diff options
Diffstat (limited to 'libkdegames/kchat.h')
-rw-r--r-- | libkdegames/kchat.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/libkdegames/kchat.h b/libkdegames/kchat.h index db479bc0..5eabb9d3 100644 --- a/libkdegames/kchat.h +++ b/libkdegames/kchat.h @@ -19,7 +19,7 @@ #ifndef __KCHAT_H__ #define __KCHAT_H__ -#include <qstring.h> +#include <tqstring.h> #include "kchatbase.h" #include <kdemacros.h> @@ -43,7 +43,7 @@ public: * choose to send to a single player or to all players will not be added * as you will hardly need it in 2-player games. **/ - KChat(QWidget* parent, bool twoPlayerGame = false); + KChat(TQWidget* parent, bool twoPlayerGame = false); virtual ~KChat(); @@ -52,23 +52,23 @@ public: * @return The name that will be shown for messages from this widget. * That is the string from @ref setFromNickname **/ - virtual const QString& fromName() const; + virtual const TQString& fromName() const; /** * This sets the name that will be shown on all chat widgets if this * widget sends a message. See signalSendMessage * @param name The name of the player owning this widget **/ - void setFromNickname(const QString& name); + void setFromNickname(const TQString& name); // TODO: -// void setPlayerList(QIntDict<QString>);// use this for non-KGame use +// void setPlayerList(TQIntDict<TQString>);// use this for non-KGame use /** * Adds a player nickname. * @return The unique ID of the player **/ - int addPlayer(const QString& nick); + int addPlayer(const TQString& nick); /** * Removes all players with this nickname. Better don't use this as it @@ -76,7 +76,7 @@ public: * call removePlayer(id) * @param nick The nickname of the removed players **/ - void removePlayer(const QString& nick); + void removePlayer(const TQString& nick); /** * Removes the player with this id, as returned by @ref addPlayer @@ -105,7 +105,7 @@ public: /** * @return The nickname of the player which belongs to this id **/ - const QString& player(int id) const; + const TQString& player(int id) const; /** * @return The ID that belongs to the local player. @@ -124,14 +124,14 @@ signals: * setFromNickname and player * @param msg The message itself **/ - void signalSendMessage(int id, const QString& msg); + void signalSendMessage(int id, const TQString& msg); protected: /** * This emits @ref signalSendMessage and, if @ref autoAddMessages is * true, calls @ref KChatBase::addMessage **/ - virtual void returnPressed(const QString&); + virtual void returnPressed(const TQString&); /** * The Id of the next player. Incremented after every call. |