From c90c389a8a8d9d8661e9772ec4144c5cf2039f23 Mon Sep 17 00:00:00 2001 From: toma Date: Wed, 25 Nov 2009 17:56:58 +0000 Subject: Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- doc/konquest/index.docbook | 295 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 295 insertions(+) create mode 100644 doc/konquest/index.docbook (limited to 'doc/konquest/index.docbook') diff --git a/doc/konquest/index.docbook b/doc/konquest/index.docbook new file mode 100644 index 00000000..34a70b66 --- /dev/null +++ b/doc/konquest/index.docbook @@ -0,0 +1,295 @@ + + + + + +]> + + + + +The &konquest; Handbook + + + +Nicholas +Robbins + +
&Nicholas.Robbins.mail;
+
+
+ +
+ + +Russ +Steffen + +
&Russ.Steffen.mail;
+Developer +
+ + +Lauri +Watts + +
&Lauri.Watts.mail;
+
+Reviewer +
+ + +2000 +Nicholas Robbins + + +&FDLNotice; + +2005-12-16 +1.1 + +&konquest; is a wonderfully complex game for universal +domination, or konquest, if you like. :) + + +KDE +Konquest +kdegames + + +
+ + +Introduction + +This the &kde; version of Gnu-Lactic +&konquest;, a multi-player strategy game. The goal of the +game is to expand your interstellar empire across the galaxy and of +course, crush your rivals in the process. + + + + +Using &konquest; + + +More &konquest; features + +A really entertaining game of universal domination. + + + + + +Configuration + +When you start a &konquest; game, a settings window pops up. +From here you need to enter player names, decide the number of +planets, and how many turns are allowed. (Don't worry, you can add +more later) You can also reject the map, until a you find a galaxy +layout you like. After this, just click OK +to start the game. + + + + + + +Command Reference + + +The Main &konquest; Window + +The Planet Status indicator on the right is +your source for intelligence on the state of the Galaxy. Your spies +will report on the status of your rivals, but not on the +native-controlled planets. The information present in the display is: +Planet name, Owner, +Production rate, fleet strength +(Ships and Kill +percent). + +The Production rate is the number of ships +that planet will construct in one turn. The fleet strength is the +number of Ships currently in place at the +planet. And, the Kill percent is a measure of the +effectiveness of the ships produced at that planet. Attack fleets take +the kill percentage of their planet of departure, and defense fleets +use the kill percentage of the planet they are defending. + + +The <guimenu>Game</guimenu> Menu + + + + + +&Ctrl;N + +Game +New + +Starts a new game. + + + + + +&Ctrl;End + +Game +End Game + +End the current game, without closing &konquest; + + + + +Game +Measure Distance + +Click with the &LMB; on two planets to see their distance. + + + + +Game +Show Standings + +Opens a window to display the detailed current +standings for all players + + + + +Game +Fleet Overview + +Opens a window to display detailed informations +for all fleets + + + + + +&Ctrl;Q + +Game +Quit + +Quits the game. + + + + + +The <guimenu>Settings</guimenu> Menu + + + + +Settings +Show Toolbar + + +Toggle the toolbar display on and off. + + + + + +Settings +Configure Shortcuts... + + +Opens a standard &kde; shortcut configuration dialog to +change the keyboard shortcuts used by &konquest;. + + + + + +Settings +Configure Toolbars... + + +Brings up the standard &kde; toolbar configuration dialog to customize the &konquest; toolbar icons. + + + + + + + + +The <guimenu>Help</guimenu> Menu + +&help.menu.documentation; + + + + + + + + +Credits and License + +&konquest; + +&GNU;-Lactic Conquest Project, &kde; version by &Russ.Steffen;, +&Russ.Steffen.mail;. + +Copyright © 1998 by the &GNU;-Lactic Conquest Project + +Documentation copyright 2000 Nicholas Robbins +&Nicholas.Robbins.mail; + + + +&underFDL; + +&underGPL; + + + + +Installation + + +How to obtain &konquest; + +&install.intro.documentation; + + + + +Requirements + +In order to successfully use &konquest;, you need &kde; 3.0. It +is also reccomended that you have your X server set to over 8bpp, as +the plants are scanned and require a rather high color depth. + + + + +Compilation and Installation + +&install.compile.documentation; + + + + + +&documentation.index; + +
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