diff options
Diffstat (limited to 'libkdegames/kchatdialog.h')
-rw-r--r-- | libkdegames/kchatdialog.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/libkdegames/kchatdialog.h b/libkdegames/kchatdialog.h index 96b3eef2..853dd94a 100644 --- a/libkdegames/kchatdialog.h +++ b/libkdegames/kchatdialog.h @@ -34,14 +34,14 @@ public: /** * Construct a KChatDialog widget **/ - KChatDialog(QWidget* parent, bool modal = false); + KChatDialog(TQWidget* parent, bool modal = false); /** * Construct a KChatDialog widget which automatically configures the * @ref KChatBase widget. You probably want to use this as you don't * have to care about the configuration stuff yourself. **/ - KChatDialog(KChatBase* chatWidget, QWidget* parent, bool modal = false); + KChatDialog(KChatBase* chatWidget, TQWidget* parent, bool modal = false); /** * Destruct the dialog @@ -52,23 +52,23 @@ public: * @return The font that shall be used as the "name: " part of a normal * message. **/ - QFont nameFont() const; + TQFont nameFont() const; /** * @return The font that shall be used for normal messages. **/ - QFont textFont() const; + TQFont textFont() const; /** * @return The font that shall be used as the "name: " part of a system * (game) message. **/ - QFont systemNameFont() const; + TQFont systemNameFont() const; /** * @return The font that shall be used for a system (game) message. **/ - QFont systemTextFont() const; + TQFont systemTextFont() const; /** * Set the widget that will be configured by the dialog. Use this if you @@ -103,10 +103,10 @@ protected slots: virtual void slotOk(); private: - void setNameFont(QFont); - void setTextFont(QFont); - void setSystemNameFont(QFont); - void setSystemTextFont(QFont); + void setNameFont(TQFont); + void setTextFont(TQFont); + void setSystemNameFont(TQFont); + void setSystemTextFont(TQFont); void setMaxMessages(int max); private: |