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-rw-r--r--libkdegames/kgame/kgamepropertylist.h54
1 files changed, 27 insertions, 27 deletions
diff --git a/libkdegames/kgame/kgamepropertylist.h b/libkdegames/kgame/kgamepropertylist.h
index 3a304e70..df8eb604 100644
--- a/libkdegames/kgame/kgamepropertylist.h
+++ b/libkdegames/kgame/kgamepropertylist.h
@@ -21,7 +21,7 @@
#ifndef __KGAMEPROPERTYLIST_H_
#define __KGAMEPROPERTYLIST_H_
-#include <qvaluelist.h>
+#include <tqvaluelist.h>
#include <kdebug.h>
@@ -32,20 +32,20 @@
// AB: also see README.LIB!
template<class type>
-class KGamePropertyList : public QValueList<type>, public KGamePropertyBase
+class KGamePropertyList : public TQValueList<type>, public KGamePropertyBase
{
public:
/**
* Typedefs
*/
- typedef QValueListIterator<type> Iterator;
- typedef QValueListConstIterator<type> ConstIterator;
+ typedef TQValueListIterator<type> Iterator;
+ typedef TQValueListConstIterator<type> ConstIterator;
- KGamePropertyList() :QValueList<type>(), KGamePropertyBase()
+ KGamePropertyList() :TQValueList<type>(), KGamePropertyBase()
{
}
- KGamePropertyList( const KGamePropertyList<type> &a ) : QValueList<type>(a)
+ KGamePropertyList( const KGamePropertyList<type> &a ) : TQValueList<type>(a)
{
}
@@ -66,10 +66,10 @@ public:
Iterator insert( Iterator it, const type& d )
{
- it=QValueList<type>::insert(it,d);
+ it=TQValueList<type>::insert(it,d);
- QByteArray b;
- QDataStream s(b, IO_WriteOnly);
+ TQByteArray b;
+ TQDataStream s(b, IO_WriteOnly);
KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdInsert);
int i=findIterator(it);
s << i;
@@ -92,8 +92,8 @@ public:
void append( const type& d )
{
- QByteArray b;
- QDataStream s(b, IO_WriteOnly);
+ TQByteArray b;
+ TQDataStream s(b, IO_WriteOnly);
KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdAppend);
s << d;
if (policy() == PolicyClean || policy() == PolicyDirty)
@@ -111,8 +111,8 @@ public:
Iterator erase( Iterator it )
{
- QByteArray b;
- QDataStream s(b, IO_WriteOnly);
+ TQByteArray b;
+ TQDataStream s(b, IO_WriteOnly);
KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdRemove);
int i=findIterator(it);
s << i;
@@ -128,7 +128,7 @@ public:
extractProperty(b);
}
//TODO: return value - is it correct for PolicyLocal|PolicyDirty?
-// return QValueList<type>::remove(it);
+// return TQValueList<type>::remove(it);
return it;
}
@@ -145,8 +145,8 @@ public:
void clear()
{
- QByteArray b;
- QDataStream s(b, IO_WriteOnly);
+ TQByteArray b;
+ TQDataStream s(b, IO_WriteOnly);
KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdClear);
if (policy() == PolicyClean || policy() == PolicyDirty)
{
@@ -161,10 +161,10 @@ public:
}
}
- void load(QDataStream& s)
+ void load(TQDataStream& s)
{
kdDebug(11001) << "KGamePropertyList load " << id() << endl;
- QValueList<type>::clear();
+ TQValueList<type>::clear();
uint size;
type data;
s >> size;
@@ -172,12 +172,12 @@ public:
for (unsigned int i=0;i<size;i++)
{
s >> data;
- QValueList<type>::append(data);
+ TQValueList<type>::append(data);
}
if (isEmittingSignal()) emitSignal();
}
- void save(QDataStream &s)
+ void save(TQDataStream &s)
{
kdDebug(11001) << "KGamePropertyList save "<<id() << endl;
type data;
@@ -191,7 +191,7 @@ public:
}
}
- void command(QDataStream &s,int cmd,bool)
+ void command(TQDataStream &s,int cmd,bool)
{
KGamePropertyBase::command(s, cmd);
kdDebug(11001) << "---> LIST id="<<id()<<" got command ("<<cmd<<") !!!" <<endl;
@@ -204,7 +204,7 @@ public:
type data;
s >> i >> data;
it=this->at(i);
- QValueList<type>::insert(it,data);
+ TQValueList<type>::insert(it,data);
// kdDebug(11001) << "CmdInsert:id="<<id()<<" i="<<i<<" data="<<data <<endl;
if (isEmittingSignal()) emitSignal();
break;
@@ -213,7 +213,7 @@ public:
{
type data;
s >> data;
- QValueList<type>::append(data);
+ TQValueList<type>::append(data);
// kdDebug(11001) << "CmdAppend:id=" << id() << " data=" << data << endl;
if (isEmittingSignal()) emitSignal();
break;
@@ -223,14 +223,14 @@ public:
uint i;
s >> i;
it=this->at(i);
- QValueList<type>::remove(it);
+ TQValueList<type>::remove(it);
kdDebug(11001) << "CmdRemove:id="<<id()<<" i="<<i <<endl;
if (isEmittingSignal()) emitSignal();
break;
}
case CmdClear:
{
- QValueList<type>::clear();
+ TQValueList<type>::clear();
kdDebug(11001) << "CmdClear:id="<<id()<<endl;
if (isEmittingSignal()) emitSignal();
break;
@@ -241,11 +241,11 @@ public:
}
protected:
- void extractProperty(const QByteArray& b)
+ void extractProperty(const TQByteArray& b)
// this is called for Policy[Dirty|Local] after putting the stuff into the
// stream
{
- QDataStream s(b, IO_ReadOnly);
+ TQDataStream s(b, IO_ReadOnly);
int cmd;
int propId;
KGameMessage::extractPropertyHeader(s, propId);