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-/*
- This file is part of the KDE games library
- Copyright (C) 2001-02 Nicolas Hadacek ([email protected])
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License version 2 as published by the Free Software Foundation.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
-
-#ifndef __KGRID2D_H_
-#define __KGRID2D_H_
-
-#include <math.h>
-
-#include <tqpair.h>
-#include <tqvaluelist.h>
-#include <tqvaluevector.h>
-
-#include <kglobal.h>
-
-
-//-----------------------------------------------------------------------------
-namespace KGrid2D
-{
- /**
- * This type represents coordinates on a bidimensionnal grid.
- * @since 3.2
- */
- typedef TQPair<int, int> Coord;
-
- /**
- * This type represents a list of @ref Coord.
- * @since 3.2
- */
- typedef TQValueList<Coord> CoordList;
-}
-
-inline KGrid2D::Coord
-operator +(const KGrid2D::Coord &c1, const KGrid2D::Coord &c2) {
- return KGrid2D::Coord(c1.first + c2.first, c1.second + c2.second);
-}
-
-inline KGrid2D::Coord
-operator -(const KGrid2D::Coord &c1, const KGrid2D::Coord &c2) {
- return KGrid2D::Coord(c1.first - c2.first, c1.second - c2.second);
-}
-
-/**
- * @return the maximum of both coordinates.
- * @since 3.2
- */
-inline KGrid2D::Coord
-maximum(const KGrid2D::Coord &c1, const KGrid2D::Coord &c2) {
- return KGrid2D::Coord(kMax(c1.first, c2.first), kMax(c1.second, c2.second));
-}
-/**
- * @return the minimum of both coordinates.
- * @since 3.2
- */
-inline KGrid2D::Coord
-minimum(const KGrid2D::Coord &c1, const KGrid2D::Coord &c2) {
- return KGrid2D::Coord(kMin(c1.first, c2.first), kMin(c1.second, c2.second));
-}
-
-inline TQTextStream &operator <<(TQTextStream &s, const KGrid2D::Coord &c) {
- return s << '(' << c.second << ", " << c.first << ')';
-}
-
-inline TQTextStream &operator <<(TQTextStream &s, const KGrid2D::CoordList &list)
-{
- for(KGrid2D::CoordList::const_iterator i=list.begin(); i!=list.end(); ++i)
- s << *i;
- return s;
-}
-
-//-----------------------------------------------------------------------------
-namespace KGrid2D
-{
-/**
- * This template class represents a generic bidimensionnal grid. Each node
- * contains an element of the template type.
- *
- * @since 3.2
- */
-template <class Type>
-class Generic
-{
- public:
- /**
- * Constructor.
- */
- Generic(uint width = 0, uint height = 0) {
- resize(width, height);
- }
-
- virtual ~Generic() {}
-
- /**
- * Resize the grid.
- */
- void resize(uint width, uint height) {
- _width = width;
- _height = height;
- _vector.resize(width*height);
- }
-
- /**
- * Fill the nodes with the given value.
- */
- void fill(const Type &value) {
- for (uint i=0; i<_vector.count(); i++) _vector[i] = value;
- }
-
- /**
- * @return the width.
- */
- uint width() const { return _width; }
- /**
- * @return the height.
- */
- uint height() const { return _height; }
- /**
- * @return the number of nodes (ie width*height).
- */
- uint size() const { return _width*_height; }
-
- /**
- * @return the linear index for the given coordinate.
- */
- uint index(const Coord &c) const {
- return c.first + c.second*_width;
- }
-
- /**
- * @return the coordinate corresponding to the linear index.
- */
- Coord coord(uint index) const {
- return Coord(index % _width, index / _width);
- }
-
- /**
- * @return the value at the given coordinate.
- */
- const Type &at(const Coord &c) const { return _vector[index(c)]; }
- /**
- * @return the value at the given coordinate.
- */
- Type &at(const Coord &c) { return _vector[index(c)]; }
- /**
- * @return the value at the given coordinate.
- */
- const Type &operator [](const Coord &c) const { return _vector[index(c)]; }
- /**
- * @return the value at the given coordinate.
- */
- Type &operator [](const Coord &c) { return _vector[index(c)]; }
-
- /**
- * @return the value at the given linear index.
- */
- const Type &at(uint index) const { return _vector[index]; }
- /**
- * @return the value at the given linear index.
- */
- Type &at(uint index) { return _vector[index]; }
- /**
- * @return the value at the given linear index.
- */
- const Type &operator [](uint index) const { return _vector[index]; }
- /**
- * @return the value at the given linear index.
- */
- Type &operator [](uint index) { return _vector[index]; }
-
- /**
- * @return if the given coordinate is inside the grid.
- */
- bool inside(const Coord &c) const {
- return ( c.first>=0 && c.first<(int)_width
- && c.second>=0 && c.second<(int)_height );
- }
-
- /**
- * Bound the given coordinate with the grid dimensions.
