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/***************************************************************************
* Copyright (C) 2003 by Ian Wadham and Marco Kr�ger *
* [email protected] *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef KGRDIALOG_TQT_H
#define KGRDIALOG_TQT_H
// If portable version, use TQDialog and TQMessageBox.
// If KDE version, use KDialogBase and KMessageBox.
#ifdef KGR_PORTABLE
#include <tqdialog.h>
#define KGR_DIALOG TQDialog
#include <tqmessagebox.h>
#else
#include <tdelocale.h>
#include <kdialogbase.h>
#define KGR_DIALOG KDialogBase
#include <tdemessagebox.h>
#endif
#include <tqlayout.h>
#include <tqlistbox.h>
#include <tqscrollbar.h>
#include <tqlineedit.h>
#include <tqhbox.h>
#include <tqpushbutton.h>
#include <tqbuttongroup.h>
#include <tqradiobutton.h>
#ifdef QT3
#include <tqtextedit.h>
#else
#include <tqmultilineedit.h>
#endif
#include <tqptrlist.h>
/**
@author Ian Wadham and Marco Kr�ger
*/
class KGrCanvas;
class KGrGame;
class KGrCollection;
class KGrThumbNail;
/******************************************************************************/
/******************* DIALOG TO SELECT A GAME AND LEVEL *******************/
/******************************************************************************/
class KGrSLDialog : public KGR_DIALOG // KGR_PORTABLE sets TQDialog/KDialogBase
{
Q_OBJECT
public:
KGrSLDialog (int action, int requestedLevel, int collnIndex,
TQPtrList<KGrCollection> & gamesList, KGrGame * theGame,
TQWidget * parent = 0, const char *name = 0);
~KGrSLDialog();
int selectedLevel() {return (number->value());}
int selectedGame() {return (slCollnIndex);}
private slots:
void slSetCollections (int cIndex);
void slColln (int i);
void slAboutColln ();
void slShowLevel (int i);
void slUpdate (const TQString & text);
void slPaintLevel ();
void slotHelp (); // Will replace KDE slotHelp().
private:
int slAction;
TQPtrList<KGrCollection> collections; // List of games.
int defaultLevel;
int defaultGame;
int slCollnIndex;
KGrGame * game;
KGrCollection * collection;
TQWidget * slParent;
TQLabel * collnL;
TQListBox * colln;
TQLabel * collnN;
TQLabel * collnD;
TQPushButton * collnA;
TQLabel * numberL;
TQLineEdit * display;
TQScrollBar * number;
TQPushButton * levelNH;
TQLabel * slName;
KGrThumbNail * thumbNail;
#ifdef KGR_PORTABLE
TQPushButton * OK;
TQPushButton * HELP;
TQPushButton * CANCEL;
#endif
};
/*******************************************************************************
*************** DIALOG BOX TO CREATE/EDIT A LEVEL NAME AND HINT ****************
*******************************************************************************/
class KGrNHDialog : public KGR_DIALOG // KGR_PORTABLE sets TQDialog/KDialogBase
{
Q_OBJECT
public:
KGrNHDialog (const TQString & levelName, const TQString & levelHint,
TQWidget * parent = 0, const char * name = 0);
~KGrNHDialog();
TQString getName() {return (nhName->text());}
TQString getHint() {return (mle->text());}
private:
TQLineEdit * nhName;
#ifdef QT3
TQTextEdit * mle;
#else
TQMultiLineEdit * mle;
#endif
};
/*******************************************************************************
***************** DIALOG TO CREATE OR EDIT A GAME (COLLECTION) *****************
*******************************************************************************/
class KGrECDialog : public KGR_DIALOG // KGR_PORTABLE sets TQDialog/KDialogBase
{
Q_OBJECT
public:
KGrECDialog (int action, int collnIndex,
TQPtrList<KGrCollection> & gamesList,
TQWidget *parent = 0, const char *name = 0);
~KGrECDialog();
TQString getName() {return (ecName->text());}
TQString getPrefix() {return (ecPrefix->text());}
bool isTrad() {return (ecTradB->isChecked());}
TQString getAboutText() {return (mle->text());}
private slots:
void ecSetRules (const char settings);
void ecSetKGr(); // Radio button slots.
void ecSetTrad();
private:
TQPtrList<KGrCollection> collections; // List of existing games.
int defaultGame;
TQLabel * nameL;
TQLineEdit * ecName;
TQLabel * prefixL;
TQLineEdit * ecPrefix;
TQButtonGroup * ecGrp;
TQRadioButton * ecKGrB;
TQRadioButton * ecTradB;
TQLabel * nLevL;
TQLabel * mleL;
#ifdef QT3
TQTextEdit * mle;
#else
TQMultiLineEdit * mle;
#endif
#ifdef KGR_PORTABLE
TQPushButton * OK;
TQPushButton * CANCEL;
#endif
};
/*******************************************************************************
*************** DIALOG TO SELECT A SAVED GAME TO BE RE-LOADED ****************
*******************************************************************************/
#include <tqfile.h>
#include <tqtextstream.h>
class KGrLGDialog : public KGR_DIALOG // KGR_PORTABLE sets TQDialog/KDialogBase
{
Q_OBJECT
public:
KGrLGDialog (TQFile * savedGames, TQPtrList<KGrCollection> & collections,
TQWidget * parent, const char * name);
TQString getCurrentText() {return (lgList->currentText());}
private slots:
void lgSelect (int n);
private:
TQListBox * lgList;
int lgHighlight;
};
/*******************************************************************************
****************** PORTABLE MESSAGE FUNCTIONS (TQt Version) *******************
*******************************************************************************/
class KGrMessage : public TQDialog
{
public:
static void information (TQWidget * parent, const TQString &caption, const TQString &text);
static int warning (TQWidget * parent, TQString caption, TQString text,
TQString label0, TQString label1, TQString label2 = "");
static void wrapped (TQWidget * parent, TQString caption, TQString text);
};
#endif
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