blob: baa005d6f76241d9b532ee760594cb9e7e0e4d39 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
/***************************************************************************
KRemoteConnect.h - description
-------------------
begin : Tue May 2 2000
copyright : (C) 2000 by Martin Heni
email : martin@heni-online.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef _KREMOTECONNECT_H_
#define _KREMOTECONNECT_H_
//#include <ksock.h>
#include "KEMessage.h"
#include "KRSocket.h"
//#include "ksock.h"
#include "KChildConnect.h"
#include <dnssd/publicservice.h>
class KRemoteConnect: public KChildConnect
{
Q_OBJECT
protected:
KRServerSocket *kServerSocket;
KSocket *kSocket;
QString IP;
QString Name;
ushort port;
KR_STATUS socketStatus;
char *buffer;
KEMessage *bufferMsg;
DNSSD::PublicService *service;
// QString inputbuffer;
// bool input_pending;
// QStrList inputcache;
public:
KRemoteConnect();
~KRemoteConnect();
bool Init(int id=0,KEMessage *msg=0);
bool Exit();
bool Next();
// bool SendMsg(KEMessage *msg);
virtual bool Send(QString str);
// void Receive(QString input);
virtual KR_STATUS QueryStatus();
protected:
bool OfferServerSocket();
protected slots:
void socketClosed(KSocket *sock);
void socketRead(KSocket *sock);
void socketWrite(KSocket *sock);
void socketRequest(KSocket *sock);
signals:
void signalPrepareMove(KEMessage *msg,KG_INPUTTYPE type);
// void signalReceiveMsg(KEMessage *msg);
};
#endif
|