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/* ****************************************************************************
This file is part of the game 'KJumpingCube'
Copyright (C) 1998-2000 by Matthias Kiefer
<[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
**************************************************************************** */
#ifndef CUBEBOX_H
#define CUBEBOX_H
#include "cubeboxbase.h"
class Cube;
class KCubeBoxWidget;
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/**
* Class for storing information about the playingfield, e.g.
* to undo a move or computing the next move
*/
class CubeBox : public CubeBoxBase<Cube>
{
public:
/**
* constructs a CubeBox with 'dim' x 'dim' Cubes
*/
CubeBox(const int dim=1);
CubeBox(const CubeBox&);
CubeBox(KCubeBoxWidget&);
virtual ~CubeBox();
CubeBox& operator= (const CubeBox& box);
CubeBox& operator= (KCubeBoxWidget& box);
bool simulateMove(Player fromWhom,int row, int column);
double assessField(Player forWhom) const;
bool playerWon(Player who) const;
private:
void increaseNeighbours(CubeBox::Player forWhom,int row,int column);
};
#endif // CUBEBOX_H
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