- */
- void bound(Coord &c) const {
- c.first = kMax(kMin(c.first, (int)_width-1), 0);
- c.second = kMax(kMin(c.second, (int)_height-1), 0);
- }
-
- protected:
- uint _width, _height;
- TQValueVector<Type> _vector;
-};
-}
-
-template <class Type>
-TQDataStream &operator <<(TQDataStream &s, const KGrid2D::Generic<Type> &m) {
- s << (TQ_UINT32)m.width() << (TQ_UINT32)m.height();
- for (uint i=0; i<m.size(); i++) s << m[i];
- return s;
-}
-
-template <class Type>
-TQDataStream &operator >>(TQDataStream &s, KGrid2D::Generic<Type> &m) {
- TQ_UINT32 w, h;
- s >> w >> h;
- m.resize(w, h);
- for (uint i=0; i<m.size(); i++) s >> m[i];
- return s;
-}
-
-
-namespace KGrid2D
-{
-
-//-----------------------------------------------------------------------------
-/**
- * This class contains static methods to manipulate coordinates for a
- * square bidimensionnal grid.
- *
- * @since 3.2
- */
-class SquareBase
-{
- public:
- /**
- * Identify the eight neighbours.
- */
- enum Neighbour { Left=0, Right, Up, Down, LeftUp, LeftDown,
- RightUp, RightDown, Nb_Neighbour };
-
- /**
- * @return the trigonometric angle in radians for the given neighbour.
- */
- static double angle(Neighbour n) {
- switch (n) {
- case Left: return M_PI;
- case Right: return 0;
- case Up: return M_PI_2;
- case Down: return -M_PI_2;
- case LeftUp: return 3.0*M_PI_4;
- case LeftDown: return -3.0*M_PI_4;
- case RightUp: return M_PI_4;
- case RightDown: return -M_PI_4;
- case Nb_Neighbour: Q_ASSERT(false);
- }
- return 0;
- }
-
- /**
- * @return the opposed neighbour.
- */
- static Neighbour opposed(Neighbour n) {
- switch (n) {
- case Left: return Right;
- case Right: return Left;
- case Up: return Down;
- case Down: return Up;
- case LeftUp: return RightDown;
- case LeftDown: return RightUp;
- case RightUp: return LeftDown;
- case RightDown: return LeftUp;
- case Nb_Neighbour: Q_ASSERT(false);
- }
- return Nb_Neighbour;
- }
-
- /**
- * @return true if the neighbour is a direct one (ie is one of the four
- * nearest).
- */
- static bool isDirect(Neighbour n) { return n<LeftUp; }
-
- /**
- * @return the neighbour for the given coordinate.
- */
- static Coord neighbour(const Coord &c, Neighbour n) {
- switch (n) {
- case Left: return c + Coord(-1, 0);
- case Right: return c + Coord( 1, 0);
- case Up: return c + Coord( 0, -1);
- case Down: return c + Coord( 0, 1);
- case LeftUp: return c + Coord(-1, -1);
- case LeftDown: return c + Coord(-1, 1);
- case RightUp: return c + Coord( 1, -1);
- case RightDown: return c + Coord( 1, 1);
- case Nb_Neighbour: Q_ASSERT(false);
- }
- return c;
- }
-};
-
-/**
- * This template is a @ref Generic implementation for a square bidimensionnal
- * grid (@ref SquareBase).
- *
- * @since 3.2
- */
-template <class T>
-class Square : public Generic<T>, public SquareBase
-{
- public:
- /**
- * Constructor.
- */
- Square(uint width = 0, uint height = 0)
- : Generic<T>(width, height) {}
-
- /**
- * @return the neighbours of coordinate @param c
- * to the given set of coordinates
- * @param c the coordinate to use as the reference point
- * @param insideOnly only add coordinates that are inside the grid.
- * @param directOnly only add the four nearest neighbours.
- */
- CoordList neighbours(const Coord &c, bool insideOnly = true,
- bool directOnly = false) const {
- CoordList neighbours;
- for (uint i=0; i<(directOnly ? LeftUp : Nb_Neighbour); i++) {
- Coord n = neighbour(c, (Neighbour)i);
- if ( insideOnly && !Generic<T>::inside(n) ) continue;
- neighbours.append(n);
- }
- return neighbours;
- }
-
- /**
- * @return the "projection" of the given coordinate on the grid edges.
- *
- * @param c the coordinate to use as the reference point
- * @param n the direction of projection.
- */
- Coord toEdge(const Coord &c, Neighbour n) const {
- switch (n) {
- case Left: return Coord(0, c.second);
- case Right: return Coord(Generic<T>::width()-1, c.second);
- case Up: return Coord(c.first, 0);
- case Down: return Coord(c.first, Generic<T>::height()-1);
- case LeftUp: return Coord(0, 0);
- case LeftDown: return Coord(0, Generic<T>::height()-1);
- case RightUp: return Coord(Generic<T>::width()-1, 0);
- case RightDown: return Coord(Generic<T>::width()-1, Generic<T>::height()-1);
- case Nb_Neighbour: Q_ASSERT(false);
- }
- return c;
- }
-};
-
-//-----------------------------------------------------------------------------
-/**
- * This class contains static methods to manipulate coordinates on an
- * hexagonal grid where hexagons form horizontal lines:
- * <pre>
- * (0,0) (0,1) (0,2)
- * (1,0) (1,1) (1,2)
- * (2,0) (2,1) (2,2)
- * </pre>
- *
- * @since 3.2
- */
-class HexagonalBase
-{
- public:
- /**
- * Identify the six neighbours.
