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/*
* ksokoban - a Sokoban game for KDE
* Copyright (C) 1998,1999 Anders Widell <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef LEVELCOLLECTION_H
#define LEVELCOLLECTION_H
#include <qstring.h>
#include <qcstring.h>
#include <qptrvector.h>
class Map;
class LevelCollection {
public:
LevelCollection(const char *_def, int _len, const QString &_name, int _id=-1);
LevelCollection(const QString &_path, const QString &_name, int _id=-1);
~LevelCollection();
const QString &name() const { return name_; }
int id() const { return id_; }
int level() const { return level_; }
void level(int _level);
void levelCompleted();
int completedLevels() const { return completedLevels_; }
int noOfLevels() const { return noOfLevels_; }
bool loadLevel(Map *_map);
protected:
void indexTextCollection();
void loadPrefs();
private:
void addLevel(const char* _level);
void addData(const char* _data, unsigned _len);
void addSeparator();
QPtrVector<const char> index_;
QByteArray data_;
//int dataLen_;
int level_;
int completedLevels_;
int noOfLevels_;
QString name_;
QString path_;
int id_;
};
#endif /* LEVELCOLLECTION_H */
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