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-rw-r--r--libtdegames/kgame/kgameio.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/libtdegames/kgame/kgameio.h b/libtdegames/kgame/kgameio.h
index 9b7c34b5..7d776cd0 100644
--- a/libtdegames/kgame/kgameio.h
+++ b/libtdegames/kgame/kgameio.h
@@ -52,7 +52,7 @@ class TDEProcess;
*
* @author Martin Heni <[email protected]>
*/
-class KDE_EXPORT KGameIO : public TQObject
+class TDE_EXPORT KGameIO : public TQObject
{
TQ_OBJECT
@@ -175,7 +175,7 @@ private:
* from a widget and create moves for the player it belongs to.
* @author Martin Heni <[email protected]>
*/
-class KDE_EXPORT KGameKeyIO : public KGameIO
+class TDE_EXPORT KGameKeyIO : public KGameIO
{
TQ_OBJECT
@@ -247,7 +247,7 @@ protected:
* from a widget and create moves for the player it belongs to.
* @author Martin Heni <[email protected]>
*/
-class KDE_EXPORT KGameMouseIO : public KGameIO
+class TDE_EXPORT KGameMouseIO : public KGameIO
{
TQ_OBJECT
@@ -323,7 +323,7 @@ protected:
* for the definition of the computer player.
* @author Martin Heni <[email protected]>
*/
-class KDE_EXPORT KGameProcessIO : public KGameIO
+class TDE_EXPORT KGameProcessIO : public KGameIO
{
TQ_OBJECT
@@ -478,7 +478,7 @@ private:
*
* @author <[email protected]>
*/
-class KDE_EXPORT KGameComputerIO : public KGameIO
+class TDE_EXPORT KGameComputerIO : public KGameIO
{
TQ_OBJECT