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#include "factory.h"
#include "ai.h"
#include "settings.h"
CommonFactory::CommonFactory(const MainData &md, const BaseBoardInfo &bbi,
const CommonBoardInfo &ci)
: BaseFactory(md, bbi), cbi(ci)
{}
QWidget *CommonFactory::createAppearanceConfig()
{
return new AppearanceConfig;
}
QWidget *CommonFactory::createGameConfig()
{
return new GameConfig;
}
QWidget *CommonFactory::createAIConfig()
{
AI *ai = createAI();
QWidget *cw = new AIConfig(ai->elements());
delete ai;
return cw;
}
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