#ifndef WIZARD_H #define WIZARD_H #include #include #include #include #include #include #include #include #include "pline.h" #include "mp_interface.h" class ConnectionData; class MPWizard : public KWizard { Q_OBJECT public: MPWizard(const MPGameInfo &gi, ConnectionData &cd, QWidget *parent = 0, const char *name = 0); void showPage(QWidget *page); signals: void configureKeys(uint); protected slots: void accept(); private slots: void typeChanged(int t); void lineTypeChanged(int); void configureKeysSlot(); private: ConnectionData &cd; enum Type { Local, Server, Client }; Type type; QVBox *typePage, *localPage; WidgetList *wl; QLabel *lserver; QLineEdit *eserver; KIntNumInput *eport; QVGroupBox *net; // QPushButton *keys; void setupTypePage(); void setupLocalPage(const MPGameInfo &gi); QString name(uint i) const; }; #endif // WIZARD_H