- */
- enum Neighbour { Left = 0, Right, LeftUp, LeftDown,
- RightUp, RightDown, Nb_Neighbour };
-
- /**
- * @return the trigonometric angle in radians for the given neighbour.
- */
- static double angle(Neighbour n) {
- switch (n) {
- case Left: return M_PI;
- case Right: return 0;
- case LeftUp: return 2.0*M_PI/3;
- case LeftDown: return -2.0*M_PI/3;
- case RightUp: return M_PI/3;
- case RightDown: return -M_PI/3;
- case Nb_Neighbour: Q_ASSERT(false);
- }
- return 0;
- }
-
- /**
- * @return the opposed neighbour.
- */
- static Neighbour opposed(Neighbour n) {
- switch (n) {
- case Left: return Right;
- case Right: return Left;
- case LeftUp: return RightDown;
- case LeftDown: return RightUp;
- case RightUp: return LeftDown;
- case RightDown: return LeftUp;
- case Nb_Neighbour: Q_ASSERT(false);
- }
- return Nb_Neighbour;
- }
-
- /**
- * @return the neighbour of the given coordinate.
- */
- static Coord neighbour(const Coord &c, Neighbour n) {
- bool oddRow = c.second%2;
- switch (n) {
- case Left: return c + Coord(-1, 0);
- case Right: return c + Coord( 1, 0);
- case LeftUp: return c + (oddRow ? Coord( 0, -1) : Coord(-1, -1));
- case LeftDown: return c + (oddRow ? Coord( 0, 1) : Coord(-1, 1));
- case RightUp: return c + (oddRow ? Coord( 1, -1) : Coord( 0, -1));
- case RightDown: return c + (oddRow ? Coord( 1, 1) : Coord( 0, 1));
- case Nb_Neighbour: Q_ASSERT(false);
- }
- return c;
- }
-
- /**
- * @return the distance between the two coordinates in term of hexagons.
- */
- static uint distance(const Coord &c1, const Coord &c2) {
- return kAbs(c1.first - c2.first) + kAbs(c1.second - c2.second)
- + (c1.first==c2.first || c1.second==c2.second ? 0 : -1);
- }
-};
-
-/**
- * This template implements a hexagonal grid
- * where hexagons form horizontal lines:
- * <pre>
- * (0,0) (0,1) (0,2)
- * (1,0) (1,1) (1,2)
- * (2,0) (2,1) (2,2)
- * </pre>
- *
- * @ since 3.2
- */
-template <class Type>
-class Hexagonal : public Generic<Type>, public HexagonalBase
-{
- public:
- /**
- * Constructor.
- */
- Hexagonal(uint width = 0, uint height = 0)
- : Generic<Type>(width, height) {}
-
- /**
- * @return the neighbours of coordinate @param c
- * to the given set of coordinates
- * @param c the coordiante to use as the reference point
- * @param insideOnly only add coordinates that are inside the grid.
- */
- CoordList neighbours(const Coord &c, bool insideOnly = true) const {
- CoordList neighbours;
- for (uint i=0; i<Nb_Neighbour; i++) {
- Coord n = neighbour(c, (Neighbour)i);
- if ( insideOnly && !Generic<Type>::inside(n) ) continue;
- neighbours.append(n);
- }
- return neighbours;
- }
-
-
- /**
- * @return the neighbours at distance @param distance of coordinate
- * @param c the coordinate to use as the reference point
- * @param distance distance to the neighbour (1 means at contact).
- * @param insideOnly only add coordinates that are inside the grid.
- * @param all returns all neighbours at distance equal and less than
- * @param distance (the original coordinate is not included).
- */
- CoordList neighbours(const Coord &c, uint distance, bool all,
- bool insideOnly = true) const {
- // brute force algorithm -- you're welcome to make it more efficient :)
- CoordList ring;
- if ( distance==0 ) return ring;
- ring = neighbours(c, insideOnly);
- if ( distance==1 ) return ring;
- CoordList center;
- center.append(c);
- for (uint i=1; i<distance; i++) {
- CoordList newRing;
- CoordList::const_iterator it;
- for (it=ring.begin(); it!=ring.end(); ++it) {
- CoordList n = neighbours(*it, insideOnly);
- CoordList::const_iterator it2;
- for (it2=n.begin(); it2!=n.end(); ++it2)
- if ( center.find(*it2)==center.end()
- && ring.find(*it2)==ring.end()
- && newRing.find(*it2)==newRing.end() )
- newRing.append(*it2);
- center.append(*it);
- }
- ring = newRing;
- }
- if ( !all ) return ring;
- CoordList::const_iterator it;
- for (it=ring.begin(); it!=ring.end(); ++it)
- center.append(*it);
- center.remove(c);
- return center;
- }
-};
-
-} // namespace
-
-#endif