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#ifndef _KINGS_H_
#define _KINGS_H_

#include "freecell.h"

class Pile;
class Deck;
class TDEMainWindow;

class Kings : public FreecellBase {
    TQ_OBJECT
  

public:
    Kings( TDEMainWindow* parent=0, const char* name=0);
    virtual bool isGameLost() const;

public slots:
    virtual void deal();
    virtual void demo();
};

#endif