diff options
Diffstat (limited to 'libkdegames/kgame/kgamechat.h')
-rw-r--r-- | libkdegames/kgame/kgamechat.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/libkdegames/kgame/kgamechat.h b/libkdegames/kgame/kgamechat.h index 6f7ea65d..effcca22 100644 --- a/libkdegames/kgame/kgamechat.h +++ b/libkdegames/kgame/kgamechat.h @@ -21,7 +21,7 @@ #ifndef __KGAMECHAT_H__ #define __KGAMECHAT_H__ -#include <qstring.h> +#include <tqstring.h> #include "kchatbase.h" #include <kdemacros.h> @@ -49,14 +49,14 @@ public: * the chat message. The @p fromPlayer is the local player (see @ref * setFromPlayer). **/ - KGameChat(KGame* game, int msgid, KPlayer* fromPlayer, QWidget * parent); + KGameChat(KGame* game, int msgid, KPlayer* fromPlayer, TQWidget * parent); /** * @overload * To make use of this widget you need to call @ref setFromPlayer * manually. **/ - KGameChat(KGame* game, int msgId, QWidget* parent); + KGameChat(KGame* game, int msgId, TQWidget* parent); /** * @overload @@ -64,7 +64,7 @@ public: * setGame, setFromPlayer and setMessageId manually. * @since 3.2 **/ - KGameChat(QWidget* parent); + KGameChat(TQWidget* parent); virtual ~KGameChat(); @@ -114,14 +114,14 @@ public: * reimplemented from @ref KChatBase * @return @ref KPlayer::name() for the player set by @ref setFromPlayer **/ - virtual const QString& fromName() const; + virtual const TQString& fromName() const; public slots: - virtual void addMessage(const QString& fromName, const QString& text) { KChatBase::addMessage(fromName, text);} - virtual void addMessage(int fromId, const QString& text); + virtual void addMessage(const TQString& fromName, const TQString& text) { KChatBase::addMessage(fromName, text);} + virtual void addMessage(int fromId, const TQString& text); - void slotReceiveMessage(int, const QByteArray&, Q_UINT32 receiver, Q_UINT32 sender); + void slotReceiveMessage(int, const TQByteArray&, Q_UINT32 receiver, Q_UINT32 sender); protected: /** @@ -187,7 +187,7 @@ protected: * KChatBase. By default this is "send to name" where name is the name * that you specify. See also KChatBase::addSendingEntry **/ - virtual QString sendToPlayerEntry(const QString& name) const; + virtual TQString sendToPlayerEntry(const TQString& name) const; protected slots: @@ -208,10 +208,10 @@ protected slots: * gets forwarded to slotReceiveMessage if @p me equals * fromPlayer. **/ - void slotReceivePrivateMessage(int msgid, const QByteArray& buffer, Q_UINT32 sender, KPlayer* me); + void slotReceivePrivateMessage(int msgid, const TQByteArray& buffer, Q_UINT32 sender, KPlayer* me); protected: - virtual void returnPressed(const QString& text); + virtual void returnPressed(const TQString& text); private: void init(KGame* g, int msgid); |