diff options
author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
---|---|---|
committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | 47d455dd55be855e4cc691c32f687f723d9247ee (patch) | |
tree | 52e236aaa2576bdb3840ebede26619692fed6d7d /kpovmodeler/pmlightedit.cpp | |
download | tdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.tar.gz tdegraphics-47d455dd55be855e4cc691c32f687f723d9247ee.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegraphics@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kpovmodeler/pmlightedit.cpp')
-rw-r--r-- | kpovmodeler/pmlightedit.cpp | 450 |
1 files changed, 450 insertions, 0 deletions
diff --git a/kpovmodeler/pmlightedit.cpp b/kpovmodeler/pmlightedit.cpp new file mode 100644 index 00000000..23f5aa9d --- /dev/null +++ b/kpovmodeler/pmlightedit.cpp @@ -0,0 +1,450 @@ +/* +************************************************************************** + description + -------------------- + copyright : (C) 2000-2001 by Andreas Zehender + email : [email protected] +************************************************************************** + +************************************************************************** +* * +* This program is free software; you can redistribute it and/or modify * +* it under the terms of the GNU General Public License as published by * +* the Free Software Foundation; either version 2 of the License, or * +* (at your option) any later version. * +* * +**************************************************************************/ + + +#include "pmlightedit.h" +#include "pmlight.h" +#include "pmvectoredit.h" +#include "pmlineedits.h" +#include "pmcoloredit.h" + +#include <qlayout.h> +#include <qlabel.h> +#include <qcombobox.h> +#include <qcheckbox.h> + +#include <klocale.h> + +PMLightEdit::PMLightEdit( QWidget* parent, const char* name ) + : Base( parent, name ) +{ + m_pDisplayedObject = 0; +} + +void PMLightEdit::createTopWidgets( ) +{ + Base::createTopWidgets( ); + + m_pLocation = new PMVectorEdit( "x", "y", "z", this ); + m_pColor = new PMColorEdit( false, this ); + m_pType = new QComboBox( false, this ); + m_pType->insertItem( i18n( "Point Light" ) ); + m_pType->insertItem( i18n( "Spot Light" ) ); + m_pType->insertItem( i18n( "Cylindrical Light" ) ); + m_pType->insertItem( i18n( "Shadowless Light" ) ); + + m_pRadius = new PMFloatEdit( this ); + m_pRadius->setValidation( false, 0, true, 90 ); + m_pRadiusLabel = new QLabel( i18n( "Radius:" ), this ); + + m_pFalloff = new PMFloatEdit( this ); + m_pFalloff->setValidation( false, 0, true, 90 ); + m_pFalloffLabel = new QLabel( i18n( "Falloff:" ), this ); + + m_pTightness = new PMFloatEdit( this ); + m_pTightness->setValidation( false, 0, true, 90 ); + m_pTightnessLabel = new QLabel( i18n( "Tightness:" ), this ); + + m_pPointAt = new PMVectorEdit( "x", "y", "z", this ); + m_pPointAtLabel = new QLabel( i18n( "Point at:" ), this ); + + m_pParallel = new QCheckBox( i18n( "Parallel" ), this ); + + m_pAreaLight = new QCheckBox( i18n( "Area light" ), this ); + + m_pAreaTypeLabel = new QLabel( i18n ( "Area type:" ), this ); + m_pAreaType = new QComboBox( false, this ); + m_pAreaType->insertItem( i18n( "Rectangular" ) ); + m_pAreaType->insertItem( i18n( "Circular" ) ); + + m_pAxis1 = new PMVectorEdit( "x", "y", "z", this ); + m_pAxis1Label = new QLabel( i18n( "Axis 1:" ), this ); + m_pAxis2 = new PMVectorEdit( "x", "y", "z", this ); + m_pAxis2Label = new QLabel( i18n( "Axis 2:" ), this ); + + m_pSize1 = new PMIntEdit( this ); + m_pSize1->setValidation( true, 1, true, 50 ); + m_pSize1Label = new QLabel( i18n( "Size 1:" ), this ); + m_pSize2 = new PMIntEdit( this ); + m_pSize2->setValidation( true, 1, true, 50 ); + m_pSize2Label = new QLabel( i18n( "Size 2:" ), this ); + + m_pAdaptive = new PMIntEdit( this ); + m_pAdaptive->setValidation( true, 0, false, 0 ); + m_pAdaptiveLabel = new QLabel( i18n( "Adaptive:" ), this ); + m_pOrient = new QCheckBox( i18n( "Orient" ), this ); + m_pJitter = new QCheckBox( i18n( "Jitter" ), this ); + + m_pFading = new QCheckBox( i18n( "Fading" ), this ); + + m_pFadeDistance = new PMFloatEdit( this ); + m_pFadeDistance->setValidation( true, 0, false, 0 ); + m_pFadeDistanceLabel = new QLabel( i18n( "Fade distance:" ), this ); + + m_pFadePower = new PMIntEdit( this ); + m_pFadePower->setValidation( true, 0, false, 0 ); + m_pFadePowerLabel = new QLabel( i18n( "Fade power:" ), this ); + + m_pMediaInteraction = new QCheckBox( i18n( "Media interaction" ), this ); + m_pMediaAttenuation = new QCheckBox( i18n( "Media attenuation" ), this ); + + QHBoxLayout* hl; + QGridLayout* gl; + + gl = new QGridLayout( topLayout( ), 3, 2 ); + gl->addWidget( new QLabel( i18n( "Location:" ), this ), 0, 0 ); + gl->addWidget( m_pLocation, 0, 1 ); + gl->addWidget( new QLabel( i18n( "Color:" ), this ), 1, 0, AlignTop ); + gl->addWidget( m_pColor, 1, 1 ); + gl->addWidget( new QLabel( i18n( "Type:" ), this ), 2, 0 ); + hl = new QHBoxLayout( ); + gl->addLayout( hl, 2, 1 ); + hl->addWidget( m_pType ); + hl->addStretch( 1 ); + + gl = new QGridLayout( topLayout( ), 4, 2 ); + gl->addWidget( m_pRadiusLabel, 0, 0 ); + gl->addWidget( m_pRadius, 0, 1, AlignLeft ); + gl->addWidget( m_pFalloffLabel, 1, 0 ); + gl->addWidget( m_pFalloff, 1, 1, AlignLeft ); + gl->addWidget( m_pTightnessLabel, 2, 0 ); + gl->addWidget( m_pTightness, 2, 1, AlignLeft ); + gl->addWidget( m_pPointAtLabel, 3, 0 ); + gl->addWidget( m_pPointAt, 3, 1 ); + + topLayout( )->addWidget( m_pParallel ); + + hl = new QHBoxLayout( topLayout( ) ); + gl = new QGridLayout( hl, 7, 2 ); + gl->addMultiCellWidget( m_pAreaLight, 0, 0, 0, 1 ); + gl->addWidget( m_pAreaTypeLabel, 1, 0 ); + gl->addWidget( m_pAreaType, 1, 1 ); + gl->addWidget( m_pAxis1Label, 2, 0 ); + gl->addWidget( m_pAxis1, 2, 1 ); + gl->addWidget( m_pAxis2Label, 3, 0 ); + gl->addWidget( m_pAxis2, 3, 1 ); + gl->addWidget( m_pSize1Label, 4, 0 ); + gl->addWidget( m_pSize1, 4, 1, AlignLeft ); + gl->addWidget( m_pSize2Label, 5, 0 ); + gl->addWidget( m_pSize2, 5, 1, AlignLeft ); + gl->addWidget( m_pAdaptiveLabel, 6, 0 ); + gl->addWidget( m_pAdaptive, 6, 1, AlignLeft ); + hl->addStretch( 1 ); + + topLayout( )->addWidget( m_pOrient ); + topLayout( )->addWidget( m_pJitter ); + + hl = new QHBoxLayout( topLayout( ) ); + gl = new QGridLayout( hl, 3, 2 ); + gl->addMultiCellWidget( m_pFading, 0, 0, 0, 1 ); + gl->addWidget( m_pFadeDistanceLabel, 1, 0 ); + gl->addWidget( m_pFadeDistance, 1, 1 ); + gl->addWidget( m_pFadePowerLabel, 2, 0 ); + gl->addWidget( m_pFadePower, 2, 1 ); + hl->addStretch( 1 ); + + topLayout( )->addWidget( m_pMediaInteraction ); + topLayout( )->addWidget( m_pMediaAttenuation ); + + connect( m_pLocation, SIGNAL( dataChanged( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pColor, SIGNAL( dataChanged( ) ), + SIGNAL( dataChanged( ) ) ); + connect( m_pType, SIGNAL( activated( int ) ), + SLOT( slotTypeActivated( int ) ) ); + connect( m_pRadius, SIGNAL( dataChanged( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pFalloff, SIGNAL( dataChanged( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pTightness, SIGNAL( dataChanged( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pPointAt, SIGNAL( dataChanged( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pParallel, SIGNAL( clicked( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pAreaLight, SIGNAL( clicked( ) ), SLOT( slotAreaClicked( ) ) ); + connect( m_pAreaType, SIGNAL( activated ( int ) ), SLOT( slotOrientCheck( ) ) ); + connect( m_pAxis1, SIGNAL( dataChanged( ) ), SLOT( slotOrientCheck( ) ) ); + connect( m_pAxis2, SIGNAL( dataChanged( ) ), SLOT( slotOrientCheck( ) ) ); + connect( m_pSize1, SIGNAL( dataChanged( ) ), SLOT( slotOrientCheck( ) ) ); + connect( m_pSize2, SIGNAL( dataChanged( ) ), SLOT( slotOrientCheck( ) ) ); + connect( m_pAdaptive, SIGNAL( dataChanged( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pOrient, SIGNAL( clicked( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pJitter, SIGNAL( clicked( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pFading, SIGNAL( clicked( ) ), SLOT( slotFadingClicked( ) ) ); + connect( m_pFadeDistance, SIGNAL( dataChanged( ) ), + SIGNAL( dataChanged( ) ) ); + connect( m_pFadePower, SIGNAL( dataChanged( ) ), SIGNAL( dataChanged( ) ) ); + connect( m_pMediaInteraction, SIGNAL( clicked( ) ), + SIGNAL( dataChanged( ) ) ); + connect( m_pMediaAttenuation, SIGNAL( clicked( ) ), + SIGNAL( dataChanged( ) ) ); +} + +void PMLightEdit::displayObject( PMObject* o ) +{ + if( o->isA( "Light" ) ) + { + bool readOnly = o->isReadOnly( ); + m_pDisplayedObject = ( PMLight* ) o; + + m_pLocation->setVector( m_pDisplayedObject->location( ) ); + m_pLocation->setReadOnly( readOnly ); + m_pColor->setColor( m_pDisplayedObject->color( ) ); + m_pColor->setReadOnly( readOnly ); + m_pType->setCurrentItem( m_pDisplayedObject->lightType( ) ); + m_pType->setEnabled( !readOnly ); + slotTypeActivated( m_pDisplayedObject->lightType( ) ); + m_pRadius->setValue( m_pDisplayedObject->radius( ) ); + m_pRadius->setReadOnly( readOnly ); + m_pFalloff->setValue( m_pDisplayedObject->falloff( ) ); + m_pFalloff->setReadOnly( readOnly ); + m_pTightness->setValue( m_pDisplayedObject->tightness( ) ); + m_pTightness->setReadOnly( readOnly ); + m_pPointAt->setVector( m_pDisplayedObject->pointAt( ) ); + m_pPointAt->setReadOnly( readOnly ); + m_pParallel->setChecked( m_pDisplayedObject->parallel( ) ); + m_pParallel->setEnabled( !readOnly ); + m_pAreaLight->setChecked( m_pDisplayedObject->isAreaLight( ) ); + m_pAreaLight->setEnabled( !readOnly ); + m_pAreaType->setCurrentItem( m_pDisplayedObject->areaType( ) ); + m_pAreaType->setEnabled( !readOnly ); + m_pAxis1->setVector( m_pDisplayedObject->axis1( ) ); + m_pAxis1->setReadOnly( readOnly ); + m_pAxis2->setVector( m_pDisplayedObject->axis2( ) ); + m_pAxis2->setReadOnly( readOnly ); + m_pSize1->setValue( m_pDisplayedObject->size1( ) ); + m_pSize1->setReadOnly( readOnly ); + m_pSize2->setValue( m_pDisplayedObject->size2( ) ); + m_pSize2->setReadOnly( readOnly ); + m_pAdaptive->setValue( m_pDisplayedObject->adaptive( ) ); + m_pAdaptive->setReadOnly( readOnly ); + m_pOrient->setChecked( m_pDisplayedObject->orient( ) ); + m_pOrient->setEnabled( orientEnabled( readOnly ) ); + m_pJitter->setChecked( m_pDisplayedObject->jitter( ) ); + m_pJitter->setEnabled( !readOnly ); + slotAreaClicked( ); + m_pFading->setChecked( m_pDisplayedObject->fading( ) ); + m_pFading->setEnabled( !readOnly ); + m_pFadeDistance->setValue( m_pDisplayedObject->fadeDistance( ) ); + m_pFadeDistance->setReadOnly( readOnly ); + m_pFadePower->setValue( m_pDisplayedObject->fadePower( ) ); + m_pFadePower->setReadOnly( readOnly ); + slotFadingClicked( ); + m_pMediaInteraction->setChecked( m_pDisplayedObject->mediaInteraction( ) ); + m_pMediaInteraction->setEnabled( !readOnly ); + m_pMediaAttenuation->setChecked( m_pDisplayedObject->mediaAttenuation( ) ); + m_pMediaAttenuation->setEnabled( !readOnly ); + + Base::displayObject( o ); + } + else + kdError( PMArea ) << "PMLightEdit: Can't display object\n"; +} + +void PMLightEdit::saveContents( ) +{ + int index; + + if( m_pDisplayedObject ) + { + Base::saveContents( ); + m_pDisplayedObject->setLocation( m_pLocation->vector( ) ); + m_pDisplayedObject->setColor( m_pColor->color( ) ); + + index = m_pType->currentItem( ); + if( ( index == 1 ) || ( index == 2 ) ) + { + m_pDisplayedObject->setRadius( m_pRadius->value( ) ); + m_pDisplayedObject->setFalloff( m_pFalloff->value( ) ); + m_pDisplayedObject->setTightness( m_pTightness->value( ) ); + m_pDisplayedObject->setPointAt( m_pPointAt->vector( ) ); + } + m_pDisplayedObject->setLightType( ( PMLight::PMLightType ) index ); + + m_pDisplayedObject->setParallel( m_pParallel->isChecked( ) ); + + if( m_pAreaLight->isChecked( ) ) + { + m_pDisplayedObject->setAreaType( + ( PMLight::PMAreaType ) m_pAreaType->currentItem( ) ); + m_pDisplayedObject->setAxis1( m_pAxis1->vector( ) ); + m_pDisplayedObject->setAxis2( m_pAxis2->vector( ) ); + m_pDisplayedObject->setSize1( m_pSize1->value( ) ); + m_pDisplayedObject->setSize2( m_pSize2->value( ) ); + m_pDisplayedObject->setAdaptive( m_pAdaptive->value( ) ); + m_pDisplayedObject->setOrient( m_pOrient->isChecked( ) ); + m_pDisplayedObject->setJitter( m_pJitter->isChecked( ) ); + } + m_pDisplayedObject->setAreaLight( m_pAreaLight->isChecked( ) ); + + if( m_pFading->isChecked( ) ) + { + m_pDisplayedObject->setFadePower( m_pFadePower->value( ) ); + m_pDisplayedObject->setFadeDistance( m_pFadeDistance->value( ) ); + } + m_pDisplayedObject->setFading( m_pFading->isChecked( ) ); + + m_pDisplayedObject->setMediaInteraction( m_pMediaInteraction->isChecked( ) ); + m_pDisplayedObject->setMediaAttenuation( m_pMediaAttenuation->isChecked( ) ); + } +} + +bool PMLightEdit::isDataValid( ) +{ + int index; + if( !m_pLocation->isDataValid( ) ) return false; + if( !m_pColor->isDataValid( ) ) return false; + + index = m_pType->currentItem( ); + if( ( index == 1 ) || ( index == 2 ) ) + { + if( !m_pRadius->isDataValid( ) ) return false; + if( !m_pFalloff->isDataValid( ) ) return false; + if( !m_pTightness->isDataValid( ) ) return false; + if( !m_pPointAt->isDataValid( ) ) return false; + } + if( m_pAreaLight->isChecked( ) ) + { + if( !m_pAxis1->isDataValid( ) ) return false; + if( !m_pAxis2->isDataValid( ) ) return false; + if( !m_pSize1->isDataValid( ) ) return false; + if( !m_pSize2->isDataValid( ) ) return false; + if( !m_pAdaptive->isDataValid( ) ) return false; + } + if( m_pFading->isChecked( ) ) + { + if( !m_pFadeDistance->isDataValid( ) ) return false; + if( !m_pFadePower->isDataValid( ) ) return false; + } + + return Base::isDataValid( ); +} + +void PMLightEdit::slotTypeActivated( int index ) +{ + if( ( index == 1 ) || ( index == 2 ) ) + { + m_pRadius->show( ); + m_pRadiusLabel->show( ); + m_pFalloff->show( ); + m_pFalloffLabel->show( ); + m_pTightness->show( ); + m_pTightnessLabel->show( ); + m_pPointAt->show( ); + m_pPointAtLabel->show( ); + } + else + { + m_pRadius->hide( ); + m_pRadiusLabel->hide( ); + m_pFalloff->hide( ); + m_pFalloffLabel->hide( ); + m_pTightness->hide( ); + m_pTightnessLabel->hide( ); + m_pPointAt->hide( ); + m_pPointAtLabel->hide( ); + } + emit dataChanged( ); + emit sizeChanged( ); +} + +void PMLightEdit::slotAreaClicked( ) +{ + if( m_pAreaLight->isChecked( ) ) + { + m_pAreaTypeLabel->show( ); + m_pAreaType->show( ); + m_pAxis1->show( ); + m_pAxis1Label->show( ); + m_pAxis2->show( ); + m_pAxis2Label->show( ); + m_pSize1->show( ); + m_pSize1Label->show( ); + m_pSize2->show( ); + m_pSize2Label->show( ); + m_pAdaptive->show( ); + m_pAdaptiveLabel->show( ); + m_pOrient->show( ); + m_pOrient->setEnabled( orientEnabled( !m_pJitter->isEnabled( ) ) ); + m_pJitter->show( ); + } + else + { + m_pAreaTypeLabel->hide( ); + m_pAreaType->hide( ); + m_pAxis1->hide( ); + m_pAxis1Label->hide( ); + m_pAxis2->hide( ); + m_pAxis2Label->hide( ); + m_pSize1->hide( ); + m_pSize1Label->hide( ); + m_pSize2->hide( ); + m_pSize2Label->hide( ); + m_pAdaptive->hide( ); + m_pAdaptiveLabel->hide( ); + m_pOrient->hide( ); + m_pJitter->hide( ); + } + + emit dataChanged( ); + emit sizeChanged( ); +} + +void PMLightEdit::slotOrientCheck( ) +{ + m_pOrient->setEnabled( orientEnabled( !m_pJitter->isEnabled( ) ) ); + emit dataChanged( ); +} + +void PMLightEdit::slotFadingClicked( ) +{ + if( m_pFading->isChecked( ) ) + { + m_pFadeDistance->show( ); + m_pFadeDistanceLabel->show( ); + m_pFadePower->show( ); + m_pFadePowerLabel->show( ); + } + else + { + m_pFadeDistance->hide( ); + m_pFadeDistanceLabel->hide( ); + m_pFadePower->hide( ); + m_pFadePowerLabel->hide( ); + } + emit dataChanged( ); + emit sizeChanged( ); +} + +bool PMLightEdit::orientEnabled( bool readOnly ) +{ + if ( readOnly ) + return false; + + if ( m_pAreaLight ) + { + if ( m_pAreaType->currentItem( ) == 1 ) + { + int size1 = m_pSize1->value( ); + int size2 = m_pSize2->value( ); + if ( size1 > 1 && size2 > 1 && size1 == size2 ) + { + if ( m_pAxis1->vector( ).abs( ) == m_pAxis2->vector( ).abs( ) ) + return true; + } + } + } + m_pOrient->setChecked( false ); + return false; +} + +#include "pmlightedit.moc" |