limited to 'ktuberling')
-rw-r--r-- | ktuberling/pics/layout.xml | 6 | ||||
-rw-r--r-- | ktuberling/playground.cpp | 40 | ||||
-rw-r--r-- | ktuberling/playground.h | 6 | ||||
-rw-r--r-- | ktuberling/soundfactory.cpp | 22 | ||||
-rw-r--r-- | ktuberling/soundfactory.h | 4 | ||||
-rw-r--r-- | ktuberling/todraw.cpp | 4 | ||||
-rw-r--r-- | ktuberling/toplevel.cpp | 14 | ||||
-rw-r--r-- | ktuberling/toplevel.h | 2 |
8 files changed, 49 insertions, 49 deletions
diff --git a/ktuberling/pics/layout.xml b/ktuberling/pics/layout.xml index 84b09a2a..9e87dae7 100644 --- a/ktuberling/pics/layout.xml +++ b/ktuberling/pics/layout.xml @@ -11,7 +11,7 @@ <ktuberling> - <playground gameboard="potato-game.png" tqmasks="potato-tqmask.png"> + <playground gameboard="potato-game.png" masks="potato-tqmask.png"> <menuitem action="playground_potato_guy"> <label>Potato &Guy</label> @@ -269,7 +269,7 @@ </playground> - <playground gameboard="penguin-game.png" tqmasks="penguin-tqmask.png"> + <playground gameboard="penguin-game.png" masks="penguin-tqmask.png"> <menuitem action="playground_penguin"> <label>&Penguin</label> @@ -422,7 +422,7 @@ </playground> - <playground gameboard="aquarium-game.png" tqmasks="aquarium-tqmask.png"> + <playground gameboard="aquarium-game.png" masks="aquarium-tqmask.png"> <menuitem action="playground_aquarium"> <label>&Aquarium</label> diff --git a/ktuberling/playground.cpp b/ktuberling/playground.cpp index cdd03d89..c2da26bf 100644 --- a/ktuberling/playground.cpp +++ b/ktuberling/playground.cpp @@ -38,10 +38,10 @@ PlayGround::PlayGround(TopLevel *tqparent, const char *name, uint selectedGamebo setBackgroundColor(white); - TQDomDocument tqlayoutsDocument; - bool ok = topLevel->loadLayout(tqlayoutsDocument); - if (ok) ok = registerPlayGrounds(tqlayoutsDocument); - if (ok) ok = loadPlayGround(tqlayoutsDocument, selectedGameboard); + TQDomDocument layoutsDocument; + bool ok = topLevel->loadLayout(layoutsDocument); + if (ok) ok = registerPlayGrounds(layoutsDocument); + if (ok) ok = loadPlayGround(layoutsDocument, selectedGameboard); if (!ok) loadFailure(); currentAction = 0; @@ -71,9 +71,9 @@ void PlayGround::reset() // Change the gameboard void PlayGround::change(uint selectedGameboard) { - TQDomDocument tqlayoutsDocument; - bool ok = topLevel->loadLayout(tqlayoutsDocument); - if (ok) ok = loadPlayGround(tqlayoutsDocument, selectedGameboard); + TQDomDocument layoutsDocument; + bool ok = topLevel->loadLayout(layoutsDocument); + if (ok) ok = loadPlayGround(layoutsDocument, selectedGameboard); if (!ok) loadFailure(); toDraw.clear(); @@ -221,7 +221,7 @@ void PlayGround::drawGameboard( TQPainter &artist, const TQRect &area ) const for (TQPtrListIterator<ToDraw> currentObject(toDraw); currentObject.current(); ++currentObject) - currentObject.current()->draw(artist, area, objectsLayout, &gameboard, &tqmasks); + currentObject.current()->draw(artist, area, objectsLayout, &gameboard, &masks); } // Painting event @@ -257,7 +257,7 @@ void PlayGround::mousePressEvent( TQMouseEvent *event ) TQPixmap object(objectsLayout[draggedNumber].size()); TQBitmap tqshape(objectsLayout[draggedNumber].size()); bitBlt(&object, TQPoint(0, 