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/* ****************************************************************************
This file is part of the game 'KJumpingCube'
Copyright (C) 1998-2000 by Matthias Kiefer
<[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
**************************************************************************** */
#include "version.h"
#include "kjumpingcube.h"
#include <kapplication.h>
#include <kcmdlineargs.h>
#include <kaboutdata.h>
static const char description[] =
I18N_NOOP("Tactical one or two player game");
// A hack to circumvent tricky i18n issue, not used later on in the code.
// Both context and contents must be exactly the same as for the entry in
// tdelibs/tdeui/ui_standards.rc
static const char dummy[] = I18N_NOOP2("Menu title", "&Move");
int main(int argc, char *argv[])
{
KAboutData aboutData( "kjumpingcube", I18N_NOOP("KJumpingCube"),
KJC_VERSION, description, KAboutData::License_GPL,
"(c) 1998-2000, Matthias Kiefer");
aboutData.addAuthor("Matthias Kiefer",0, "[email protected]");
aboutData.addAuthor("Benjamin Meyer",I18N_NOOP("Various improvements"), "[email protected]");
KCmdLineArgs::init( argc, argv, &aboutData );
KApplication app;
KGlobal::locale()->insertCatalogue("libtdegames");
// All session management is handled in the RESTORE macro
if (app.isRestored())
RESTORE(KJumpingCube)
else {
KJumpingCube *kjumpingcube = new KJumpingCube;
app.setMainWidget(kjumpingcube);
kjumpingcube->show();
}
return app.exec();
}
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