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/*
* ksokoban - a Sokoban game for TDE
* Copyright (C) 1998 Anders Widell <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef BOOKMARK_H
#define BOOKMARK_H
class History;
class LevelMap;
#include <tqstring.h>
class Bookmark {
public:
Bookmark(int _num);
int collection() const { return collection_; }
int level() const { return level_; }
int moves() const { return moves_; }
//int pushes() { return pushes_; }
void set(int _collection, int _level, int _moves, History *_h);
bool goTo(LevelMap *_map, History *_h);
private:
void fileName(TQString &p);
int number_;
int collection_;
int level_;
int moves_;
//int pushes_;
TQString data_;
};
#endif /* BOOKMARK_H */
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