0), &gameboard, objectsLayout[draggedNumber], TQt::CopyROP); - bitBlt(&tqshape, TQPoint(0, 0), &tqmasks, objectsLayout[draggedNumber], TQt::CopyROP); + bitBlt(&tqshape, TQPoint(0, 0), &masks, objectsLayout[draggedNumber], TQt::CopyROP); object.setMask(tqshape); draggedCursor = new TQCursor(object, position.x(), position.y()); @@ -325,13 +325,13 @@ void PlayGround::mouseReleaseEvent( TQMouseEvent *event ) } // Register the various playgrounds -bool PlayGround::registerPlayGrounds(TQDomDocument &tqlayoutDocument) +bool PlayGround::registerPlayGrounds(TQDomDocument &layoutDocument) { TQDomNodeList playGroundsList, menuItemsList, labelsList; TQDomElement playGroundElement, menuItemElement, labelElement; TQDomAttr actionAttribute; - playGroundsList = tqlayoutDocument.elementsByTagName("playground"); + playGroundsList = layoutDocument.elementsByTagName("playground"); if (playGroundsList.count() < 1) return false; @@ -357,20 +357,20 @@ bool PlayGround::registerPlayGrounds(TQDomDocument &tqlayoutDocument) return true; } -// Load background and draggable objects tqmasks -bool PlayGround::loadPlayGround(TQDomDocument &tqlayoutDocument, uint toLoad) +// Load background and draggable objects masks +bool PlayGround::loadPlayGround(TQDomDocument &layoutDocument, uint toLoad) { TQDomNodeList playGroundsList, editableAreasList, categoriesList, objectsList, - gameAreasList, tqmaskAreasList, soundNamesList, labelsList; + gameAreasList, maskAreasList, soundNamesList, labelsList; TQDomElement playGroundElement, editableAreaElement, categoryElement, objectElement, - gameAreaElement, tqmaskAreaElement, soundNameElement, labelElement; - TQDomAttr gameboardAttribute, tqmasksAttribute, + gameAreaElement, maskAreaElement, soundNameElement, labelElement; + TQDomAttr gameboardAttribute, masksAttribute, leftAttribute, topAttribute, rightAttribute, bottomAttribute, refAttribute; - playGroundsList = tqlayoutDocument.elementsByTagName("playground"); + playGroundsList = layoutDocument.elementsByTagName("playground"); if (toLoad >= playGroundsList.count()) return false; @@ -380,8 +380,8 @@ bool PlayGround::loadPlayGround(TQDomDocument &tqlayoutDocument, uint toLoad) if (!gameboard.load(locate("data", "ktuberling/pics/" + gameboardAttribute.value()))) return false; - tqmasksAttribute = playGroundElement.attributeNode("tqmasks"); - if (!tqmasks.load(locate("data", "ktuberling/pics/" + tqmasksAttribute.value()))) + masksAttribute = playGroundElement.attributeNode("masks"); + if (!masks.load(locate("data", "ktuberling/pics/" + masksAttribute.value()))) return false; editableAreasList = playGroundElement.elementsByTagName("editablearea"); @@ -550,7 +550,7 @@ bool PlayGround::zone(TQPoint &position) TQBitmap tqshape(objectsLayout[draggedNumber].size()); TQPoint relative(position.x() - toUpdate.x(), position.y() - toUpdate.y()); - bitBlt(&tqshape, TQPoint(0, 0), &tqmasks, objectsLayout[draggedNumber], TQt::CopyROP); + bitBlt(&tqshape, TQPoint(0, 0), &masks, objectsLayout[draggedNumber], TQt::CopyROP); if (!tqshape.convertToImage().pixelIndex(relative.x(), relative.y())) continue; toDraw.remove(draggedZOrder); diff --git a/ktuberling/playground.h b/ktuberling/playground.h index a428f88b..65fbaff0 100644 --- a/ktuberling/playground.h +++ b/ktuberling/playground.h @@ -51,8 +51,8 @@ protected: private: - bool registerPlayGrounds(TQDomDocument &tqlayoutDocument); - bool loadPlayGround(TQDomDocument &tqlayoutDocument, uint toLoad); + bool registerPlayGrounds(TQDomDocument &layoutDocument); + bool loadPlayGround(TQDomDocument &layoutDocument, uint toLoad); void loadFailure(); void setupGeometry(); bool zone(TQPoint &position); @@ -62,7 +62,7 @@ private: private: TQPixmap gameboard; // Picture of the game board - TQBitmap tqmasks; // Pictures of the objects' tqshapes + TQBitmap masks; // Pictures of the objects' tqshapes TQRect editableArea; // Part of the gameboard where the player can lay down objects TQString menuItem, // Menu item describing describing this gameboard editableSound; // Sound associated with this area diff --git a/ktuberling/soundfactory.cpp b/ktuberling/soundfactory.cpp index 5bb309d8..f10d0a8c 100644 --- a/ktuberling/soundfactory.cpp +++ b/ktuberling/soundfactory.cpp @@ -25,10 +25,10 @@ SoundFactory::SoundFactory(TopLevel *tqparent, const char *name, uint selectedLa namesList = filesList = 0; - TQDomDocument tqlayoutsDocument; - bool ok = topLevel->loadLayout(tqlayoutsDocument); - if (ok) ok = registerLanguages(tqlayoutsDocument); - if (ok) ok = loadLanguage(tqlayoutsDocument, selectedLanguage); + TQDomDocument layoutsDocument; + bool ok = topLevel->loadLayout(layoutsDocument); + if (ok) ok = registerLanguages(layoutsDocument); + if (ok) ok = loadLanguage(layoutsDocument, selectedLanguage); if (!ok) loadFailure(); } @@ -42,9 +42,9 @@ SoundFactory::~SoundFactory() // Change the language void SoundFactory::change(uint selectedLanguage) { - TQDomDocument tqlayoutsDocument; - bool ok = topLevel->loadLayout(tqlayoutsDocument); - if (ok) ok = loadLanguage(tqlayoutsDocument, selectedLanguage); + TQDomDocument layoutsDocument; + bool ok = topLevel->loadLayout(layoutsDocument); + if (ok) ok = loadLanguage(layoutsDocument, selectedLanguage); if (!ok) loadFailure(); } @@ -74,14 +74,14 @@ void SoundFactory::loadFailure() } // Register the various languages -bool SoundFactory::registerLanguages(TQDomDocument &tqlayoutDocument) +bool SoundFactory::registerLanguages(TQDomDocument &layoutDocument) { TQDomNodeList languagesList, menuItemsList, labelsList; TQDomElement languageElement, menuItemElement, labelElement; TQDomAttr codeAttribute, actionAttribute; bool enabled; - languagesList = tqlayoutDocument.elementsByTagName("language"); + languagesList = layoutDocument.elementsByTagName("language"); if (languagesList.count() < 1) return false; @@ -110,7 +110,7 @@ bool SoundFactory::registerLanguages(TQDomDocument &tqlayoutDocument) } // Load the sounds of one given language -bool SoundFactory::loadLanguage(TQDomDocument &tqlayoutDocument, uint toLoad) +bool SoundFactory::loadLanguage(TQDomDocument &layoutDocument, uint toLoad) { TQDomNodeList languagesList, soundNamesList; @@ -118,7 +118,7 @@ bool SoundFactory::loadLanguage(TQDomDocument &tqlayoutDocument, uint toLoad) soundNameElement; TQDomAttr