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#ifndef NEWGAME_H
#define NEWGAME_H
#include <kdialogbase.h>
#include <klineedit.h>
#include <kcolorbutton.h>
#include <qcheckbox.h>
#include <qcolor.h>
#include <qptrlist.h>
#include <qstring.h>
#include <kpushbutton.h>
#include <qstringlist.h>
#include <qvaluelist.h>
#include <qwidget.h>
#include "game.h"
class KLineEdit;
class QFrame;
class QVBoxLayout;
class QVBox;
class QPainter;
class KListBox;
class QEvent;
class PlayerEditor : public QWidget
{
Q_OBJECT
public:
PlayerEditor(QString name = QString::null, QColor = red, QWidget *parent = 0, const char *_name = 0);
QColor color() { return colorButton->color(); }
QString name() { return editor->text(); }
void setColor(QColor col) { colorButton->setColor(col); }
void setName(const QString &newname) { editor->setText(newname); }
signals:
void deleteEditor(PlayerEditor *editor);
private slots:
void removeMe();
private:
KLineEdit *editor;
KColorButton *colorButton;
QPixmap grass;
};
class NewGameDialog : public KDialogBase
{
Q_OBJECT
public:
NewGameDialog(bool enableCourses, QWidget *parent, const char *_name = 0);
QPtrList<PlayerEditor> *players() { return &editors; }
bool competition() { return mode->isChecked(); }
QString course() { return currentCourse; }
public slots:
void deleteEditor(PlayerEditor *);
protected slots:
void slotOk();
private slots:
void addPlayer();
void courseSelected(int);
void addCourse();
void removeCourse();
void selectionChanged();
void showHighscores();
private:
QVBox *layout;
KPushButton *addButton;
QFrame *playerPage;
QScrollView *scroller;
QFrame *coursePage;
QFrame *optionsPage;
QValueList<QColor> startColors;
QPtrList<PlayerEditor> editors;
KPushButton *remove;
QCheckBox *mode;
QPixmap grass;
QStringList names;
QStringList externCourses;
QMap<QString, CourseInfo> info;
QStringList extraCourses;
KListBox *courseList;
QLabel *name;
QLabel *author;
QLabel *par;
QLabel *holes;
QString currentCourse;
void enableButtons();
bool enableCourses;
};
#endif
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