From c406d61deefc0c3e3173ebe77bfb38a1bc453ce7 Mon Sep 17 00:00:00 2001 From: tpearson Date: Sat, 9 Jul 2011 02:23:29 +0000 Subject: Remove the tq in front of these incorrectly TQt4-converted methods/data members: tqrepaint[...] tqinvalidate[...] tqparent[...] tqmask[...] tqlayout[...] tqalignment[...] git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1240522 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- konquest/gamecore.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'konquest/gamecore.h') diff --git a/konquest/gamecore.h b/konquest/gamecore.h index 80dab502..edbd4210 100644 --- a/konquest/gamecore.h +++ b/konquest/gamecore.h @@ -185,9 +185,9 @@ private: public: virtual ~Planet(); - static Planet *createPlayerPlanet( Sector &tqparentSector, + static Planet *createPlayerPlanet( Sector &parentSector, Player *initialOwner, TQString planetName ); - static Planet *createNeutralPlanet( Sector &tqparentSector, + static Planet *createNeutralPlanet( Sector &parentSector, Player *initialOwner, TQString planetName ); Sector &getSector() const; @@ -214,7 +214,7 @@ signals: private: TQString name; Player *owner; - Sector &tqparentSector; + Sector &parentSector; DefenseFleet homeFleet; double killPercentage; @@ -235,7 +235,7 @@ public: // constructors Sector(); - Sector( Map *tqparentMap, int xpos, int ypos ); + Sector( Map *parentMap, int xpos, int ypos ); Sector( const Sector & ); // assignment operator (makes initialization easy) @@ -261,7 +261,7 @@ protected slots: protected: Planet *planet; // a sector has 0 or 1 planets - Map *tqparentMap; + Map *parentMap; int x, y; }; -- cgit v1.2.1