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#ifndef FE_AI_H
#define FE_AI_H

#include "common/ai.h"


class FEAI : public AI
{
 TQ_OBJECT
  

 public:
    FEAI();

 private:
    static const Data DATA[];

    static double nbPuyos(const Board &, const Board &);
    static double nbChained(const Board &, const Board &);
};

#endif