diff options
Diffstat (limited to 'libkdegames/kchatbase.h')
-rw-r--r-- | libkdegames/kchatbase.h | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/libkdegames/kchatbase.h b/libkdegames/kchatbase.h index 07f786f9..e808dd1d 100644 --- a/libkdegames/kchatbase.h +++ b/libkdegames/kchatbase.h @@ -19,9 +19,9 @@ #ifndef __KCHATBASE_H__ #define __KCHATBASE_H__ -#include <qframe.h> -#include <qstring.h> -#include <qlistbox.h> +#include <tqframe.h> +#include <tqstring.h> +#include <tqlistbox.h> #include <kglobalsettings.h> #include <kdemacros.h> @@ -33,7 +33,7 @@ class KConfig; class KChatBaseTextPrivate; /** - * A QListBoxText implementation for KChatBase. + * A TQListBoxText implementation for KChatBase. * * It supports different colors, text fonts, ... * @@ -53,12 +53,12 @@ public: /** * Constructs a KChatBaseText object with the player and text part **/ - KChatBaseText(const QString& player, const QString& text); + KChatBaseText(const TQString& player, const TQString& text); /** * Constructs a KChatBaseText object without player part **/ - KChatBaseText(const QString& text); + KChatBaseText(const TQString& text); /** * Destruct a KChatBaseText object. @@ -72,7 +72,7 @@ public: * @see setMessage * @param name The name of the sender (e.g. the player) **/ - void setName(const QString& name); + void setName(const TQString& name); /** * Set the text part of a message. A message is usually shown like @@ -81,33 +81,33 @@ public: * See also setName * @param message The message that has been sent **/ - void setMessage(const QString& message); + void setMessage(const TQString& message); /** * @return The name part of a message. * @see setName **/ - const QString& name() const; + const TQString& name() const; /** * @return The message text. * @see setMessage **/ - const QString& message() const; + const TQString& message() const; /** * You can set the font of the sender name independently of the message * itself. This font is used as the "name: " part of the message. * @return The font that is used for the name **/ - QFont nameFont() const; + TQFont nameFont() const; /** * You can set the font of the message independently of the sender name. * This font is used as the text part of the message. * @return The font thaz is used for message text **/ - QFont messageFont() const; + TQFont messageFont() const; /** * Set the font for the name. @@ -116,7 +116,7 @@ public: * don't delete the object. This way there is only one object for a lot * of messages in memory. **/ - void setNameFont(const QFont* font); + void setNameFont(const TQFont* font); /** * Set the font for the message text. @@ -125,20 +125,20 @@ public: * don't delete the object! This way there is only one object for a lot * of messages in memory. **/ - void setMessageFont(const QFont* font); + void setMessageFont(const TQFont* font); /** **/ - virtual int width(QListBox* ) const; + virtual int width(TQListBox* ) const; /** **/ - virtual int height(QListBox* ) const; + virtual int height(TQListBox* ) const; protected: /** **/ - virtual void paint(QPainter*); + virtual void paint(TQPainter*); private: void init(); @@ -191,7 +191,7 @@ public: * choose where to send messages to (either globally or just to some * players) will not be added. **/ - KChatBase(QWidget* parent, bool noComboBox = false); + KChatBase(TQWidget* parent, bool noComboBox = false); /** * Destruct the KChatBase object @@ -209,7 +209,7 @@ public: * string that was set by setFromName or the name of the player * that was set by setFromPlayer **/ - virtual const QString& fromName() const = 0; + virtual const TQString& fromName() const = 0; /** * Adds a new entry in the combo box. The default is "send to all @@ -222,7 +222,7 @@ public: * combo box. See nextId * @return True if successful, otherwise false (e.g. if the id is already used) **/ - bool addSendingEntry(const QString& text, int id); + bool addSendingEntry(const TQString& text, int id); /** * Inserts a new entry in the combo box. @@ -235,14 +235,14 @@ public: * at the bottom * @return True if successful, otherwise false (e.g. if the id is already used) **/ - bool insertSendingEntry(const QString& text, int id, int index = -1); + bool insertSendingEntry(const TQString& text, int id, int index = -1); /** * This changes a combo box entry. * @param text The new text of the entry * @param id The ID of the item to be changed **/ - void changeSendingEntry(const QString& text, int id); + void changeSendingEntry(const TQString& text, int id); /** * This selects a combo box entry. @@ -295,13 +295,13 @@ public: * Set the font that used used for the name part of a message. See also * nameFont and setBothFont **/ - void setNameFont(const QFont& font); + void setNameFont(const TQFont& font); /** * Set the font that used used for the message part of a message. * @see messageFont, setBothFont **/ - void setMessageFont(const QFont& font); + void setMessageFont(const TQFont& font); /** * This sets both - nameFont and messageFont to font. You @@ -309,25 +309,25 @@ public: * these parts of a message. * @param font A font used for both nameFont and messageFont **/ - void setBothFont(const QFont& font); + void setBothFont(const TQFont& font); /** * Same as setNameFont but applies only to system messages. * @see layoutSystemMessage **/ - void setSystemNameFont(const QFont& font); + void setSystemNameFont(const TQFont& font); /** * Same as setMessageFont but applies only to system messages. * @see layoutSystemMessage **/ - void setSystemMessageFont(const QFont& font); + void setSystemMessageFont(const TQFont& font); /** * Same as setBothFont but applies only to system messages. * @see layoutSystemMessage **/ - void setSystemBothFont(const QFont& font); + void setSystemBothFont(const TQFont& font); /** * This font should be used for the name (the "from: " part) of a @@ -336,7 +336,7 @@ public: * layoutMessage you should do this yourself. * @return The font that is used for the name part of the message. **/ - const QFont& nameFont() const; + const TQFont& nameFont() const; /** * This font should be used for a message. layoutMessage sets the @@ -345,19 +345,19 @@ public: * messageFont() yourself. * @return The font that is used for a message **/ - const QFont& messageFont() const; + const TQFont& messageFont() const; /** * Same as systemNameFont but applies only to system messages. * @see layoutSystemMessage **/ - const QFont& systemNameFont() const; + const TQFont& systemNameFont() const; /** * Same as systemMessageFont but applies only to system messages. * @see layoutSystemMessage **/ - const QFont& systemMessageFont() const; + const TQFont& systemMessageFont() const; /** * Save the configuration of the dialog to a KConfig object. If @@ -410,7 +410,7 @@ public slots: * @param fromName The player who sent this message * @param text The text to be added **/ - virtual void addMessage(const QString& fromName, const QString& text); + virtual void addMessage(const TQString& fromName, const TQString& text); /** * This works just like addMessage but adds a system message. @@ -419,7 +419,7 @@ public slots: * * You may wish to use this to display status information from your game. **/ - virtual void addSystemMessage(const QString& fromName, const QString& text); + virtual void addSystemMessage(const TQString& fromName, const TQString& text); /** * This member function is mainly internally used to add a message. It @@ -429,9 +429,9 @@ public slots: * * But you may want to replace this in a derived class to create a * non-default (maybe nicer ;-) ) behaviour - * @param item The QListBoxItem that is being added + * @param item The TQListBoxItem that is being added **/ - virtual void addItem(const QListBoxItem* item); + virtual void addItem(const TQListBoxItem* item); /** @@ -449,9 +449,9 @@ public slots: signals: /** * Emitted when the user right-clicks on a list item. - * @see QListBox::rightButtonClicked + * @see TQListBox::rightButtonClicked **/ - void rightButtonClicked(QListBoxItem*, const QPoint&); + void rightButtonClicked(TQListBoxItem*, const TQPoint&); protected: /** @@ -465,7 +465,7 @@ protected: * Must be implemented in derived classes * @param text The message to be sent **/ - virtual void returnPressed(const QString& text) = 0; + virtual void returnPressed(const TQString& text) = 0; /** * Replace to customise the combo box. @@ -474,24 +474,24 @@ protected: * @param name The name of the player * @return The string as it will be shown in the combo box **/ - virtual QString comboBoxItem(const QString& name) const; + virtual TQString comboBoxItem(const TQString& name) const; /** - * Create a QListBoxItem for this message. This function is not yet + * Create a TQListBoxItem for this message. This function is not yet * written usefully - currently just a QListBoxTex object is * created which shows the message in this format: "fromName: text". * This should fit most peoples needs but needs further improvements. **/ - virtual QListBoxItem* layoutMessage(const QString& fromName, const QString& text); + virtual TQListBoxItem* layoutMessage(const TQString& fromName, const TQString& text); /** - * Create a QListBoxItem for this message. This does the same as + * Create a TQListBoxItem for this message. This does the same as * layoutMessage but generates a system message. You might want to * use such a message to display e.g. status information from your game. * * The default implementation just prepends "--- ". **/ - virtual QListBoxItem* layoutSystemMessage(const QString& fromName, const QString& text); + virtual TQListBoxItem* layoutSystemMessage(const TQString& fromName, const TQString& text); private slots: /** @@ -499,7 +499,7 @@ private slots: * Then add the message to the KCompletion object of the KLineEdit * widget and call returnPressed **/ - void slotReturnPressed(const QString&); + void slotReturnPressed(const TQString&); private: void init(bool noComboBox); |