diff options
Diffstat (limited to 'libkdegames/kgame/dialogs/kgameerrordialog.cpp')
-rw-r--r-- | libkdegames/kgame/dialogs/kgameerrordialog.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/libkdegames/kgame/dialogs/kgameerrordialog.cpp b/libkdegames/kgame/dialogs/kgameerrordialog.cpp index 7c3b0509..d5df6ba3 100644 --- a/libkdegames/kgame/dialogs/kgameerrordialog.cpp +++ b/libkdegames/kgame/dialogs/kgameerrordialog.cpp @@ -37,7 +37,7 @@ public: const KGame* mGame; }; -KGameErrorDialog::KGameErrorDialog(TQWidget* parent) : TQObject(parent) +KGameErrorDialog::KGameErrorDialog(TQWidget* tqparent) : TQObject(tqparent) { d = new KGameErrorDialogPrivate; } @@ -59,8 +59,8 @@ void KGameErrorDialog::setKGame(const KGame* g) this, TQT_SLOT(slotError(int, TQString))); connect(d->mGame, TQT_SIGNAL(signalConnectionBroken()), this, TQT_SLOT(slotServerConnectionLost())); - connect(d->mGame, TQT_SIGNAL(signalClientDisconnected(Q_UINT32,bool)), - this, TQT_SLOT(slotClientConnectionLost(Q_UINT32,bool))); + connect(d->mGame, TQT_SIGNAL(signalClientDisconnected(TQ_UINT32,bool)), + this, TQT_SLOT(slotClientConnectionLost(TQ_UINT32,bool))); } void KGameErrorDialog::slotUnsetKGame() @@ -71,33 +71,33 @@ void KGameErrorDialog::slotUnsetKGame() d->mGame = 0; } -void KGameErrorDialog::error(const TQString& errorText, TQWidget* parent) -{ KMessageBox::error(parent, errorText); } +void KGameErrorDialog::error(const TQString& errorText, TQWidget* tqparent) +{ KMessageBox::error(tqparent, errorText); } void KGameErrorDialog::slotServerConnectionLost() { // TODO: add IP/port of the server TQString message = i18n("Connection to the server has been lost!"); - error(message, (TQWidget*)parent()); + error(message, (TQWidget*)tqparent()); } -void KGameErrorDialog::slotClientConnectionLost(Q_UINT32 /*id*/,bool) +void KGameErrorDialog::slotClientConnectionLost(TQ_UINT32 /*id*/,bool) { //TODO: add IP/port of the client TQString message; // if (c) { -// message = i18n("Connection to client has been lost!\nID: %1\nIP: %2").arg(c->id()).arg(c->IP()); +// message = i18n("Connection to client has been lost!\nID: %1\nIP: %2").tqarg(c->id()).tqarg(c->IP()); // } else { // message = i18n("Connection to client has been lost!"); // } message = i18n("Connection to client has been lost!"); - error(message, (TQWidget*)parent()); + error(message, (TQWidget*)tqparent()); } void KGameErrorDialog::slotError(int errorNo, TQString text) { - TQString message = i18n("Received a network error!\nError number: %1\nError message: %2").arg(errorNo).arg(text); - error(message, (TQWidget*)parent()); + TQString message = i18n("Received a network error!\nError number: %1\nError message: %2").tqarg(errorNo).tqarg(text); + error(message, (TQWidget*)tqparent()); } void KGameErrorDialog::connectionError(TQString s) @@ -106,17 +106,17 @@ void KGameErrorDialog::connectionError(TQString s) if (s.isNull()) { message = i18n("No connection could be created."); } else { - message = i18n("No connection could be created.\nThe error message was:\n%1").arg(s); + message = i18n("No connection could be created.\nThe error message was:\n%1").tqarg(s); } - error(message, (TQWidget*)parent()); + error(message, (TQWidget*)tqparent()); } // should become the real dialog - currently we just use messageboxes // -> maybe unused forever -KGameErrorMessageDialog::KGameErrorMessageDialog(TQWidget* parent) - : KDialogBase(Plain, i18n("Error"), Ok, Ok, parent, 0, true, true) +KGameErrorMessageDialog::KGameErrorMessageDialog(TQWidget* tqparent) + : KDialogBase(Plain, i18n("Error"), Ok, Ok, tqparent, 0, true, true) { } |