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/* -------------------------------------------------------------
KDE Tuberling
Action stored in the undo buffer
mailto:[email protected]
------------------------------------------------------------- */
#include "action.h"
// Constructor
Action::Action
(const ToDraw *drawn1, int zOrder1,
const ToDraw *drawn2, int zOrder2)
{
if (drawn1) drawnBefore = *drawn1;
zOrderBefore = zOrder1;
if (drawn2) drawnAfter = *drawn2;
zOrderAfter = zOrder2;
}
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