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Diffstat (limited to 'libkdegames/kgame/kgamechat.cpp')
-rw-r--r--libkdegames/kgame/kgamechat.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/libkdegames/kgame/kgamechat.cpp b/libkdegames/kgame/kgamechat.cpp
index ddc1bd66..29d80807 100644
--- a/libkdegames/kgame/kgamechat.cpp
+++ b/libkdegames/kgame/kgamechat.cpp
@@ -57,18 +57,18 @@ public:
int mToMyGroup; // just as the above - but for the group, not for players
};
-KGameChat::KGameChat(KGame* g, int msgid, TQWidget* parent) : KChatBase(parent)
+KGameChat::KGameChat(KGame* g, int msgid, TQWidget* tqparent) : KChatBase(tqparent)
{
init(g, msgid);
}
-KGameChat::KGameChat(KGame* g, int msgid, KPlayer* fromPlayer, TQWidget* parent) : KChatBase(parent)
+KGameChat::KGameChat(KGame* g, int msgid, KPlayer* fromPlayer, TQWidget* tqparent) : KChatBase(tqparent)
{
init(g, msgid);
setFromPlayer(fromPlayer);
}
-KGameChat::KGameChat(TQWidget* parent) : KChatBase(parent)
+KGameChat::KGameChat(TQWidget* tqparent) : KChatBase(tqparent)
{
init(0, -1);
}
@@ -92,7 +92,7 @@ void KGameChat::addMessage(int fromId, const TQString& text)
{
if (!d->mGame) {
kdWarning(11001) << "no KGame object has been set" << endl;
- addMessage(i18n("Player %1").arg(fromId), text);
+ addMessage(i18n("Player %1").tqarg(fromId), text);
} else {
KPlayer* p = d->mGame->findPlayer(fromId);
if (p) {
@@ -162,10 +162,10 @@ bool KGameChat::isToGroupMessage(int id) const
bool KGameChat::isToPlayerMessage(int id) const
{
-return d->mSendId2PlayerId.contains(id); }
+return d->mSendId2PlayerId.tqcontains(id); }
TQString KGameChat::sendToPlayerEntry(const TQString& name) const
-{ return i18n("Send to %1").arg(name); }
+{ return i18n("Send to %1").tqarg(name); }
int KGameChat::playerId(int id) const
{
@@ -188,7 +188,7 @@ int KGameChat::sendingId(int playerId) const
}
const TQString& KGameChat::fromName() const
-{ return d->mFromPlayer ? d->mFromPlayer->name() : TQString::null; }
+{ return d->mFromPlayer ? d->mFromPlayer->name() : TQString(); }
bool KGameChat::hasPlayer(int id) const
{
@@ -211,7 +211,7 @@ void KGameChat::setFromPlayer(KPlayer* p)
removeSendingEntry(d->mToMyGroup);
}
d->mToMyGroup = nextId();
- addSendingEntry(i18n("Send to My Group (\"%1\")").arg(p->group()), d->mToMyGroup);
+ addSendingEntry(i18n("Send to My Group (\"%1\")").tqarg(p->group()), d->mToMyGroup);
}
d->mFromPlayer = p;
kdDebug(11001) << k_funcinfo << " player=" << p << endl;
@@ -231,8 +231,8 @@ void KGameChat::setKGame(KGame* g)
this, TQT_SLOT(slotAddPlayer(KPlayer*)));
connect(d->mGame, TQT_SIGNAL(signalPlayerLeftGame(KPlayer*)),
this, TQT_SLOT(slotRemovePlayer(KPlayer*)));
- connect(d->mGame, TQT_SIGNAL(signalNetworkData(int, const TQByteArray&, Q_UINT32, Q_UINT32)),
- this, TQT_SLOT(slotReceiveMessage(int, const TQByteArray&, Q_UINT32, Q_UINT32)));
+ connect(d->mGame, TQT_SIGNAL(signalNetworkData(int, const TQByteArray&, TQ_UINT32, TQ_UINT32)),
+ this, TQT_SLOT(slotReceiveMessage(int, const TQByteArray&, TQ_UINT32, TQ_UINT32)));
connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame()));
TQPtrList<KPlayer> playerList = *d->mGame->playerList();
@@ -283,8 +283,8 @@ void KGameChat::slotAddPlayer(KPlayer* p)
d->mSendId2PlayerId.insert(sendingId, p->id());
connect(p, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase*, KPlayer*)),
this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase*, KPlayer*)));
- connect(p, TQT_SIGNAL(signalNetworkData(int, const TQByteArray&, Q_UINT32, KPlayer*)),
- this, TQT_SLOT(slotReceivePrivateMessage(int, const TQByteArray&, Q_UINT32, KPlayer*)));
+ connect(p, TQT_SIGNAL(signalNetworkData(int, const TQByteArray&, TQ_UINT32, KPlayer*)),
+ this, TQT_SLOT(slotReceivePrivateMessage(int, const TQByteArray&, TQ_UINT32, KPlayer*)));
}
void KGameChat::slotRemovePlayer(KPlayer* p)
@@ -317,7 +317,7 @@ void KGameChat::slotPropertyChanged(KGamePropertyBase* prop, KPlayer* player)
}
}
-void KGameChat::slotReceivePrivateMessage(int msgid, const TQByteArray& buffer, Q_UINT32 sender, KPlayer* me)
+void KGameChat::slotReceivePrivateMessage(int msgid, const TQByteArray& buffer, TQ_UINT32 sender, KPlayer* me)
{
if (!me || me != fromPlayer()) {
kdDebug() << k_funcinfo << "nope - not for us!" << endl;
@@ -326,7 +326,7 @@ void KGameChat::slotReceivePrivateMessage(int msgid, const TQByteArray& buffer,
slotReceiveMessage(msgid, buffer, me->id(), sender);
}
-void KGameChat::slotReceiveMessage(int msgid, const TQByteArray& buffer, Q_UINT32 , Q_UINT32 sender)
+void KGameChat::slotReceiveMessage(int msgid, const TQByteArray& buffer, TQ_UINT32 , TQ_UINT32 sender)
{
TQDataStream msg(buffer, IO_ReadOnly);
if (msgid != messageId()) {