nameAttribute, fileAttribute; - languagesList = tqlayoutDocument.elementsByTagName("language"); + languagesList = layoutDocument.elementsByTagName("language"); if (toLoad >= languagesList.count()) return false; diff --git a/ktuberling/soundfactory.h b/ktuberling/soundfactory.h index 6fe923bc..76272e0a 100644 --- a/ktuberling/soundfactory.h +++ b/ktuberling/soundfactory.h @@ -28,8 +28,8 @@ public: protected: - bool registerLanguages(TQDomDocument &tqlayoutDocument); - bool loadLanguage(TQDomDocument &tqlayoutDocument, uint toLoad); + bool registerLanguages(TQDomDocument &layoutDocument); + bool loadLanguage(TQDomDocument &layoutDocument, uint toLoad); private: diff --git a/ktuberling/todraw.cpp b/ktuberling/todraw.cpp index c148b3a0..cec7b014 100644 --- a/ktuberling/todraw.cpp +++ b/ktuberling/todraw.cpp @@ -44,7 +44,7 @@ ToDraw &ToDraw::operator=(const ToDraw &model) // Draw an object previously laid down on the game board void ToDraw::draw(TQPainter &artist, const TQRect &area, const TQRect *objectsLayout, - const TQPixmap *gameboard, const TQBitmap *tqmasks) const + const TQPixmap *gameboard, const TQBitmap *masks) const { if (!position.intersects(area)) return; @@ -52,7 +52,7 @@ void ToDraw::draw(TQPainter &artist, const TQRect &area, TQBitmap tqshapeBitmap(objectsLayout[number].size()); bitBlt(&objectPixmap, TQPoint(0, 0), gameboard, objectsLayout[number], TQt::CopyROP); - bitBlt(&tqshapeBitmap, TQPoint(0, 0), tqmasks, objectsLayout[number], TQt::CopyROP); + bitBlt(&tqshapeBitmap, TQPoint(0, 0), masks, objectsLayout[number], TQt::CopyROP); objectPixmap.setMask(tqshapeBitmap); artist.drawPixmap(position.topLeft(), objectPixmap); } diff --git a/ktuberling/toplevel.cpp b/ktuberling/toplevel.cpp index c0131d26..0563d856 100644 --- a/ktuberling/toplevel.cpp +++ b/ktuberling/toplevel.cpp @@ -186,19 +186,19 @@ void TopLevel::changeLanguage(uint newLanguage) soundFactory->change(newLanguage); } -// Load the tqlayouts file -bool TopLevel::loadLayout(TQDomDocument &tqlayoutDocument) +// Load the layouts file +bool TopLevel::loadLayout(TQDomDocument &layoutDocument) { - TQFile tqlayoutFile(TQFile::encodeName(locate("data", "ktuberling/pics/tqlayout.xml"))); - if (!tqlayoutFile.open(IO_ReadOnly)) + TQFile layoutFile(TQFile::encodeName(locate("data", "ktuberling/pics/tqlayout.xml"))); + if (!layoutFile.open(IO_ReadOnly)) return false; - if (!tqlayoutDocument.setContent(&tqlayoutFile)) + if (!layoutDocument.setContent(&layoutFile)) { - tqlayoutFile.close(); + layoutFile.close(); return false; } - tqlayoutFile.close(); + layoutFile.close(); return true; } diff --git a/ktuberling/toplevel.h b/ktuberling/toplevel.h index 04ceaa96..a92d27c4 100644 --- a/ktuberling/toplevel.h +++ b/ktuberling/toplevel.h @@ -32,7 +32,7 @@ public: void registerLanguage(const TQString &menuItem, const char *actionId, bool enabled); void changeGameboard(uint newGameboard); void changeLanguage(uint newLanguage); - bool loadLayout(TQDomDocument &tqlayoutDocument); + bool loadLayout(TQDomDocument &layoutDocument); void playSound(const TQString &ref) const; inline bool isSoundEnabled() const {return soundEnabled;} |